This is on the support page on playback. "Battle Playback is not a recording of the battle; rather, it is a recreation of the battle based on stored game" What does "recreation from a stored game" supposed to mean? By doing it this way makes everyone question the attacker as a hacker. The last attack on my playback, show me with 3 targets left and sinking most of the attacker's fleet. But the log shows different with all my D ships sunk and the attacker still at about 50% on his fleet. Now this is 2 totally different battles that took place. Please explain this discrepancy.
The battle log is what should be looked at as correct.
There may be differences in what's displayed in the attack depending on how old the data is. Add more attacks, & means more data points being saved, & potential for cross-over mistakes to occur.
That's my take on it.
A battle replay basically has 1 purpose in mind, which is to help the player see what is working in their base, what isn't & where they may find areas to fix, although some things can't be avoided (such as dropped rockets that can't be intercepted)
In reference to the H word. Surely you do understand that since Kix went side-server, illegal activities have ceased to exist?
We've been around in the game for roughly the same period of time.
That however is the rarity not the norm - in my experience that is.