Mountains

nomaduz
nomaduz
Skilled Warrior
Joined Sep 2011 Posts: 303
When are the Mountains going to be able to be leveled up and equipped?
"We cannot expand our abilities without challenges that test their limits."
  • Skeptical
    Skeptical
    Skilled Warrior
    Joined Jul 2013 Posts: 584
    What need would an inanimate object need to be upgraded or be equipped?  It has no health or attributes other than it being an indestructible wall.

    All other objects you can build and equip are purpose built buildings, this is not.  I doubt that you could find an equippable field being added to what's essentially a wall 2.0.
  • KrisK
    KrisK
    Unicorn Overlord
    Joined Apr 2012 Posts: 2,732
    Equipping them is unrealistic, but the only thing I can think of is a 2nd level that can block corrosive weapons.
    image
  • randy.burrell.7
    randy.burrell.7
    Greenhorn
    Joined Jul 2014 Posts: 20
    he  must  be  in  beginner  ally

  • nomaduz
    nomaduz
    Skilled Warrior
    Joined Sep 2011 Posts: 303
    Skeptical said:
    What need would an inanimate object need to be upgraded or be equipped?  It has no health or attributes other than it being an indestructible wall.

    All other objects you can build and equip are purpose built buildings, this is not.  I doubt that you could find an equippable field being added to what's essentially a wall 2.0.
    Upgrading mountains could block weapons that currently have 100% mountain evasion. And the equip option is currently already there when you click on the mountain. So if they didn't have any plans for equipping because it was an "inanimate object", the option for equipping wouldn't be there, like on the walls for example. I suspect they planned on having an equip option but never got around to it. 
    "We cannot expand our abilities without challenges that test their limits."
  • nomaduz
    nomaduz
    Skilled Warrior
    Joined Sep 2011 Posts: 303
    KrisK said:
    Equipping them is unrealistic, but the only thing I can think of is a 2nd level that can block corrosive weapons.
    Not unrealistic. They just haven't created the items you can equip them with yet which is why I asked. The equip option is there. There just arwsn't any slots for it yet and no equipable items. As to your second point, upgrading them to block weapons that currently have 100% mountain evasion is exactly why I was asking. They are pointless and nothing more than a farmville decoration if they don't block weapons. 
    "We cannot expand our abilities without challenges that test their limits."
  • nomaduz
    nomaduz
    Skilled Warrior
    Joined Sep 2011 Posts: 303
    he  must  be  in  beginner  ally

    I think you're lost. You obviously have no imagination and nothing to contribute to this conversation. Have a nice day!  :)
    "We cannot expand our abilities without challenges that test their limits."
  • Skeptical
    Skeptical
    Skilled Warrior
    Joined Jul 2013 Posts: 584
    nomaduz said:
    Skeptical said:
    What need would an inanimate object need to be upgraded or be equipped?  It has no health or attributes other than it being an indestructible wall.

    All other objects you can build and equip are purpose built buildings, this is not.  I doubt that you could find an equippable field being added to what's essentially a wall 2.0.
    Upgrading mountains could block weapons that currently have 100% mountain evasion. And the equip option is currently already there when you click on the mountain. So if they didn't have any plans for equipping because it was an "inanimate object", the option for equipping wouldn't be there, like on the walls for example. I suspect they planned on having an equip option but never got around to it. 
    1. They will NEVER allow mortars and missiles to be blocked by a mountain/wall, that would be game breaking sorry to tell ya
    2. Mountains only have the equip option to change the skin applied to it, that is all
  • nomaduz
    nomaduz
    Skilled Warrior
    Joined Sep 2011 Posts: 303
    Skeptical said:
    nomaduz said:
    Skeptical said:
    What need would an inanimate object need to be upgraded or be equipped?  It has no health or attributes other than it being an indestructible wall.

    All other objects you can build and equip are purpose built buildings, this is not.  I doubt that you could find an equippable field being added to what's essentially a wall 2.0.
    Upgrading mountains could block weapons that currently have 100% mountain evasion. And the equip option is currently already there when you click on the mountain. So if they didn't have any plans for equipping because it was an "inanimate object", the option for equipping wouldn't be there, like on the walls for example. I suspect they planned on having an equip option but never got around to it. 
    1. They will NEVER allow mortars and missiles to be blocked by a mountain/wall, that would be game breaking sorry to tell ya
    2. Mountains only have the equip option to change the skin applied to it, that is all
    lol yeah because there have no other game breaking features in Battle Pirates.....like at all......ever? lol there will always be work arounds for stuff like that. For example......researching in the intelligence lab to upgrade weapons to evade things like lvl 2 mountains. lol I swear, you people have no imaginations.
    "We cannot expand our abilities without challenges that test their limits."
  • Skeptical
    Skeptical
    Skilled Warrior
    Joined Jul 2013 Posts: 584
    nomaduz said:
    Skeptical said:
    nomaduz said:
    Skeptical said:
    What need would an inanimate object need to be upgraded or be equipped?  It has no health or attributes other than it being an indestructible wall.

    All other objects you can build and equip are purpose built buildings, this is not.  I doubt that you could find an equippable field being added to what's essentially a wall 2.0.
    Upgrading mountains could block weapons that currently have 100% mountain evasion. And the equip option is currently already there when you click on the mountain. So if they didn't have any plans for equipping because it was an "inanimate object", the option for equipping wouldn't be there, like on the walls for example. I suspect they planned on having an equip option but never got around to it. 
    1. They will NEVER allow mortars and missiles to be blocked by a mountain/wall, that would be game breaking sorry to tell ya
    2. Mountains only have the equip option to change the skin applied to it, that is all
    lol yeah because there have no other game breaking features in Battle Pirates.....like at all......ever? lol there will always be work arounds for stuff like that. For example......researching in the intelligence lab to upgrade weapons to evade things like lvl 2 mountains. lol I swear, you people have no imaginations.
    Its not about having or not having an imagination, its literally using common sense.  They'll never have mountains stop arcing projectiles, no matter what you may want it isn't gonna happen.

    Also, they stopped adding "research" in the Retrofit Lab YEARS ago, don't hold your breath that they add mountain related ones out of the blue now.

    Im a realist and this game is 10+ years old, Ive got no expectations that they try to reinvent the wheel or do anything more than support the existing game as it stands while trying not to break it each release.
  • nomaduz
    nomaduz
    Skilled Warrior
    Joined Sep 2011 Posts: 303

    Its not about having or not having an imagination, its literally using common sense.  They'll never have mountains stop arcing projectiles, no matter what you may want it isn't gonna happen.

    Also, they stopped adding "research" in the Retrofit Lab YEARS ago, don't hold your breath that they add mountain related ones out of the blue now.

    Im a realist and this game is 10+ years old, Ive got no expectations that they try to reinvent the wheel or do anything more than support the existing game as it stands while trying not to break it each release.
    It's absolutely about not having imagination and not being willing to adapt to new features. If you can't imagine new ideas or embrace new concepts, the game will die and it's over for you. It's already slowly dying. We've gone from like 300 sectors to 100 in 10+ years. Leveling up things like mountains is a good reason to bring back use of currently useless buildings like the retrofit lab. It's simple, I'm not here to argue with someone on this, if you don't like the idea, simply read and move on. No need for your negative feedback. I'm actually surprised you keep playing the game at this point since it sounds like you're pretty bitter. 

    P.S. I've got news for you....they've been "reinventing the wheel" for the last ten years. That's why there's no more black water, tile counts have been increased, number of DP's have been increased, why the weapon damages and armor points are so ridiculously high these days. It's also the reason things like mountains are even in the game...or portals....or hull types....new buildings, etc. Because they keep reinventing the wheel. Have a nice day.  :)
    "We cannot expand our abilities without challenges that test their limits."
  • Really unrealistic to equip an inanimate object ?? really ?? lets start to imagine how to equip an island ... like in battle pirates.
    For the mountains, i suggest to go on the winter Olympics Games web pages, the great wall of China, Tunnels, water dam, Tibetan civilization ,,,  
  • nomaduz
    nomaduz
    Skilled Warrior
    Joined Sep 2011 Posts: 303
    Ok new question for mountains......when will a placement in water option be added?
    "We cannot expand our abilities without challenges that test their limits."
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