Upgrade kits

srbsrb75
srbsrb75
Potential Threat
Joined Mar 2017 Posts: 45
We need something to show how many upgrade kits we have for each ship. Just its crazy bringing in something without players not knowing how much of what they have.
  • WAR-GAMES
    WAR-GAMES
    Strike-force Captain
    Joined Apr 2013 Posts: 604
    under token inventory there in a tab for special that has nothing in it why can't it be used for Upgrade Kits and upgrade it would give the players something to go on when getting upgrade kits seem like that would be a good ideal to me
  • WAR-GAMES
    WAR-GAMES
    Strike-force Captain
    Joined Apr 2013 Posts: 604
    edited 11 Jan 2020, 2:53AM
    I'm right with you on this. Players get upgrade Kit and end up with to many or not enough A good place to put the would be in the token inventory under special tab that has nothing in it kixeye can always remove them and put them some place later when new stuff comes out. 


    The Hull-Special is getting to full and needs to be upgraded it has the amount of hull like 99/99 1 day Citadel build token which is to hard to read. 
    it needs to read something like Citadel 99/99 one day tokens  and have the hull  name first. It's really hard to find a hull by name when it had the amount of tokens you have for it first.
  • zeusIII
    zeusIII
    Skilled Warrior
    Joined May 2013 Posts: 495
    We need something to show how many upgrade kits we have for each ship. Just its crazy bringing in something without players not knowing how much of what they have.
    Yep - would like to have listed like with tokens so ya know what to battle it out for....
  • SixOfNine
    SixOfNine
    Strike-force Captain
    Joined Feb 2013 Posts: 642
    Asked many times ... Kix have it on their list of 'things to do".    When it comes out at some point you'll thnk " hey cool, what were the upgrade kits used for anyway? " "Why do I have so many useless ones?' and "Hey Kix,  how come you don't let us delete or sell stuff in a store that we don't want  need anymore?" ... Again ... those are other questions that have been asked dozens of times ...  "soon come" as they say in my favourite country :)
      
  • odysspert.spieler
    odysspert.spieler
    Greenhorn
    Joined Feb 2013 Posts: 21
    I do have two problems with this upgrade kits, I dont know how many I have and how many I need. I have tried to find any information here in the forum to find out how many upgrade kits are required for my ships to get them to the highest level, but was unable so far to find it for the new raid hull.
    But if I would find this out the only time I can see how many kits I have is when I am starting an upgrade. I can access a list as long as my arm as to all the useless tokens I have and will never use but not for upgrade kits I might want to use. is there something Kixeye can do about this?
  • ThePirateGamer
    ThePirateGamer
    Skilled Warrior
    Joined Jun 2019 Posts: 490
    its 100kits per ship to u3 then 60kits to x1

    so say you have the punshier that needs to be upgraded
    10kits for u1
    30kits for u2
    60kits for u3
    another 60kits for x1

    its the same for every hull except conq and defender hulls
  • kopo.loko.9
    kopo.loko.9
    Potential Threat
    Joined Aug 2016 Posts: 77
    X1 For Flagship is 80
    "She said she loved me. Oh, hell, it wasn't my fault she picked me to get all wet-brained over."
    "Well, I'd say she certainly had marvelous judgment, Albert, if not particularly good taste. XD"

  • WAR-GAMES
    WAR-GAMES
    Strike-force Captain
    Joined Apr 2013 Posts: 604
    Kixeye need to use the Special slot in token inventory for build kits it does not have anything in it it would help the player know what the hell kits they have, Right now we all have a bag over our heads sitting in a dark room 
  • WAR-GAMES
    WAR-GAMES
    Strike-force Captain
    Joined Apr 2013 Posts: 604
    How many upgrade kits do  we have I have no ideal, Why not add them to token inventory under specials tab it has nothing in it and would help players know what they have and what they need to get. The jackass way it is now we have no ideal what we have

  • wickedjest
    wickedjest
    Greenhorn
    Joined Dec 2018 Posts: 4
    its pretty simple each ship requires the following for upgrades
    u1 is 10 kits
    u2 is 30 kits
    u3 is 60kits
    x1 is 60kits

    flags are different not sure

    conquer hulls are also different aswhile think 100kits for u1
  • Zika Brennan
    Zika Brennan
    Potential Threat
    Joined Jan 2019 Posts: 77
    Build times for each?
  • wickedjest
    wickedjest
    Greenhorn
    Joined Dec 2018 Posts: 4
    u1 is 1 day
    u2 is under 3days
    u3 is 6 days
    x1 is 8 days 

    i cant remember as my yard is busy
  • Zika Brennan
    Zika Brennan
    Potential Threat
    Joined Jan 2019 Posts: 77
    u1 is 1 day
    u2 is under 3days
    u3 is 6 days
    x1 is 8 days 

    i cant remember as my yard is busy
    Awesome!!  Thanks :-)

  • WAR-GAMES
    WAR-GAMES
    Strike-force Captain
    Joined Apr 2013 Posts: 604
    edited 24 Mar 2020, 5:33PM
    you don't know crap upgrade on some ships is 500 kits I guess you green horns are lost X1 is 80 

  • dan.ciammaichella.9
    dan.ciammaichella.9
    Minor Nuisance
    Joined Sep 2013 Posts: 111
    upgrade kits are more problems more waste of time and kits are not available for all hulls needed to upgrade so what the real point? hulls should be upgraded by the use of them  the more you use them the better they get  like exp pints not wasting more time in a shipyard spending more time building upgrading refitting upgrading again and on and on...farm ville on water and less battles
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