I heard that uniques have hidden modifiers when they become omega lliike omega ds getting 30% burst essistance. Is this true? If it is, where can I find the info about them?
@Adel-Tech doesn't want this info published. Similar talents are advertised for all other units now. Adel actively blocks feature requests and campaigns against them, though. Only mods get this information and they conspire to keep it private for their advantage.
hidden modifiers.. wonder why they hide information about units "WE" are going to use very stupid to do such thing as for me i don't care about upgrading some units to Omega as the provided information doesn't show much difference from Elite, so maybe if they provide this information they will encourage me to get Omega parts for more units. but if i "wonder" and think it is "very stupid" so yeah i think kixeye doing it lol
hidden modifiers.. wonder why they hide information about units "WE" are going to use very stupid to do such thing as for me i don't care about upgrading some units to Omega as the provided information doesn't show much difference from Elite, so maybe if they provide this information they will encourage me to get Omega parts for more units. but if i "wonder" and think it is "very stupid" so yeah i think kixeye doing it lol
I don't think the secrecy is really anything the designers are invested in. My comment above about @Adel-Tech was a bit of an embellishment, but we argued at length on the topic and he totally was invested in it for some reason. The designers have clearly been open to advertising such buffs since advertising talents for standard units and heroes. Just a matter of implementing the same design pattern with unique units...
Moderators have no access to such information, the thing that we do is that we test the units once they get promoted to elite and omega so that we check and see what has changed with their modifiers, these stuff can be seen from testing them with other players (friends preferably) and this is part of the way Kixeye wants you to play and why go go bar exists, to test the units and see where it falls and where it thrives, like how heroes take less damage as their health goes down, simply put , test the stuff you get and learn where they are tanky or where they are more damaging
the most dangerous commanders are those who you know nothing about
Moderators have no access to such information, the thing that we do is that we test the units once they get promoted to elite and omega so that we check and see what has changed with their modifiers, these stuff can be seen from testing them with other players (friends preferably) and this is part of the way Kixeye wants you to play and why go go bar exists, to test the units and see where it falls and where it thrives, like how heroes take less damage as their health goes down, simply put , test the stuff you get and learn where they are tanky or where they are more damaging
A couple of requests then. Publish what you know in Player Guides or something. Does Nova get similar defensive buffs, for example, because it's really weak for its high health at Elite? Bring back Discord news as well, please.
Kixeye Can you provide us the (list of prioirty) like you used to years ago. So we can at least know are concerns are being thought about and were being heard. thanks.
Moderators have no access to such information, the thing that we do is that we test the units once they get promoted to elite and omega so that we check and see what has changed with their modifiers, these stuff can be seen from testing them with other players (friends preferably) and this is part of the way Kixeye wants you to play and why go go bar exists, to test the units and see where it falls and where it thrives, like how heroes take less damage as their health goes down, simply put , test the stuff you get and learn where they are tanky or where they are more damaging
Have any idea of what the hidden Armor stat is, and how it works? It seems to be stat that gives heavy vehicles their tankiness. Also, does it function similar to the armor mentioned for turrets?
@Sud101 said:
(Quote)
Have any idea of what the hidden Armor stat is, and how it works? It seems to be stat that gives heavy vehicles their tankiness. Also, does it function similar to the armor mentioned for turrets?
Each heavy vehicle has a different armor type, these armor types take more damage from certain damage types but reduced from others, this here is where go go bar or even live battle tests can help you find where this vehicle holds best and where it will fall like a paper folded tank
the most dangerous commanders are those who you know nothing about
@Jason Ensinger said:
(Quote)
A couple of requests then. Publish what you know in Player Guides or something. Does Nova get similar defensive buffs, for example, because it's really weak for its high health at Elite? Bring back Discord news as well, please.
All uniques become tankier and more damaging at omega, percentages vary from a unique to another, as for the news post im looking for somewhere appropriate to post them because there has been some changes in how i can post stuff so im trying to get my bearings, in time i should be able to put them back up but they won’t be in general discussion’s area
the most dangerous commanders are those who you know nothing about
@Jason Ensinger said:
(Quote)
A couple of requests then. Publish what you know in Player Guides or something. Does Nova get similar defensive buffs, for example, because it's really weak for its high health at Elite? Bring back Discord news as well, please.
All uniques become tankier and more damaging at omega, percentages vary from a unique to another, as for the news post im looking for somewhere appropriate to post them because there has been some changes in how i can post stuff so im trying to get my bearings, in time i should be able to put them back up but they won’t be in general discussion’s area
Have you or do you know anyone that's tested Omega Nova? It looks like it has the potential to be a good tank, but at level 11 it really isn't and can't take much more of a beating than an OJugg with less than 10% its health. Is there a dramatic change when promoted to Omega to make it significantly tankier? By the time my Hive is Omega, it'll be time to upgrade the Destroyer, not to mention any Gen 4 vehicles that get released. Is Omega Nova even worth getting all 80 parts I still need and upgrading from 11 to 21?
Moderators have no access to such information, the thing that we do is that we test the units once they get promoted to elite and omega so that we check and see what has changed with their modifiers, these stuff can be seen from testing them with other players (friends preferably) and this is part of the way Kixeye wants you to play and why go go bar exists, to test the units and see where it falls and where it thrives, like how heroes take less damage as their health goes down, simply put , test the stuff you get and learn where they are tanky or where they are more damaging
A couple of requests then. Publish what you know in Player Guides or something. Does Nova get similar defensive buffs, for example, because it's really weak for its high health at Elite? Bring back Discord news as well, please.
actually he does help me on the player guides, its laughable you chose adel as the mod to point out as hes the main mod that does,
"the optimist looks up and loses his footing. the pessimist looks down and loses the path the strategist looks forward and adjusts accordingly"
Moderators have no access to such information, the thing that we do is that we test the units once they get promoted to elite and omega so that we check and see what has changed with their modifiers, these stuff can be seen from testing them with other players (friends preferably) and this is part of the way Kixeye wants you to play and why go go bar exists, to test the units and see where it falls and where it thrives, like how heroes take less damage as their health goes down, simply put , test the stuff you get and learn where they are tanky or where they are more damaging
A couple of requests then. Publish what you know in Player Guides or something. Does Nova get similar defensive buffs, for example, because it's really weak for its high health at Elite? Bring back Discord news as well, please.
actually he does help me on the player guides, its laughable you chose adel as the mod to point out as hes the main mod that does,
I chose Adel because we had already argued about this matter at length and he was dead set against unique talents being advertised like they now are with standard units and heroes. Adel has a problem with defending the status quo even when the status quo has no defense. Kix has implemented a new design pattern for advertising these things, but simply haven't done it for unique units yet. When Adel and I argued about this he kept insisting these things aren't advertised for reasons... I call BS. I was embellishing in the post you flagged as I later stated, so I don't blame you. Adel's overzealous defense of the status quo gets on my nerves, but other than that I think he's an awesome guy to have in the forums and as a mod. I just wish he'd use his clout as a mod to prod the design team into implementing the talent advertising design pattern with unique units.
You aren't really owed anything in terms of information about hidden modifiers information is powerful but you have to learn it don't just expect everything to be handed to you just because
the team have added hidden modifiers ever since the game existed but kept them hidden to give the go go bar a purpose and that wont change
This! You just don't ever change, do you? Nothing is ever final in this game. Last chance is never last chance, etc.. You aren't the marketing department. It already has changed!!! There is a design pattern in place for revealing such once hidden stat boosts at certain milestones. It simply has not been applied to unique units yet. You think know about Kixeye's plans or lack thereof, but you clearly have no idea. The policy of keeping these things hidden is no more.
We already got the Adam high altitude thread locked with an official statement that clearly backed away from your definitive, set in stone, "it will never change", rhetoric. Hell, even when the devs and designers tell you something will never change you know to take it with a grain of salt. I suppose I know to take it with a grain of salt with you, too, but it's always going to peeve me off, lol. Honestly, you are one of the coolest players and mods in the community. That might be why this stuff bugs me so much, you'll be a rock star once you realize that this is the players' game. Nothing is set in stone as long as we have something to say about it.
hidden modifiers.. wonder why they hide information about units "WE" are going to use very stupid to do such thing as for me i don't care about upgrading some units to Omega as the provided information doesn't show much difference from Elite, so maybe if they provide this information they will encourage me to get Omega parts for more units. but if i "wonder" and think it is "very stupid" so yeah i think kixeye doing it lol
Just stop spending money on here and watch how fast they post them lols
Moderators have no access to such information, the thing that we do is that we test the units once they get promoted to elite and omega so that we check and see what has changed with their modifiers, these stuff can be seen from testing them with other players (friends preferably) and this is part of the way Kixeye wants you to play and why go go bar exists, to test the units and see where it falls and where it thrives, like how heroes take less damage as their health goes down, simply put , test the stuff you get and learn where they are tanky or where they are more damaging
Have any idea of what the hidden Armor stat is, and how it works? It seems to be stat that gives heavy vehicles their tankiness. Also, does it function similar to the armor mentioned for turrets?
gogo bar does not respond the same as a real player, to predictive
This is why i use friends to test this stuff so that we can clearly and accurately see how units do against armor types and how durable they are against many damage types
the most dangerous commanders are those who you know nothing about
very stupid to do such thing as for me i don't care about upgrading some units to Omega as the provided information doesn't show much difference from Elite, so maybe if they provide this information they will encourage me to get Omega parts for more units.
but if i "wonder" and think it is "very stupid" so yeah i think kixeye doing it lol
Moderators have no access to such information, the thing that we do is that we test the units once they get promoted to elite and omega so that we check and see what has changed with their modifiers, these stuff can be seen from testing them with other players (friends preferably) and this is part of the way Kixeye wants you to play and why go go bar exists, to test the units and see where it falls and where it thrives, like how heroes take less damage as their health goes down, simply put , test the stuff you get and learn where they are tanky or where they are more damaging
the most dangerous commanders are those who you know nothing about
Useful Links: Discord , YouTube
Each heavy vehicle has a different armor type, these armor types take more damage from certain damage types but reduced from others, this here is where go go bar or even live battle tests can help you find where this vehicle holds best and where it will fall like a paper folded tank
the most dangerous commanders are those who you know nothing about
Useful Links: Discord , YouTube
All uniques become tankier and more damaging at omega, percentages vary from a unique to another, as for the news post im looking for somewhere appropriate to post them because there has been some changes in how i can post stuff so im trying to get my bearings, in time i should be able to put them back up but they won’t be in general discussion’s area
the most dangerous commanders are those who you know nothing about
Useful Links: Discord , YouTube
I have the omega nova and i use it in pvp in my main platoon, also it charges way faster than elite Nova
the most dangerous commanders are those who you know nothing about
Useful Links: Discord , YouTube
"the optimist looks up and loses his footing.
the pessimist looks down and loses the path
the strategist looks forward and adjusts accordingly"
the most dangerous commanders are those who you know nothing about
Useful Links: Discord , YouTube
We already got the Adam high altitude thread locked with an official statement that clearly backed away from your definitive, set in stone, "it will never change", rhetoric. Hell, even when the devs and designers tell you something will never change you know to take it with a grain of salt. I suppose I know to take it with a grain of salt with you, too, but it's always going to peeve me off, lol. Honestly, you are one of the coolest players and mods in the community. That might be why this stuff bugs me so much, you'll be a rock star once you realize that this is the players' game. Nothing is set in stone as long as we have something to say about it.
This is why i use friends to test this stuff so that we can clearly and accurately see how units do against armor types and how durable they are against many damage types
the most dangerous commanders are those who you know nothing about
Useful Links: Discord , YouTube