9.44 UPDATE DISCUSSION THREAD (FLYING DUTCHMAN)

  • Hjalti Ragnarsson
    Hjalti Ragnarsson
    Potential Threat
    Joined Nov 2016 Posts: 51
    prizes are pure crap end of story nothing to spend my hard earned dollars on here
  • CptBlackEye-0
    CptBlackEye-0
    Strike-force Captain
    Joined May 2014 Posts: 671
    What have you done to the targeting now Kix???

    The number 5 ship was the one that use to get all the damage, now it is the flag....

    Any heads up on that or what???

    Thought communication was going to improve somewhat, guess you fooled again.
    I noticed that tonight too, after the update. I don't know when the change happened, but it was an unannounced change.
  • CptBlackEye-0
    CptBlackEye-0
    Strike-force Captain
    Joined May 2014 Posts: 671
    In the Flying Dutchman event, when you pick a chest, is it possible to receive a blueprint already owned (not asking about limited items)?
  • Corp_Hellrazor
    Corp_Hellrazor
    Force to be Reckoned With
    Joined Oct 2012 Posts: 1,964
    Sons Of Poseidon TLC borked after update as well.

    Enemy ships getting hung up, and not pathing as they were in earlier prize packs.


    #FARM
  • SoggyMango
    SoggyMango
    Minor Nuisance
    Joined Jun 2013 Posts: 222
    edited 30 Oct 2019, 3:15PM
    If fleet damage after completion of the top target with the give away BatRay fleet exceeds 4.5 minutes then the Halloween event is not even worth the seat time.
    You are entitled to your opinion just not entitled to give it
  • maximusdogus
    maximusdogus
    Greenhorn
    Joined Sep 2017 Posts: 11
    Unsympathetic & arrogant. ....Fubar 17 ?...try better .."we don't give a chit about u ppl" answers on tickets..or "u are so stupid and u don't know which buttons to press after 6-8 yrs of playing bp" answer.
  • jeff g
    jeff g
    Skilled Warrior
    Joined May 2013 Posts: 416
    Sons Of Poseidon TLC borked after update as well.

    Enemy ships getting hung up, and not pathing as they were in earlier prize packs.


    also same bugs in daily tlc  ...round 2 of reaver ..npc fleet stops moving i noticed

    more bugs since update:

    my preatorian flagship is crab walking... not in line with the other 4 hulls..
    on world map,  appearance looks to have changed also. slightly bigger size




  • kixeyeuser_1454682405376_119040265148295
    kixeyeuser_1454682405376_119040265148295
    Minor Nuisance
    Joined Nov 2017 Posts: 165
    So happy You added all the worthless Crews that have been Outdated for 5 years
  • RABBIT1
    RABBIT1
    Incursion Leader
    Joined Mar 2013 Posts: 1,192
    If they had included Demo Squad and GM crews, then the loot box's would have been worthwhile, but as it stands I see no incentive to play this event.
    What me cynical, no, never, maybe!!, well I have been playing kix games for over 3 years.
    Remember its just a game, your life doesn't rely on you being the best.
    Sectors visited :- Who cares, been to some killed some stuff moved on.
    Hulls :- Yep got some and some have guns and stuff
  • joey.penfold
    joey.penfold
    Potential Threat
    Joined Aug 2014 Posts: 66
    FLYING DUTCHMAN crap prize list sorry, nothing there what im need. thx for save money.  Pretorians without any armor have less damage (28min) then with armor (1h28min) at the 131s. that is a bad joke. same now with ZM-1 and ZX-1 at the 137s. and he realy said (it depends on the build + armor + target.) 
  • Kids Jaman Now
    Kids Jaman Now
    Potential Threat
    Joined Feb 2013 Posts: 89
    Why not put the pegasus flag on the flying dutchman event so i have some time to build ?




    i've already know the answer tho  :D
  • joey.penfold
    joey.penfold
    Potential Threat
    Joined Aug 2014 Posts: 66
    Why not put the pegasus flag on the flying dutchman event so i have some time to build ?




    i've already know the answer tho  :D
    we all do lol
  • CM_Ghillie
    CM_Ghillie
    Unicorn Overlord
    Joined Jun 2019 Posts: 3,452
    edited 30 Oct 2019, 10:35PM
    Hi folks - quick update: 

    (Amended for clarity) All weapons will continue to target the closest hull. However if multiple ships occupy the same space, the first ship to arrive will continue to be targeted. 

    This change went out in the 9.44 Update, apologies for the late notice. 


    Battle Pirates Community Manager
  • Dazandren
    Dazandren
    Incursion Leader
    Joined Mar 2013 Posts: 1,456
    Hellos CM_Ghillie,
    Grumble, The FM is not listed on the calendar. Is it possible to have the FM listed on the calendar every week the FM is going to run? It would save a bit of time answering if it is running every week. 
    -Cuttlefish
      
    Cycle 1
    Begins: Wednesday, October 16th @ 3:00PM PDT
    Ends: Wednesday, October 23rd @ 12:00PM PDT

    Cycle 2
    Begins: Wednesday, October 23rd @ 3:00PM PDT
    Ends: Wednesday, October 30th @ 12:00PM PDT

    Cycle 3
    Begins: Wednesday, October 30th @ 3:00PM PDT
    Ends: Wednesday, November 6th @ 12:00PM PDT

    Cycle 4
    Begins: Wednesday, November 6th @ 3:00PM PDT
    Ends: Wednesday, November 13th @ 12:00PM PDT

    listed in the October fm briefing
    Yes, I am aware of that.
    However, the key part : "The FM is not listed on the calendar"
    The FM was listed on the last couple of calendars. Now the calendar is published once a week, and is shared around to many pages, (good information dispersal). The briefing with this list of FM dates is done monthly (good information but, decaying dispersal). Every week where the FM is not listed on calendar, I see a slew of people asking if there is an FM that week. Simply inserting in one sentence into the calendar would remove some players confusion. 
    -Cuttlefish

    another thing that was missing was how much time is left to complete campaigns when you open up the campaign summary.

    just a matter of convenience, but it's just a bit annoying to have to stop playing, open a browser, wait for kix forum page to load, then try to find the appropriate post for the info you need when before it was just a matter of glancing at the campaign summary page in-game.

    nothing world shattering, but as you say, simply inserting one line per campaign on the campaign summary pop-up would alleviate some players confusion.
    image
  • Dazandren
    Dazandren
    Incursion Leader
    Joined Mar 2013 Posts: 1,456
    Sons Of Poseidon TLC borked after update as well.

    Enemy ships getting hung up, and not pathing as they were in earlier prize packs.


    i noticed that also.  also, either the damage increased or the survivability of the npc ships was increased because previously, in the first 4 mastery rounds, i was able to get my u3 sats + flag halfway into encounter #7 before they died.  today on the final round, they only got halfway into encounter #6 and died.

    luckily, i have the free saturn fleet kix gave us as back-up, but today it nearly died trying to complete half of encounter 6 and all of encounter 7, where before the same fleet only took a couple hours damage finishing up half of encounter #7.  and, as you say, the pathing was completely different from all previous runs of the same campaign.

    i was able to complete the campaign, but there was definitely a huge difference between today and the rest of the week before it.
    image
  • SSQUID
    SSQUID
    Incursion Leader
    Joined Mar 2014 Posts: 1,226
    Angus_B said:
    don't ya just love the way the playing community gets shafted no matter who owns the company
    well,, you only get shafted when u let them do it to you,,you have options

  • Scogel
    Scogel
    Skilled Warrior
    Joined Apr 2013 Posts: 481
    Where's the Penetrative Battery? That's some fairly useful limited tech that a lot of people would get but there's no current access to it.
    If you don't want a sarcastic answer, don't ask stupid questions.
  • hanz heizer
    hanz heizer
    Incursion Leader
    Joined Oct 2014 Posts: 1,006
    FLYING DUTCHMAN crap prize list sorry, nothing there what im need. thx for save money.  Pretorians without any armor have less damage (28min) then with armor (1h28min) at the 131s. that is a bad joke. same now with ZM-1 and ZX-1 at the 137s. and he realy said (it depends on the build + armor + target.) 
    your praets without armor do a 131 for 28 min damage ???? you must be a master builder cause i saw top players of the game get around 40 min with a full build fleet.would like to see a vid or the build.
This discussion has been closed.