Rebels,
It’s competition time. New formations haven’t been added to VEGA Conflict for quite some time, but and we’re opening up design contest submissions this weekend. Each person can submit two designs. This is your opportunity to have your design featured and added to the game!
Entry Format
The following format must be used when submitting formation ideas:
Name: A creative name for identifying the formation (one or two words)
Description: A very brief description of the formation, it's fiction, or its use
Formation: An image of the fleets six ships starting positions. The formation layout should fit within the image provided below and the position icons (circles) should be about the size shown in the images in this post. Optionally, you can include the slot position numbers on each circle.
Explanation: An optional explanation as to how and why you would want to use this formation, what sort of situations it is used for, etc.
Example Submission:
Name: Convoy
Description: A standard military formation for long-range missions
Formation:
Explanation: A cool formation that can easily be split into two groups: two Battleships as each groups lead ship with two Cruisers to support each. One group could be used as a decoy, while the second group flanks.
Things to Consider
To get you started here are some ideas you should consider when designing your formations:
Practical - what formations do you currently do at the start of combat?
Creative - what other formations would you like to see or would you see as being useful?
Why is your formation useful and how would you use it?
Does your formation take advantage of different hull types?
Is it designed for a specific or general play style
Is it best for base combat, fleet combat, or both?
Competition Period
Competition will run from today until 4:00 PM Sunday 28th of April PT.
Disclaimer
The finalized details may be modified before being released in-game.
We’re eager to see the types of designs that are submitted! Please include your formation submissions as a reply to this message. Once the submission period has ended, the game team will vote on the top 3. Each winner will receive all three formations once they're released.
Good luck, Rebels
Formation:
Name: Butterfly
Description: A modified charging bull, this allows the front and back to flank, while the middle can fill rolls as needed.Formation:
Explanation: This formation can be used to push forward, with the fronts acting as diversions and the middle acting as the power house. Ideally, slots 1 and 2 would be cruisers (tank) or battle cruisers/cutters (battleship rushers) to cause a ruckus/distraction, allowing 4 and 5 which would be either battleships or destroyers, to bring firepower to bear, and 3 or 6 to be a carrier and whatever you need to fill in order to support the group (suppressor for anti squadron, a high fleet harmonic unit, or whatever you want really).
Name:Shield
Description: A very usefull formation with many uses for both pvp and farming as well
Formation:
Explanation: We can use the outter inverse triangle with some battleships/cruisers for cover the little inner triangle formation containing battleships/cruisers as well
Description: An attack formation with a decoy position, designed for long range focus fire.
Formation:
Explanation: Similar to the Chicane, except that the decoy is positioned much further from the main fleet, and the main fleet is positioned in a way such that enemies coming straight for the decoy will be fired upon by the entire fleet at the same time, thus making the most out of long range. (The less optimal situation occurs when enemies only enter firing range of one or two ships, whilst remaining out of range from the rest of the fleet.)
Name: Nebula Seeker
Description: A test formation that checks whether fleets will start combat inside Nebula Fields.
Formation:
Explanation: The use of this formation during testing will hopefully avoid Nebula placements that would harm ships at the start of combat.
Description - A rigid formation once used by the Iron Star Company to break through VSec blockades, now adapted for use in a variety of situations.
Formation:
Explanation - A simple formation that can make use of a variety of ships and by used as both a defensive positioning and an offensive push. Especially good at a hybrid of both by making use of a variety of different ships.
As one might see from the example provided, this formation's strength is that it maximizes the overlapping of firing arcs and is meant to encourage the use of different ship types in a fashion that complement each other.
It's one drawback is that slot 5 is almost purely meant for a Carrier, although a smart pilot who acts quickly in the starting countdown can quickly adjust it otherwise.
Note - The image was made in MS Paint, as I wasn't trying for a fancy render. Take that as you will, not that I think anyone is expecting a masterpiece here... lol.
Name: twin head
Description: two seperated inverted triangle for "two" flagships(only carrier) like this
Formation:
Explanatioin: i would use two carriers in back line and put crusier or destroyer in front line to protect carriers. it produces better firepower from long range than other one carrier formation.
I deleted one above. i was not sure it was in game.. until zero calling tells me. because i didn't get it. so i hope all of formation lists in to formation lists import which didn't get.
装备6艘船舰发动雁行阵能力:全队射程增加3%
鱼鳞
装备6艘船舰发动鱼鳞阵能力:全队保护能量增加5%
锋锐
装备6艘船舰发动锋锐阵能力:全队前进速度增加3%
Description: Formation for Battleships and Cruisers with Carrier Support
Formation:
Explanation: Formation for fleet that has: 2 cruisers 3 battleship and Carrier. slot 1-2: for Cruisers, 3-4-5 for Battleships, 6 for Carrier. Fleet is ready to engage enemy fleet anytime.
Name: twinfire
Description: A simple formation for pharmakon fleet
Formation:Explanation:pharmakon ships always good at Assault from one side,this formation will be good at that ,and also allow deamon to sneak into enemy use both act to fire.
Name: Reverse Sawtooth
Description: A military formation that includes slots for support/Specialist vessels
Formation:
Explanation: This formation is a variation of the standard Sawtooth formation, with slots 3 and 6 being reserved for either long range or support/anti fighter roles.Cruisers with high amor/shields and short range weaponry (i.e. beams) take up slots 1, 2, 4 and 5, while ships with longer ranged weapons (such as more cruisers or battlecruisers armed with kinetics or missiles) in slots 3 and 6. Alternatively, Specialist ships such as the Suppressor or a flagship can occupy the latter positions.
I use this particular formation often in engagements versus Base Attacks, particular against Solar Harvester bases with their fighter Squadrons. In such cases I will position Destroyers in slots 4, 5 and 6; bringing the trailing destroyer forward to maintain a line with positions 4 and 5. The two Cruisers with Specialist support would lead the attack and draw enemy fire while the destroyers move to demolish targets. The advantage of this formation over something like the Box is that the destroyers are not immediately behind the decoys-- any kinetic weapons that miss the cruisers will not hit the destroyers.
(Post edited to conform with Contest Rules)
Description: Named after Umbra's infamous Sin Eater regiment, the formation is designed to entrap, encircle and eliminate.
Description: Intended such that tank vessels can be slotted in Slots 2,3,4, to run a 3/2 Code/Cancer fleet or alternatively, swapping the configuration so Battleships/Destroyers can be slotted in 2,3,4, with tank vessels to be slotted in 1 and 5.
Description: Advanced formation used for armed escort or aggressive prioritized attack.
Explanation: Formation mainly based on a composition of 3 bruisers/tanks, 2 destroyers/battleships and a flagship class as the back line. This formation can be used for protecting your jump-ships against enemy fleets for as long as possible. Also could be used for carrier-based base attacks.
Description: Named after the medieval spear weapon, this formation allows you to engage the enemy with your strongest ships from a supported position while keeping your flagship safe.
Formation:
Explanation: This setup would be really useful for kitting. There are four kiting ships up front with a support directly behind and then a carrier in back to maximize protection and supporting ability.
Description: 4 ships placed for an angular attack to force enemy to engage your carrier and support ship.
Explanation: wanted a setup that would be useful in pvp or pve when piloting ships.
Broadside
Description: 4 close formation ships with decoy and flagship support
Explanation: a formation that would require very little adjustments once the battle begins but would require effort to make use of decoy slot either to support carrier or support guide enemy ships into main 4 ships firing arcs.
Knuckles
Description: Unusual formation to compensate for dealing with enemy encirclement.
Explanation: Allows ships to be in position to the left when a battle begins with your fleet surrounded. This allows the carrier to deal with the right flank while the other 5 ships deal with any left, forward or rear targets while carrier draws in remaining enemies from the right.
Reverse Pentagram
Description: Flips the traditional formation for 2 tanks in front.
Explanation: Same as existing formation but flipped around so the fleet can have more than 1 tank in the front positions. Would make this formation more useful than before. Not super different but still i would use it lol.
Small Bear
Description: Flagship used as bait to draw enemy into rear long range weaponry.
Explanation:Would allow a better use of flagship as decoy than current formations. Would allow for use of destroyers in the rear positions or a mix of cutters/battlecruisers to charge forward as carrier draws enemies in for what they think is an easy kill.
Spear
Description: 2 forward decoys supporting 3 high damage ships followed up in close proximity by flagship.
Explanation: Concept is to have a slightly less traditional battleship fleet whilst using tanks to eat dmg and flagship to support these high dps hulls. The 3 center positions would be very tight together while tanks would be forward and out to the sides.
Description:
A modified line formation, designated for RPS gameplay and anti-AoE base attacks
Explanation:
With this formation, player can choose different T7 faction ships, varying between altairian, umbra and pharmakon, in order to increase the odds of winning against other players' surprize attacks.
Also, this formation can be used in base attacks, with destroyers and potential decoys in positions "1" and "6" (though unneeded). Compared to the line formation, Segmented line offers 3 pre-made groups that can be controlled separated from one-another, granting the player the opportunity to attack from multiple places at a time, drawing fire and reducing taken damage.
description: a rare formation that utilizes cruisers as tanks while the flagship and battleships wear down the enemy
explanation: players can use the wraiths culling overdrive to slow the rate of fire while the ogre and gargoyle feast upon the easy prey
Name: Hammerhead
Description: This formation is a meant to capitalize on the usage of the Prophet Jump Ship and accompanying ships for hit and run base attacks across Sectors.
Formation:

Explanation: This formation capitalizes on the Prophet Jump Ship. In this case, slots 1-3 are meant for Battlecruisers, with slots 4 and 5 open to one additional destroyer or a Specialist Antifighter Support Vessel. Slot 6, of course, is reserved for the Prophet Jump Ship.For limitations of ship mass due to comparable Base to Fleet Level, slots 4 and 5 may be left empty while the remaining slots are occupied with ships as outlined above.
This configuration may be used for Ship to Ship engagements, albeit with different positioning: Slots 1-3 remain the same for intended usage, whilst the Flagship/Carrier can be placed in slot 4. Slots 5 and 6 would be occupied by destroyer type hulls, in a formation intended to cover the lead ships with antifighter weapons fire or simply to use the carrier itself as a shield for their own weaker armor.
(Post edited to conform to Contest Rules and Limitations)
Name: Decimation Defender
Description: 4 ships directly engage the target, while the other 2 ships act as support ships.
Explanation: This could be used in situations whereby a carrier is needed and the carrier needs to be moved fast. 4 ships in front can directly engage the target, while the carrier could be placed in slot 1 or 2, depending on the direction the carrier needs to be boosted towards.
Name: Touch Titan
Description: More aggressive than Iron Blockade, with zero inter-ship spacing.
Explanation: Optimised for touchscreen pilots, enter battle in a compact formation.
Description:
In Ancient Roman warfare, the testudo or tortoise formation was a type of shield wall formation commonly used by the Roman Legions during battles, particularly sieges. Testudo is the Latin word for "tortoise".
Explanation: Tight Formation with no spaces between ships. Ideal for 6 ships of the same type. Useful for battleships/cruisers
description: an anti base formation that uses a single tank ship as a decoy while the destroyers kill the target
explanation: i would use a wraith as a tank with blight medusa to quickly destroy a bases modules
Description: the formation is designed for skilled players using a mix fleet,Carrier Battleships and cruisers
Description:
Slots 1,2,3: cruisers or Battleships
Slots 4: Carrier
Slots 5,6: Battleships or cruisers
Name: CODE TWO
Description: the formation is designed for skilled players using a mix fleet,Carrier Battleships and cruisers
Slots 1,2: cruisers or Battleships
Slots 4: Carrier
Slots 3,5,6: Battleships or cruisers
Name: Double Dragon
Description: Offensive formation designed to engage enemies coming from two sides.
Explanation: This design is very versatile(based on the principles of Enclave, Prism, Double Echelon, also Tiger Claw with one major difference, the two groups are far separated from the start), for auto fleets(its main use) or piloting. It doesn't go very well with carriers i suppose, second design is for that, i made it mostly for automatic fleets (for example cruisers in slot 1 and 4 and destroyers or battleships in others) the versatility consist in being able to quickly surround a tight formation also in being able to engage enemies in both directions. I would really want to use this against Altairian fleets.
Name: Hydra
Description: Designed to maximize carrier offensive potential.
Explanation: Cut one head and two more will rise, is based on differential speed on various hulls(for example if ships 3+6 are battleships and 4+5 destoyers), carrier supposed to occupy slot 2, with a tank decoy in slot 1, when the decoy is already engaging the enemy, the two wings will flank. It can be used in automatic combat and piloting(ship 1 is Daemon and ships 3 to 6 Blackguards)
EDIT:
I see a number of copy cats in here:
-BaronVonAlex and Ramius Loweke, your formation was posted first by Darth Ironclad and is called Defender http://prntscr.com/nfm5cg
-Junren-JS your formation Reverse Sawtooth was posted first by this guy here http://prntscr.com/nfm6jt
-Dark729 your formation was posted first by this anyeex here http://prntscr.com/nfm7vr
-Master Baku your formation Knuckles is a 90 degrees rotation of Cyrus Leung's formation http://prntscr.com/nfmd0s and you submitted 4 entries instead of just two.
If you guys lack creativity, throw 6 dice in a square box see what happens. If you don't read what was posted before, i can't help.
Edit2:
I know i submitted two entries already, and this is not technically a formation, but i was thinking, can Kixeye possibly introduce this :
Name: Scramble
Description: Local space disruption resulting in unpredictable displacement effects
Explanation: This *formation* will jam the use of any other formation randomly placing starting ships within the given area, for both opponent and user. It does not work on NPC(only own ships are jammed)
Description:Use a meat shield to seduce your enemies!(使用肉盾来勾引你的敌人)
Name:Fortress(堡垒)
Description:Like a moving fortress(像一座移动堡垒)
LEFT: Apex / Parabola (Undecided)
An arch designed to be defensive to favour carrier longevity and power
Back most position would be a flagship (carrier) and the upper most suited for cruiser, behind would be battleships and destroyers
Right: Claw
An agressive formation design made to ensnare incoming ships whilst still providing defense to the carrier. Carrier at the back, destroyer of cruiser in front, 4 battle ships with the possibility of cruisers.
Apologies if my circles are uneven and if not symmetrical, they should be!
1. You DO NOT NEED FARM IT.
2. Possibility of generating all other patterns / formations.
3. Fast and intuitive.
Thats too good of an idea, kixeye no like ypu not.farming...