1/22 Update: Due to some last minute changes, the Lancer no longer has a tear down duration, and will only have to setup once during a fight. The description has been updated accordingly.
Hey Tony you're so fine, you're so fine you blow our minds.. Hey Tony.... Hey Tony.
When is the Irkle expected to become a Hero ? .. You know, a more retarded unit that runs right up to a distance of 5 and attempts to outwit the target with it's much superior intellect.
Kixeye I understand this is a game and all but this thing is cartoony. At this point I'm looking for more realistic weapons used in real life. Like Abrhams for tanks and stealth bombers that real life militaries have. Scud missiles for defenses stuff like that. But anyhow it's gonna be interesting to see if this is infantry, vehicle, or air unit lol. Defense lab has been idle for awhile how come defense has become a non factor but we have a hyper inflation of offensive stuff?
So its basically like a mini Judge long range cannon with roland/hammer reload times, talent and weapon? will it have short range limitations like nightmare/envoy?
Tony, really, Tony? Setinels heroes have such wonderful names like Galen, Ardra, and Sunder, and then we have Tony. You should let the fans drum up hero names at this point, it'll probably sound a hell of a lot cooler.
Is the Lancer a Infantry unit or vehicle? Looks like it could be considered both. id asume Infantry but would like to know for sure.
maybe because of artillery piece its a vehicle its gonna cost very high to build this thing
the new unit is a infantry
-Special Forces Are My Life- -Some type of response is better than no response even if it's not the one you want to hear- Sun Tzu Quotes: Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat. Know your enemy and know yourself and you can fight a hundred battles without disaster.
Can't understand why they mattered in creating Tony... for me it is not very useful.
was always going to be a sentinel hero this month, just of the 3 units sentinels had to choose from there wasn't much they could do to make a good hero.
realistically none of the 3 were going to be overly useful
was either *the tony we are presented with *a seeker who would loose half his functionality in a gold tech, and would ultimately play second place to kyle in everything *a valient hero which i guess is a bit more shooty then a normal valient but would be almost always be replaced by oren or martin
"the optimist looks up and loses his footing. the pessimist looks down and loses the path the strategist looks forward and adjusts accordingly"
Can't understand why they mattered in creating Tony... for me it is not very useful.
was always going to be a sentinel hero this month, just of the 3 units sentinels had to choose from there wasn't much they could do to make a good hero.
realistically none of the 3 were going to be overly useful
was either *the tony we are presented with *a seeker who would loose half his functionality in a gold tech, and would ultimately play second place to kyle in everything *a valient hero which i guess is a bit more shooty then a normal valient but would be almost always be replaced by oren or martin
vallaint hero sustain damage you forgot about that but he wave burst damage at same time but its be very usefell aganist red lokust
Can't understand why they mattered in creating Tony... for me it is not very useful.
was always going to be a sentinel hero this month, just of the 3 units sentinels had to choose from there wasn't much they could do to make a good hero.
realistically none of the 3 were going to be overly useful
was either *the tony we are presented with *a seeker who would loose half his functionality in a gold tech, and would ultimately play second place to kyle in everything *a valient hero which i guess is a bit more shooty then a normal valient but would be almost always be replaced by oren or martin
vallaint hero sustain damage you forgot about that but he wave burst damage at same time but its be very usefell aganist red lokust
sure, in this one event they might do ok, but after that can you say you would ever use a valiant hero?
"the optimist looks up and loses his footing. the pessimist looks down and loses the path the strategist looks forward and adjusts accordingly"
Can't understand why they mattered in creating Tony... for me it is not very useful.
was always going to be a sentinel hero this month, just of the 3 units sentinels had to choose from there wasn't much they could do to make a good hero.
realistically none of the 3 were going to be overly useful
was either *the tony we are presented with *a seeker who would loose half his functionality in a gold tech, and would ultimately play second place to kyle in everything *a valient hero which i guess is a bit more shooty then a normal valient but would be almost always be replaced by oren or martin
vallaint hero sustain damage you forgot about that but he wave burst damage at same time but its be very usefell aganist red lokust
sure, in this one event they might do ok, but after that can you say you would ever use a valiant hero?
Can't understand why they mattered in creating Tony... for me it is not very useful.
was always going to be a sentinel hero this month, just of the 3 units sentinels had to choose from there wasn't much they could do to make a good hero.
realistically none of the 3 were going to be overly useful
was either *the tony we are presented with *a seeker who would loose half his functionality in a gold tech, and would ultimately play second place to kyle in everything *a valient hero which i guess is a bit more shooty then a normal valient but would be almost always be replaced by oren or martin
vallaint hero sustain damage you forgot about that but he wave burst damage at same time but its be very usefell aganist red lokust
sure, in this one event they might do ok, but after that can you say you would ever use a valiant hero?
yes because of health and armor up mode
Where would you use it? as sharpshooters and drakons would bypass armored up
[sharpshooters due to their shot being the first to hit, thus hitting before it activates, drakons due to the same reason with plasma damage bypassing most armor] with their extremely high damage per shot [and the fact 2 are hitting you at the same time in most cases] they're likely to pretty much kill or come close to killing it before its even in range to bear arms.
and envoys are just as effective if not more effective against many of the things valients were designed for in terms of pve. and martin also has the benefit of having come out first so people will have more time to upgrade him then the valient hero
"the optimist looks up and loses his footing. the pessimist looks down and loses the path the strategist looks forward and adjusts accordingly"
Can't understand why they mattered in creating Tony... for me it is not very useful.
was always going to be a sentinel hero this month, just of the 3 units sentinels had to choose from there wasn't much they could do to make a good hero.
realistically none of the 3 were going to be overly useful
was either *the tony we are presented with *a seeker who would loose half his functionality in a gold tech, and would ultimately play second place to kyle in everything *a valient hero which i guess is a bit more shooty then a normal valient but would be almost always be replaced by oren or martin
vallaint hero sustain damage you forgot about that but he wave burst damage at same time but its be very usefell aganist red lokust
sure, in this one event they might do ok, but after that can you say you would ever use a valiant hero?
yes because of health and armor up mode
Where would you use it? as sharpshooters and drakons would bypass armored up
[sharpshooters due to their shot being the first to hit, thus hitting before it activates, drakons due to the same reason with plasma damage bypassing most armor] with their extremely high damage per shot [and the fact 2 are hitting you at the same time in most cases] they're likely to pretty much kill or come close to killing it before its even in range to bear arms.
and envoys are just as effective if not more effective against many of the things valients were designed for in terms of pve. and martin also has the benefit of having come out first so people will have more time to upgrade him then the valient hero
you know any avalanche activate ability before sharpshooters wave chance to shoot and none confirmed valliant hero unique tallent do you understand?
"the optimist looks up and loses his footing.
the pessimist looks down and loses the path
the strategist looks forward and adjusts accordingly"
The lancer well b only AG are ?
It is vehicle
it may be an infantry similar to how a mortar team is an infantry.
"the optimist looks up and loses his footing.
the pessimist looks down and loses the path
the strategist looks forward and adjusts accordingly"
Kixeye I understand this is a game and all but this thing is cartoony. At this point I'm looking for more realistic weapons used in real life. Like Abrhams for tanks and stealth bombers that real life militaries have. Scud missiles for defenses stuff like that. But anyhow it's gonna be interesting to see if this is infantry, vehicle, or air unit lol. Defense lab has been idle for awhile how come defense has become a non factor but we have a hyper inflation of offensive stuff?
mortar team is the closest comparison when determining what it might be though
"the optimist looks up and loses his footing.
the pessimist looks down and loses the path
the strategist looks forward and adjusts accordingly"
Tony, really, Tony? Setinels heroes have such wonderful names like Galen, Ardra, and Sunder, and then we have Tony. You should let the fans drum up hero names at this point, it'll probably sound a hell of a lot cooler.
-Some type of response is better than no response even if it's not the one you want to hear-
Sun Tzu Quotes:
Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat.
Know your enemy and know yourself and you can fight a hundred battles without disaster.
realistically none of the 3 were going to be overly useful
was either
*the tony we are presented with
*a seeker who would loose half his functionality in a gold tech, and would ultimately play second place to kyle in everything
*a valient hero which i guess is a bit more shooty then a normal valient but would be almost always be replaced by oren or martin
"the optimist looks up and loses his footing.
the pessimist looks down and loses the path
the strategist looks forward and adjusts accordingly"
"the optimist looks up and loses his footing.
the pessimist looks down and loses the path
the strategist looks forward and adjusts accordingly"
[sharpshooters due to their shot being the first to hit, thus hitting before it activates, drakons due to the same reason with plasma damage bypassing most armor] with their extremely high damage per shot [and the fact 2 are hitting you at the same time in most cases] they're likely to pretty much kill or come close to killing it before its even in range to bear arms.
and envoys are just as effective if not more effective against many of the things valients were designed for in terms of pve.
and martin also has the benefit of having come out first so people will have more time to upgrade him then the valient hero
"the optimist looks up and loses his footing.
the pessimist looks down and loses the path
the strategist looks forward and adjusts accordingly"