300 players per sector????

Fleet
Fleet
Potential Threat
Joined Mar 2012 Posts: 65
edited 29 Oct 2018, 8:50PM
with the new format for consolidating sectors, they are in a sense cramming us in like sardines, this will not work, 300 players per sector or 3 diff full alis per sector, this just will not work, 4/5 of the game board gonna go byebye. wowowow. i was expecting 50% of game but this is just to much.
  • estrauss11
    estrauss11
    Minor Nuisance
    Joined Jan 2012 Posts: 233
    I miss having full sectors, and the sector consolidation should kill some lag to, less sectors less server resources need. The only thing will be silo targets will have to increase.
    KaffeEric Stike Lighting
  • de witte
    de witte
    Skilled Warrior
    Joined Mar 2013 Posts: 365
    de witte said:
    in old days there were sectors with 3000 players, sometimes it was 3 weeks to get into those sectors.But comms were buzzing and sector wars were a week long event

    Those sector wars were fought with BBs and Levis.
    You could lose several fleets and be back up and running a few hours later, would be days now...
    yes, one reason to lower repair time or cost.s spent 100 coins a week then.Now 100 per month max, not that insane to coin a fleet repair every 30 minutes or so at 40ish coin each.
  • TheDragon
    TheDragon
    Incursion Leader
    Joined Apr 2012 Posts: 1,164
    think lag is bad now. just wait haha.

  • TheDragon
    TheDragon
    Incursion Leader
    Joined Apr 2012 Posts: 1,164
    also i think its funny how theyre doing all this testing. bet you its on their private lagless server.
  • estrauss11
    estrauss11
    Minor Nuisance
    Joined Jan 2012 Posts: 233
    TheDragon said:
    also i think its funny how theyre doing all this testing. bet you its on their private lagless server.
    Probably since it would be in house, and no lag.
    KaffeEric Stike Lighting
  • Skoden
    Skoden
    Greenhorn
    Joined Dec 2017 Posts: 1
    Fleet said:
    with the new format for consolidating sectors, they are in a sense cramming us in like sardines, this will not work, 3000 players per sector or 30 diff full alis per sector, this just will not work, 4/5 of the game board gonna go byebye. wowowow. i was expecting 50% of game but this is just to much.
    So you honestly believe there are still 300000 players playing? Hmmmmm Pretty sure this isn't the case. I think you are way overestimating how many people are left, and are making a big deal out of nothing. This is by far the best change they have suggested in the past 2 years. 
  • xdoghouse7
    xdoghouse7
    Skilled Warrior
    Joined Oct 2012 Posts: 475
    I see it being the same average number of players per sector. They are just reaping 80% of the bases, because they are dead.
  • Angus_B
    Angus_B
    Strike-force Captain
    Joined May 2012 Posts: 976
    there will really be no need to increase spawn rates as those inactive bases that are going to be removed don't spawn targets;  so that aspect of the new consolidation just proves that the "company" has no idea of what is going on.   Have to just say this HAHAHAHAHA   complete and utter bullchit

    Once again "smoke and mirrors"
  • Fleet
    Fleet
    Potential Threat
    Joined Mar 2012 Posts: 65
    edited 29 Oct 2018, 8:51PM
    ClickBait said:
    Fleet said:
    with the new format for consolidating sectors, they are in a sense cramming us in like sardines, this will not work, 3000 players per sector or 30 diff full alis per sector, this just will not work, 4/5 of the game board gonna go byebye. wowowow. i was expecting 50% of game but this is just to much.
    So you honestly believe there are still 300000 players playing? Hmmmmm Pretty sure this isn't the case. I think you are way overestimating how many people are left, and are making a big deal out of nothing. This is by far the best change they have suggested in the past 2 years. 


    ty for point out my obvious math mistake, it will be 300 per sector. edited to reflect
  • MC MUDBONE
    MC MUDBONE
    Minor Nuisance
    Joined Jan 2013 Posts: 115
    edited 29 Oct 2018, 9:17PM
    Fleet said:
    ClickBait said:
    Fleet said:
    with the new format for consolidating sectors, they are in a sense cramming us in like sardines, this will not work, 3000 players per sector or 30 diff full alis per sector, this just will not work, 4/5 of the game board gonna go byebye. wowowow. i was expecting 50% of game but this is just to much.
    So you honestly believe there are still 300000 players playing? Hmmmmm Pretty sure this isn't the case. I think you are way overestimating how many people are left, and are making a big deal out of nothing. This is by far the best change they have suggested in the past 2 years. 


    ty for point out my obvious math mistake, it will be 300 per sector. edited to reflect
    That number 30.752 isn't how many people are playing battle pirates it's how many players are playing at the same time over all the Kixeye games. WC, VC, & BP's now lets divide that number by 3 we get 10,250 players playing battle pirates give or take a few. Now lets divide this number by 5 worlds, we get 2050 players per world give or take. Now we divide this number by 20 we get 102.5 players per sector give or take a few players.
  • Laredo
    Laredo
    Moderator
    Joined Dec 2011 Posts: 18,736
    GenGrant said:
    Fleet said:
    ClickBait said:
    Fleet said:
    with the new format for consolidating sectors, they are in a sense cramming us in like sardines, this will not work, 3000 players per sector or 30 diff full alis per sector, this just will not work, 4/5 of the game board gonna go byebye. wowowow. i was expecting 50% of game but this is just to much.
    So you honestly believe there are still 300000 players playing? Hmmmmm Pretty sure this isn't the case. I think you are way overestimating how many people are left, and are making a big deal out of nothing. This is by far the best change they have suggested in the past 2 years. 


    ty for point out my obvious math mistake, it will be 300 per sector. edited to reflect
    That number 30.752 isn't how many people are playing battle pirates it's how many players are playing at the same time over all the Kixeye games. WC, VC, & BP's now lets divide that number by 3 we get 10,250 players playing battle pirates give or take a few. Now lets divide this number by 5 worlds, we get 2050 players per world give or take. Now we divide this number by 20 we get 102.5 players per sector give or take a few players.
    Then double it for the number of players on fb and add more for gameroom and other platforms. The bottom line we don't know the numbers
    This is the correct answer.
  • MC MUDBONE
    MC MUDBONE
    Minor Nuisance
    Joined Jan 2013 Posts: 115
    GenGrant said:
    Fleet said:
    ClickBait said:
    Fleet said:
    with the new format for consolidating sectors, they are in a sense cramming us in like sardines, this will not work, 3000 players per sector or 30 diff full alis per sector, this just will not work, 4/5 of the game board gonna go byebye. wowowow. i was expecting 50% of game but this is just to much.
    So you honestly believe there are still 300000 players playing? Hmmmmm Pretty sure this isn't the case. I think you are way overestimating how many people are left, and are making a big deal out of nothing. This is by far the best change they have suggested in the past 2 years. 


    ty for point out my obvious math mistake, it will be 300 per sector. edited to reflect
    That number 30.752 isn't how many people are playing battle pirates it's how many players are playing at the same time over all the Kixeye games. WC, VC, & BP's now lets divide that number by 3 we get 10,250 players playing battle pirates give or take a few. Now lets divide this number by 5 worlds, we get 2050 players per world give or take. Now we divide this number by 20 we get 102.5 players per sector give or take a few players.
    Then double it for the number of players on fb and add more for gameroom and other platforms. The bottom line we don't know the numbers
    all FB or game room is, is a portal to log into kixeye from. once you click the play battle pirates link via FB or game room or any other venue you are redirected to kixeye site so the numbers you see have you included as well. No need to double numbers these are the live number of players.
  • E McCaslin
    E McCaslin
    Potential Threat
    Joined Feb 2012 Posts: 52
    Hard enough now trying to find FM ,Chore & raid targets now . When this happens it will be near impossible !! 
  • MC MUDBONE
    MC MUDBONE
    Minor Nuisance
    Joined Jan 2013 Posts: 115
    IMHO once it's all said an done I'll wager everyone will be pleased with the outcome. 
  • KIX_JustMike
    KIX_JustMike
    BP Game Team
    Joined Oct 2018 Posts: 44
    The number is certainly beyond 300 players per sector. The idea was to level out activity. Some sectors are buzzing with activities while others were more sparse. The sector collapse has two pieces. Tomorrow when this goes live if you are a packed sector you won't see much change in activity, but spacing and screen clutter should be reduced. Next week there will be another deploy that will further address spacing of targets to make the screen even more pleasing to the eye. As far as lag reduction, while it certainly could and should help lower speed connected players, I do not think this will be an appreciable improvement for LPBs, but by no means will it make it worse. 
  • AnEyeForAnEye
    AnEyeForAnEye
    Unicorn Overlord
    Joined Feb 2014 Posts: 7,191
    Fleet said:
    with the new format for consolidating sectors, they are in a sense cramming us in like sardines, this will not work, 300 players per sector or 3 diff full alis per sector, this just will not work, 4/5 of the game board gonna go byebye. wowowow. i was expecting 50% of game but this is just to much.
    I disagree, the 4/5 sector consolidation is basicly what we see right now, 1 full sector followed by 4 mostly empty ones. Yes it can vary in some world, but it what is has become. Lots of dead base who wont be back when consolidation start.

    But is also shows how badly the situation is with the player base and how much the player base as shrunk and continues to shrink.

    Personnaly i dont mind it, it will make sector more active, increase the number of targets and reduce travel time.
  • James Leon
    James Leon
    Force to be Reckoned With
    Joined Mar 2013 Posts: 1,839
    I think this will be a good fix. BP might be like the old days except we have fifteen hour hull repairs instead of three,lol. I think this should also show the conspiracy people  some love so that they can see  that they were right about diminishing  numbers of players. I believe that a lot of people might be afraid of something that might turn out to be beneficial and fix a lot of what the complaints are. Maybe with less sectors there will be less lag?
    ahava veshalom
  • Whiteagle1965
    Whiteagle1965
    Greenhorn
    Joined Oct 2014 Posts: 19
    Only thing that gonna really hit anyone  is the foul mouth in chat.   Really need someone that can suspended  that coz by those parties who start it AS of now the world chat is so unbearable to see how many peeps shouting and foul mouthing against players  like a child with no manners, I would disjust that they should have someone in chat to monitor that Crap. So when we shirk in less sector  we gonna see a lot in reg Comm chat  and no one gonna like it period  and that 1 reason we like those quiet sector  so we can talk without those loud idiot that have no respect for other in the game.
    WE
  • InSidious_66
    InSidious_66
    Skilled Warrior
    Joined Dec 2014 Posts: 555
     Maybe with less sectors there will be less lag?

    The stress on the Kix servers will defo go down, but not necessarily on our laptop/pc.
    Here's the problem...
    Not all sectors are loaded on your laptop/pc when u log in.
    The sector you're in is what loads and eats memory and cpu/gpu power. When u travel to another sector there is a loading screen, so that sector now loads.
    But with each sector having many more players, my guess is lag will go up because of that.

    I could be wrong as to how this stuff works tho..
  • Sputnik001
    Sputnik001
    Unicorn Overlord
    Joined Jun 2013 Posts: 2,502
    The number is certainly beyond 300 players per sector. The idea was to level out activity. Some sectors are buzzing with activities while others were more sparse. The sector collapse has two pieces. Tomorrow when this goes live if you are a packed sector you won't see much change in activity, but spacing and screen clutter should be reduced. Next week there will be another deploy that will further address spacing of targets to make the screen even more pleasing to the eye. As far as lag reduction, while it certainly could and should help lower speed connected players, I do not think this will be an appreciable improvement for LPBs, but by no means will it make it worse. 
    So for those players that may want to go to a quieter sector, are there going to be any???

    Those that like the sedate life, just cruising the 7 seas without a worry, only occasionally flying the skull and cross bones...
  • Sleeping Bear
    Sleeping Bear
    Strike-force Captain
    Joined Feb 2012 Posts: 687
    A sector setup includes 36 Sub Sector Resource Bases set up in a 6x6 pattern. With that said 360 active bases per sector only equates to 10 bases around a Sub Sector Resource Base. I would expect more in the 20-25 range so 720 Bases per sector is very doable. 
    Sometimes I wonder why CM's are not named Larry. Curly, Moe and Shemp. 
  • Loco266
    Loco266
    Unicorn Overlord
    Joined Apr 2013 Posts: 5,719

    @MC MUDBONE said:
    GenGrant said:


    MC MUDBONE said:


    Fleet said:


    ClickBait said:


    Fleet said:

    with the new format for consolidating sectors, they are in a sense cramming us in like sardines, this will not work, 3000 players per sector or 30 diff full alis per sector, this just will not work, 4/5 of the game board gonna go byebye. wowowow. i was expecting 50% of game but this is just to much.

    So you honestly believe there are still 300000 players playing? Hmmmmm Pretty sure this isn't the case. I think you are way overestimating how many people are left, and are making a big deal out of nothing. This is by far the best change they have suggested in the past 2 years. 

    ty for point out my obvious math mistake, it will be 300 per sector. edited to reflect

    That number 30.752 isn't how many people are playing battle pirates it's how many players are playing at the same time over all the Kixeye games. WC, VC, & BP's now lets divide that number by 3 we get 10,250 players playing battle pirates give or take a few. Now lets divide this number by 5 worlds, we get 2050 players per world give or take. Now we divide this number by 20 we get 102.5 players per sector give or take a few players.

    Then double it for the number of players on fb and add more for gameroom and other platforms. The bottom line we don't know the numbers

    all FB or game room is, is a portal to log into kixeye from. once you click the play battle pirates link via FB or game room or any other venue you are redirected to kixeye site so the numbers you see have you included as well. No need to double numbers these are the live number of players.

    Nope. Facebook plays on Facebook and is not reflected in the numbers here, nor are AG and Kong.

    I'm starting to understand Magic Bunny's perspective...
  • Loco266
    Loco266
    Unicorn Overlord
    Joined Apr 2013 Posts: 5,719

    @kixeyeuser_1417385361947_1062541018 said:
    James Leon said:

     Maybe with less sectors there will be less lag?

    The stress on the Kix servers will defo go down, but not necessarily on our laptop/pc.
    Here's the problem...
    Not all sectors are loaded on your laptop/pc when u log in.
    The sector you're in is what loads and eats memory and cpu/gpu power. When u travel to another sector there is a loading screen, so that sector now loads.
    But with each sector having many more players, my guess is lag will go up because of that.

    I could be wrong as to how this stuff works tho..

    I think it loads on a world basis, not a sector basis. You only get a loading screen when switching sectors if you do it through a relay tower. I scroll to other sectors all the time, no loading screen involved at all.

    I'm starting to understand Magic Bunny's perspective...
  • Dazandren
    Dazandren
    Incursion Leader
    Joined Mar 2013 Posts: 1,456
    TheDragon said:
    also i think its funny how theyre doing all this testing. bet you its on their private lagless server.
    Probably since it would be in house, and no lag.
    i'm hoping they are using proxies from the other side of the world to get a truer sense of what the lag is like.
    image
  • Fred-Flintstone
    Fred-Flintstone
    Greenhorn
    Joined Nov 2014 Posts: 8
    My phantom fangs are ready and waiting Sir.............no more searching the seas for fleets to snipe.........thank you Kix for bringing all those fleets together for me. I play to snipe and the day you stop snipping is the day I stop playing and so will lots of others, Until that day let the crying begin, I love to hear you **** moan................................. Kix I will continue to generate some coins for you -----Snipping Rules  
    Snipping rules.......................let the **** moan
Sign In or Register to comment.