Not bad, but he'll probably need a thicker helmet if he wants to survive the pressures of the deep sea. Also you might wanna give his armor the same color and texture as the cadmium armor in-game
Playing this game is like trying to row a boat up a waterfall.
@The Qing said:
Not bad, but he'll probably need a thicker helmet if he wants to survive the pressures of the deep sea. Also you might wanna give his armor the same color and texture as the cadmium armor in-game
I should add that he looks more like a character fron Mad Max, with the scarf thing around his neck and the sandy color of the armor.
Playing this game is like trying to row a boat up a waterfall.
Not bad, but he'll probably need a thicker helmet if he wants to survive the pressures of the deep sea. Also you might wanna give his armor the same color and texture as the cadmium armor in-game
I would assume their hulls are pressurized enough, but you do make several great points. Color and Texture stands out the most for me, I'll work on it a more to get it more in lines of the theme. Thanks for the suggestions!
Here is the second version. I was only able to spend about another 30 minutes on this so far, but plan on working on it more this weekend once I have all my assignments submitted. I will start working on the armor next, (still have a lot of texturing/painting to do on the head still), also the black area under the neck is just temporary, or at at least a "sealing" section between the neck and armor once I sculpt it out.
Second one is great. Eventually though, you'll probably want eyes. Good villains need to be able to glare at you. (In a rare exception, Darth Vader works because his visual presence is monolithic, a force of nature.)
Second one is great. Eventually though, you'll probably want eyes. Good villains need to be able to glare at you. (In a rare exception, Darth Vader works because his visual presence is monolithic, a force of nature.)
Good call and great suggestion. When I was making the first guy I had "shark eyes" in mind, didn't really come out that way, but thought since the scourge were so deep their eyes my have huge black pupils.
The second one looks great . But you could go in a diffrent direction you could make the scourge captain into a scourge queen or something like that with more head decoration . just a idea inspired by Alien
Normal work day at Kixeye . I had Jail Bars Twice does that make me an Double Badass ?
Not bad, but he'll probably need a thicker helmet if he wants to survive the pressures of the deep sea. Also you might wanna give his armor the same color and texture as the cadmium armor in-game
I should add that he looks more like a character fron Mad Max, with the scarf thing around his neck and the sandy color of the armor.
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Correction.
This Thread is made of Win and Covered in Awesome Sauce
I smell quite a bit of necro in this thread too
Yeaaaah. same. i think the sauce is to madk the stench.
mask*
Eventually though, you'll probably want eyes. Good villains need to be able to glare at you. (In a rare exception, Darth Vader works because his visual presence is monolithic, a force of nature.)