I now, this is not a new idea, and it posted a lot of times.
But, i don't lose nothing posting it again, so.
Ships comunnity market lvl limitations:
Base lvl 1-15: Miner rebellion tier 2 hulls limited.
Base lvl 16-25: Vega limited (no carrier and battleship).
Base 26-30: Total Vega access and carrier access (Ragnarok an Valhalla)
Base 31-35: Vsec access.
Base 36-40: ISC hulls (Excluding vigilante and carrier)
Base 41-50: Demon corps and full ISC access.
Base 50-55: Xeno division
Base 56-63: A.X.I.S
Base 63-69: Altairians access (just bastions)
Base 70 and up: Fully access, to every new market and ship.
I think that lvl limitations are balanced, cause player actually have xeno and axis on the 55 and up base lvl.
Alts are usually available on 62-63 level players.
And the 70 and up, need free access to everything, because climb to that level it's really harder.
I think that the price can change depending on the ship mk.
For example, a mk 1 dread has a different value than a mk 3 dread.
And, a special coins for that market than you can get using res (for example, 100 of that coin are 10m of antimmater).
The res way to get the special coin just available for 50 level players max.
Players over this can get xeno and axis, and that means that they have a lot of res.
When the ship was sell, the provider of the ship will get the special coin for her sell, and he can exchange for other ships on the market, buy tokens, use for credits (or mk upgrades) and buy gold.
The coins exchange price can be like 100 special coin = 5-8 gold.
The point here, is let players put they prices, but with a limit, based on the build time (for example, a white enforcer= 5000 special coins (how as maximum) based on a estimated value Like 1D= 350-500 special coin.
It's an idea that needs be pulled, but it's a good idea, my sugerence, this values need some balance, but don't abuse of that, please, sometimes you make the things impossible, and players really need this now.
The market can seel items, RI an mk upgrades, but I suggest seel ships first, and add the mk, credits and all of that later.
That's all, see you later!