8.29 VXP Weekend Official Discussion

  • ali.parr
    ali.parr
    Skilled Warrior
    Joined Feb 2013 Posts: 506
    The retreat button isn't working in the Raiders
     

  • Nitromthn
    Nitromthn
    Strike-force Captain
    Joined Dec 2011 Posts: 855
    "We are credited a three star Salty Dog rouge crew to everyone who hit the 105 with two star or three star salty dog."

    this is BS. what about the players who wasted crap loads of Uranium to get a salty of any type only to lose it with this crap .. if you want to sit here and say the players come first then act like it.. this is pure FU to half the players that used the resources to get a salty in the first place!!!!
  • skinnybonesjonesy
    skinnybonesjonesy
    Greenhorn
    Joined Sep 2014 Posts: 6
    Howdy Folks,

    I wanted to give you a heads up about the fixes we have put in place.

    We have fixed the problem with the 105 VXP target causing a black screen when you completed the target.  We have also corrected an error that was causing fireballs to launch at the start of the target.

    We are sorry for the delay in starting your VXP weekend.  Due to this three hour delay we have extended the spawn time of the 105 by six hours,  and it will now spawn until 3am PDT on Sunday.
    Looks like the targets are not giving the 3 defender class vxp tokens when they are destroyed, may want to look into this.  Thanks
  • Nitromthn
    Nitromthn
    Strike-force Captain
    Joined Dec 2011 Posts: 855
    and give salty to those that only used a 2 or 3 star salty.. we all used uranium rolling over and over to get them.. 
  • msantosjr
    msantosjr
    Minor Nuisance
    Joined Sep 2014 Posts: 196
    ali.parr said:
    The retreat button isn't working in the Raiders
    Same here.
    our fleet need to fire/hit the enemy at-least once, then run.... and that is the time where the retreat button start to work., SMH
  • Nitromthn
    Nitromthn
    Strike-force Captain
    Joined Dec 2011 Posts: 855
    WTF!!!!!! i just rolled away more U to get a salty.. check the map 105 are back.. load the salty go out target one and poof there gone.. and my salty is ticking away... 
  • SNIPERSHOTYT
    SNIPERSHOTYT
    Greenhorn
    Joined May 2012 Posts: 12
    Nitromthn said:
    WTF!!!!!! i just rolled away more U to get a salty.. check the map 105 are back.. load the salty go out target one and poof there gone.. and my salty is ticking away... 
    Why on earth would they ever allow there to be none of these targets on the map during the event??  I've just done the same thing.  Kill me
  • Carlos_M
    Carlos_M
    Minor Nuisance
    Joined Jul 2012 Posts: 130
    credit the players with a 3 stars salty..ok that is only words for now as i dont have nothing credit in my account yet, or you guys only going credit that salty after vxp weekend ends??
    Now if kix credit that TODAY, ok part of the "issue" was resolved. 
    Now Rampage are you and kixeye team completly ignorant about the game? you dont know...no one in kix department knows people use salty`s and greese monkeys at same time? every one wants the GM back too!!!!!!
    Giving one salty one of this days is just BS!!! players first...lol you guys suck big time, after read Harbin`s letter, new guy with a nice letter...and in the end is only more from the same, words...just empty words as usual in the last years in this game.
    GIVE THE GM`S BACK to the players and after that ye you and them can use the... "we are sorry"
  • Blaznice
    Blaznice
    Minor Nuisance
    Joined Jun 2013 Posts: 109

    I just did 3 and they are not dropping the 10k tokens.

    B
  • havatya
    havatya
    Potential Threat
    Joined Mar 2013 Posts: 59
    well i havent been credited with a 3star salty dog and i used one in the 105s
  • elitwo
    elitwo
    Strike-force Captain
    Joined Mar 2013 Posts: 764
    thanks rampage !
  • heat.miser.37
    heat.miser.37
    Skilled Warrior
    Joined Dec 2013 Posts: 436

    Yeah, the players that used a single star salty probably should get compensated with at least a 2 star salty to be consistent with the methodology.

  • like-igaf
    like-igaf
    Greenhorn
    Joined May 2016 Posts: 2
    Howdy Folks,

    I wanted to give you a heads up about the fixes we have put in place.

    We have fixed the problem with the 105 VXP target causing a black screen when you completed the target.  We have also corrected an error that was causing fireballs to launch at the start of the target.

    We are sorry for the delay in starting your VXP weekend.  Due to this three hour delay we have extended the spawn time of the 105 by six hours,  and it will now spawn until 3am PDT on Sunday.
    happy that it is fixed put me a poor little none coiner "witch in kix's eyes doesnt exist" that doesnt have fang or proto tides to get urn used up all the 17 chests to get urn he had and was lucky to get 1 2 star salty has still gone to waste since i cant put in a ticket not much i can do. but yet again happy it is fixed now that my crew has run out!
  • Laredo
    Laredo
    Moderator
    Joined Dec 2011 Posts: 18,736
    James5446 said:
    is this how it's supposed to work now? I heard they were changing how vxp was paid, but I'm not going to pay for repairs at that rate.
    VXP is granted for damage given to ships and things coded as ships (torp towers) and for damage taken.  There is a cap for the amount of VXP you can earn in a target for each hull in the fleet, there always has been.  The cap is unknown since I've seen the numbers vary from ship to ship.

    People make the mistake thinking that they gain the most VXP from a target by killing the whole target in a single hit, this is false. 

    You gain the most VXP by going in and out of a target doing or getting some damage and retreating.
  • stuzl873213
    stuzl873213
    Minor Nuisance
    Joined Oct 2012 Posts: 290
    I used 2 star and have been credited with a 2 and not a 3
  • mike.scott.73307
    mike.scott.73307
    Strike-force Captain
    Joined Mar 2013 Posts: 626
    Well I didn't hit a 105 because they were gone but still lose the crew.  And the six hours additional time you are adding is not adequate compensation since I lost prime playing time for me not midnight to 6AM which you have replaced it with.  Realize this game is global and shift like this do not always help some people while others gain great benefit from it.  Did a ticket and got some gold but don't feel like grinding the uranium to try and roll up another crew.  Very disappointing, players first is not off to a great start imho.
  • NSD_Mad-Hatter_8
    NSD_Mad-Hatter_8
    Strike-force Captain
    Joined Feb 2012 Posts: 886
    edited 20 Jul 2018, 9:00PM
    Laredo said:
    VXP weekend is once again upon us, lets talk about your experiences below.

    For those ranking a G.I.D.  here's your goal:  

    Lightshot screenshot

    The sad problem with getting maxed goal is low xp points after ships are dead, long
    seat times for maxed ships should be reduced, we should have more xp events to be
    honest we should have weekly quin fleet xp

    Quin Weekly Fleet XP 

    How it works?

    The process of vxp would be released on the weekend starting on Friday & ending on
    the following Monday. Each week the xp would raise then extend each week after example: 

    Week 1 = Double XP Ratio    (2x) 
    Week 2 = Triple XP Ratio      (3x)
    Week 3 = Quad XP Ratio       (4x)
    Week 4 = Quin XP Ratio        (5x)

    Then they would need to apply a Quin XP Weekly XP ruling that would bring back players to 
    being active. The rule would state that players must have at least entered (1-5) ships during
    the duration of the week. If players have not at least played with one ship during the duration
    of time the xp for the next week will not be able to be obtained. This would bring back players
    to the game and allow them to level up each ship or fleet with bonus for each week. The reason
    why we should have rules in the Quin XP Weekly XP would be to keep fairness for active players.
  • SIF
    SIF
    Incursion Leader
    Joined Apr 2012 Posts: 1,390
    We have credited a three star Salty Dog rouge crew to everyone who hit the 105 with two star or three star salty dog.
    There's no such thing. There are 1 star and 2 star Salty Dogs crews which give a bonus 2x and 3x VXP, respectively.

    I know it's pedantic, but you screwed it up and already have someone complaining they didn't get a crew that does not exist.
  • TheDragon
    TheDragon
    Incursion Leader
    Joined Apr 2012 Posts: 1,164
    hey imagine that you took the greed fireballs out and the targets work lmao......stop being so **** greedy and you will earn more money

  • Reg Sanders
    Reg Sanders
    Potential Threat
    Joined Dec 2012 Posts: 34
    Where have all the 105 targets gone?? I Load a crew hit a target, repair, and POOF! all the targets age gone. WTF is that? Gay is what that is. 

    Update: VXP weekend is not really the whole weekend, it's just a few select times throughout the weekend. "Good luck captains!"
  • Steve Bowmont
    Steve Bowmont
    Potential Threat
    Joined Feb 2012 Posts: 58
    edited 20 Jul 2018, 9:44PM
    Finally found a 105 just now (way out of my sector), loaded my salty, suicided the target.  Now instead of relaying my dead fleet home like it always does, it is taking the long way.  1Hour plus to get home.  Another wasted salty.  :(  

    Edit: after refreshing 4 times, it finally figured out how to relay home.  
  • DogStar123
    DogStar123
    Force to be Reckoned With
    Joined Mar 2013 Posts: 1,627
    Thanks Kix I actually got a 2 star salty that I lost in the beginning. 
  • RABBIT1
    RABBIT1
    Incursion Leader
    Joined Mar 2013 Posts: 1,192
    There has not been a 105 in my sector for over two hours, wtf is going on? 
    What me cynical, no, never, maybe!!, well I have been playing kix games for over 3 years.
    Remember its just a game, your life doesn't rely on you being the best.
    Sectors visited :- Who cares, been to some killed some stuff moved on.
    Hulls :- Yep got some and some have guns and stuff
  • Braxton_Kallanar
    Braxton_Kallanar
    Potential Threat
    Joined Apr 2017 Posts: 42
    RABBIT1 said:
    There has not been a 105 in my sector for over two hours, wtf is going on? 
    Same here. Just wasted a silver salty expecting to see a 105.  But nope only 55's the entire time.
  • elitwo
    elitwo
    Strike-force Captain
    Joined Mar 2013 Posts: 764
    wow - up the damage much on the 105's ?????
  • NSD_Mad-Hatter_8
    NSD_Mad-Hatter_8
    Strike-force Captain
    Joined Feb 2012 Posts: 886
    SIF said:
    We have credited a three star Salty Dog rouge crew to everyone who hit the 105 with two star or three star salty dog.
    There's no such thing. There are 1 star and 2 star Salty Dogs crews which give a bonus 2x and 3x VXP, respectively.

    I know it's pedantic, but you screwed it up and already have someone complaining they didn't get a crew that does not exist.
    3rd star salty dogs in advanced spins we buy with coins they are rare to spin for you might get a GM before seeing it!
  • Reg Sanders
    Reg Sanders
    Potential Threat
    Joined Dec 2012 Posts: 34
    How does this Kixeye meeting go? 

    Will: "What can we do to make the game more enjoyable for the players?"

    Flunky: "Why don't we put so many research garrison's that you can't see anything else, and then only have a couple of 105 Unidentified Assault Force targets spawn."

     
    Will: "That sounds like fun."

    Flunky: ... and then when a player hits a target and instant repairs, the target will blow up before he re-enters and won't re-spawn for about another hour."

    Will: "Brilliant!"


  • NSD_Mad-Hatter_8
    NSD_Mad-Hatter_8
    Strike-force Captain
    Joined Feb 2012 Posts: 886
    How does this Kixeye meeting go? 

    Will: "What can we do to make the game more enjoyable for the players?"

    Flunky: "Why don't we put so many research garrison's that you can't see anything else, and then only have a couple of 105 Unidentified Assault Force targets spawn."

     
    Will: "That sounds like fun."

    Flunky: ... and then when a player hits a target and instant repairs, the target will blow up before he re-enters and won't re-spawn for about another hour."

    Will: "Brilliant!"


    ahahaha xp weekend shamed rocked to be honest bases should be in a different zone not in the same zone as our bases Research Garrison Bases should not be synced to our bases they should be more spread out and have more then just one digit on the list when you have a flood of 120 bases and none of the others there is issues... 
  • JamesMcFarlane
    JamesMcFarlane
    Skilled Warrior
    Joined Jan 2013 Posts: 394
    No retreat button in URF targets untill you take damage or your fleet is sunk. More dirty tricks people. Can't retreat from Unidentified Raider Fleets targets that your fleet is not built for so you just have to take damage and Kix has Fkd us up the azz yet again. 
    They will say it is a glitch or we are looking into it but it is to late because the weekend is almost over. Hey kix and your programmers, Do you really think we do not see what you are up to NO REALLY DO YOU THINK WE ARE THAT STUPID !!! Another coin grab trick as we have come to expect. 
    WT has brought his dirty tricks to BP already! IT"S OFFICIAL! 
    Any one else having the no retreat till you take damage from Unidentified Raider Fleets problem? 
  • warboss.alex
    warboss.alex
    Minor Nuisance
    Joined Oct 2015 Posts: 109
    yup, just happened to me!
This discussion has been closed.