Changes to the FM in July, August and September

  • BANZAI_Bill
    BANZAI_Bill
    Strike-force Captain
    Joined Nov 2014 Posts: 633
    I have been saying it for years, kixeye's idea of better gaming and players first is the "bait and switch," business plan. They love forcing refits and screwing us over.
  • BANZAI_Bill
    BANZAI_Bill
    Strike-force Captain
    Joined Nov 2014 Posts: 633
    RODNAR said:
    Just another example that the "Players First" tag line was just another lie.  Unbelievable that you screw over your player base on every occasion.  
    and getting worse since rampage came along , nothing but lies and more lies , time for kix employee's to find another job since they killing off this game
    I agree, it seems they got rid of any likely help and just replaced the cm with an ignorant yes man. Maybe if he's stop watching roid tomatoes on wwe and actually try to do his job we might get something useful out of this game... But I doubt it. 
  • David Hersey
    David Hersey
    Potential Threat
    Joined Jul 2012 Posts: 36
    So whats up with that? I bought a fleet from Kixeye and now i have to refit it. This games going to hell real quick Guess I'll stop funding the fools.
  • tommacman
    tommacman
    Greenhorn
    Joined Jun 2012 Posts: 5
    I have grown weary of the constant drone from Kixeye about how great things are 'just over the horizon' and how they 'thank us for our patience'. I used to coin about $50.month but this current raid cycle has been an abysmal failure from its inception. Prizes that were underwhelming and overpriced, damage times that were completely unbalanced, ship builds that ran into months (even using the FM tokens) all adding up to an unsustainable level of coining that I will no longer participate in. When my current coins are gone - so am I and it's just a shame that Kixeye could never get their collective s**t together! The players really deserved better.
  • kixeyeuser_1384609903109_100003522404108
    kixeyeuser_1384609903109_100003522404108
    Force to be Reckoned With
    Joined Dec 2014 Posts: 1,570
    I appreciate you sharing the optimum build for the new targets, but why do that?   Isn't the build, the testing, the refits, the skill improvements - all part of the fun of this game?  It was for me anyway.  I used to enjoy hitting the FM with WHATEVER.  Trying new builds, watching battles to see what others are doing.  Take some time, thought, skill, and adjust and evolve. Think outside the box, take chances, be bold and BEAT THE GAME. FUN. Now it's "Here's the right fleet spelled out for you.  Build it and win, or don't and lose.  And do it quickly, brand new tech is only useful while its new."  I've got the recommended fleets built and built right and I'm beating the targets and yet it's NOT FUN.  The best part of RTS games for me is the RTS.  Hitting bases, hitting ships, going to war with other sectors. Player-generated content keeps it fresh.  That's been replaced with an endless race to stay current, where the only new content comes from the game itself, in the form of far too much new (and often unnecessary) tech.  Eventually you realize there is no end, no rest, no satisfaction of a job well done and enjoying the fruit of your labor.  Just continued chasing of the carrot. The game must become an addiction to you in order to keep playing.  Just my two cents.
    because their build is only opitimum for kix to get more damage on your hulls i have played with the flag build and can easily get both miss and exp resistance up to 99 percent which is way better than their build and my buildhas a lower repair time they want you to put those ars on to increase the cost of repair 
  • kixeyeuser_1384609903109_100003522404108
    kixeyeuser_1384609903109_100003522404108
    Force to be Reckoned With
    Joined Dec 2014 Posts: 1,570
    zebbers1 said:
    putting the players first didnt last long lol
    sry did younot get the memo that statement by kix was a typo it was not supposed to say putting the players first it was supposed to say putting the players cc first.
  • BANZAI_Bill
    BANZAI_Bill
    Strike-force Captain
    Joined Nov 2014 Posts: 633
    One thing that has  troubled me for a while with this game  ..Why does everything have to be so difficult nowadays ..This is a game it's meant to be fun ....Dial back the difficulty meter ...Make it easy and fun like 2 /3 years ago .....I have a day time job i don't need a second one 
    You're forgetting... most of the big alliance active players just use hacks and other cheats to make it "easier" on them anyway. Kixeye is trying to suck the blood from all of us because their "friends" and friends of friends just get away with whatever they want.
  • Tarl_D
    Tarl_D
    Greenhorn
    Joined Mar 2013 Posts: 23
    I don't have any inferno dragons, plus, even if I did, by the time I built them, you'd change things again.  Get rid of all this "meta build" crap to get the FM done.....go back to where multiple fleets and weapons can successfully complete it.  Sucks that I have multiple "mediocre" fleets that should be decent, but can't do the FM because I don't have the latest and greatest hull, weapon and armor or the dreaded meta build.  This game has devolved over the last few years.  I mean sucks to have 150 obsolete hulls that really aren't good for anything any more.
  • Joe_B222
    Joe_B222
    Incursion Leader
    Joined Feb 2016 Posts: 1,211
    One thing that has  troubled me for a while with this game  ..Why does everything have to be so difficult nowadays ..This is a game it's meant to be fun ....Dial back the difficulty meter ...Make it easy and fun like 2 /3 years ago .....I have a day time job i don't need a second one 
    You're forgetting... most of the big alliance active players just use hacks and other cheats to make it "easier" on them anyway. Kixeye is trying to suck the blood from all of us because their "friends" and friends of friends just get away with whatever they want.
    You are forgetting that everything has been moved server side..

    SO those hacks dont really exist anymore.

  • Zam
    Zam
    Force to be Reckoned With
    Joined Mar 2012 Posts: 1,501
    Rampage or anyone else employed by Kixeye,

    Perhaps I missed it, but I would like to know what is the rationale for changing Forsaken Missions on us after such a short period of time?  I am trying to contain the cynic in me, and so I'd like to give the organization an opportunity to justify, explain, level with us on why the drastic changes to the FM.  I took two years off from this game and returned in December to see a transformed game (for the better).  As a result, I started playing again and spent freely because I felt that Kixeye had finally begun to listen, instead of the promises with little behind them that most of us had come to expect.  Life was good.

    Then over a the six months since, I began to notice the old Kixeye creeping back to forefront.  While disturbing, it wasn't too off-putting to me because I was having fun and still felt that I was getting value in my outlay of cash.  The sloppiness of the game became an issue and I opted out of a bounty and cut back on my spending, for what good it achieved, I am not sure.  With this drastic change, I think I am leaning toward another hiatus from this game, perhaps permanently because between the sloppiness of this game and the over-the-top pendulum swings that make me feel like a sucker to continue pumping money into this game.

    With that said, I and perhaps others really need to know the WHY for such change...what was the thought process.  I have to know before I can continue or leave this game, but I think we should really get it straight.

    Thanks and I hope there is a reply.
    Zam



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  • Angus_B
    Angus_B
    Strike-force Captain
    Joined May 2012 Posts: 976
    kix  stated quite clearly when they removed the garrison class hulls from the raid cycles that fm would change every 3 months,  surprisingly they have kept their word
  • Zam
    Zam
    Force to be Reckoned With
    Joined Mar 2012 Posts: 1,501
    Angus_B said:
    kix  stated quite clearly when they removed the garrison class hulls from the raid cycles that fm would change every 3 months,  surprisingly they have kept their word
    What was the rationale?  Are they trying to kill the game as many suspect? It is not possible to keep up with the fm missions then unless they drastically reduce build times, like as in a max of 4 or 5 days.

    Zam



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  • captainspike
    captainspike
    Potential Threat
    Joined Feb 2013 Posts: 76
    This is just horrible.
  • robert_ c
    robert_ c
    Strike-force Captain
    Joined Apr 2014 Posts: 967
    wonder if they realize that half of the players cant even do 117 or 112 yet.
  • Zam
    Zam
    Force to be Reckoned With
    Joined Mar 2012 Posts: 1,501
    Angus_B said:
    kix  stated quite clearly when they removed the garrison class hulls from the raid cycles that fm would change every 3 months,  surprisingly they have kept their word
    They actually said every three for a FM change?  Where exactly did you see that and moreover make changes, but make the builds just as workable for the new targets.  If Kixeye is interested in keeping it fresh, then that is fine, but changes don't need to be made that require extensive changes to do so.  That is what is at the crux of the issue...

    Zam



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  • Dan Gibson
    Dan Gibson
    Skilled Warrior
    Joined Nov 2012 Posts: 562
    robert_ c said:
    wonder if they realize that half of the players cant even do 117 or 112 yet.
    waaay more than half

  • the ignorance of this company is beyond fvcking belief!!! Since when did the FM become ever changing from month to month? Been playing 5 years, and mot til the last year did you complete morons, start messing with the FM weekly, if not monthly!!!! Knowing full well, that the players were told no changes for a year!!!! But that lasted only a few months, and now changes every month? I realize you are located in California, the biggest POS libtarded state in the USA, but when did you decide to use the Obama administrations rules for stupidity, as your own play book? Completely, absolutely, utterly PATHETIC POS's you are or have become!!!! 
  • Carlos_DaPoof
    Carlos_DaPoof
    Master Tactician
    Joined Mar 2018 Posts: 2,106
    Let's make this a drinking game

    everyone takes a shot when some bright light repeats the phase "killing the game"
    " I see no solid discussion or argument. Just whining and name calling. You pose no reason or logic to back up your position and can't articulate a reason why "
  • TRUCULENT2
    TRUCULENT2
    Unicorn Overlord
    Joined Mar 2014 Posts: 2,844
    edited 12 Jul 2018, 7:53PM
    I hope you're still watching this thread Rampage...

    ...

    If you want this "transition" to work, now might be the time to crank up the number of ID tokens in raid and maybe throw in a discount... 5 measly days is all that is there. That surely isn't enough to load 1 ID with the new armor (1 d 6h each), let alone refit from a fully loaded charged armor fleet over to the new "recommended" armor - and over to your "suggested" build. 

    Considering its relevant in this thread, its a little surprising that Rampage didn't come in here to tout their addition of more ID tokens in the ongoing raid. 
    I have a hard time believing that we are dealing with a company that is brilliantly scamming us AND entirely incompetent. 

    This is a private company in a capitalist market trying to make money - your money. Give it to them, or don't - but don't fault them for trying. 
  • Joe_B222
    Joe_B222
    Incursion Leader
    Joined Feb 2016 Posts: 1,211
    I hope you're still watching this thread Rampage...

    ...

    If you want this "transition" to work, now might be the time to crank up the number of ID tokens in raid and maybe throw in a discount... 5 measly days is all that is there. That surely isn't enough to load 1 ID with the new armor (1 d 6h each), let alone refit from a fully loaded charged armor fleet over to the new "recommended" armor - and over to your "suggested" build. 

    Considering its relevant in this thread, its a little surprising that Rampage didn't come in here to tout their addition of more ID tokens in the ongoing raid. 
    Sadly I do not expect the CMs to talk with us anymore..

    They will tell us what they are told to tell us, and sadly that is about it. 

  • Steve L
    Steve L
    Skilled Warrior
    Joined Sep 2011 Posts: 465

    @Carlos_DaPoof said:
    Let's make this a drinking game

    everyone takes a shot when some bright light repeats the phase "killing the game"

    Don't do this, you'll die.

  • Spider Retired
    Spider Retired
    Skilled Warrior
    Joined Aug 2013 Posts: 319
    If the Dragon is the "be all and end all" fleet for FM than they should be allowed in ALL FM targets.  Remove the restriction that will not allow me to use my Dragons in the 111's As for removing the other targets...i dont really care anymore. I dont coin anything anymore and i never will.  Kixeye, The moderators, the company as a whole does not care about us as customers....just our money.  Until that starts drying up, we will have this greed pushed on us.  

    On a side note.  I still truly believe that Kixeye is doing all this on purpose. They are trying to run all of the players off so that when they shut down the game, there will be very little if any backlash to them. 
    Ya, i do agreed to that.

    Maybe they realy need to see a sitdown. When they do not see players take action they dont care, its just cry'es on theyr forum and show as it use to be. Maybe a few weeks vacation will do them good without players. Its the only power tool the players have along with NO Coining.

    But when you see BP as a community you dont want that. But it is realy bet offer you can get.

    Maybe then kix would make theyr ears clean enough so the do what they have been adviced to do so many, many times

    Regards to you all.
  • MERC MAN
    MERC MAN
    Skilled Warrior
    Joined Nov 2013 Posts: 495
    Zam said:
    Angus_B said:
    kix  stated quite clearly when they removed the garrison class hulls from the raid cycles that fm would change every 3 months,  surprisingly they have kept their word
    They actually said every three for a FM change?  Where exactly did you see that and moreover make changes, but make the builds just as workable for the new targets.  If Kixeye is interested in keeping it fresh, then that is fine, but changes don't need to be made that require extensive changes to do so.  That is what is at the crux of the issue...

    When kix announced its raid cycle plan last year, that meant there wouldn't be a Garrison raid cycle, and the FM would always be Garrison based. They also said that the FM would be adjusted every three months, but the I Dragons would be the viable hull all of the FM year.
    They also said there would be a Flag for the I Dragon fleet.

    Hopefully they will not go to over the top with the new targets, and even if you don't have the flag, the ID's will still be able to complete the new target.

    Now if you do not have the ID, I would put every effort into winning the hull, by their actions over the past few months, kix has made it clear that you will need at the very least the ID to maintain a level of achievement in the FM.
  • kixeyeuser_1375810824263_12234_28846940
    kixeyeuser_1375810824263_12234_28846940
    Unicorn Overlord
    Joined Feb 2016 Posts: 4,914

    @aarno.wing said:
    whine whine whine, are you guys sissies or captains

    LOL. READ the FINE print. BP is a "Free to Play" game where you spend months to fine tune your fleets without coining, then when you get there, changes are afoot so you need more months to get there and the cycle repeats. In between the builds/re-fits, KIXEYE encourages those higher levels to flatten your base with their new techs so you will always on the "catch up" stage UNLESS you COIN. 

    Of course, when you do coin, you will get some satisfaction in doing those new targets or hit other low level players.

    Next up, KIX will increase damage from all targets  so either you coin for repairs OR sit and twiddle your thumbs while your fleet repairs.

    As every target is now hull specific, you will have tons of free time to read & post on forums, OR ... GO GET A LIFE WHERE THERE IS SUNSHINE & BLUE SKIES.

    KIXEYE WILL DO WHAT KIXEYE DOES, so PUT UP or SHIP OUT.!!!!!  

    I bought 3 strategy games for the price of a low coiner's raid to a Mankara Manti, they run better, are less buggy, have mod support for player-made content, and still have PvP servers up.

    What I'm saying is, the game is just too expensive for the hassle

  • CptBlackEye-0
    CptBlackEye-0
    Strike-force Captain
    Joined May 2014 Posts: 671
    zantil said:
    Well, thanks for the heads up. I was planning to go for the ID flagship, but really.. it just made me realize that it really doesnt matter. I really dont care. Im in an alliance with more than 70 players, and after talking a bit on ally chat last night about this, there will be noone playing come september. 
    Does KIX even know what moving the goalpost this many times does to players? Not alone do you (rightfully) feel cheated, but you allso just give up. 
    65 on my roster, down to about 25 with green, yellow, or red by their name... And of those, they are playing less and less... I'm the technician of the group and am having a hard time keeping up with all the changes in my head, my shipyard will never catch up.
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