Changes to the FM in July, August and September

  • Blitzfinger44
    Blitzfinger44
    Skilled Warrior
    Joined Apr 2015 Posts: 411
    ..and yes, it's an addiction now, I admit.  If I take a break I may as well quit.
  • Serpents_Soul
    Serpents_Soul
    Force to be Reckoned With
    Joined May 2012 Posts: 1,749
    I view this post as the lube Kixeye usually forgets to use....
  • Bo_P
    Bo_P
    Potential Threat
    Joined Nov 2012 Posts: 70
    IMHO, I "m thinking not to many folks care what you folks at Kixeye do anymore, this mess you ll created is beyond repair and your move to HTML5 was nothing but a hoax to keep this game afloat, the deceit from Kixeye is never ending.
  • TheDragon
    TheDragon
    Incursion Leader
    Joined Apr 2012 Posts: 1,164
    rampage wont there be an issue with changing the fm in august and the new ship for next raid?  we will be building for next raid and not have time to refit to new targets
  • piranha007
    piranha007
    Skilled Warrior
    Joined Sep 2011 Posts: 386

    Removing the 112s already????? Go ahead and remove the 117s. From what I've seen, peeps prefer multiple 112s over a single 117.

    The 112s are being removed in September,  the 117s in August.  We wanted to give plenty of time to update/build your Inferno Dragon Fleets + Greta's Inferno Dragon.
    Hmm plenty of time only if you coin them ive got ship yards both busy atm, shame on you kixeye shame shame shame , can't be said enough 
  • Braxton_Kallanar
    Braxton_Kallanar
    Potential Threat
    Joined Apr 2017 Posts: 42

    Suggested Builds For the New Targets


    Greta's Countermeasure Flag and Offensive Focused Inferno Dragon Build


    Greta's Inferno Dragon: eNqrViouSE3OTMwpVrKKNjYxNNUxtjA3BxIWljoWZgZAlpmpqY6hmYFBrI5SeWpiQX4eWKWFhRFI1BiZMDFHJ4B6Eoty84tAWizMzEx1sBBANRmlOTmeLkpWJoaWprUAf5Uj9A==

    Inferno Dragon: eNqrViouSE3OTMwpVrKKNjYxNNUxtjA31zE0tbQEsiyAhLkJUMzcyCBWR6k8NbEgPw+k0tDMwBgkb4SfAOpJLMrNLwJpsTAzAxpkbGaoA2bBCaCajNKcHE8XJSsTQ0uTWgCNnyQd


    Equal Builds for Greta’s Inferno Dragon and Regular Inferno Dragons


    Greta's Inferno Dragon: eNptizEKgDAMRe/SOYMxTZs6u3gGcShSUKhWFHEQ727cXR6fz3u3ObY0zjEfpunJIgOJ94Acgi4UIG8Z0FXVAOZKcSvrZ+pBgDaIwpOaUv9Bm7gvZf8ScY7hB+pMZ85daxqLgZ8Xh+MkGA==

    Inferno Dragon: eNptizEKgDAMRe/SOYMxaZs6u3gGcShSUKhWFHEQ727cXR6fz3u3ObY0zjEfpumJ0QKJ94A2BF0oQJ4toKuqAcyV4lbWz9SDADmIwpOaUv9Bm7gvZf8Scc7CD9SZzpy71jSMgZ8Xh+EkFw==


    With those new targets and these "suggested" builds.  What kind of repair times were being received by the test fleets?
  • Blackllllll
    Blackllllll
    Incursion Leader
    Joined May 2012 Posts: 1,125
    Did someone say there was a raid tomorrow ? LOL
  • TheDragon
    TheDragon
    Incursion Leader
    Joined Apr 2012 Posts: 1,164

    Suggested Builds For the New Targets


    Greta's Countermeasure Flag and Offensive Focused Inferno Dragon Build


    Greta's Inferno Dragon: eNqrViouSE3OTMwpVrKKNjYxNNUxtjA3BxIWljoWZgZAlpmpqY6hmYFBrI5SeWpiQX4eWKWFhRFI1BiZMDFHJ4B6Eoty84tAWizMzEx1sBBANRmlOTmeLkpWJoaWprUAf5Uj9A==

    Inferno Dragon: eNqrViouSE3OTMwpVrKKNjYxNNUxtjA31zE0tbQEsiyAhLkJUMzcyCBWR6k8NbEgPw+k0tDMwBgkb4SfAOpJLMrNLwJpsTAzAxpkbGaoA2bBCaCajNKcHE8XJSsTQ0uTWgCNnyQd


    Equal Builds for Greta’s Inferno Dragon and Regular Inferno Dragons


    Greta's Inferno Dragon: eNptizEKgDAMRe/SOYMxTZs6u3gGcShSUKhWFHEQ727cXR6fz3u3ObY0zjEfpunJIgOJ94Acgi4UIG8Z0FXVAOZKcSvrZ+pBgDaIwpOaUv9Bm7gvZf8ScY7hB+pMZ85daxqLgZ8Xh+MkGA==

    Inferno Dragon: eNptizEKgDAMRe/SOYMxaZs6u3gGcShSUKhWFHEQ727cXR6fz3u3ObY0zjEfpumJ0QKJ94A2BF0oQJ4toKuqAcyV4lbWz9SDADmIwpOaUv9Bm7gvZf8Scc7CD9SZzpy71jSMgZ8Xh+EkFw==


    With those new targets and these "suggested" builds.  What kind of repair times were being received by the test fleets?
     great point, if they got everything already worked out, why cant we have the bad news now........we already ****, might as well lay it on thick
  • Marshall Frank
    Marshall Frank
    Minor Nuisance
    Joined Aug 2012 Posts: 225

    Removing the 112s already????? Go ahead and remove the 117s. From what I've seen, peeps prefer multiple 112s over a single 117.

    The 112s are being removed in September,  the 117s in August.  We wanted to give plenty of time to update/build your Inferno Dragon Fleets + Greta's Inferno Dragon.
    Please explain how removing the 117's in August gives us time to build the flagship and refit 4 Inferno Dragons?  Keep in mind people are building proto-tideseeker and proto-centurion fleets and will have a new raid fleet to start building soon.
  • zebbers1
    zebbers1
    Potential Threat
    Joined Apr 2012 Posts: 90
    putting the players first didnt last long lol
  • TRUCULENT2
    TRUCULENT2
    Unicorn Overlord
    Joined Mar 2014 Posts: 2,844
    I hope you're still watching this thread Rampage...

    There is some good stuff here that needs to be passed on to the team. Sure forums is just a fraction of the player base, but you guys need to stop imagining the players complaining to forums are just a loud minority. The apathy, distrust, and frustration doesn't just plague forums, it truly exists within the game. 

    If you want this "transition" to work, now might be the time to crank up the number of ID tokens in raid and maybe throw in a discount... 5 measly days is all that is there. That surely isn't enough to load 1 ID with the new armor (1 d 6h each), let alone refit from a fully loaded charged armor fleet over to the new "recommended" armor - and over to your "suggested" build. 

    I have a hard time believing that we are dealing with a company that is brilliantly scamming us AND entirely incompetent. 

    This is a private company in a capitalist market trying to make money - your money. Give it to them, or don't - but don't fault them for trying. 
  • Silver Stefaans
    Silver Stefaans
    Skilled Warrior
    Joined Jun 2018 Posts: 440
    The last vestige of strategy, building to one's own design, has now been forced upon the players. Now it is follow that clowns lead or get locked out....well....
  • HOOK-v3
    HOOK-v3
    Minor Nuisance
    Joined Nov 2012 Posts: 158
    I've been a large coiner since day one of playing. I am proud to say I have not added coin for a month, have barely logged in, and would already be gone if not for a very good friend. The endless lies that lead to never knowing if your fleet will need it's 99th refit is very old. Chores are extremely old. I have had the best of every single thing offered and all that is left is me yawning. Thanks for doing exactly the opposite of what your customers ask for. We ask because we want to play a fun game. Obviously KIX is not smart enough to pull it together and offer a top of the line game like it did in the early stages. 
  • MuddyWolf
    MuddyWolf
    Skilled Warrior
    Joined Dec 2011 Posts: 385
    .....


    “It’s easy for others to lose their focus on quality,” That’s where we are laser-focused.”
    “If users are more engaged, they naturally spend more money.”
    “We don’t throw the ecosystem out of whack. A free player who spends a lot of time in the game has as much chance as a whale who spends a lot of money.”
    “It’s all a balance ecosystem.”
    Will Harbin     [VentureBeat - March 16, 2012]
  • FiremanHawk
    FiremanHawk
    Strike-force Captain
    Joined Nov 2011 Posts: 846
    zebbers1 said:
    putting the players first didnt last long lol
    it never started. 
  • michael652
    michael652
    Potential Threat
    Joined Jan 2018 Posts: 72
    Personnaly, i dont care anymore. Apathy is the biggest probelm you guys are facing. Most dont care what you do. Players ahve spoken in regards to FM changes and new direction in the past year, and nothin as changed. All empty words. You guys have 1 agenda only.

    No matters what is said or done, it wont matter. you have failed to listen in the last 3 years and it wont change after 3+ rotation in the dev team.

    It obvious the teams priorities are opposite to the players priorities. So go ahead an remove which ever target you wish to remove and introduce/force player into hitting the targets you want them to hit and build the ship you want them to build no matter the situation of build time and refits or what content players want to do.

    You ahve lost players constantly for over three years and i do not see a slow down in that area. This game is slowly dying, everyone can see it. So why change direction. Soon ill join the rest of them, soon ill join some of the great who supported this company and this game into another hobby. 

    Ive just reached a ptn when i dont see the ptn to hope or expect change or this game to ever reach the next decade.

    Good luck and best of success, tho i dont beleive many of you will be around either. It now a matter of time before the plug gets pulled, especially with decision like this one and with the direction this game as been on.
    I totally agree with this statement. so far we have lost Priceiswrong, BP Professor, to name but a few of the big names. i know the leader in a few alliances are giving the reins to others in the alliance as the game is taking a serious turning point from a power creep to this kind of power creep in the control of the company.

    i would rather my fleet could hit 117s and 112s but the points will come down and all the lower levels are getting screwed.

    it boils all down to one thing. get the BP app and just coin. it save kixeye money as well as make them tons.

    a lot of the good people that help with videos and ideas are leaving fast shows the great support for this game get ruined by a few greedy people upstairs.

    end of rant.

    i will still play but it isn't looking good at all for the future. no doubt we will get a mortar fleet at the end of the year to replace the rocket fleet and bang back to square one.


    and lookie here. not bad looks like the game is going to be bp app only in the future.
    This would suck if it goes to bp only app since i have a pc that i play alot. Looks like time for me to see if there is any other games or head back to grepolis.
  • Coventry
    Coventry
    Skilled Warrior
    Joined Apr 2012 Posts: 352
    I go the way of the 117.
    Nope.
  • mWild
    mWild
    Minor Nuisance
    Joined Sep 2012 Posts: 117
    If this game lasts another year i'd be surprised   thanks rampage
  • michaelg21
    michaelg21
    Master Tactician
    Joined Oct 2011 Posts: 2,196
    Will the new targets have charge armor depletion like the raid top targets?
    These targets do have the Draconian Anti-Charged Armor Tech,  you will want Zynthonite Armor D5-XM for the best protection. I have the article above to reflect this.
    Rampage-I have a serious question. You posted suggested builds-a nice touch. I think that's a good step. BUT-did you even take a second or two and look at the build time for those suggested hulls? Over 19 DAYS for the Reg Inf Dragon and over 21 DAYS for the Gretas. Why don't you understand(or more likely don't care) that the build times are back to the point they were a few years ago when people said they were sick of this crap. 3 WEEKS to build ONE SHIP. Really? I know you guys are hoping people will hate that and coin the ships at over $100 EACH. Yes, that would be a nice thing FOR YOU. Yes, I realize your employees are paid at least $60-80K Minimum in the Bay Area. Some more than $100K. The Bay area is one of the most expensive areas in CA and the US to live in. But what about the rest of us that don't make YOUR salary? The game is flat getting too expensive any more for the majority of players. You have slowly raised the repair times on the Raid Fleets, FM fleets, Chore fleets to at least 3-4 HOURS per ship. So we are back to 12-20 HOURS of repair for a fleet-exactly where we were no so long ago when you weren't at Kixeye. We want to play but this just getting ridiculous, man. Take a look at what you are doing and try for just a minute to look at it from the PLAYERS POINT OF VIEW. We are quite sick of you guys completely ignoring what the players would like to see-EVEN THOUGH YOU SAID "Player First". Empty words Rampage. These changes ARE NOT player first-period.
  • arnast
    arnast
    Incursion Leader
    Joined Jan 2012 Posts: 1,247

    Removing the 112s already????? Go ahead and remove the 117s. From what I've seen, peeps prefer multiple 112s over a single 117.

    The 112s are being removed in September,  the 117s in August.  We wanted to give plenty of time to update/build your Inferno Dragon Fleets + Greta's Inferno Dragon.
    How good are those designs without gretas inferno as not everyone will be able to get them without major coining.
  • LSD68
    LSD68
    Minor Nuisance
    Joined Oct 2011 Posts: 131
    How does this fit in the 'customer first'?
  • IronManda
    IronManda
    Minor Nuisance
    Joined Feb 2013 Posts: 153
    Every time I log in, I say "Hi" in sector chat.  Not a single response for 4 days.  My alliance is down to 6 players, only 3 of which get their alliance points.  Only about 10 players do bounty.  Raid has about 50 participants, few of which are actually successful.  I have no idea how many do the FM, but it's rare to see anyone doing targets.  Everything we do needs a highly specific build on just the right ship.  One mistake and it often leads to 15 hours of repair.  Even when we don't make those mistakes, the reward isn't worth much, especially considering how virtually everything has become so monotonous that it's not fun.  Part of what so many enjoyed about this game was finding creative ways to do things, but that's gone.  There is literally nothing left in this game that has not become a boring chore.  I'm not only tired of deleting ships, but have always been frustrated with them being made obsolete so fast.  I'm tired of needing a fleet to get Uranium and one to do the FM and one to get base parts and one to defend my base and one to hit bases and one to do the raid and one or more to do TLCs and one to get Titanium and those fleets require 10 to 15 weeks to build all while knowing it'll have a shorter life span than it's build time.  If you get frustrated and take a break, you might as well be done, because keeping up requires a constant effort, so you may never catch up without money.  While that may be affordable to some, given the short life span on things, it's a bad investment.  Bottom line, I'm not pleased with the FM changes, but also not surprised.  Kixeye has lost it's way so badly that not even friends and longevity are enough to keep many of the long-term players.  When we don't even have someone to chat with when we're doing endless monotonous tasks, there's nothing left to keep us here.
  • Alex11111
    Alex11111
    Strike-force Captain
    Joined Aug 2015 Posts: 745
    I also have a question! If i have 5 dragons built, do i have Flag Gretta really or 5 ships will be enough for the new changes?
  • visaga
    visaga
    Minor Nuisance
    Joined Feb 2013 Posts: 136
    Will the new targets have charge armor depletion like the raid top targets?
    These targets do have the Draconian Anti-Charged Armor Tech,  you will want Zynthonite Armor D5-XM for the best protection. I have the article above to reflect this.
    Rampage-I have a serious question. You posted suggested builds-a nice touch. I think that's a good step. BUT-did you even take a second or two and look at the build time for those suggested hulls? Over 19 DAYS for the Reg Inf Dragon and over 21 DAYS for the Gretas. Why don't you understand(or more likely don't care) that the build times are back to the point they were a few years ago when people said they were sick of this crap. 3 WEEKS to build ONE SHIP. Really? I know you guys are hoping people will hate that and coin the ships at over $100 EACH. Yes, that would be a nice thing FOR YOU. Yes, I realize your employees are paid at least $60-80K Minimum in the Bay Area. Some more than $100K. The Bay area is one of the most expensive areas in CA and the US to live in. But what about the rest of us that don't make YOUR salary? The game is flat getting too expensive any more for the majority of players. You have slowly raised the repair times on the Raid Fleets, FM fleets, Chore fleets to at least 3-4 HOURS per ship. So we are back to 12-20 HOURS of repair for a fleet-exactly where we were no so long ago when you weren't at Kixeye. We want to play but this just getting ridiculous, man. Take a look at what you are doing and try for just a minute to look at it from the PLAYERS POINT OF VIEW. We are quite sick of you guys completely ignoring what the players would like to see-EVEN THOUGH YOU SAID "Player First". Empty words Rampage. These changes ARE NOT player first-period.
    Pretty soon you are going to get trolled by select few who would say:

    1) WIth token, any ship build is instant now
    2) Its your issue if your SY is busy
    3) Nothing is wrong with the game or suggested changed
    4) Nothing Kix is doing is geared towards more coining.

    You see, there are players who tow the line blindly.
  • Sir_Viper
    Sir_Viper
    Minor Nuisance
    Joined Jul 2012 Posts: 283
    edited 12 Jul 2018, 7:30AM

    Removing the 112s already????? Go ahead and remove the 117s. From what I've seen, peeps prefer multiple 112s over a single 117.

    The 112s are being removed in September,  the 117s in August.  We wanted to give plenty of time to update/build your Inferno Dragon Fleets + Greta's Inferno Dragon.
    Plenty of time ? Really ? 20 days + to build a GID (in 2 parts to rank it) 8 days + to pull off the Charged armour per Dragon and replace it. Sounds like around 55 days of shipyard time(minimum). But wait a minute in around 35 days We'll have to start building an all new fleet for the next Raid cycle. 

    So that's an interesting definition of Plenty,  
  • Glitchomancy
    Glitchomancy
    Skilled Warrior
    Joined Aug 2013 Posts: 325
    Thanks for the heads up was going after the inferno and flag this raid, this helps on deciding what kind of build I will go for
  • Sir_Viper
    Sir_Viper
    Minor Nuisance
    Joined Jul 2012 Posts: 283
    edited 12 Jul 2018, 7:32AM
    I actually thought the move to take the Garrison targets out of the raids was a good idea, a way for Kixeye to lighten our work load, just shows how wrong you can be.


  • srbsrb75
    srbsrb75
    Potential Threat
    Joined Mar 2017 Posts: 45
    edited 12 Jul 2018, 7:52AM
     So much for slowing the game down and a raid fleet lasting 12month . So much BS from kixeye.. How many times can u guys lie and think u can keep going? Not much longer im guessing
  • stephenl90
    stephenl90
    Strike-force Captain
    Joined Mar 2013 Posts: 824
    Will the new targets have charge armor depletion like the raid top targets?
    These targets do have the Draconian Anti-Charged Armor Tech,  you will want Zynthonite Armor D5-XM for the best protection. I have the article above to reflect this.
    Rampage-I have a serious question. You posted suggested builds-a nice touch. I think that's a good step. BUT-did you even take a second or two and look at the build time for those suggested hulls? Over 19 DAYS for the Reg Inf Dragon and over 21 DAYS for the Gretas. Why don't you understand(or more likely don't care) that the build times are back to the point they were a few years ago when people said they were sick of this crap. 3 WEEKS to build ONE SHIP. Really? I know you guys are hoping people will hate that and coin the ships at over $100 EACH. Yes, that would be a nice thing FOR YOU. Yes, I realize your employees are paid at least $60-80K Minimum in the Bay Area. Some more than $100K. The Bay area is one of the most expensive areas in CA and the US to live in. But what about the rest of us that don't make YOUR salary? The game is flat getting too expensive any more for the majority of players. You have slowly raised the repair times on the Raid Fleets, FM fleets, Chore fleets to at least 3-4 HOURS per ship. So we are back to 12-20 HOURS of repair for a fleet-exactly where we were no so long ago when you weren't at Kixeye. We want to play but this just getting ridiculous, man. Take a look at what you are doing and try for just a minute to look at it from the PLAYERS POINT OF VIEW. We are quite sick of you guys completely ignoring what the players would like to see-EVEN THOUGH YOU SAID "Player First". Empty words Rampage. These changes ARE NOT player first-period.
    I have to agree with most of the comments in this topic and similarly in others. Kixeye you have lost your way and I see no way back for this game. I have played for years and have been alliance leader for most of that time. We have had as many as 90 players in the alliance but now are down to 38 and I have asked my guys to choose a new leader as my playing time is going to be greatly reduced. I almost retired after the last Fm revamp but kept going when concessions were made. Only thing that will change my mind this time is if the whole proposal is scrapped.
  • zantil
    zantil
    Skilled Warrior
    Joined Aug 2016 Posts: 378
    Well, thanks for the heads up. I was planning to go for the ID flagship, but really.. it just made me realize that it really doesnt matter. I really dont care. Im in an alliance with more than 70 players, and after talking a bit on ally chat last night about this, there will be noone playing come september. 
    Does KIX even know what moving the goalpost this many times does to players? Not alone do you (rightfully) feel cheated, but you allso just give up. 
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