how did kixeye mess up the assault camp again?

TheDragon
TheDragon
Incursion Leader
Joined Apr 2012 Posts: 1,164
someone should be fired over this stupidity.....explosive rockets do not belong in assault targets
  • d.scott.hewitt
    d.scott.hewitt
    Unicorn Overlord
    Joined Feb 2013 Posts: 3,179
    TheDragon said:
    someone should be fired over this stupidity.....explosive rockets do not belong in assault targets
    That WOULD explain why the Armour in one of the Packs is Explosive.......
  • TheDragon
    TheDragon
    Incursion Leader
    Joined Apr 2012 Posts: 1,164



    duh!!!!
  • Xcalubur
    Xcalubur
    Force to be Reckoned With
    Joined Nov 2011 Posts: 1,655
    kix only looks at much balance on the banc and how it is done they not care at all. 
    it is all just a downward spiral and more finally will decide to go.
  • Corp_Hellrazor
    Corp_Hellrazor
    Force to be Reckoned With
    Joined Oct 2012 Posts: 1,667
    edited 3 Jul 2018, 9:29PM
    I will be the first to jump on the "Whiskey Tango Foxtrot" band wagon when it comes to blaming Kix, but I digress.

    Did PP1 with "old build" R5 Phoenix fleet for dock insta.

    Did PP2 with missile Manticores, no crew, straight run through for just under 3hr repairs.

    So far....not too bad.

    Will report back after PP3.    :s:s:s


    Oh yeah....do not run into Coldsnaps. :p:p:p  Easily avoidable so far.  ;););)
  • DarkMercenary
    DarkMercenary
    Force to be Reckoned With
    Joined Jun 2017 Posts: 1,608
    What the hell are these targets? My missile mantis don't have space to move around lol. And those drones with insane charged armor, they don't do too much damage but they sure are annoying
    DarkMercenary (WOTWU)

    Death before dishonor. 

    Hulls earned: King's Writ, Gluttony, Phantom Hellwraith, Fedox's Fury, Fury, Vassago's Pride, Liberator, Inquisitor, Harlock Alpha Behemoth, Phantom Tiger Shark, Rage, Pride, Malice, Vendetta, Corvette.

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  • DarkMercenary
    DarkMercenary
    Force to be Reckoned With
    Joined Jun 2017 Posts: 1,608
    I just tried my sky fires, they actually do better than my mantis lol maybe because of the charged armor
    DarkMercenary (WOTWU)

    Death before dishonor. 

    Hulls earned: King's Writ, Gluttony, Phantom Hellwraith, Fedox's Fury, Fury, Vassago's Pride, Liberator, Inquisitor, Harlock Alpha Behemoth, Phantom Tiger Shark, Rage, Pride, Malice, Vendetta, Corvette.

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  • Corp_Hellrazor
    Corp_Hellrazor
    Force to be Reckoned With
    Joined Oct 2012 Posts: 1,667
    Got a feeling Skys are too slow for the later PP's with more encounters.

    But just a guess.
  • DarkMercenary
    DarkMercenary
    Force to be Reckoned With
    Joined Jun 2017 Posts: 1,608
    Got a feeling Skys are too slow for the later PP's with more encounters.

    But just a guess.
    Yeah I agree for sure, I swear my sky used to be faster...
    DarkMercenary (WOTWU)

    Death before dishonor. 

    Hulls earned: King's Writ, Gluttony, Phantom Hellwraith, Fedox's Fury, Fury, Vassago's Pride, Liberator, Inquisitor, Harlock Alpha Behemoth, Phantom Tiger Shark, Rage, Pride, Malice, Vendetta, Corvette.

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  • Nitromthn
    Nitromthn
    Strike-force Captain
    Joined Dec 2011 Posts: 841
    do you really need to ask how? they touched it.. thats how 
  • carl.wear.3
    carl.wear.3
    Unicorn Overlord
    Joined May 2013 Posts: 6,081
    Got a feeling Skys are too slow for the later PP's with more encounters.

    But just a guess.
    Yeah I agree for sure, I swear my sky used to be faster...
    So I'm not the only one who has noticed they seem slower.
  • Corp_Hellrazor
    Corp_Hellrazor
    Force to be Reckoned With
    Joined Oct 2012 Posts: 1,667
    edited 3 Jul 2018, 10:17PM
    Got a feeling Skys are too slow for the later PP's with more encounters.

    But just a guess.
    Yeah I agree for sure, I swear my sky used to be faster...
    I agree, and UAVs after first chain did more damage than they do now. Was seeing it before the anti "fix".

    Damage seems to fall off quickly at times. Even in the Mega Mayhem daily.
  • AnEyeForAnEye
    AnEyeForAnEye
    Unicorn Overlord
    Joined Feb 2014 Posts: 7,191
    WTF, how can the team screw up an assault camp twice in 2 weeks 

    Ticket time again. I guess that kix want to pay us with gold for playing there game, since they can program correctly and respect there own rules.
  • Milo-Ant
    Milo-Ant
    Incursion Leader
    Joined Oct 2017 Posts: 1,172
    TheDragon said:
    someone should be fired over this stupidity.....explosive rockets do not belong in assault targets
    That WOULD explain why the Armour in one of the Packs is Explosive.......
    Assault is penetrative and Corrosive damage..but OK

    please in future don't talk with your mouth full ;)
  • DarkMercenary
    DarkMercenary
    Force to be Reckoned With
    Joined Jun 2017 Posts: 1,608
    Milo-Ant said:
    TheDragon said:
    someone should be fired over this stupidity.....explosive rockets do not belong in assault targets
    That WOULD explain why the Armour in one of the Packs is Explosive.......
    Assault is penetrative and Corrosive damage..but OK

    please in future don't talk with your mouth full ;)
    Scott was referring to the ablative special given in PP3. It is indeed an explosive special like he said and not penetrative/corrosive
    DarkMercenary (WOTWU)

    Death before dishonor. 

    Hulls earned: King's Writ, Gluttony, Phantom Hellwraith, Fedox's Fury, Fury, Vassago's Pride, Liberator, Inquisitor, Harlock Alpha Behemoth, Phantom Tiger Shark, Rage, Pride, Malice, Vendetta, Corvette.

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  • michael.west.750
    michael.west.750
    Force to be Reckoned With
    Joined Mar 2013 Posts: 1,598
    15hrs 45min repair to my missle manti fleet doing pp1 and pp2.

    No room to move around and cheeseballs from hell.
    .
  • DogStar123
    DogStar123
    Force to be Reckoned With
    Joined Mar 2013 Posts: 1,627
    My MDS II CM with improved sensors and servos is shooting down everything. Glad I refitted.
  • CptBlackEye-0
    CptBlackEye-0
    Strike-force Captain
    Joined May 2014 Posts: 615
    Got a feeling Skys are too slow for the later PP's with more encounters.

    But just a guess.
    Yeah I agree for sure, I swear my sky used to be faster...
    So I'm not the only one who has noticed they seem slower.
    I thought it was just me.
  • The Qing
    The Qing
    Master Tactician
    Joined Dec 2013 Posts: 2,384

    @TheDragon said:
    someone should be fired over this stupidity.....explosive rockets do not belong in assault targets

    I can guess the only logical reason for the coldsnap turrets to be in there.

    It starts with a "C" .

    And ends with an "aedes"...

    Playing this game is like trying to row a boat up a waterfall.
  • magnus.isgren.1
    magnus.isgren.1
    Minor Nuisance
    Joined Feb 2013 Posts: 116
    The Qing said:

    @TheDragon said:
    someone should be fired over this stupidity.....explosive rockets do not belong in assault targets

    I can guess the only logical reason for the coldsnap turrets to be in there.

    It starts with a "C" .

    And ends with an "aedes"...

    Nope the caedes got hurt bad as well. 14 hours repair after the stage 6 in PP2.
  • sandra.misuraca
    sandra.misuraca
    Minor Nuisance
    Joined Jun 2013 Posts: 179
    Why because it's their game and they can. Still don't make it right. Adding yet another nail to the coffin.
  • kixeyeuser_1399272424228_100008180803253
    kixeyeuser_1399272424228_100008180803253
    Potential Threat
    Joined Apr 2016 Posts: 76
    TheDragon said:



    duh!!!!
    The blue/grey turret is not explosive its corrosive.Its not new its been in reaver assault targets since they were the raid targets. See glowing nav relays.

  • The Qing
    The Qing
    Master Tactician
    Joined Dec 2013 Posts: 2,384

    @kixeyeuser_1399272424228_100008180803253 said:
    TheDragon said:

    duh!!!!

    The blue/grey turret is not explosive its corrosive.Its not new its been in reaver assault targets since they were the raid targets. See glowing nav relays.

    the corrosive turrets in glowing Nav relays are Pyroclastic turrets, not Coldsnaps.

    Playing this game is like trying to row a boat up a waterfall.
  • SIF
    SIF
    Incursion Leader
    Joined Apr 2012 Posts: 1,385
    TheDragon said:



    duh!!!!
    The blue/grey turret is not explosive its corrosive.Its not new its been in reaver assault targets since they were the raid targets. See glowing nav relays.

    The nav relays have blue scatter guns in them. That turret in the picture is a rocket.

    It's the same as in the FM targets, not the current (or last summer's assault raid) map targets for titanium.




    I'm sure you can spot the difference when they're side by side.

  • Milo-Ant
    Milo-Ant
    Incursion Leader
    Joined Oct 2017 Posts: 1,172
    What the hell are these targets? My missile mantis don't have space to move around lol. And those drones with insane charged armor, they don't do too much damage but they sure are annoying
    wait until PP3, when they blow up so do your ships
  • Milo-Ant
    Milo-Ant
    Incursion Leader
    Joined Oct 2017 Posts: 1,172
    TheDragon said:



    duh!!!!
    The blue/grey turret is not explosive its corrosive.Its not new its been in reaver assault targets since they were the raid targets. See glowing nav relays.

    Hit one then tell us again ;)
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