PVP Balance Fixes

  • cripple leg dawg
    cripple leg dawg
    Skilled Warrior
    Joined Apr 2014 Posts: 372
    Joe_B222 said:
    Better yet, let's just give everyone the same base and get rid of base hitting all together. Add in fleet battles too. Then we can all just concentrate on chores, which is 90% of the game now anyway.
    the game is what you make of it..   PvP still exists, you just have to go out and do it.

    as for giving everyone the same base..  What would be the point of that?  
    I spend a crapton of time on my base, already planning/changing for when the turret and CM change goes into place.     My guard will be changing a little  and that refit starts in 3 days.      

    I dont " need " the OP turrets to kill the majority of the attackers.   Why should someone like yourself, Sandy and Trader Jack, who obviously do not spend time on their base have the same base and gear I do?  

    IF there was not any base hitting, the game would fold.   the vast majority of whales are pvp players. 

    the vast majority of whales are baby seal killers .............no challenge in killing baby seals


    true but just like the actual seal hunt it has to be done for the good of the ecosystym
    if canadians didnt club 300k to 400k a year they would eat the eastern seaboard into a barren marine wasteland from newfoundland to florida
    they are prolific hunters and after they eat every lobster,clam and fish the  activists will have something else to whine aboot 


    so your premise is hit them till they quit? wouldnt it be great after all the whales chased everyone away and whale had to attack whale ?
    no what im saying is they been doin it so long that the hunt is balanced in nature
    if they quit there will be catastrophic repercussions to the ecosystem

    and when 100 million seals start heading south in search of food,industries will collapse

    like this game,whales wont survive on whales alone,gotta eat seals like myself on the regular


    this story sounds awful familiar, almost as if your describing Kixeye's themselves. One could see them running out of seals in the near future and well. just heading south
    bingo ,,
    you sir actually took the time to think about what i said

    good on ya
  • Nemo_Dutchman
    Nemo_Dutchman
    Minor Nuisance
    Joined May 2011 Posts: 198
    I like to see some deflection armor for our turrets, buildings and Outpost, and only 360 passthru damage taken on the turrets, building, and Outpost....lol.  wouldn't that be fun?  The attacker will run out of time before the Outpost can be destroyed....lol.
  • Milo-Ant
    Milo-Ant
    Incursion Leader
    Joined Oct 2017 Posts: 1,172
    Kixeye, I admire you all for what you are trying to do but you need to do one thing before you put these changes out. You need to test them. And not just by Kixeye employees in the test environment. You need to invite some of the top hitters and defenders in the game today. Then you need to let them play with these changes using there ships and bases for a few days. Have them try everything and see what this does.  If it pushes the pendulum the opposite way to much, tweek it and let them play some more. Doing this will not solve all the issues of this release but at least it would be better than just throwing it out there and pissing off  75% of the players. 
    Oh they do indeed have a test server ... for a few privileged players from a few privileged alliances except in true Kix fashion, not all the top alliances are fortunate enough to be represented there. So a lot of the top hitters and defenders in the game have no input or preview into what Kix puts out. If ALL the top alliances had the opportunity to be represented on the test server, and everyone in there had the opportunity to discuss the effects of what they test, we might all be in a better position and not be subject to the old "oh now we have to fix our latest stuff up again". 
    who decides what a TOP alliance is?

    Some of the better players are NOT in any of those alliances I am sure you are on about
  • Milo-Ant
    Milo-Ant
    Incursion Leader
    Joined Oct 2017 Posts: 1,172
    Evil_Hawk said:
    Joe_B222 said:
    Evil_Hawk said:
    Joe_B222 said:

    You arent paying much attention then in all honesty.. 
    your medals number i bet it's a poor indication of your base attacking experience or of how well your base defends ...
    ppssttt  alt account.. my main got banned..  currently at 570.. 

    Not only a troll then but a cheater also ...
    nope, certain MODs in the past were over zealous at forum banning folks
  • HowHigh
    HowHigh
    Strike-force Captain
    Joined Sep 2014 Posts: 967
    Another bait and switch, awesome, thanks again for the nerf, why do i play this game
  • RYZA
    RYZA
    Skilled Warrior
    Joined Jun 2012 Posts: 463
    Milo-Ant said:
    Evil_Hawk said:
    Joe_B222 said:
    Evil_Hawk said:
    Joe_B222 said:

    You arent paying much attention then in all honesty.. 
    your medals number i bet it's a poor indication of your base attacking experience or of how well your base defends ...
    ppssttt  alt account.. my main got banned..  currently at 570.. 

    Not only a troll then but a cheater also ...
    nope, certain MODs in the past were over zealous at forum banning folks
    not just the past, its an ongoing issue.
  • SnickerBP
    SnickerBP
    Incursion Leader
    Joined Feb 2013 Posts: 1,413
    So all in all here is my 2 cents..
       We all enjoyed unbeatable bases for a while... I liked it.. but its over..  I got hit for the first time successfully in a month.. Ego checks are over, people can now smash whole sectors again for cheap...   BUT the other byproduct of this is YOU TOO can do that to them with probably very little changed in your present PVP fleet.     So go for and pillage.. steal the RUM.. drink it.. drive badly still win...     and think longingly of the days where your base was not worth hitting because you had 8 pen turrets that kix 2 months later decided they made TOO powerful...    Nothing surprising there..

  • Joe_B222
    Joe_B222
    Incursion Leader
    Joined Feb 2016 Posts: 1,211
    SnickerBP said:
    So all in all here is my 2 cents..
       We all enjoyed unbeatable bases for a while... I liked it.. but its over..  I got hit for the first time successfully in a month.. Ego checks are over, people can now smash whole sectors again for cheap...   BUT the other byproduct of this is YOU TOO can do that to them with probably very little changed in your present PVP fleet.     So go for and pillage.. steal the RUM.. drink it.. drive badly still win...     and think longingly of the days where your base was not worth hitting because you had 8 pen turrets that kix 2 months later decided they made TOO powerful...    Nothing surprising there..

    firs time in maybe 5 mths that my base has been 100%ed. 

    Padre Prince used a fleet that I thought I countered for with armor.    he had to coin his fleet to do it, but he got me.  

    As expected the turrets did jack and crap to his fleet.  It is back to having the correct guard to kill the attacker.     A smart attacker can pick a guard apart.  SO ya its going to be rough.
  • Evil_Hawk
    Evil_Hawk
    Minor Nuisance
    Joined Sep 2014 Posts: 113
    SnickerBP said:
    So all in all here is my 2 cents..
       We all enjoyed unbeatable bases for a while... I liked it.. but its over..  I got hit for the first time successfully in a month.. Ego checks are over, people can now smash whole sectors again for cheap...   BUT the other byproduct of this is YOU TOO can do that to them with probably very little changed in your present PVP fleet.     So go for and pillage.. steal the RUM.. drink it.. drive badly still win...     and think longingly of the days where your base was not worth hitting because you had 8 pen turrets that kix 2 months later decided they made TOO powerful...    Nothing surprising there..


    Joe_B222 said:first time in maybe 5 mths that my base has been 100%ed.  

    Padre Prince used a fleet that I thought I countered for with armor.    he had to coin his fleet to do it, but he got me.  

    As expected the turrets did jack and crap to his fleet.  It is back to having the correct guard to kill the attacker.     A smart attacker can pick a guard apart.  SO ya its going to be rough.

    In case you haven't noticed NOTHING have changed yet except some cheating bases can't cheat anymore. I'm just saying...
  • Michael Ventura
    Michael Ventura
    Minor Nuisance
    Joined Jan 2013 Posts: 177
    Joe_B222 said:
    Better yet, let's just give everyone the same base and get rid of base hitting all together. Add in fleet battles too. Then we can all just concentrate on chores, which is 90% of the game now anyway.
    the game is what you make of it..   PvP still exists, you just have to go out and do it.

    as for giving everyone the same base..  What would be the point of that?  
    I spend a crapton of time on my base, already planning/changing for when the turret and CM change goes into place.     My guard will be changing a little  and that refit starts in 3 days.      

    I dont " need " the OP turrets to kill the majority of the attackers.   Why should someone like yourself, Sandy and Trader Jack, who obviously do not spend time on their base have the same base and gear I do?  

    IF there was not any base hitting, the game would fold.   the vast majority of whales are pvp players. 

    the vast majority of whales are baby seal killers .............no challenge in killing baby seals



  • Joe_B222
    Joe_B222
    Incursion Leader
    Joined Feb 2016 Posts: 1,211
    Evil_Hawk said:
    SnickerBP said:
    So all in all here is my 2 cents..
       We all enjoyed unbeatable bases for a while... I liked it.. but its over..  I got hit for the first time successfully in a month.. Ego checks are over, people can now smash whole sectors again for cheap...   BUT the other byproduct of this is YOU TOO can do that to them with probably very little changed in your present PVP fleet.     So go for and pillage.. steal the RUM.. drink it.. drive badly still win...     and think longingly of the days where your base was not worth hitting because you had 8 pen turrets that kix 2 months later decided they made TOO powerful...    Nothing surprising there..


    Joe_B222 said:first time in maybe 5 mths that my base has been 100%ed.  

    Padre Prince used a fleet that I thought I countered for with armor.    he had to coin his fleet to do it, but he got me.  

    As expected the turrets did jack and crap to his fleet.  It is back to having the correct guard to kill the attacker.     A smart attacker can pick a guard apart.  SO ya its going to be rough.

    In case you haven't noticed NOTHING have changed yet except some cheating bases can't cheat anymore. I'm just saying...
    you misssed a lot of things if you think nothing has changed.

    PvP turrets are no longer multiplicative. ( its in the patch notes )  maybe you should read them..

    OR go out and hit a base and see how they do not do anything now.  ( which was expected )


  • Evil_Hawk
    Evil_Hawk
    Minor Nuisance
    Joined Sep 2014 Posts: 113
    edited 20 Jun 2018, 3:20PM
    Joe_B222 said:
    Evil_Hawk said:
    SnickerBP said:
    So all in all here is my 2 cents..
       We all enjoyed unbeatable bases for a while... I liked it.. but its over..  I got hit for the first time successfully in a month.. Ego checks are over, people can now smash whole sectors again for cheap...   BUT the other byproduct of this is YOU TOO can do that to them with probably very little changed in your present PVP fleet.     So go for and pillage.. steal the RUM.. drink it.. drive badly still win...     and think longingly of the days where your base was not worth hitting because you had 8 pen turrets that kix 2 months later decided they made TOO powerful...    Nothing surprising there..


    Joe_B222 said:first time in maybe 5 mths that my base has been 100%ed.  

    Padre Prince used a fleet that I thought I countered for with armor.    he had to coin his fleet to do it, but he got me.  

    As expected the turrets did jack and crap to his fleet.  It is back to having the correct guard to kill the attacker.     A smart attacker can pick a guard apart.  SO ya its going to be rough.

    In case you haven't noticed NOTHING have changed yet except some cheating bases can't cheat anymore. I'm just saying...
    you misssed a lot of things if you think nothing has changed.

    PvP turrets are no longer multiplicative. ( its in the patch notes )  maybe you should read them..

    OR go out and hit a base and see how they do not do anything now.  ( which was expected )


    We have a saying in my country "take a big food bite, don't be a big mouth". you are right I was just been hit, 100%, considering that Kix said that those changes will happen with 8.26 update they screwed things as usual. Wish for once to trust them but ...
  • Joe_B222
    Joe_B222
    Incursion Leader
    Joined Feb 2016 Posts: 1,211
    Evil_Hawk said:
    Joe_B222 said:
    Evil_Hawk said:
    SnickerBP said:
    So all in all here is my 2 cents..
       We all enjoyed unbeatable bases for a while... I liked it.. but its over..  I got hit for the first time successfully in a month.. Ego checks are over, people can now smash whole sectors again for cheap...   BUT the other byproduct of this is YOU TOO can do that to them with probably very little changed in your present PVP fleet.     So go for and pillage.. steal the RUM.. drink it.. drive badly still win...     and think longingly of the days where your base was not worth hitting because you had 8 pen turrets that kix 2 months later decided they made TOO powerful...    Nothing surprising there..


    Joe_B222 said:first time in maybe 5 mths that my base has been 100%ed.  

    Padre Prince used a fleet that I thought I countered for with armor.    he had to coin his fleet to do it, but he got me.  

    As expected the turrets did jack and crap to his fleet.  It is back to having the correct guard to kill the attacker.     A smart attacker can pick a guard apart.  SO ya its going to be rough.

    In case you haven't noticed NOTHING have changed yet except some cheating bases can't cheat anymore. I'm just saying...
    you misssed a lot of things if you think nothing has changed.

    PvP turrets are no longer multiplicative. ( its in the patch notes )  maybe you should read them..

    OR go out and hit a base and see how they do not do anything now.  ( which was expected )


    We have a saying in my country "take a big food bite, don't be a big mouth". you are right I was just been hit, 100%, considering that Kix said that those changes will happen with 8.26 update they screwed things as usual. Wish for once to trust them but ...
    Rampage reports told us he they heard the concerns about the patch going in days before bounty.. so they pushed it up. 

    Which is honestly a good thing.   Gives us at least 2 weeks to change some things to hopefully keep people out again.

  • tepel
    tepel
    Skilled Warrior
    Joined Aug 2012 Posts: 493

    Why is an alli that DID NOT participate previous bounty not behind of the rest of the players?

    Typical. they dont hack, they get all they want from kix.
    They were to noobish to keep up with all so they start crying. And than, kix gives it to them.

  • Milo-Ant
    Milo-Ant
    Incursion Leader
    Joined Oct 2017 Posts: 1,172
    tepel said:

    Why is an alli that DID NOT participate previous bounty not behind of the rest of the players?

    Typical. they dont hack, they get all they want from kix.
    They were to noobish to keep up with all so they start crying. And than, kix gives it to them.

    hmmmmmmm, Better not ask them how many times most of them been banned then
  • Spider Retired
    Spider Retired
    Skilled Warrior
    Joined Aug 2013 Posts: 319
    Evil_Hawk said:
    CM Major_Rampage only thing you are trying to "balance" is those **** major alliances that don't hit bases because they are afraid to lose their medals 
    Hi you want medals i can dump my 499 in your head for free. just tell me where your at and you may have them all. well not likely to be able to give them all away. They meen nothing anymore in game only bragging rights. I sure dont need them 
  • Evil_Hawk
    Evil_Hawk
    Minor Nuisance
    Joined Sep 2014 Posts: 113
    Evil_Hawk said:
    CM Major_Rampage only thing you are trying to "balance" is those **** major alliances that don't hit bases because they are afraid to lose their medals 
    Hi you want medals i can dump my 499 in your head for free. just tell me where your at and you may have them all. well not likely to be able to give them all away. They meen nothing anymore in game only bragging rights. I sure dont need them 
    i don't need them also m8, ask some of the major medals hunting alliances, i'm sure they will help you and they can keep their bragging rights, a win win deal
  • barkersuede
    barkersuede
    Potential Threat
    Joined Jun 2013 Posts: 99
    Major coiners get a serious advantage.....they throw the rest of us a chance to catch up, so we coin to get the same stuff and Kixeye nerf it. They have been using this strategy for years, that's why I left before. There are 4 main categories of player here: 1. Major Coiner 2. Medium Coiner putting in long hours 3. Small Coiner and 4. No Coiner. The changes made always hit 2 and 3 the most, but without those 2 types of player the game doesn't work!! They have been very lucky so far because these players have stayed loyal.....the question is....How much longer will they stay loyal when Kixeye make it so obvious that is what they are doing?
  • CHIACHIACHIA
    CHIACHIACHIA
    Force to be Reckoned With
    Joined May 2012 Posts: 1,532
    Player bashing is not the answer. It has nothing to do with levels of coining, Whales are also feeling the crunch. Kixeye are milking every last drop the can from all player levels. That should be obvious. The game is now in its death throes despite having the potential to do very well the company has called it.
  • barkersuede
    barkersuede
    Potential Threat
    Joined Jun 2013 Posts: 99
    Player bashing is not the answer. It has nothing to do with levels of coining, Whales are also feeling the crunch. Kixeye are milking every last drop the can from all player levels. That should be obvious. The game is now in its death throes despite having the potential to do very well the company has called it.
    Hey Kodiak I'm honestly not player bashing at all......my point is more about those MOST affected and most likely to leave because of it. I remember saying nearly 5 years ago when I stopped playing last time that the game was in its latter stages and it didn't because players had loyalty to the game and the friends they have met here, but players in the middle bands have started to leave in droves now, so I can't see it lasting now the die has been cast.
  • Spider Retired
    Spider Retired
    Skilled Warrior
    Joined Aug 2013 Posts: 319
    edited 21 Jun 2018, 9:07AM
    Hi. This is no fun, not what the players want or the community.

    When a series of updates are going this bad you have no other option than accepting that you failed and do a total rollback to undu the series of ripp of changes done to the game.

    If you do not want to do that, then just pull the plugg and accept the game just got a death sentence from most of the community.

    Regards.
  • GardenofTerror
    GardenofTerror
    Potential Threat
    Joined May 2012 Posts: 56
    Hi. This is no fun, not what the players want or the community.

    When a series of updates are going this bad you have no other option than accepting that you failed and do a total rollback to undu the series of ripp of changes done to the game.

    If you do not want to do that, then just pull the plugg and accept the game just got a death sentence from most of the community.

    Regards.
    I stopped playing over 4 years ago, if beta was re released i would be back on in a heartbeat, not the harbin money grab version
  • suck-ma-stump
    suck-ma-stump
    Skilled Warrior
    Joined Jun 2013 Posts: 352
    im finding myslef getting the urge to play world of tanks more and more every update every time i bug in a base every time ai get the pop up in dock completing operation and have to refresh. a game this old should have had the bugs ironed out years ago thats what we had beta for aint it 
  • barkersuede
    barkersuede
    Potential Threat
    Joined Jun 2013 Posts: 99
    im finding myslef getting the urge to play world of tanks more and more every update every time i bug in a base every time ai get the pop up in dock completing operation and have to refresh. a game this old should have had the bugs ironed out years ago thats what we had beta for aint it 
    The bugs are part of the strategy....I'm sure of it! I play lots of games and none......absolutely NONE have any way near as many issues. Either it's part of the strategy or they are completely and utterly incompetent....either way they don't deserve customers...paying or otherwise! 
  • CHIACHIACHIA
    CHIACHIACHIA
    Force to be Reckoned With
    Joined May 2012 Posts: 1,532
    Player bashing is not the answer. It has nothing to do with levels of coining, Whales are also feeling the crunch. Kixeye are milking every last drop the can from all player levels. That should be obvious. The game is now in its death throes despite having the potential to do very well the company has called it.
    Hey Kodiak I'm honestly not player bashing at all......my point is more about those MOST affected and most likely to leave because of it. I remember saying nearly 5 years ago when I stopped playing last time that the game was in its latter stages and it didn't because players had loyalty to the game and the friends they have met here, but players in the middle bands have started to leave in droves now, so I can't see it lasting now the die has been cast.
    It has nothing to do with levels of coining. You are blaming other players for your misfortunes without appreciating that players at all levels are equally frustrated. All your post will do is to divide the player base when it needs to come together. Nobody is MOST AFFECTED, the entire playing community is feeling the same pain. Focus on that instead of trying to divide the player base.
  • barkersuede
    barkersuede
    Potential Threat
    Joined Jun 2013 Posts: 99
    Player bashing is not the answer. It has nothing to do with levels of coining, Whales are also feeling the crunch. Kixeye are milking every last drop the can from all player levels. That should be obvious. The game is now in its death throes despite having the potential to do very well the company has called it.
    Hey Kodiak I'm honestly not player bashing at all......my point is more about those MOST affected and most likely to leave because of it. I remember saying nearly 5 years ago when I stopped playing last time that the game was in its latter stages and it didn't because players had loyalty to the game and the friends they have met here, but players in the middle bands have started to leave in droves now, so I can't see it lasting now the die has been cast.
    It has nothing to do with levels of coining. You are blaming other players for your misfortunes without appreciating that players at all levels are equally frustrated. All your post will do is to divide the player base when it needs to come together. Nobody is MOST AFFECTED, the entire playing community is feeling the same pain. Focus on that instead of trying to divide the player base.
    I know everyone has been affected right now.....but the pattern will go on. Something new will come out that only the top players can win, they will have a major advantage for a while.....others will work their **** off to catch up and kix will nerf. I split them into 4 categories so you could see the damage it will do. High spenders rely on medium spenders, medium spenders rely on the next level down and so on.....if you take any one of these away the game fails badly and quickly. If you take out both middle bands there is no game left. If anything I think the high coiners are affected the most because they have invested the most when the game dies.
  • Angus_B
    Angus_B
    Strike-force Captain
    Joined May 2012 Posts: 976
    some of us still find fun in the game; but it is becoming more and more difficult each passing month 
  • Dario Wilkowski
    Dario Wilkowski
    Master Tactician
    Joined Oct 2012 Posts: 2,386
    edited 21 Jun 2018, 11:44AM
    Angus_B said:
    some of us still find fun in the game; but it is becoming more and more difficult each passing month 
    the days of BP r nearly gone, most who left alrdy accepted it, those whos still around dont want , but surely will do with more such updates, and to be hoenst its not the end , its just the beginning  of the total annihilation or "doomsday" 
  • Carlos_DaPoof
    Carlos_DaPoof
    Master Tactician
    Joined Mar 2018 Posts: 2,106

    adapt

    adjust

    move on........

    " I see no solid discussion or argument. Just whining and name calling. You pose no reason or logic to back up your position and can't articulate a reason why "
  • BadVenomHurricane
    BadVenomHurricane
    Strike-force Captain
    Joined Nov 2016 Posts: 926
    edited 21 Jun 2018, 11:56AM
    Lmao this amuses me greatly. Where to begin.

    If you are talking pvp then the last change is great, they need to do a bit of tuning still but for the most part you can still make a base which is darn near impossible to crack, those who were relying on the overpowered broken arse turrets to save them now have had their crutches taken away, by this stage you shouldnt need them. PVP is once again good.

    If you are talking about raid TSM had scatter version low damage posted no reason you cannot make them.

    The dubs changing still is a pain but adapt and overcome not that bad.

    Fm is still slightly too high damage wise but they have added 100 more items which is nice of them.



    In conclusion the game this week is so much better than it was last week.
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