Official Doomsday Discussion Thread

  • Noob-Noob316
    Noob-Noob316
    Minor Nuisance
    Joined Oct 2016 Posts: 290
    Event is dead.. time to end it..
  • kix_suks
    kix_suks
    Potential Threat
    Joined Dec 2016 Posts: 73
    Haha did someone see the new mothership Walkthrough the carrier HP never fell imortal carrier it shields fell  3 time to 50% but the hp never fell at all 
  • Mr TopGear
    Mr TopGear
    Master Tactician
    Joined Aug 2014 Posts: 2,066
    edited 9 Jun 2018, 11:07AM
    I am getting too much damage on 90 Alterian fortress using 4 new inquisitor destroyers (2 are MK5) and 2 elite bastions.  pretty much loose the entire fleet even taking my time on multiple runs.
    Then you are doing it wrong. Your fleet is better than mine and i'm getting 2hrs 30 min - 2hrs 50min rep on a 110 Fortress in 1 hit

    https://youtu.be/4BUJL3t_h1Y
    The problem with this game is the power curves. Just look at the graphs I made. Said no vega conflict player ever

  • Andrew Miller64
    Andrew Miller64
    Minor Nuisance
    Joined Jan 2015 Posts: 194
    I am getting too much damage on 90 Alterian fortress using 4 new inquisitor destroyers (2 are MK5) and 2 elite bastions.  pretty much loose the entire fleet even taking my time on multiple runs.
    Then you are doing it wrong. Your fleet is better than mine and i'm getting 2hrs 30 min - 2hrs 50min rep on a 110 Fortress in 1 hit

    <snip>
    What weapons do you have on the cruisers, I just tried copying this (very nice btw) and the little corvettes just would not die like they did in your video. Ended up with 16 hours repair, 75% of which was from the tiny corvettes that just stayed forever.
  • Mr TopGear
    Mr TopGear
    Master Tactician
    Joined Aug 2014 Posts: 2,066
    I am getting too much damage on 90 Alterian fortress using 4 new inquisitor destroyers (2 are MK5) and 2 elite bastions.  pretty much loose the entire fleet even taking my time on multiple runs.
    Then you are doing it wrong. Your fleet is better than mine and i'm getting 2hrs 30 min - 2hrs 50min rep on a 110 Fortress in 1 hit

    <snip>
    What weapons do you have on the cruisers, I just tried copying this (very nice btw) and the little corvettes just would not die like they did in your video. Ended up with 16 hours repair, 75% of which was from the tiny corvettes that just stayed forever.
    Just have epsilon echo 2 x4 on both of them
    The problem with this game is the power curves. Just look at the graphs I made. Said no vega conflict player ever

  • Got No Coin
    Got No Coin
    Strike-force Captain
    Joined Sep 2013 Posts: 710
    Glad I got a **** load of 110s done yesterday. The 110 buff makes it impossible to do anything but the whole fleet now. Back to playing for 5 minutes waiting for 24 hours. Sucks.
  • FreeMann2018
    FreeMann2018
    Skilled Warrior
    Joined Mar 2018 Posts: 369
    edited 9 Jun 2018, 9:14PM
    Why have the spawn rate of many fleets of the event been lowered, and have others been increased without any notice to the players?

    Yesterday I could go slowly doing the event, go battles, now I have to wait about 15 min to be able to do something ... another bad move kixeye

    ----

    The Altairian Mothership fleets have a big spawn rate buff ... wht the other event fleets have a really nerf spawn rate? you kixcoin discover no one want to hit that ****? come on .. 
    image"Don´t bite the hand that feeds you" should be the motto of any legal company
  • annubis547
    annubis547
    Minor Nuisance
    Joined Oct 2015 Posts: 166

    @FreeMann2018 said:
    Why have the spawn rate of many fleets of the event been lowered, and have others been increased without any notice to the players?

    Yesterday I could go slowly doing the event, go battles, now I have to wait about 15 min to be able to do something ... another bad move kixeye


    The Altairian Mothership fleets have a big spawn rate buff ... wht the other event fleets have a really nerf spawn rate? you kixcoin discover no one want to hit that ****? come on .. 

    Hasnt been nerfed it's just no one is hitting the new fleets because kixeye messed up again with event fleets and they say they can't fix it till the next down time.

  • FreeMann2018
    FreeMann2018
    Skilled Warrior
    Joined Mar 2018 Posts: 369
    edited 9 Jun 2018, 10:16PM
    Sorry, but , "They can´t fix it till the the next down time" it's just a classic excuse to say "we can do the best, but we don´t feel like it".

    They said in the past, he don´t do any change in THE MIDLE OF EVENTS, then they had to admit that they have been doing it, now they say they can´t do anything until the next down time ... I'm sorry but I still don´t believe it.

    They can change the composition of the fleets of the event whenever they want, the type of damage, the speed, the firing range, shield, armor, spawn rate of each type of fleet ...

    BE able to do it, it is not the same as WANTING TO DO IT, one implies that it escapes the possibilities of touching things, and the other implies that, although you can touch things, you don´t want to.

    ---

    Also, I can confirm the spawn rate of Blitz Altairian Vanguards Fleets lvl 70 - 90 was reduced more than 70%, but the amoung of Blitz Altairian Mothership Fleets lvl 70 - 90 was increased more than 50% 
    image"Don´t bite the hand that feeds you" should be the motto of any legal company
  • llPaullPreecell
    llPaullPreecell
    Greenhorn
    Joined May 2018 Posts: 9

    @FreeMann2018 said:
    Sorry, but , "They can´t fix it till the the next down time" it's just a classic excuse to say "we can do the best, but we don´t feel like it".

    They said in the past, he don´t do any change in THE MIDLE OF EVENTS, then they had to admit that they have been doing it, now they say they can´t do anything until the next down time ... I'm sorry but I still don´t believe it.

    They can change the composition of the fleets of the event whenever they want, the type of damage, the speed, the firing range, shield, armor, spawn rate of each type of fleet ...

    BE able to do it, it is not the same as WANTING TO DO IT, one implies that it escapes the possibilities of touching things, and the other implies that, although you can touch things, you don´t want to.


    Also, I can confirm the spawn rate of Blitz Altairian Vanguards Fleets lvl 70 - 90 was reduced more than 70%, but the amoung of Blitz Altairian Mothership Fleets lvl 70 - 90 was increased more than 50% 

    It should be plain and simple bro, the game is a money grab. We arent people in their heads, we are numbers. If they make money off of something it doesnt matter if we like it or not. Its the dumb **** massive coiners, until they stop this game will continue to be a big money grab, because kix knows those idiots will buy their ****. Just like kanye west with the poopy di scoop ****, he ran out of ideas but he knew his idiot fans would buy his stuff no matter what. Its the coiners fault the game is like this. And it doesnt matter if we like it or not.

  • shyva prime
    shyva prime
    Skilled Warrior
    Joined Nov 2014 Posts: 595

    Also, I can confirm the spawn rate of Blitz Altairian Vanguards Fleets lvl 70 - 90 was reduced more than 70%, but the amoung of Blitz Altairian Mothership Fleets lvl 70 - 90 was increased more than 50% 
    i don't think any change has been done on the spawnrate , you can't "comfirm" without proof.

    one thing is for sure though , and could explain the lack of target , is the fact that most "mid T7 player" ( those without full inquisitor for the base for example ) have switched to the vanguard or brigade or regiment fleet , seeing how the mothership target is impossible for them.

    same number of fleet , 3 times more player hitting them .
  • Steven Parsons
    Steven Parsons
    Potential Threat
    Joined Sep 2015 Posts: 99
    worst event I've played in 3 years on this trash game. complete garbage.
  • Andrea Nard1
    Andrea Nard1
    Unicorn Overlord
    Joined Nov 2015 Posts: 2,654

    @FreeMann2018 said:
    Sorry, but , "They can´t fix it till the the next down time" it's just a classic excuse to say "we can do the best, but we don´t feel like it".

    They said in the past, he don´t do any change in THE MIDLE OF EVENTS, then they had to admit that they have been doing it, now they say they can´t do anything until the next down time ... I'm sorry but I still don´t believe it.

    They can change the composition of the fleets of the event whenever they want, the type of damage, the speed, the firing range, shield, armor, spawn rate of each type of fleet ...

    BE able to do it, it is not the same as WANTING TO DO IT, one implies that it escapes the possibilities of touching things, and the other implies that, although you can touch things, you don´t want to.


    Also, I can confirm the spawn rate of Blitz Altairian Vanguards Fleets lvl 70 - 90 was reduced more than 70%, but the amoung of Blitz Altairian Mothership Fleets lvl 70 - 90 was increased more than 50% 

    It should be plain and simple bro, the game is a money grab. We arent people in their heads, we are numbers. If they make money off of something it doesnt matter if we like it or not. Its the dumb **** massive coiners, until they stop this game will continue to be a big money grab, because kix knows those idiots will buy their ****. Just like kanye west with the poopy di scoop ****, he ran out of ideas but he knew his idiot fans would buy his stuff no matter what. Its the coiners fault the game is like this. And it doesnt matter if we like it or not.

    So you call the coiners names, but you still play the game and you are upset... what we should call you? And you blame the very people that is paying the game for you to play? WOW... you are just short to demand that the coiners give you money to play
    image
  • scorpheas
    scorpheas
    Potential Threat
    Joined Apr 2016 Posts: 45

    @FreeMann2018 said:
    I remember reading, that players must create strategies to be able to face new enemies, strategies to avoid the maximum possible damage and be able to win prizes according to their pilot skills ...

    It has been repeated many times that players have to learn to adapt to new changes and polish their strategies and pilot skills ... this is totally false, because kixeye changes things to avoid this same, therefore, Kixeye goes against of the players, instead of providing fun.

    VegaConflict is different to all games, they make changes constantly in the fleets of the event (without notifying the players), to avoid that players can create strategies and get prizes without having to invest coins in the process ...

    My conclusion is: This event, could have been (again), an opportunity for the developers to make the players have fun facing challenges according to their level of pilot, but as always, Kixeye thinks that the players are simply bank accounts that They have to be looted.

    Per kixeye. Strategies break the game.

  • ST Huang
    ST Huang
    Greenhorn
    Joined Apr 2017 Posts: 9

    Seriously? Why buff mothership target when they are already super op,now the sovereign carrier give more than 5x the damage than what was like at the beginning.

  • llPaullPreecell
    llPaullPreecell
    Greenhorn
    Joined May 2018 Posts: 9

    @Andrea Nard1 said:
    llPaullPreecell said:

    @FreeMann2018 said:

    Sorry, but , "They can´t fix it till the the next down time" it's just a classic excuse to say "we can do the best, but we don´t feel like it".

    They said in the past, he don´t do any change in THE MIDLE OF EVENTS, then they had to admit that they have been doing it, now they say they can´t do anything until the next down time ... I'm sorry but I still don´t believe it.
    
    They can change the composition of the fleets of the event whenever they want, the type of damage, the speed, the firing range, shield, armor, spawn rate of each type of fleet ...
    

    BE able to do it, it is not the same as WANTING TO DO IT, one implies that it escapes the possibilities of touching things, and the other implies that, although you can touch things, you don´t want to.



    Also, I can confirm the spawn rate of Blitz Altairian Vanguards Fleets lvl 70 - 90 was reduced more than 70%, but the amoung of Blitz Altairian Mothership Fleets lvl 70 - 90 was increased more than 50% 

    It should be plain and simple bro, the game is a money grab. We arent people in their heads, we are numbers. If they make money off of something it doesnt matter if we like it or not. Its the dumb **** massive coiners, until they stop this game will continue to be a big money grab, because kix knows those idiots will buy their ****. Just like kanye west with the poopy di scoop ****, he ran out of ideas but he knew his idiot fans would buy his stuff no matter what. Its the coiners fault the game is like this. And it doesnt matter if we like it or not.

    So you call the coiners names, but you still play the game and you are upset... what we should call you? And you blame the very people that is paying the game for you to play? WOW... you are just short to demand that the coiners give you money to play

    I dont play actually, and you defending kixeye makes you completely irrelevant in this argument. Kixeye shill LMAO

  • Mr TopGear
    Mr TopGear
    Master Tactician
    Joined Aug 2014 Posts: 2,066
    Why have the bases been altered. I see no post about it
    The problem with this game is the power curves. Just look at the graphs I made. Said no vega conflict player ever

  • nacimex
    nacimex
    Minor Nuisance
    Joined Feb 2017 Posts: 212
    Why have the bases been altered. I see no post about it
    Cause they can.. Sov in motherships has had a large hp boost.
  • Sequestor
    Sequestor
    Incursion Leader
    Joined Aug 2013 Posts: 1,381
    Cyrus can delete his walkthrough now lol. Bases have been made easier, though, like 30%. The welcoming party has become stronger a little, due to shields and probably more armor, but turrets now deal less damage and the citadel makes 2 times less projectiles. Also corvettes didn't spawn for me at level 90 base, spawners didn't even have any trigger area.
  • horst.horstmann.7543
    horst.horstmann.7543
    Minor Nuisance
    Joined Jan 2015 Posts: 206
    Yeah, but the welcome fleet in the 100 base kills your destroyers. This is totally hilarious. Total redesign for the last 12 hours? Seriously stinks.
  • shyva prime
    shyva prime
    Skilled Warrior
    Joined Nov 2014 Posts: 595
    so they can't change the HP of the altarian corvette but can rework the armor , dmg , shield of the guard fleet in fortress ? 
  • Mr TopGear
    Mr TopGear
    Master Tactician
    Joined Aug 2014 Posts: 2,066
    so they can't change the HP of the altarian corvette but can rework the armor , dmg , shield of the guard fleet in fortress ? 
    it is a completely different base
    The problem with this game is the power curves. Just look at the graphs I made. Said no vega conflict player ever

  • Abraham Haniff
    Abraham Haniff
    Potential Threat
    Joined Oct 2015 Posts: 29
    CM_Lee said:
    Doomsday discussion thread. Post comments

    https://www.kixeye.com/forum/discussion/736997
    WHAT THE **** IS THIS BULLSHIT?!?!?! HOW DO YOU JUSTIFY GOING TO CHANGE THE BASE FORMATS RIGHT BEFORE AN EVENT ENDS?!?!?!? WHAT KIND OF **** IS THAT KIXEYE?!?!
  • smigle87
    smigle87
    Potential Threat
    Joined Jul 2016 Posts: 39
    so they can't change the HP of the altarian corvette but can rework the armor , dmg , shield of the guard fleet in fortress ? 
    Why they removed base corvettes and put more walls and turrets? Those tiny ships were easily doable with xeno sai paragon, 2 bast and 3 destros. I was able to kill spawner before it spawn for 3rd time and move to other one to do the same. Damage was more than tolerable... Now bunch of wall and swarm of turrets around main tower... 100% massive damage. Thank a lot in last hrs of event.
  • Gianluca Secchi
    Gianluca Secchi
    Greenhorn
    Joined Dec 2015 Posts: 3

    The thieves incapable of kix must pray and thank us every day because we still play this crap game. A 102 fleet with 5 bastion mk6 is completely destroyed by a fleet 100, then the developers idiots wonder why people stop playing? Ha ha ha

  • rjack27
    rjack27
    Potential Threat
    Joined May 2017 Posts: 52
    that does it Kixexe! Complete redesign of a base in the middle of the event without even letting people know in advance.
  • Struan Robertson
    Struan Robertson
    Strike-force Captain
    Joined Feb 2018 Posts: 728
    POPCORN IS READY !!!!!!!!!
  • shyva prime
    shyva prime
    Skilled Warrior
    Joined Nov 2014 Posts: 595
    smigle87 said:
    so they can't change the HP of the altarian corvette but can rework the armor , dmg , shield of the guard fleet in fortress ? 
    Why they removed base corvettes and put more walls and turrets? Those tiny ships were easily doable with xeno sai paragon, 2 bast and 3 destros. I was able to kill spawner before it spawn for 3rd time and move to other one to do the same. Damage was more than tolerable... Now bunch of wall and swarm of turrets around main tower... 100% massive damage. Thank a lot in last hrs of event.
    i find the new version better actually , i'm now able to do it .
    so i guess it's just a matter of opinion .
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