Countermeasures not performing well in raid targets

james.sadler.334
james.sadler.334
Minor Nuisance
Joined Feb 2013 Posts: 182
edited 11 May 2018, 1:04AM
just note pass it up cm not respondin to any missle  launched from mega conveys
  • Goodcop
    Goodcop
    Potential Threat
    Joined Dec 2011 Posts: 79
    Yep my first thoughts were that my 8 Phalanx 4 doesnt shoot down ANYTHING, seems soemthing is broken or maybe only working like intent, who knows .......
  • Joe_B222
    Joe_B222
    Incursion Leader
    Joined Feb 2016 Posts: 1,211
    My Phlanx 4s are working.. 

    The Flak Evade is just jacked through the roof on these targets.

  • sandra.misuraca
    sandra.misuraca
    Minor Nuisance
    Joined Jun 2013 Posts: 179
    They called it proprietary weapons in their post. So longer range, nothing shoots them down. Blechhhhh!!
  • Shapu_the_farm
    Shapu_the_farm
    Master Tactician
    Joined Sep 2015 Posts: 2,051
    Phalanx, sprint, hail, and gale all work fine in map fleets.
  • james.sadler.334
    james.sadler.334
    Minor Nuisance
    Joined Feb 2013 Posts: 182
    Phalanx, sprint, hail, and gale all work fine in map fleets.
       try      raid targets???
  • Carlos_DaPoof
    Carlos_DaPoof
    Master Tactician
    Joined Mar 2018 Posts: 2,104
    well, if you're talking the turret mounted ships - those are probably executioners (famously immune to anti-missile c/m)
    " I see no solid discussion or argument. Just whining and name calling. You pose no reason or logic to back up your position and can't articulate a reason why "
  • kixeyeuser_5037668
    kixeyeuser_5037668
    Incursion Leader
    Joined Aug 2015 Posts: 1,043

    Guess kix forgot to say the dracs discovered stealth tech missiles

  • Shapu_the_farm
    Shapu_the_farm
    Master Tactician
    Joined Sep 2015 Posts: 2,051
    edited 10 May 2018, 5:35PM
    Phalanx, sprint, hail, and gale all work fine in map fleets.
       try      raid targets???
    If it's target-specific then it's not the countermeasures, it's the targets.
  • Joe_B222
    Joe_B222
    Incursion Leader
    Joined Feb 2016 Posts: 1,211
    well, if you're talking the turret mounted ships - those are probably executioners (famously immune to anti-missile c/m)
    you can shoot them down.   They are beefed up damage variants of the first one, that we can counter.   On average I am shooting down 2 of the 3.


  • james.sadler.334
    james.sadler.334
    Minor Nuisance
    Joined Feb 2013 Posts: 182
    Phalanx, sprint, hail, and gale all work fine in map fleets.
       try      raid targets???
    If it's target-specific then it's not the countermeasures, it's the targets.
        anything the mega conveys   fire   sprint   trident phex"s not respondin
  • james.sadler.334
    james.sadler.334
    Minor Nuisance
    Joined Feb 2013 Posts: 182
    or the lilltle boats aswell  
  • Carlos_DaPoof
    Carlos_DaPoof
    Master Tactician
    Joined Mar 2018 Posts: 2,104
    Joe_B222 said:
    well, if you're talking the turret mounted ships - those are probably executioners (famously immune to anti-missile c/m)
    you can shoot them down.   They are beefed up damage variants of the first one, that we can counter.   On average I am shooting down 2 of the 3.


    yup, my bad....forgot I had switchblades on me phoenixes
    " I see no solid discussion or argument. Just whining and name calling. You pose no reason or logic to back up your position and can't articulate a reason why "
  • tom.vilardo
    tom.vilardo
    Greenhorn
    Joined May 2013 Posts: 9
    The anti's on my pheonix's are just not working, has anyone heard anything?
  • seapidgeon
    seapidgeon
    Potential Threat
    Joined Dec 2011 Posts: 36
    I hit an 85 target for titanium just before raid started and anti were not working on phoenix ships
  • dstang89
    dstang89
    Potential Threat
    Joined Jul 2011 Posts: 85
    They aren't working on anything, kix seems not to care.
  • Michael Staten
    Michael Staten
    Skilled Warrior
    Joined Jan 2013 Posts: 426
    antis are def not firing on missiles

    image
  • zantil
    zantil
    Skilled Warrior
    Joined Aug 2016 Posts: 378
    Same old **** every raid, KIX turns off all antis, to MAXIMIZE coin use.
  • BSDW
    BSDW
    Potential Threat
    Joined Oct 2012 Posts: 61
    anti's not working "as intended" by our design, i'm sure they are "working as intended" for kix's design, doing like so many others, no raid.  good luck to all that want to 
  • 1971Dart
    1971Dart
    Minor Nuisance
    Joined Aug 2012 Posts: 138
    edited 10 May 2018, 6:41PM
    And this surprises you how?? How do you think they make their coin?? 

  • Bob_62
    Bob_62
    Skilled Warrior
    Joined Feb 2016 Posts: 392
    Is it not working properly?  I'm not going to go on with raid until it works.  If it was nerfed, just say so so we can plan/play accordingly.  This coiner is on a hiatus till a mod chimes in on the subject.
  • Fry lock
    Fry lock
    Force to be Reckoned With
    Joined May 2013 Posts: 1,702
    bad guy missiles have a lot of evade I think. That't why Manticore has a lot of bonuses in this regard
  • hvande
    hvande
    Potential Threat
    Joined Jan 2016 Posts: 88
    I doubt you can call it a bonus. 4 mantis with 1phalax each leaves more than half of them uncountered in 80s
  • Bob_62
    Bob_62
    Skilled Warrior
    Joined Feb 2016 Posts: 392
    whatever those interceptors are shooting come right through with nothing firing at them.  I do have sprints on board
  • Bob Peppers
    Bob Peppers
    Potential Threat
    Joined Oct 2011 Posts: 25
    edited 10 May 2018, 7:19PM
    yea **** the lil  guy cause they are greedy b!tches in the first day, then second day comes and they oops. we have fixed the issue with the antis not firing we  apologize blah blah 
  • DuckyD
    DuckyD
    Minor Nuisance
    Joined Feb 2013 Posts: 201
    Bob_62 said:
    whatever those interceptors are shooting come right through with nothing firing at them.  I do have sprints on board
    I have Sprints as well on my Manticores. However, my Sprint's aren't even firing. I would like to know why that is.
    image
  • Willow Tree
    Willow Tree
    Potential Threat
    Joined Apr 2013 Posts: 53
    Not working here either and now the cost goes up and ticket time. Wonder how long people are going to have to wait for tickets again

  • Fry lock
    Fry lock
    Force to be Reckoned With
    Joined May 2013 Posts: 1,702
    hvande said:
    I doubt you can call it a bonus. 4 mantis with 1phalax each leaves more than half of them uncountered in 80s
    Do you have an anti-missile special on? Counter Measure Equipment especially? (others work too)
  • DuckyD
    DuckyD
    Minor Nuisance
    Joined Feb 2013 Posts: 201
    My sprints don't fire either. Why is this always an issue during raid?
    image
  • voltz-20
    voltz-20
    Potential Threat
    Joined Feb 2013 Posts: 42
    Last night everything worked well now nothing works hmmmm wonder how that happened and during a raid.My fleet is repairing and will sit there the rest of the raid...
  • rpdnzrp
    rpdnzrp
    Potential Threat
    Joined Dec 2014 Posts: 96
    CM Rampage has addressed this in the main merged thread. Though obviously you'd have to look through 22+ pages of comments, because they keep merging everything. Silly people.
    tl;dr: working as intended
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