Solution Discussion: "Ring of Fire" Exploit

  • ChristianinAlience
    ChristianinAlience
    Skilled Warrior
    Joined May 2013 Posts: 326
    i agree with you on others NOT making alt accounts (level 2 ). but kixeyes "lifted the rule on the higher can hit level 31 and lower, (hint kixeyes) make it a rule that  no one can hit level 2 to 5 on accounts "including the level 2 to 5 (meaning level 2 to 5 can not hit toons or account bases) that way everyone will stop flooding the servers with fake level 2 accounts to cheat with the auto clickers.  it has less coding kixeyes.

    edited; better yet, put the rule back on that 31 or less can not be hit. i think no one will want their accounts banned for using the auto clicker if they are that high up in level. with the rule that level 2 to 5 can not hit other toons or account bases.
    well like i said  kixeyes should do this, that will solve most of the problem.at lease the auto clicker be banned.. and yes they can tell if anyone uses the auto clicker by the "data logs".
  • maligator
    maligator
    Minor Nuisance
    Joined Nov 2012 Posts: 157
    maligator said:
    There is a much easier fix to the self bubble.  If your own tag bubbles you, you lose 50% of your infamy.  The attacker gets 0. 
    would barely make any difference. All they would do is make differant tag for the alt base they use for self bubble. . 
    folks are hitting same tag because there is no infamy transfer.  If they get hit by a different tag, they lose infamy.  If they are hit by same tag, they  lose infamy at a much higher rate but the attacker gets nothing.  Can you imagine someone worried about infamy getting hit for 50%  and the infamy simply disappearing????   Infamy whores would have a heart attack.
  • prim8
    prim8
    Skilled Warrior
    Joined Aug 2012 Posts: 566
     I like the low moral deal but make it instant low moral for attacking a player with same tag and  not destroying the toon  treat it same way as a retreat .. this way there is no second time .in fact you can do that with any battle would resolve the issue in both sets of circumstances really ..
  • Marco Amore
    Marco Amore
    Greenhorn
    Joined Oct 2014 Posts: 15
    We had  150 tp in sector  87 and they all used the 69 tactics, for me this game is over if nobody gets banned or put away in a sector where they can all kill themselves.....
  • Phil Hindhaugh
    Phil Hindhaugh
    Potential Threat
    Joined Jun 2012 Posts: 48
    We had  150 tp in sector  87 and they all used the 69 tactics, for me this game is over if nobody gets banned or put away in a sector where they can all kill themselves.....
    We had the same problem yesterday, nothing you can do about it. I have read the comments on here and have to say that most of the ideas have draw backs. The only idea I can see working is the one were you have to defend your base. If kix decide to stop the ring of fire with goldennoodles moral idea for toons. If they can not lock their base with a ring, the only alternative is 69ing as they are doing now, but what if as soon as your base gets hit you have to end your attack and defend your own base. Before everyone shoots me down think about this. Most big bases defended can take a while to bubble, it would give time for the sector defenders to clear the toons around the attackers base. The other way of bringing an end to this **** tactic is to ban those using it, and before you all go on about proof, the attack logs which kix can view will have the tell tale signs of using this tactic. the bases you have hit and those that have hit you, it is not rocket science if you are getting bubbled by the same 2 or 3 players every time you hit a base.
  • gazza1958
    gazza1958
    Minor Nuisance
    Joined Nov 2012 Posts: 179
    the main clan that uses this tactic is TP and its a coward way of playing
  • BETZ73
    BETZ73
    Greenhorn
    Joined May 2013 Posts: 1
    2record give ban 7days for defended base and all stop.
  • sky beast
    sky beast
    Greenhorn
    Joined Oct 2014 Posts: 10
    Dear Kixeye

    Get your heads outta your backside and address the problem of friendly bubbles after hitting a base by players. This game has become jump, hit, jump out and get friendly bubble. You need to go back to coin jumps before a week as free jumps causes too much of a diasadvantage and evry tom, **** and harry thinks he is a big player by hitting and running. Bring back the good ol days of one week of war or jump out with coin.
  • Phil Hindhaugh
    Phil Hindhaugh
    Potential Threat
    Joined Jun 2012 Posts: 48
    You know if kixeye really were serious, they would take a look in sector 36 at this moment to see the problems with the 69, whole sector being attacked by worthless sf cowards 69ing, no way of hitting them back. but kixeye wont do a dam thing.
  • Rob de R
    Rob de R
    Master Tactician
    Joined Sep 2012 Posts: 2,410
    You know if kixeye really were serious, they would take a look in sector 36 at this moment to see the problems with the 69, whole sector being attacked by worthless sf cowards 69ing, no way of hitting them back. but kixeye wont do a dam thing.
    What you talk about noob, we aint in 36 as then whole sector would be flat , you cry about 1 or 2 ... 
    You thought the imaginary wasn`t possible?
    You thought Scrooge was bad? 
    think again 
    lvl 46 now (april 2018)... lets bet .. how many years to 47? 
  • remuser
    remuser
    Minor Nuisance
    Joined Mar 2013 Posts: 231
    one of the best ideas to stop exploits i hope u implement it soon 
    lvL 47 BUBBLE-MACHINE
  • SoBadDoesTheTruthHurt
    SoBadDoesTheTruthHurt
    Potential Threat
    Joined Mar 2018 Posts: 86
    edited 29 Apr 2018, 11:07AM
    If Kixeye wants a visual on what TRUE 69 is in the game here it is

    [MOD]Clyde (Pascal in this forum.....you know the guy who earlier in this thread was RAILING against the use of these tactics and portraying himself as a NOBLE player) pops his base to hit a TP base that is invading HIS sector and gets the bubble

    then TP start to descend on his base for revenge and what happens?

    https://imgur.com/a/SmoHruN

    which of course leads to the following

    http://imgur.com/a/WVNZB8r

    this is the CLASSIC 69

    he hit a base and then as soon as his base was being threatened he immediately took a bubble from his Alt/Teammate so he wouldnt lose any of his prescious infamy

    whats truly sad is he is actually using this tactic in his own home sector.......i mean seriously how low can you get?

    THIS is the tactic that needs to be stopped

    and MOST of the people that will be the most vocal about it are using it daily.....dont let them fool you


  • Phil Hindhaugh
    Phil Hindhaugh
    Potential Threat
    Joined Jun 2012 Posts: 48
    Rob de R said:
    You know if kixeye really were serious, they would take a look in sector 36 at this moment to see the problems with the 69, whole sector being attacked by worthless sf cowards 69ing, no way of hitting them back. but kixeye wont do a dam thing.
    What you talk about noob, we aint in 36 as then whole sector would be flat , you cry about 1 or 2 ... 
    Yep just a few of them all 69ing, if you had not noticed this  whole thread is crying about the tactic you cowards are using.
  • SoBadDoesTheTruthHurt
    SoBadDoesTheTruthHurt
    Potential Threat
    Joined Mar 2018 Posts: 86

    @SmokinNevilsHze said:
    xxCroftYxx said:


    O.k first, you can only hit the same player once a week/fortnight/month this will make it more difficult to hold bases whilst they do PVP, increasingly so as friendly allied players use up their one and only opportunity to 69/hold/friendly bubble.

    Second, make bubbles 4 hours standard, this really does take out alot of the benefit/advantage to being 69'd/taking a friendly bubble to hide from PVP (No PVP game should allow players an exploit to completely avoid PVP). This removes a huge part of the appeal of self bubbling

    Third, add a modifier to Damage Protection, let's say you spend 20% of your time with Damage Protection and at 20% you get the standard 4 hours.  At the other end of the scale, if you spend 90% plus of your time in Damage Protection hiding from PVP then your Damage Protection will last 60 minutes only. This will make self bubbling, hiding in a bubble from PVP MUCH less appealing and in the long run you will be penalised for playing PVP in such a cheap cowardly way. 

    Lastly, as has been suggested many many times, add a revenge button. If someone attacks you then you can hit them back, regardless of whether they are in Damage Protection or not. Again, another blow for the appeal of a self bubble.

    No one is going to feel that a 4h bubble is enough to go to sleep for the night or work for the day and be safe and no one is gonna want to do this alot and end up with just 1 hour Damage Protection and the revenge button will really make Damage Protection no place to hide if you were just out hitting other players. 

    We need big and effective changes, you just have to spend a few hours in a warring sector to see what a joke PVP is now, the so called 'PVP' players are killing PVP with these cheap cowardly exploits, it's not fun and if we all did these things then there would be no PVP at all, please stamp on this behaviour HARD. Thanks

    1. that's a crazy idea, who we going to hit when we have hit our targets in a war ?  Maybe sit around a camp fire for the rest of the week ?
    2. 4hrs is not enough, players need time for base toons to heal.
    3. That's way to complicated
    4. How is a revenge button going to work, if we hit 20 players and they all hit back, do they form a queue outside and just take turns smashing a flat base ?

      1. This will encourage more varied PVP
    5. No they dont, it wouldn't be ideal for your base toon to be dead but it's hardly a game breaker like these exploits is it.
    6. No it isnt
    7. It'll work just fine, your concerns are irrelevant. If players want to go and hit 20 other players then it's bout time they were held accountable and not allowed to continue exploiting a badly broken and flawed system any longer. This system would be much much better than what we have now where players abuse/break TOS, hit other players, have their base held/69'd/self bubbled then proceed to brag from a bubble and no one is able to hit them back. 

    Look at the biggest noob coward on WC, Redsteel, she only pops her bubble when she has alt accounts at her base ready to hold/69 her own pathetic skillless noob a$$, the only time she spends out of a bubble is when she is doing PVP, breaking TOS, using 2 or 3 accounts at the same time so as to completely avoid any PVP retribution and then to add insult to injury, such eunuchs get rewarded every week with medals and at seasons end too and for what? Being a scared little chicken chit who is only proficient at exploiting the system? There is NOTHING good about players hitting, 69'ing, self bubbling and spending 99.9% of their time in a bubble. It's time for a better system that is less open to being exploited, this has gone on far too long now, your preference would be to let these roaches continue exploiting the broken flawed system yes?

    Lmao

    If Redsteel is so weak how did he scare your entire clan out of your home sector and into 24 hour a day friendly bubbles for 6 months?

    And make Commando Patrick actually rage quit the game???

  • kixeyeuser_385869949_26585_4567606
    kixeyeuser_385869949_26585_4567606
    Greenhorn
    Joined Mar 2016 Posts: 20

    @SmokinNevilsHze said:
    xxCroftYxx said:


    O.k first, you can only hit the same player once a week/fortnight/month this will make it more difficult to hold bases whilst they do PVP, increasingly so as friendly allied players use up their one and only opportunity to 69/hold/friendly bubble.

    Second, make bubbles 4 hours standard, this really does take out alot of the benefit/advantage to being 69'd/taking a friendly bubble to hide from PVP (No PVP game should allow players an exploit to completely avoid PVP). This removes a huge part of the appeal of self bubbling

    Third, add a modifier to Damage Protection, let's say you spend 20% of your time with Damage Protection and at 20% you get the standard 4 hours.  At the other end of the scale, if you spend 90% plus of your time in Damage Protection hiding from PVP then your Damage Protection will last 60 minutes only. This will make self bubbling, hiding in a bubble from PVP MUCH less appealing and in the long run you will be penalised for playing PVP in such a cheap cowardly way. 

    Lastly, as has been suggested many many times, add a revenge button. If someone attacks you then you can hit them back, regardless of whether they are in Damage Protection or not. Again, another blow for the appeal of a self bubble.

    No one is going to feel that a 4h bubble is enough to go to sleep for the night or work for the day and be safe and no one is gonna want to do this alot and end up with just 1 hour Damage Protection and the revenge button will really make Damage Protection no place to hide if you were just out hitting other players. 

    We need big and effective changes, you just have to spend a few hours in a warring sector to see what a joke PVP is now, the so called 'PVP' players are killing PVP with these cheap cowardly exploits, it's not fun and if we all did these things then there would be no PVP at all, please stamp on this behaviour HARD. Thanks

    1. that's a crazy idea, who we going to hit when we have hit our targets in a war ?  Maybe sit around a camp fire for the rest of the week ?
    2. 4hrs is not enough, players need time for base toons to heal.
    3. That's way to complicated
    4. How is a revenge button going to work, if we hit 20 players and they all hit back, do they form a queue outside and just take turns smashing a flat base ?

      1. This will encourage more varied PVP
    5. No they dont, it wouldn't be ideal for your base toon to be dead but it's hardly a game breaker like these exploits is it.
    6. No it isnt
    7. It'll work just fine, your concerns are irrelevant. If players want to go and hit 20 other players then it's bout time they were held accountable and not allowed to continue exploiting a badly broken and flawed system any longer. This system would be much much better than what we have now where players abuse/break TOS, hit other players, have their base held/69'd/self bubbled then proceed to brag from a bubble and no one is able to hit them back. 

    Look at the biggest noob coward on WC, Redsteel, she only pops her bubble when she has alt accounts at her base ready to hold/69 her own pathetic skillless noob a$$, the only time she spends out of a bubble is when she is doing PVP, breaking TOS, using 2 or 3 accounts at the same time so as to completely avoid any PVP retribution and then to add insult to injury, such eunuchs get rewarded every week with medals and at seasons end too and for what? Being a scared little chicken chit who is only proficient at exploiting the system? There is NOTHING good about players hitting, 69'ing, self bubbling and spending 99.9% of their time in a bubble. It's time for a better system that is less open to being exploited, this has gone on far too long now, your preference would be to let these roaches continue exploiting the broken flawed system yes?

    Lmao

    If Redsteel is so weak how did he scare your entire clan out of your home sector and into 24 hour a day friendly bubbles for 6 months?

    And make Commando Patrick actually rage quit the game???

    Too funny, we had already chosen to leave 114, that had nothing to do with that clown, you're just making crap up now. As for Patrick, well he quit the game and also had nothing at all to do with that eunuch. Dont flatter yourself. 
  • SoBadDoesTheTruthHurt
    SoBadDoesTheTruthHurt
    Potential Threat
    Joined Mar 2018 Posts: 86

    @kixeyeuser_385869949_26585_4567606 said:
    SoBadDoesTheTruthHurt said:

    @SmokinNevilsHze said:

    xxCroftYxx said:

    O.k first, you can only hit the same player once a week/fortnight/month this will make it more difficult to hold bases whilst they do PVP, increasingly so as friendly allied players use up their one and only opportunity to 69/hold/friendly bubble.
    
    Second, make bubbles 4 hours standard, this really does take out alot of the benefit/advantage to being 69'd/taking a friendly bubble to hide from PVP (No PVP game should allow players an exploit to completely avoid PVP). This removes a huge part of the appeal of self bubbling
    
    Third, add a modifier to Damage Protection, let's say you spend 20% of your time with Damage Protection and at 20% you get the standard 4 hours.  At the other end of the scale, if you spend 90% plus of your time in Damage Protection hiding from PVP then your Damage Protection will last 60 minutes only. This will make self bubbling, hiding in a bubble from PVP MUCH less appealing and in the long run you will be penalised for playing PVP in such a cheap cowardly way. 
    
    Lastly, as has been suggested many many times, add a revenge button. If someone attacks you then you can hit them back, regardless of whether they are in Damage Protection or not. Again, another blow for the appeal of a self bubble.
    
    No one is going to feel that a 4h bubble is enough to go to sleep for the night or work for the day and be safe and no one is gonna want to do this alot and end up with just 1 hour Damage Protection and the revenge button will really make Damage Protection no place to hide if you were just out hitting other players. 
    
    We need big and effective changes, you just have to spend a few hours in a warring sector to see what a joke PVP is now, the so called 'PVP' players are killing PVP with these cheap cowardly exploits, it's not fun and if we all did these things then there would be no PVP at all, please stamp on this behaviour HARD. Thanks
    

    * that's a crazy idea, who we going to hit when we have hit our targets in a war ?  Maybe sit around a camp fire for the rest of the week ?
    * 4hrs is not enough, players need time for base toons to heal.
    * That's way to complicated
    * How is a revenge button going to work, if we hit 20 players and they all hit back, do they form a queue outside and just take turns smashing a flat base ?

    
    

    * This will encourage more varied PVP

    • No they dont, it wouldn't be ideal for your base toon to be dead but it's hardly a game breaker like these exploits is it.
    • No it isnt
    • It'll work just fine, your concerns are irrelevant. If players want to go and hit 20 other players then it's bout time they were held accountable and not allowed to continue exploiting a badly broken and flawed system any longer. This system would be much much better than what we have now where players abuse/break TOS, hit other players, have their base held/69'd/self bubbled then proceed to brag from a bubble and no one is able to hit them back. 

      Look at the biggest noob coward on WC, Redsteel, she only pops her bubble when she has alt accounts at her base ready to hold/69 her own pathetic skillless noob a$$, the only time she spends out of a bubble is when she is doing PVP, breaking TOS, using 2 or 3 accounts at the same time so as to completely avoid any PVP retribution and then to add insult to injury, such eunuchs get rewarded every week with medals and at seasons end too and for what? Being a scared little chicken chit who is only proficient at exploiting the system? There is NOTHING good about players hitting, 69'ing, self bubbling and spending 99.9% of their time in a bubble. It's time for a better system that is less open to being exploited, this has gone on far too long now, your preference would be to let these roaches continue exploiting the broken flawed system yes?

      Lmao

      If Redsteel is so weak how did he scare your entire clan out of your home sector and into 24 hour a day friendly bubbles for 6 months?

      And make Commando Patrick actually rage quit the game???

      Too funny, we had already chosen to leave 114, that had nothing to do with that clown, you're just making crap up now. As for Patrick, well he quit the game and also had nothing at all to do with that eunuch. Dont flatter yourself. 

    Lmao.....you "chose" to leave that sector because he told you to GTFO.....and pummeled you to drive home the point.....and you all promptly ran

    Then he followed and pummeled you some more till you all started self bubbling 24 hours a day for 6 months till you BEGGED Sammy to make him stop.

    As for Patrick let me quote his famous last words

    "YOU WANT TO KEEP HITTING MY BASES WELL THERE THEY ARE.... I DONT CARE ANYMORE....I QUIT!!!!!"

  • gazza1958
    gazza1958
    Minor Nuisance
    Joined Nov 2012 Posts: 179
    you should be able to report a clan and not a player by there id
  • kixeyeuser_385869949_26585_4567606
    kixeyeuser_385869949_26585_4567606
    Greenhorn
    Joined Mar 2016 Posts: 20
    edited 29 Apr 2018, 2:29PM
     How the queen of 69's and living in a self bubble plays with THREE accounts at once to gain an unfair advantage in PVP.  I know countless people who have reported him but either Kixeye think using 3 accounts at once is ok or they're not doing their jobs for fair play
  • gazza1958
    gazza1958
    Minor Nuisance
    Joined Nov 2012 Posts: 179
    We had  150 tp in sector  87 and they all used the 69 tactics, for me this game is over if nobody gets banned or put away in a sector where they can all kill themselves.....

    totally agree with you scooby
  • Mobley0
    Mobley0
    Potential Threat
    Joined May 2013 Posts: 70
    gazza1958 said:
    We had  150 tp in sector  87 and they all used the 69 tactics, for me this game is over if nobody gets banned or put away in a sector where they can all kill themselves.....

    totally agree with you scooby
    Yup...
  • giveup123
    giveup123
    Strike-force Captain
    Joined Dec 2012 Posts: 723
    69 is worst then cheating,but not taking action from kixeye is even worst then 69 players,not sure who is cheating in here kix or 69 players
  • JORDAN.1
    JORDAN.1
    Potential Threat
    Joined Sep 2011 Posts: 32
    nothing fixed yet most players  still doing 69ing and cant hit  back bcz of 69 tactic no  fun at all this  days 
  • gazza1958
    gazza1958
    Minor Nuisance
    Joined Nov 2012 Posts: 179
    If Kixeye wants a visual on what TRUE 69 is in the game here it is

    [MOD]Clyde (Pascal in this forum.....you know the guy who earlier in this thread was RAILING against the use of these tactics and portraying himself as a NOBLE player) pops his base to hit a TP base that is invading HIS sector and gets the bubble

    then TP start to descend on his base for revenge and what happens?

    https://imgur.com/a/SmoHruN

    which of course leads to the following

    http://imgur.com/a/WVNZB8r

    this is the CLASSIC 69

    he hit a base and then as soon as his base was being threatened he immediately took a bubble from his Alt/Teammate so he wouldnt lose any of his prescious infamy

    whats truly sad is he is actually using this tactic in his own home sector.......i mean seriously how low can you get?

    THIS is the tactic that needs to be stopped

    and MOST of the people that will be the most vocal about it are using it daily.....dont let them fool you


    he did that because all you lot have been doing it so why are you complaining about
  • Perry299
    Perry299
    Unicorn Overlord
    Joined May 2013 Posts: 6,059
    edited 29 Apr 2018, 3:59PM
     How the queen of 69's and living in a self bubble plays with THREE accounts at once to gain an unfair advantage in PVP.  I know countless people who have reported him but either Kixeye think using 3 accounts at once is ok or they're not doing their jobs for fair play
    Can you please provide proof 1 person is playing 3 accounts at once.... 
    "Don't cry, Don't whine, it's a strategic game so either you GIT GUD or you Go Home"
  • kixeyeuser_385869949_26585_4567606
    kixeyeuser_385869949_26585_4567606
    Greenhorn
    Joined Mar 2016 Posts: 20
    Perry299 said:
     How the queen of 69's and living in a self bubble plays with THREE accounts at once to gain an unfair advantage in PVP.  I know countless people who have reported him but either Kixeye think using 3 accounts at once is ok or they're not doing their jobs for fair play
    Can you please provide proof 1 person is playing 3 accounts at once.... 
    Lol, it's common knowledge all 3 of those are run by the same player, his 'friends' have confirmed it and Kixeye could too if they cared enough about this issue
  • SoBadDoesTheTruthHurt
    SoBadDoesTheTruthHurt
    Potential Threat
    Joined Mar 2018 Posts: 86

    @Scooby_Belgium said:
    We had  150 tp in sector  87 and they all used the 69 tactics, for me this game is over if nobody gets banned or put away in a sector where they can all kill themselves.....

    You mean like the 69 bubble you, bonnie and diamond all took like 30 minutes ago to keep TP from hitting you???

    And you guys gave Cylde/Pascal a few hours ago when TP tried to get into his base???

    Hypocrite much??

  • SoBadDoesTheTruthHurt
    SoBadDoesTheTruthHurt
    Potential Threat
    Joined Mar 2018 Posts: 86

    @kixeyeuser_385869949_26585_4567606 said:
    Perry299 said:


    kixeyeuser_385869949_26585_4567606 said:

     How the queen of 69's and living in a self bubble plays with THREE accounts at once to gain an unfair advantage in PVP.  I know countless people who have reported him but either Kixeye think using 3 accounts at once is ok or they're not doing their jobs for fair play

    Can you please provide proof 1 person is playing 3 accounts at once.... 

    Lol, it's common knowledge all 3 of those are run by the same player, his 'friends' have confirmed it and Kixeye could too if they cared enough about this issue

    Proof please

    I see three separate players myself

    Btw......I just looked earlier and it seems like Redsteel still has you afraid as your whole clan is sitting in 130 hiding in bubbles in that northeast corner

    God are you people scared of one player

  • SoBadDoesTheTruthHurt
    SoBadDoesTheTruthHurt
    Potential Threat
    Joined Mar 2018 Posts: 86

    @gazza1958 said:
    SoBadDoesTheTruthHurt said:

    If Kixeye wants a visual on what TRUE 69 is in the game here it is

    [MOD]Clyde (Pascal in this forum.....you know the guy who earlier in this thread was RAILING against the use of these tactics and portraying himself as a NOBLE player) pops his base to hit a TP base that is invading HIS sector and gets the bubble

    then TP start to descend on his base for revenge and what happens?

    https://imgur.com/a/SmoHruN

    which of course leads to the following

    http://imgur.com/a/WVNZB8r

    this is the CLASSIC 69

    he hit a base and then as soon as his base was being threatened he immediately took a bubble from his Alt/Teammate so he wouldnt lose any of his prescious infamy

    whats truly sad is he is actually using this tactic in his own home sector.......i mean seriously how low can you get?

    THIS is the tactic that needs to be stopped

    and MOST of the people that will be the most vocal about it are using it daily.....dont let them fool you

    he did that because all you lot have been doing it so why are you complaining about

    First off I am not TP

    second of all I am simply pointing out that Pascal rails in this thread, as does Scooby, about how unfair the 69 thing is.......but in actuality they do it themselves daily

    Just pointing out the hypocrisy

  • Robert Polsom
    Robert Polsom
    Potential Threat
    Joined Jan 2016 Posts: 73

    Hello,

    There have been a growing number of complaints recently regarding “69ing” in PVP. I’d like to break down exactly what KIXEYE’s stance is on the exploit (because it is an exploit), and what we’ll be doing to combat its use. In the short term, we’ll be releasing a change to the game as soon as possible to stop it from happening. In the long term, we’ll be looking to make changes to how PVP works so that working with your alliance mates to protect a base is a legitimate strategy that has fun and engaging counterplay. Below, I’m going to detail our approach to the problem and our proposed solution.

    Do you think it will address the issue? Could it be exploited in a way we haven’t considered? Either way, we want to know.

    The Problem

    Currently, in War Commander, when one platoon initiates combat against another platoon, all platoons involved become untargetable for the duration of the battle. Theoretically, this means that platoons can lock down in-game hexes in an invincible state for up to 7 minutes (plus load times). If neither platoon is destroyed, both platoons remain on the world map, and a new battle can immediately be restarted. Player’s have been abusing this mechanic to create an invincible ring around their base (or others’) that is impossible to penetrate. Through the use of scripting, this invincible ring can be maintained indefinitely with no effort on the part of the perpetrator.

    While we like the fact that players are co-operating with their teammates and using creative solutions in the PVP space, we do not like that this strategy has no counter play. Every move should expose a player to a counter-move, and with “69ing” that is not the case. This needs to change.

    The Solution

    The main issue with “69ing” is the repeatability. It’s the fact that a player can infinitely restart battles at no cost to themselves. To combat this, we are proposing the following:

    • All platoons have a property called Morale;

    • Losing a PVP battle results in your platoon having Low Morale;

    • If a platoon with Low Morale loses a PVP battle, they are instantly sent back to base (just like if you’d retreated);

    • Sending a platoon to your base resets its Morale to full; and

    • Low Morale platoons will have an icon above them that indicates their state.

    Given that all battles in War Commander must have a loser, placing platoons on the world map and continuously engaging in false battles will result in those platoons getting sent back to your base. If you want to set up your defensive ring again, you’ll need to re-deploy them, leaving you vulnerable.

    Secondly: from this point forward, we consider “69ing” an exploit.

    Our hope is that these two changes will significantly curtail the exploits use, and allow interesting play and counterplay on the world map.  The goal is to stop, or significantly reduce, “69ing” and make a positive change as soon as possible and then, in the long term continue to improve how PVP works in general, and on the world map in particular.

    What do you think?

    Regards,
    Goldendoodle
    i like this plan....but....as a tactic for first line of defense....i keep plats outside my base to hold off attackers when they attack....using a cyclops that is invisble...and moving it out of harms way....to annoy attackers....will this mean my plats will get sent home? and is this tactic considered an exploit? The whole point of the game is to be smarter than the next guy....(which recently isn't the case with supertoons added to game that can't be killed...darkstorm for example)....if game team wishes to make this more of a strategy game...like it was when game first started...then supertoons need to go. We use to have to use appropriate toons to take down a base....this is no longer the case...we now only need bring supertoons...and any base will fall. Untargetable missiles were long time hated....then missile bastions came out....made this better i agree...but did not make it fair play....all missiles should be targetable. Back in the day...one would have to bring a mixture of units to bubble a base...examples are old school for a reason....old school no longer applies, but an example is...cobras for mortar turrets....hellfires for gun turrets....angles of approach mattered...to avoid mortars or guns....we no longer need to worry about this. Supertoon can march right in....flatten the base with ease...no matter your level....level 40 players with level 10 darkstorm and 30 juggernaut can flat level 48 bases with ease....i say with ease because if they had to do something other than point and click...it wouldn't be easy. I think game team is correct in addressing any of the game exploits to be sure....exploit are what they are....and the advantages apply to all who use them. However...i think if the game teams concern is to make it fair play to all...it should be across the board. The game has changed to one that lacks real strategy overall....to one that allows anyone to flatten anyone...so long as your supertoon is strong,
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