Solution Discussion: "Ring of Fire" Exploit

  • PassionatePain
    PassionatePain
    Potential Threat
    Joined Sep 2016 Posts: 29
    Yeah they need fix this. Make it fair for all player not matter if spend coin or not spend, so it be fair. 
  • Tired_of_you
    Tired_of_you
    Greenhorn
    Joined Jan 2018 Posts: 11
    there about 4 or 5 sectors that you can't even jump in... why the hell can i not jump into sector 1?
  • giveup123
    giveup123
    Strike-force Captain
    Joined Dec 2012 Posts: 735
    problem is all to game team,they have no experience on game all they do come out talk bla bla bla and do nothing,kix dont follow their own rules how do we except a players with 69 or 3rd programs to follow their rules  
  • BradyBunch
    BradyBunch
    Strike-force Captain
    Joined Oct 2013 Posts: 804
    Sorry to interrupt....but I seem to have lost my shoe somewhere around here.....I'll check over at "Discord", thanks.
    Today is the first day of the rest of your life. Make it count!
  • xxCroftYxx
    xxCroftYxx
    Incursion Leader
    Joined Mar 2017 Posts: 1,154
    Kixeye have not helped this situation by promoting the race to 1st place in infamy. There is no way to get 20K plus infamy without abusing the system.  We all know how to do it, just a lot of us really can't be arsed to do it.   Please remove this stupid idea for next season
  • Rob de R
    Rob de R
    Master Tactician
    Joined Sep 2012 Posts: 2,337
    Pascal i saw your team and you do the same in sector 130 yesterday.. .so who do you blaime?
    wasn`t it Susq and KT who did start this whole 69 thing and rings of fire? 
    You thought the imaginary wasn`t possible?
    You thought Scrooge was bad? 
    think again 
    lvl 46 now (april 2018)... lets bet .. how many years to 47? 
  • PeterpanXX
    PeterpanXX
    Potential Threat
    Joined Oct 2013 Posts: 53
    edited 28 Apr 2018, 2:12PM
    Sorry to interrupt....but I seem to have lost my shoe somewhere around here.....I'll check over at "Discord", thanks.

    HEAVEN CENT
  • llamola
    llamola
    Minor Nuisance
    Joined Jul 2012 Posts: 132
    Guys get with the program, Kixeye wants the game to be more like farmville. Repair your toons much like watering your crops, they have not a clue
  • SmokinNevilsHze
    SmokinNevilsHze
    Skilled Warrior
    Joined Mar 2013 Posts: 478
    O.k so this is a major major problem in WC, the PVP is mostly dead and is now mostly about who is willing and best at using the cheap exploits of 69's, being held/bubbled by 2nd account or a friend whilst doing PVP and people doing PVP then taking a friendly bubble to hide from any retribution (despite them hitting a bunch of offline bases these princesses insist in being all tucked up and hiding when THEY are offline) I am glad that this is something you're going to try and address, I have been thinking on this since seeing this post and it's a toughy but I think I might have the right direction for some changes. 

    These exploits/practices are done for multiple reasons, one of which is the ease these things can be done and another is the benefit of not being able to be hit when bubbled.  Make it tougher to do this stuff, I think the initial suggestion about platoons losing a battle then returning to base is a good start but absolutely needs more. My suggestions:

    O.k first, you can only hit the same player once a week/fortnight/month this will make it more difficult to hold bases whilst they do PVP, increasingly so as friendly allied players use up their one and only opportunity to 69/hold/friendly bubble.

    Second, make bubbles 4 hours standard, this really does take out alot of the benefit/advantage to being 69'd/taking a friendly bubble to hide from PVP (No PVP game should allow players an exploit to completely avoid PVP). This removes a huge part of the appeal of self bubbling

    Third, add a modifier to Damage Protection, let's say you spend 20% of your time with Damage Protection and at 20% you get the standard 4 hours.  At the other end of the scale, if you spend 90% plus of your time in Damage Protection hiding from PVP then your Damage Protection will last 60 minutes only. This will make self bubbling, hiding in a bubble from PVP MUCH less appealing and in the long run you will be penalised for playing PVP in such a cheap cowardly way. 

    Lastly, as has been suggested many many times, add a revenge button. If someone attacks you then you can hit them back, regardless of whether they are in Damage Protection or not. Again, another blow for the appeal of a self bubble.

    No one is going to feel that a 4h bubble is enough to go to sleep for the night or work for the day and be safe and no one is gonna want to do this alot and end up with just 1 hour Damage Protection and the revenge button will really make Damage Protection no place to hide if you were just out hitting other players. 

    We need big and effective changes, you just have to spend a few hours in a warring sector to see what a joke PVP is now, the so called 'PVP' players are killing PVP with these cheap cowardly exploits, it's not fun and if we all did these things then there would be no PVP at all, please stamp on this behaviour HARD. Thanks


  • SoBadDoesTheTruthHurt
    SoBadDoesTheTruthHurt
    Potential Threat
    Joined Mar 2018 Posts: 92

    @SmokinNevilsHze said:
    O.k so this is a major major problem in WC, the PVP is mostly dead and is now mostly about who is willing and best at using the cheap exploits of 69's, being held/bubbled by 2nd account or a friend whilst doing PVP and people doing PVP then taking a friendly bubble to hide from any retribution (despite them hitting a bunch of offline bases these princesses insist in being all tucked up and hiding when THEY are offline) I am glad that this is something you're going to try and address, I have been thinking on this since seeing this post and it's a toughy but I think I might have the right direction for some changes. 

    These exploits/practices are done for multiple reasons, one of which is the ease these things can be done and another is the benefit of not being able to be hit when bubbled.  Make it tougher to do this stuff, I think the initial suggestion about platoons losing a battle then returning to base is a good start but absolutely needs more. My suggestions:

    O.k first, you can only hit the same player once a week/fortnight/month this will make it more difficult to hold bases whilst they do PVP, increasingly so as friendly allied players use up their one and only opportunity to 69/hold/friendly bubble.

    Second, make bubbles 4 hours standard, this really does take out alot of the benefit/advantage to being 69'd/taking a friendly bubble to hide from PVP (No PVP game should allow players an exploit to completely avoid PVP). This removes a huge part of the appeal of self bubbling

    Third, add a modifier to Damage Protection, let's say you spend 20% of your time with Damage Protection and at 20% you get the standard 4 hours.  At the other end of the scale, if you spend 90% plus of your time in Damage Protection hiding from PVP then your Damage Protection will last 60 minutes only. This will make self bubbling, hiding in a bubble from PVP MUCH less appealing and in the long run you will be penalised for playing PVP in such a cheap cowardly way. 

    Lastly, as has been suggested many many times, add a revenge button. If someone attacks you then you can hit them back, regardless of whether they are in Damage Protection or not. Again, another blow for the appeal of a self bubble.

    No one is going to feel that a 4h bubble is enough to go to sleep for the night or work for the day and be safe and no one is gonna want to do this alot and end up with just 1 hour Damage Protection and the revenge button will really make Damage Protection no place to hide if you were just out hitting other players. 

    We need big and effective changes, you just have to spend a few hours in a warring sector to see what a joke PVP is now, the so called 'PVP' players are killing PVP with these cheap cowardly exploits, it's not fun and if we all did these things then there would be no PVP at all, please stamp on this behaviour HARD. Thanks

    Lmao!!!!!!!!!!

    This coming from a guy that once he got on my radar him...Alok .....and the rest of his weak **** clan spent the next 6 months in friendly bubbles.....literally bubbled 24 hours a day 7 days a week

    My God you are a freaking hypocrite......you used everyone of those tactics and you come in here with all your "ideas"

    Piss off

  • bigeagle87
    bigeagle87
    Greenhorn
    Joined Oct 2014 Posts: 3
    edited 28 Apr 2018, 5:00PM
    fAck all 69 motherfAcker, and all 69 ring of fire / hold toon. both same. coward... thats not a startegy. ring of fire is abuse of game. need to fix fast.
    we are happy when kixeye can apply this fix to game. we waiting. take action fast 
    thank u kixeye
  • V1KIN-BERSERKER
    V1KIN-BERSERKER
    Skilled Warrior
    Joined Feb 2014 Posts: 496
    if your good you can ring of fire while getting 69'd  .. this why im done spending coin . 
  • SmokinNevilsHze
    SmokinNevilsHze
    Skilled Warrior
    Joined Mar 2013 Posts: 478
    edited 28 Apr 2018, 5:30PM

    @SmokinNevilsHze said:
    O.k so this is a major major problem in WC, the PVP is mostly dead and is now mostly about who is willing and best at using the cheap exploits of 69's, being held/bubbled by 2nd account or a friend whilst doing PVP and people doing PVP then taking a friendly bubble to hide from any retribution (despite them hitting a bunch of offline bases these princesses insist in being all tucked up and hiding when THEY are offline) I am glad that this is something you're going to try and address, I have been thinking on this since seeing this post and it's a toughy but I think I might have the right direction for some changes. 

    These exploits/practices are done for multiple reasons, one of which is the ease these things can be done and another is the benefit of not being able to be hit when bubbled.  Make it tougher to do this stuff, I think the initial suggestion about platoons losing a battle then returning to base is a good start but absolutely needs more. My suggestions:

    O.k first, you can only hit the same player once a week/fortnight/month this will make it more difficult to hold bases whilst they do PVP, increasingly so as friendly allied players use up their one and only opportunity to 69/hold/friendly bubble.

    Second, make bubbles 4 hours standard, this really does take out alot of the benefit/advantage to being 69'd/taking a friendly bubble to hide from PVP (No PVP game should allow players an exploit to completely avoid PVP). This removes a huge part of the appeal of self bubbling

    Third, add a modifier to Damage Protection, let's say you spend 20% of your time with Damage Protection and at 20% you get the standard 4 hours.  At the other end of the scale, if you spend 90% plus of your time in Damage Protection hiding from PVP then your Damage Protection will last 60 minutes only. This will make self bubbling, hiding in a bubble from PVP MUCH less appealing and in the long run you will be penalised for playing PVP in such a cheap cowardly way. 

    Lastly, as has been suggested many many times, add a revenge button. If someone attacks you then you can hit them back, regardless of whether they are in Damage Protection or not. Again, another blow for the appeal of a self bubble.

    No one is going to feel that a 4h bubble is enough to go to sleep for the night or work for the day and be safe and no one is gonna want to do this alot and end up with just 1 hour Damage Protection and the revenge button will really make Damage Protection no place to hide if you were just out hitting other players. 

    We need big and effective changes, you just have to spend a few hours in a warring sector to see what a joke PVP is now, the so called 'PVP' players are killing PVP with these cheap cowardly exploits, it's not fun and if we all did these things then there would be no PVP at all, please stamp on this behaviour HARD. Thanks

    Lmao!!!!!!!!!!

    This coming from a guy that once he got on my radar him...Alok .....and the rest of his weak **** clan spent the next 6 months in friendly bubbles.....literally bubbled 24 hours a day 7 days a week

    My God you are a freaking hypocrite......you used everyone of those tactics and you come in here with all your "ideas"

    Piss off

    Says the pro chat commander/noob player who would jump in with his main to hit and 2 alts to hold your own sorry pathetic cowardly a$$ and self bubble yourself whilst hitting. Shhhhh now boy, Real gamer here not some wannabe who uses EVERY cheap a$$ (and illegal) method there is. Some of us have something called integrity, there you go, you learnt a new word today, now go look up the meaning.

     I use these tactics yet I suggest ways to remove the appeal and advantage of these exploits? Uh huh, yes i'm clearly for these exploits remaining aren't I lol



  • maligator
    maligator
    Minor Nuisance
    Joined Nov 2012 Posts: 153
    There is a much easier fix to the self bubble.  If your own tag bubbles you, you lose 50% of your infamy.  The attacker gets 0. 
  • Rob de R
    Rob de R
    Master Tactician
    Joined Sep 2012 Posts: 2,337
    I saw a post of Pascal an a post of Abraham regarding rings of fire and doing 69 they asked for fairplay..
    well watch this and  talk with your own team and allies first 
    then is that what was ment by exploit or what is the exploit Goldendoodle. WT or CM Burny?

    You thought the imaginary wasn`t possible?
    You thought Scrooge was bad? 
    think again 
    lvl 46 now (april 2018)... lets bet .. how many years to 47? 
  • Rob de R
    Rob de R
    Master Tactician
    Joined Sep 2012 Posts: 2,337
    20 minutes later and more then half hour later then the screenshot i have is this still the view of SUSQ SS-Marshef base
    http://prntscr.com/jbe7ij
    this is the war commander game we playing right now
    is it possible to change i don`t know, should kix finda solution, yes they should ,only with something else then they trying now
    You thought the imaginary wasn`t possible?
    You thought Scrooge was bad? 
    think again 
    lvl 46 now (april 2018)... lets bet .. how many years to 47? 
  • blackhorse66
    blackhorse66
    Minor Nuisance
    Joined Jun 2016 Posts: 101
    there about 4 or 5 sectors that you can't even jump in... why the hell can i not jump into sector 1?
    because it is full  just like it says

  • blackhorse66
    blackhorse66
    Minor Nuisance
    Joined Jun 2016 Posts: 101
     My suggestions:

    O.k first, you can only hit the same player once a week/fortnight/month this will make it more difficult to hold bases whilst they do PVP, increasingly so as friendly allied players use up their one and only opportunity to 69/hold/friendly bubble.


    HAHAHA Go water your flowers farmer, your in the wrong game.
  • V1KIN-BERSERKER
    V1KIN-BERSERKER
    Skilled Warrior
    Joined Feb 2014 Posts: 496
    maligator said:
    There is a much easier fix to the self bubble.  If your own tag bubbles you, you lose 50% of your infamy.  The attacker gets 0. 
    would barely make any difference. All they would do is make differant tag for the alt base they use for self bubble. . 
  • Rob de R
    Rob de R
    Master Tactician
    Joined Sep 2012 Posts: 2,337
    once a noob always a noob? 
    http://prntscr.com/jbelgf
    You thought the imaginary wasn`t possible?
    You thought Scrooge was bad? 
    think again 
    lvl 46 now (april 2018)... lets bet .. how many years to 47? 
  • Memo Nobs
    Memo Nobs
    Minor Nuisance
    Joined Feb 2014 Posts: 143
    This is the easiest thing to solve.. if you really want it.. and besides fixing the 69s will make PVP REAL... now everyone hit friends to gain or drop infamy, and store it in infamy banks.
     Do what you did in Back Yard Monsters.. there.. all you alliance showed in blue.. you in a darker blue, then you could pick what alliance or clan was friendly to you... and those showed in green in the map, you choose also what alliance was enemy to you... and they showed in red in the map, not selected one or another showed yellow in the map. The main admin was able to do this selections. After that, you just dont allow hits on bases or toons between blue and green, players can only hit red and yellow... and you killed 2 birds with the same stone.
  • Rob de R
    Rob de R
    Master Tactician
    Joined Sep 2012 Posts: 2,337
    Memo Nobs said:
    This is the easiest thing to solve.. if you really want it.. and besides fixing the 69s will make PVP REAL... now everyone hit friends to gain or drop infamy, and store it in infamy banks.
     Do what you did in Back Yard Monsters.. there.. all you alliance showed in blue.. you in a darker blue, then you could pick what alliance or clan was friendly to you... and those showed in green in the map, you choose also what alliance was enemy to you... and they showed in red in the map, not selected one or another showed yellow in the map. The main admin was able to do this selections. After that, you just dont allow hits on bases or toons between blue and green, players can only hit red and yellow... and you killed 2 birds with the same stone.
    how you solve friends with a different Tag, they can go on and on 
    You thought the imaginary wasn`t possible?
    You thought Scrooge was bad? 
    think again 
    lvl 46 now (april 2018)... lets bet .. how many years to 47? 
  • xxCroftYxx
    xxCroftYxx
    Incursion Leader
    Joined Mar 2017 Posts: 1,154

    O.k first, you can only hit the same player once a week/fortnight/month this will make it more difficult to hold bases whilst they do PVP, increasingly so as friendly allied players use up their one and only opportunity to 69/hold/friendly bubble.

    Second, make bubbles 4 hours standard, this really does take out alot of the benefit/advantage to being 69'd/taking a friendly bubble to hide from PVP (No PVP game should allow players an exploit to completely avoid PVP). This removes a huge part of the appeal of self bubbling

    Third, add a modifier to Damage Protection, let's say you spend 20% of your time with Damage Protection and at 20% you get the standard 4 hours.  At the other end of the scale, if you spend 90% plus of your time in Damage Protection hiding from PVP then your Damage Protection will last 60 minutes only. This will make self bubbling, hiding in a bubble from PVP MUCH less appealing and in the long run you will be penalised for playing PVP in such a cheap cowardly way. 

    Lastly, as has been suggested many many times, add a revenge button. If someone attacks you then you can hit them back, regardless of whether they are in Damage Protection or not. Again, another blow for the appeal of a self bubble.

    No one is going to feel that a 4h bubble is enough to go to sleep for the night or work for the day and be safe and no one is gonna want to do this alot and end up with just 1 hour Damage Protection and the revenge button will really make Damage Protection no place to hide if you were just out hitting other players. 

    We need big and effective changes, you just have to spend a few hours in a warring sector to see what a joke PVP is now, the so called 'PVP' players are killing PVP with these cheap cowardly exploits, it's not fun and if we all did these things then there would be no PVP at all, please stamp on this behaviour HARD. Thanks
    1. that's a crazy idea, who we going to hit when we have hit our targets in a war ?  Maybe sit around a camp fire for the rest of the week ?
    2. 4hrs is not enough, players need time for base toons to heal.
    3. That's way to complicated
    4. How is a revenge button going to work, if we hit 20 players and they all hit back, do they form a queue outside and just take turns smashing a flat base ?
  • FBHO
    FBHO
    Master Tactician
    Joined Jul 2013 Posts: 2,107
    ring of  fire  and 69 are two different things = tactics of the game witch players have done for years .  but because off all the cry babys  giving kixeye  headache  sending all tickets in = exploit  of the game witch i call B.S    
    People are so scared of being hit that they started using autoclick programs to prevent anyone from ever getting to their base & this is the result. 
    Blame the cheaters... 
  • ChristianinAlience
    ChristianinAlience
    Minor Nuisance
    Joined May 2013 Posts: 290
    i know i will get backlash for this but here go's nothing, i see a bunch of wieners that wants to exploit the ring of fire and a auto clicker, shame on you. cheats always loses( ask kixeyes) they are the biggest cheaters on this game. clans using the ring of fire SHOULD  be able to PROTECT THEIR OWN CLAN MEMBERS (if not using the auto clicker). all i see is a bunch of rich kids getting hurt (spending coin to be the biggest on kixeyes) the age old saying i will get my big brother to whip your ****, and it go's back and forth until someone runs out of coin. and kixeyes will use this and take away the only thing that is a strategy. (not the auto clicker) because they can not control the "cheats of the game". so they will MESS UP and take it away, like the "drop-ships" they could not "fix". i could go on with this( about how /what/ is because i been on game for 6 years (about 2 months after they put the map in). so if you kiixeyes take this "strategy" away, you will lose another player and a part time coiner like me...and to all you haters out there. i never cheated on this game , ask kixeyes.
  • Rob de R
    Rob de R
    Master Tactician
    Joined Sep 2012 Posts: 2,337
    it is still funny when i see here on forum SUSQ  asking to stop this thing but now even a lvl 2 making a ring of fire and again the name NOOB is involved and ofcourse SUSQ 
    http://prntscr.com/jbeyc1 how can this not being called an exploit as ment by Goldendoodle? 
    You thought the imaginary wasn`t possible?
    You thought Scrooge was bad? 
    think again 
    lvl 46 now (april 2018)... lets bet .. how many years to 47? 
  • ChristianinAlience
    ChristianinAlience
    Minor Nuisance
    Joined May 2013 Posts: 290
    edited 28 Apr 2018, 11:28PM
    Rob de R said:
    it is still funny when i see here on forum SUSQ  asking to stop this thing but now even a lvl 2 making a ring of fire and again the name NOOB is involved and ofcourse SUSQ 
    http://prntscr.com/jbeyc1 how can this not being called an exploit as ment by Goldendoodle? 
    i agree with you on others NOT making alt accounts (level 2 ). but kixeyes "lifted the rule on the higher can hit level 31 and lower, (hint kixeyes) make it a rule that  no one can hit level 2 to 5 on accounts "including the level 2 to 5 (meaning level 2 to 5 can not hit toons or account bases) that way everyone will stop flooding the servers with fake level 2 accounts to cheat with the auto clickers.  it has less coding kixeyes.

    edited; better yet, put the rule back on that 31 or less can not be hit. i think no one will want their accounts banned for using the auto clicker if they are that high up in level. with the rule that level 2 to 5 can not hit other toons or account bases.
  • Breaking Barriers
    Breaking Barriers
    Strike-force Captain
    Joined Oct 2013 Posts: 900
    ANOTHER PRIME EXAMPLE OF GAME ABUSE



    Be Better Than Yesterday & Greater Than The Day Before That. Knowledge Is Power. 
    PAL Admin

  • lestomoneil
    lestomoneil
    Greenhorn
    Joined Mar 2018 Posts: 2
    you are missing the point completely 100% off track you are talking about fixing "ring of fire" or "forming a chain" around a players base this is in itself somewhat of a problem if a player and/or players are using"auto click"(mouse recorder program) as its very difficult if not impossible to get to a base "69" as referred to in the game is totally different "69" is the act of having a friend/ally put you in a bubble so the enemy cannot (usually only 1 star) thus depriving the enemy of revenge and retaining infamy gained which kixeye have actually promoted the use of this tactic by changing the game so that players in the same alliance(same tag) gain no infamy from the attack the reason for "1 star 69" was to get "protection" with minimal lose of infamy now it dont matter  a 1star,2star,3star "69(friendly bubble)" results in no lost infamy it is becoming more common for players to have a low lvl acc follow them to sectors to hold"ring of fire" and to bubble them"69" when needed typically lets say a lvl46 player gets flattened(3star bubble) by an ally then jumps to an enemy sector takes"his/her"lvl2 acc as well forms a "ring of fire" around the main acc and proceeds to attack at the 1st sign of a counter attack being imminent the lvl2 acc attacks the lvl46 acc "69" and without even deploying a unit the lvl46acc is bubbled ie protected from enemy attack i can see no way of stopping "69" from happening you can change the game so that players with the same tag CANNOT attack each other but they will just get a friend/ally with a different tag or an untagged friend to attack you solution to "ring of fire" sounds plausible in theory but i cant see it working which platoon will receive the "low morale status" the attacking platoon? the defending platoon? if the player/players are using ring of fire(exploiting/cheating) it should be both toons so heres a scenario ' my allies are trying to attack a base the enemy has "ring of fire" i send a platoon to help an enemy attacks my platoon(im too slow)  i dont want to retreat i want to stay there i dont think he/she can kill my platoon so i dont retreat so the enemy "holds" my platoon after the attack finishes(timer runs out) what happens to my platoon??? does my platoon recieve "low morale status" it better not i did nothing wrong why should i be penalised so it stands to reason it must be the attacker that recieves the "penalty" thats from my point of view as the "defender" heres the flips side i attack 1st (cause im such a master of WC) little bit of comedy there lol and i cannot kill the toon im to weak or it has cloaked units i try but cant find said unit/units the attack finishes(timer runs out) what happens to my platoon? i recieve "low morale status" again i better not because i did nothing wrong so why should i be penalised the best solution to ring of fire would be toons whether attacking or defending are automatically sent back to base when attack timer runs out as though they were both retreated no penalty of"low morale status" just get em off the map this will effectively stop "ring of fire" with minimal impact on fair players as i have explained a penalty can and will adversely affect players not engaged in the ring of fire tactic
  • SmokinNevilsHze
    SmokinNevilsHze
    Skilled Warrior
    Joined Mar 2013 Posts: 478
    there about 4 or 5 sectors that you can't even jump in... why the hell can i not jump into sector 1?
    because it is full  just like it says

    Says the cheap exploit using noob from his 2nd acc with fk all infamy, get lost noob



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