I have the phased connon on mine x6, ph4, and sprint. The buc special (Mass Augment thingee), spd6, NUC1, SB4, balistic armour 3, charged armoutr 2x baliistic, 1x rad, and then I have a counter hull, same design, except replace the cannons with more ph4 and sprints (leave one cannon, and change out SB4 for FLCM
I would go with the (2 x C1-r and 2x c1-c) it looks different because it adds more defense % but the armor pool is lower with the 2 duel armor it only equals half 1 charged limited just my input
I have mine set up with 1 phalanx 4 and 1 sprint on each - plus the Boon - the regular Buccs get 6X peak cannons (phased was too heavy for my build), 1 phalanx 4, one sprint, nuclear accelerator 1, CL3, High Velocity Rounds, Speed System 6, Front Line Counter Measures, auto loader 3 - I tired building these things at first with the Mass Augment Nexus - but then refitted to this current build after watching one of my team mates "melt" targets a heck of alot faster than I was with this set up.
The Boon is outfitted the same exact way except I have 4X peaks on that hull and 2 phalanx 4s with 2 sprints - this gives the fleet a total of 6 sprints and 5 phalanx 4s - with this fleet I can completely auto 3 sets of 80s and then have to only put in to repair the boon by itself. With just reapairing the boon - I can do this for an easy 6 to 8 hours. 3 sets of 80s will net you about 10 million in points.
Oh yeah! The armor is charged ballistic X 2 and charged Radiation X 2 on each hull - almost forgot.
Mine is a lighter (& faster built) design of either 6 Peak or Phased, 1 Phalanx 4 & 1 Sprint, the "usual" specials as probably mentioned (SS5, CL3, nuke accel , Siege Battery 3 or 4, HVR & mass augmentation nexus) & just 1 panel each of C1-C & C1-R & 2 hulls do 60s for instant map repair.
Last raid I churned out 170 million with just 2 hulls.
This raid I'll have 2 fleets of 2... So hopefully I'll more than double my intake.
Any man who must say, 'I am the king' is no true king
You only need 1 Phalanx 4. You want at least 6 Sprints and more is better, but too many will cut your damage.
You want at least 2 C1-C and 1 C1-R and last armor can be whatever you like. Defense special is CL-3.
Targets (as of lately) are "Resistance" based. The better your Turret Defense (because there aren't any ships) - the longer your survival. The CR armor is a "supplement" that would afford you to get over the "threshold". For Example: Higher Resistance = Lower Armor Pool loss
"If I were born a physician, I certainly would have more patience."
You only need 1 Phalanx 4. You want at least 6 Sprints and more is better, but too many will cut your damage.
You want at least 2 C1-C and 1 C1-R and last armor can be whatever you like. Defense special is CL-3.
Targets (as of lately) are "Resistance" based. The better your Turret Defense (because there aren't any ships) - the longer your survival. The CR armor is a "supplement" that would afford you to get over the "threshold". For Example: Higher Resistance = Lower Armor Pool loss
The 1st raid I participated in (February) I had ONE Buc as the set-up I posted but sans Charged. It could barely do a L41 target. So charged, whether the limited or the FM version, is ESSENTIAL.
Edited to clear up a spelling mistake.
Any man who must say, 'I am the king' is no true king
The buc special (Mass Augment thingee), spd6, NUC1, SB4, balistic armour 3, charged armoutr 2x baliistic, 1x rad, and then I have a counter hull, same design, except replace the cannons with more ph4 and sprints (leave one cannon, and change out SB4 for FLCM
I would go with the (2 x C1-r and 2x c1-c) it looks different because it adds more defense % but the armor pool is lower with the 2 duel armor it only equals half 1 charged limited just my input
You want at least 2 C1-C and 1 C1-R and last armor can be whatever you like. Defense special is CL-3.
The Boon is outfitted the same exact way except I have 4X peaks on that hull and 2 phalanx 4s with 2 sprints - this gives the fleet a total of 6 sprints and 5 phalanx 4s - with this fleet I can completely auto 3 sets of 80s and then have to only put in to repair the boon by itself. With just reapairing the boon - I can do this for an easy 6 to 8 hours. 3 sets of 80s will net you about 10 million in points.
Oh yeah! The armor is charged ballistic X 2 and charged Radiation X 2 on each hull - almost forgot.
Mine is a lighter (& faster built) design of either 6 Peak or Phased, 1 Phalanx 4 & 1 Sprint, the "usual" specials as probably mentioned (SS5, CL3, nuke accel , Siege Battery 3 or 4, HVR & mass augmentation nexus) & just 1 panel each of C1-C & C1-R & 2 hulls do 60s for instant map repair.
Last raid I churned out 170 million with just 2 hulls.
This raid I'll have 2 fleets of 2... So hopefully I'll more than double my intake.
It could barely do a L41 target.
So charged, whether the limited or the FM version, is ESSENTIAL.
Edited to clear up a spelling mistake.