Basehitting

tepel
tepel
Skilled Warrior
Joined Aug 2012 Posts: 493
Kix did it again. Basehitting is complete out of the order.

There are 3 things kix can do every time again.

- You can outrange everything when you hit a base. That way no guard can stop you.
- Your fleet is way to strong and walks in every base.
- Bases are way to strong to kill with any fleet. (Most of the time. Like this moment.)

Is kix realy not smart enough to find some new ways to hit a base? They tried something with the GC and the 5 second thing. But that was done after a few months when the gc got way to slow for all the long channels.

Do some new stuff. Get people try to figure out but make it possible. Try some stuff.

This is realy getting bored.
  • Laredo
    Laredo
    Moderator
    Joined Dec 2011 Posts: 18,414
    I don't know how your base is set up, but mine is doing very well at holding its own.  
  • tepel
    tepel
    Skilled Warrior
    Joined Aug 2012 Posts: 493
    Did you even read what i posted?
  • Laredo
    Laredo
    Moderator
    Joined Dec 2011 Posts: 18,414
    tepel said:
    Did you even read what i posted?
    Yes I did and these are your opinions and I said mine.
  • tepel
    tepel
    Skilled Warrior
    Joined Aug 2012 Posts: 493
    That bases are way to strong most of the time.
    And when they not to strong, it is because the attacker can outrange or the conquer fleet cant be killed.
    Never another thing to do when you want to kill a base.

    But for now, most bases are way to strong. Basehitting is out of the game for another time because kix cant make a good calculation.

  • John1975
    John1975
    Master Tactician
    Joined Sep 2012 Posts: 2,318
    I do think new Concq hull should have been in the raid. Right now before the Hope and Omni Avg bases were impossible. Now there is no window to put new hitter out before Bounty and there is a massive amount of unbreakable bases right now and not just the "top" bases.    Most that will be joining bounty have bases your not going to get in.

    Unless there is a TLC coming out tomorrow offering new hull  bounty going to be real slow even slower than last one was.
    BadMoFo RYFG TTMX Level 97
  • tepel
    tepel
    Skilled Warrior
    Joined Aug 2012 Posts: 493
    John1975 said:
    I do think new Concq hull should have been in the raid. Right now before the Hope and Omni Avg bases were impossible. Now there is no window to put new hitter out before Bounty and there is a massive amount of unbreakable bases right now and not just the "top" bases.    Most that will be joining bounty have bases your not going to get in.

    Unless there is a TLC coming out tomorrow offering new hull  bounty going to be real slow even slower than last one was.
    I 100% agree. And this happens every few months. Kixeye realy needs to do this part way beter.
    And for next bounty, you know what that means? Be online 24/7 to grind loads or be lucky you can find the big targets near relay. (chances on the big targets are so small, you beter go to las vegas and use you money you won in there to buy loads of coins).

    Make some new stuff in the game.
    Example,
    Push a button so during hit your fleets shoot uav to distract all defend fleets. Can only be used for ten seconds.
    Push a button to give invisible for ten seconds.
    ...

    Ask some ideas to players. Because i have feeling kix is to stupid to find some new stuff.
  • Milo-Ant
    Milo-Ant
    Incursion Leader
    Joined Oct 2017 Posts: 1,172
    Laredo said:
    I don't know how your base is set up, but mine is doing very well at holding its own.  
    and as he basically said, base hitting has its swings, at the moment bases are way too strong..............and those below the curve have absolutely no chance :(

  • sinista
    sinista
    Force to be Reckoned With
    Joined Sep 2011 Posts: 1,752
    tepel said:
    John1975 said:
    I do think new Concq hull should have been in the raid. Right now before the Hope and Omni Avg bases were impossible. Now there is no window to put new hitter out before Bounty and there is a massive amount of unbreakable bases right now and not just the "top" bases.    Most that will be joining bounty have bases your not going to get in.

    Unless there is a TLC coming out tomorrow offering new hull  bounty going to be real slow even slower than last one was.
    I 100% agree. And this happens every few months. Kixeye realy needs to do this part way beter.
    And for next bounty, you know what that means? Be online 24/7 to grind loads or be lucky you can find the big targets near relay. (chances on the big targets are so small, you beter go to las vegas and use you money you won in there to buy loads of coins).

    Make some new stuff in the game.
    Example,
    Push a button so during hit your fleets shoot uav to distract all defend fleets. Can only be used for ten seconds.
    Push a button to give invisible for ten seconds.
    ...

    Ask some ideas to players. Because i have feeling kix is to stupid to find some new stuff.
    how about a button that you press and pay 50 gold and then you win. an "i win" button so to say.
    of course it wouldn't be fair unless the defender had one too.
    so how about whoever pays the most gold wins!
    When it comes to Kixeye, hope for the best but expect the worse.
  • Laredo
    Laredo
    Moderator
    Joined Dec 2011 Posts: 18,414
    Milo-Ant said:
    Laredo said:
    I don't know how your base is set up, but mine is doing very well at holding its own.  
    and as he basically said, base hitting has its swings, at the moment bases are way too strong..............and those below the curve have absolutely no chance :(

    Just wait for tomorrow's update notes.
  • Milo-Ant
    Milo-Ant
    Incursion Leader
    Joined Oct 2017 Posts: 1,172
    Laredo said:
    Milo-Ant said:
    Laredo said:
    I don't know how your base is set up, but mine is doing very well at holding its own.  
    and as he basically said, base hitting has its swings, at the moment bases are way too strong..............and those below the curve have absolutely no chance :(

    Just wait for tomorrow's update notes.

    that is the scary bit :(

  • nick58211
    nick58211
    Strike-force Captain
    Joined Sep 2014 Posts: 937

    @Laredo said:
    Milo-Ant said:


    Laredo said:

    I don't know how your base is set up, but mine is doing very well at holding its own.  

    and as he basically said, base hitting has its swings, at the moment bases are way too strong..............and those below the curve have absolutely no chance :(

    Just wait for tomorrow's update notes.

    See I know the expeditions are probably coming out pretty soon from some pop ups..... but the way you say that makes it feel like something more sinister is coming.

  • sinista
    sinista
    Force to be Reckoned With
    Joined Sep 2011 Posts: 1,752
    nick58211 said:

    @Laredo said:
    Milo-Ant said:


    Laredo said:

    I don't know how your base is set up, but mine is doing very well at holding its own.  

    and as he basically said, base hitting has its swings, at the moment bases are way too strong..............and those below the curve have absolutely no chance :(

    Just wait for tomorrow's update notes.

    See I know the expeditions are probably coming out pretty soon from some pop ups..... but the way you say that makes it feel like something more sinister is coming.

    probably the first of the new garrison hull and mission change, since we're getting 4 of those a year now.
    When it comes to Kixeye, hope for the best but expect the worse.
  • The_Vengeful_One
    The_Vengeful_One
    Unicorn Overlord
    Joined Jun 2012 Posts: 4,223
    sinista said:
    nick58211 said:

    @Laredo said:
    Milo-Ant said:


    Laredo said:

    I don't know how your base is set up, but mine is doing very well at holding its own.  

    and as he basically said, base hitting has its swings, at the moment bases are way too strong..............and those below the curve have absolutely no chance :(

    Just wait for tomorrow's update notes.

    See I know the expeditions are probably coming out pretty soon from some pop ups..... but the way you say that makes it feel like something more sinister is coming.

    probably the first of the new garrison hull and mission change, since we're getting 4 of those a year now.
    The first garrison change should be in March.
  • klington
    klington
    Strike-force Captain
    Joined Feb 2015 Posts: 871

    T7 hull is coming. U can start whining ur base is a parking lot. Lmao

  • BANZAI_Bill
    BANZAI_Bill
    Strike-force Captain
    Joined Nov 2014 Posts: 633
    Laredo said:
    tepel said:
    Did you even read what i posted?
    Yes I did and these are your opinions and I said mine.
    Laredo, I think what he meant to say in a more simplified way was... When will Kixeye find a more even balance to base hitting?
  • wspaedt
    wspaedt
    Minor Nuisance
    Joined Feb 2013 Posts: 185
    2 king's, 2 sloths, 1 bus built right, driven right pretty much runs about 98% of the bases in the game under... Bases to hard to beat???? T7 hulls just going to make the last 2% of bases a cake walk.  Now yes if your trying to hit bases right now with tier 5 hulls and tech you don't have a pray.  But if your hitting with the up-to-date tech.  Its fairly blah!

  • DarkMercenary
    DarkMercenary
    Force to be Reckoned With
    Joined Jun 2017 Posts: 1,608
    wspaedt said:
    2 king's, 2 sloths, 1 bus built right, driven right pretty much runs about 98% of the bases in the game under... Bases to hard to beat???? T7 hulls just going to make the last 2% of bases a cake walk.  Now yes if your trying to hit bases right now with tier 5 hulls and tech you don't have a pray.  But if your hitting with the up-to-date tech.  Its fairly blah!

    The remaining 2% are probably heavy coiners so they'll find a way to survive. The solution to T7 conqs is T7 defenders, there'll always be a way.
    DarkMercenary (WOTWU)

    Death before dishonor. 

    Hulls earned: King's Writ, Gluttony, Phantom Hellwraith, Fedox's Fury, Fury, Vassago's Pride, Liberator, Inquisitor, Harlock Alpha Behemoth, Phantom Tiger Shark, Rage, Pride, Malice, Vendetta, Corvette.

    Sectors Visited: 84, 285, 407.
  • John1975
    John1975
    Master Tactician
    Joined Sep 2012 Posts: 2,318
    wspaedt said:
    2 king's, 2 sloths, 1 bus built right, driven right pretty much runs about 98% of the bases in the game under... Bases to hard to beat???? T7 hulls just going to make the last 2% of bases a cake walk.  Now yes if your trying to hit bases right now with tier 5 hulls and tech you don't have a pray.  But if your hitting with the up-to-date tech.  Its fairly blah!

    You must be clubbing lower levels. Right now a basic avg base eats up kings like they are gunboats.  Anyone has gluts are eating kings for lunch no need to be online drive or anything.
    BadMoFo RYFG TTMX Level 97
  • TheHolsh
    TheHolsh
    Unicorn Overlord
    Joined Apr 2012 Posts: 4,519
    You don't even need a guard and you can stop every fleet that hits you...
    Image result for one piece gif luffy crew"Are we friends? Or are we foes? That kind of thing you decide for yourselves! "
  • KODIAK BEAR
    KODIAK BEAR
    Incursion Leader
    Joined May 2012 Posts: 1,404
    Right now the top bases that have coined the best base defence are pretty much holding their own. Which is fair.

    But there are some very clever players who have coined the top base hitting fleets who are bringing down the very best bases. Which is fair.

    The complaints I am seeing in forums are 'click the back of the base' attackers with few skills who think base defence is over the top. And secondly people who are not focussing on the weaknesses of base attackers in setting up defence.

    Kixeye have made top end base attack and base defence a thinking man's (or woman's) game right now. I'll give them credit for putting skill back into the game at this level and trying to balance the playing field in the last raid by making top end tech for attack and defence achievable. 

    The way I see it, they just hit RESET in December 2017 so I have more hope for 2018. Well done Kixeye.
    Remember Kixeye, PLAYERS FIRST!
  • KODIAK BEAR
    KODIAK BEAR
    Incursion Leader
    Joined May 2012 Posts: 1,404
    TheHolsh said:
    You don't even need a guard and you can stop every fleet that hits you...
    That is simply not true.
    Remember Kixeye, PLAYERS FIRST!
  • wspaedt
    wspaedt
    Minor Nuisance
    Joined Feb 2013 Posts: 185
    edited 21 Dec 2017, 4:01AM
    Not sure what clubbing lower levels is in your book but most bases have between 350 medals and 550 medals over all.  500+ medals put you in the top 100 bases in the game.  Where 350 medals put you in the top 1000's bases in the game.

  • Pierre_L211
    Pierre_L211
    Greenhorn
    Joined Jul 2015 Posts: 10
    hmm, that moderator  is or not very smart and don't understand or he can't read. The point is now bases are too strong. Even  heavy coiners  can't buy a toy that will allow them to make it in. Some base dont even need a guard in to stop all. **** those  bases are hard to even reach 25%. Maybe  laredo will understand now. 
  • TheHolsh
    TheHolsh
    Unicorn Overlord
    Joined Apr 2012 Posts: 4,519
    TheHolsh said:
    You don't even need a guard and you can stop every fleet that hits you...
    That is simply not true.
    And how is that? Please tell me what would possibly get in my base....
    wspaedt said:
    Not sure what clubbing lower levels is in your book but most bases have between 350 medals and 550 medals over all.  500+ medals put you in the top 100 bases in the game.  Where 350 medals put you in the top 1000's bases in the game.

    552, which is what I have, puts you 103rd, so you need more like 550ish to be top 100 in medals.
    Image result for one piece gif luffy crew"Are we friends? Or are we foes? That kind of thing you decide for yourselves! "
  • ZERO aka Jack
    ZERO aka Jack
    Skilled Warrior
    Joined Feb 2013 Posts: 445
    hmm, that moderator  is or not very smart and don't understand or he can't read. The point is now bases are too strong. Even  heavy coiners  can't buy a toy that will allow them to make it in. Some base dont even need a guard in to stop all. **** those  bases are hard to even reach 25%. Maybe  laredo will understand now. 
    Wait. The OP made a series of opinionated statements about PvP base hitting balance. Fair enough.

    The moderator replied with a statement about his base. Fair enough.

    What is not to understand? An exchange of ideas and opinions.

    I'll give mine. 98%+ of bases are currently a cake walk. Nobody can get into mine, so far, but I spent a lot of coins on that. The cleverest base hitters can still break any base right now. I've seen them.
  • KODIAK BEAR
    KODIAK BEAR
    Incursion Leader
    Joined May 2012 Posts: 1,404
    TheHolsh said:
    TheHolsh said:
    You don't even need a guard and you can stop every fleet that hits you...
    That is simply not true.
    And how is that? Please tell me what would possibly get in my base....
    wspaedt said:
    Not sure what clubbing lower levels is in your book but most bases have between 350 medals and 550 medals over all.  500+ medals put you in the top 100 bases in the game.  Where 350 medals put you in the top 1000's bases in the game.

    552, which is what I have, puts you 103rd, so you need more like 550ish to be top 100 in medals.
    Your statement to the OP was "You don't even need a guard and you can stop every fleet that hits you...". When you reply to someone and use the word you then you are talking about their base. Not yours. You were saying that their base with no guard could stop any fleet. You don't know that. It is simply untrue.
    Remember Kixeye, PLAYERS FIRST!
  • TheHolsh
    TheHolsh
    Unicorn Overlord
    Joined Apr 2012 Posts: 4,519
    TheHolsh said:
    TheHolsh said:
    You don't even need a guard and you can stop every fleet that hits you...
    That is simply not true.
    And how is that? Please tell me what would possibly get in my base....
    wspaedt said:
    Not sure what clubbing lower levels is in your book but most bases have between 350 medals and 550 medals over all.  500+ medals put you in the top 100 bases in the game.  Where 350 medals put you in the top 1000's bases in the game.

    552, which is what I have, puts you 103rd, so you need more like 550ish to be top 100 in medals.
    Your statement to the OP was "You don't even need a guard and you can stop every fleet that hits you...". When you reply to someone and use the word you then you are talking about their base. Not yours. You were saying that their base with no guard could stop any fleet. You don't know that. It is simply untrue.
    I was generalizing bases. I never specified that the op could immediately do it with their base, just saying in general it is possible to design a base that can kill every fleet without even needing a guard fleet with the current base hitting tech that is out there.
    Image result for one piece gif luffy crew"Are we friends? Or are we foes? That kind of thing you decide for yourselves! "
  • KODIAK BEAR
    KODIAK BEAR
    Incursion Leader
    Joined May 2012 Posts: 1,404
    TheHolsh said:
    TheHolsh said:
    TheHolsh said:
    You don't even need a guard and you can stop every fleet that hits you...
    That is simply not true.
    And how is that? Please tell me what would possibly get in my base....
    wspaedt said:
    Not sure what clubbing lower levels is in your book but most bases have between 350 medals and 550 medals over all.  500+ medals put you in the top 100 bases in the game.  Where 350 medals put you in the top 1000's bases in the game.

    552, which is what I have, puts you 103rd, so you need more like 550ish to be top 100 in medals.
    Your statement to the OP was "You don't even need a guard and you can stop every fleet that hits you...". When you reply to someone and use the word you then you are talking about their base. Not yours. You were saying that their base with no guard could stop any fleet. You don't know that. It is simply untrue.
    I was generalizing bases. I never specified that the op could immediately do it with their base, just saying in general it is possible to design a base that can kill every fleet without even needing a guard fleet with the current base hitting tech that is out there.
    Then you need to be more clear, specific and precise with your comments because generally the way you generally respond to comments by the community makes you come across as very disrespectful. Just saying.
    Remember Kixeye, PLAYERS FIRST!
  • tepel
    tepel
    Skilled Warrior
    Joined Aug 2012 Posts: 493

    @ZERO aka Jack said:
    Pierre_L211 said:

    hmm, that moderator  is or not very smart and don't understand or he can't read. The point is now bases are too strong. Even  heavy coiners  can't buy a toy that will allow them to make it in. Some base dont even need a guard in to stop all. **** those  bases are hard to even reach 25%. Maybe  laredo will understand now. 

    Wait. The OP made a series of opinionated statements about PvP base hitting balance. Fair enough.

    The moderator replied with a statement about his base. Fair enough.

    What is not to understand? An exchange of ideas and opinions.

    I'll give mine. 98%+ of bases are currently a cake walk. Nobody can get into mine, so far, but I spent a lot of coins on that. The cleverest base hitters can still break any base right now. I've seen them.

    You have goty name. Any player, try to get in.
    I am no topplayer. But base is way to hard atm.

  • Joe_B222
    Joe_B222
    Incursion Leader
    Joined Feb 2016 Posts: 1,211
    tepel said:

    @ZERO aka Jack said:
    Pierre_L211 said:

    hmm, that moderator  is or not very smart and don't understand or he can't read. The point is now bases are too strong. Even  heavy coiners  can't buy a toy that will allow them to make it in. Some base dont even need a guard in to stop all. **** those  bases are hard to even reach 25%. Maybe  laredo will understand now. 

    Wait. The OP made a series of opinionated statements about PvP base hitting balance. Fair enough.

    The moderator replied with a statement about his base. Fair enough.

    What is not to understand? An exchange of ideas and opinions.

    I'll give mine. 98%+ of bases are currently a cake walk. Nobody can get into mine, so far, but I spent a lot of coins on that. The cleverest base hitters can still break any base right now. I've seen them.

    You have goty name. Any player, try to get in.
    I am no topplayer. But base is way to hard atm.

    based on what you are saying,  you are a click the back of a base and let it go type player..   That Kodiak Bear talked about above..


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