FM / Update Discussion 11/1

  • Zeus6927
    Zeus6927
    Strike-force Captain
    Joined Nov 2013 Posts: 800
    sinista said:

    its not the cms fault or the programmers most likely harbin came down and said " i need more money , make them coin everything or your fired"
    From what I am seeing all this has an opposite effect 
  • Ruube1
    Ruube1
    Incursion Leader
    Joined Mar 2013 Posts: 1,380
    edited 5 Nov 2017, 8:16PM
    The new FM is great.. More time to do it, you can choose what you want, you can get everything if you want... and here comes the best part, it is easy as fck. I hope they will make little bit harder, so that my enemies can't do it and i can be the King of the BP.
  • Aran Green
    Aran Green
    Minor Nuisance
    Joined Dec 2012 Posts: 100
     no fix for rogue crews which was stated ages ago,
     no new r&d.
    no uranium base middle .
    just a load of cr*p to coin and chores, 
    fleets still dont repair properly, ai is still fubah for fleets on auto etc etc etc etc etc etc

    yawn
  • Arjan Hansen
    Arjan Hansen
    Minor Nuisance
    Joined Sep 2012 Posts: 208
    Not to be a party ^%$#^^ but, after gettin both the Sprinter and CTX 3 i can fairly say i do the 115 with less reppin then the ol 113... ok first few runs were terrible but i adapted and after seein a vid it hit me too, now mostly 4-5 hr reppin after 1 115, it used to be 6-9 hrs on a 113 ... ok the fact u gotta buy the chest still stinks... but after raid the next fm i will be able to get the chest as its still locked .... Oh i did refit my IB  with 2x sprinter , had enough buildtokens left so that was easy ... 

    Cheers !
  • GrumpyReign
    GrumpyReign
    Master Tactician
    Joined Dec 2012 Posts: 2,360
    FishBite said:
    FishBite said:
    FishBite said:
    Did anyone consider that Kix is trying to bring the game to an end due to all the lost interest?  Back in the day this game was packed with people playing... comms were always dancing.  People didn't mind spending 10 to 20 bucks a month on a raid for the best hull on the water.  But the game has changed significantly since those days.  I think now with so few players Kix has to make big changes to up the ante to afford to keep this game alive for so few players.  We are witnessing the end of an era I think.  This much I know, I am done making monthly deposits to a game that will soon be gone.  Good luck to all in the raid and may the winds be at your backs.... 
    Certainly looks like game closing strategy.
    Yes, I totally agree. 

    The tax benefits of declaring bankruptcy for a business are different from an individual.  They would get to walk away from all creditors.

    Why would they want to close?  Because Flash ends in 2020.  Adobe will not do any security patches means all browsers will stop supporting it.   So the game comes to a hard stop in just over 2 years.
    to what ends, though? why not just pull support like everyone else? it's not as if there's an llc holding bp.. it's owned outright by kix.
    Because there will be no security patches for Flash.  The reason why flash is being abandoned is that it is full of security holes.  

    Flash isn't "owned" by kix, they licence it from Adobe.  They could continue to use it but no browser will allow you to run it.  Even now you have to give your browser an exception to run it only if you trust the site.

    Never run flash from a site you don't trust.  If you do, you are asking for trouble.

    Just google flash 2020

    New games use HTML5 which is more secure.  But it would be a total rewrite to port over and kix mentioned in a post they wouldn't be doing that. 
    im aware of all that. that does not answer my question. to what ends? why not just pull support like everyone else?
    Because the tax benefits of going bankrupt are better than just pulling the game, you get to walk away from all creditors.  It is not like personal bankruptcy.

    It is the companies that run the browsers and Adobe that are pulling support not Kix.

    again, i understand all that.

    let me try this a different way: why has no one else done this? why did mythic and sigil both fight like hell to keep afloat, selling out to bigger distributors they wanted nothing to do with? or, hell, everyone who came up through the genie platform? speaking of which, there are still genie veteran games that are still rolling. there's no support, of course.. play at your own risk. but they're there. so is simu. why didn't they bankrupt out if that's the obviously more attractive solution?
    I can feel you judging me. That's palpable. But, hey, I never said I was the hero of this story.
  • Specialist aka Specs
    Specialist aka Specs
    Unicorn Overlord
    Joined Nov 2012 Posts: 9,395

    interesting that the word I typed in was censored...didn't know it was considered profanity these days...I could see it if I dropped an f bomb....

    I thought you quit the game?


  • bort
    bort
    Unicorn Overlord
    Joined Oct 2011 Posts: 8,257
    Lt_Caine said:
    Comments on new FM seem to mirror those from each new raid:

    - Oh! It is impossible for anyone to do! (Usually made in within first 15 min of raid)
    - I will never return to this stupid game. (Within an hour)
    - Kix has killed the game.  (first day)
    - Well, it is more difficult (Second day after watching Youtube of someone who knows how to drive)
    - Hey, look.  I am 30th in sector! (Third day)
    - Guys.  I got the new hull and the special and the weapon and tokens.... (End of Raid) 
    Except they aren't, are they? Many here aren't complaining it's too hard. They are complaining it's too long and too tedious. It's made a chore even more of a chore. Did you actually read any of the feedback, or did you just assume like trolls always do?

    Also I call bollox on your overview. MANY do not have all the tech and it's not far off the end of the FM. Most have given this a wide birth because it's boring and unreasonable for a weekly task.

    You are right, there is always a sub-set of players who whine before they have even tried. We mostly just ignore them. But you have misread this situation to the highest degree! There are people decrying this change who don't even come on the forums normally. Even some of the trolls are saying they hate this!!! When the trolls and fan-boys turn, you know you have a problem! even big supporters of the game, like the TFC are deeply angered by this!

    I actually have one troll who chats to me on occasion, who is publicly supporting the FM, but in PM has admitted he hates this FM and wont take part! He's just being a troll and trying to annoy people lol
    do it faster then. that's also already been figured out - add that to his list.
  • Philokalia92
    Philokalia92
    Potential Threat
    Joined Jun 2013 Posts: 49
    Comments on the FM

    1)  It is not about 'learning' the targets.  It is about the grind.  

    The FM is a chore for most players, something you gotta do to stay current.  It is not a 'fun' part of the game.  But if I could knock out 7 targets (113s) in two hours, it frees me to do the fun stuff.  Now the chores are like a raid, every week.  Worse, the targets are not fun, but punitive if a player makes a mistake in driving.  Double not-fun there.  So the FM changes are lose-lose-lose at every turn: a new weekly grind, not fun, and punitive with crazy damage.  

    2)  Suggestion box on what to change ... (in case this gets passed up to the powers-that-be)

    Kix has its reasons for these changes, so a rollback is not in the cards.  So, failing that, what else could be changed?  Make the weekly FM quicker to do.  Have a tough new target (125s or whatever) that pays out LOTS of points, so that we can do three over six days and be done.  Design these new targets to be FUN so that the damage dealt is balanced by points, a fun experience, and sense of accomplishment for beating it.  GDs have fun with it too: boss ships with new AI randomness, rescuing trapped friendly ships for rewarding tech/limiteds/other prizes, hunting select foes before they escape, whatever - be creative!   Just make it fun.  Big points, shorter time for chores, and fun targets = win-win-win.  AND we can get back to the game of PvP hitting instead of slow repairing FM fleets.  Win for kix too.  

    So, open to suggestions?  
  • bort
    bort
    Unicorn Overlord
    Joined Oct 2011 Posts: 8,257
    I'm getting tired of people like bort defending the change and trying to somehow see it as a positive. Sure it's good to have a glass half full attitude, but not when it undermines the rest of the community, and not when you are totally missing the point.

    Here is the long and short of it...

    I started playing this game at launch. Back in the black water days with the old cutesy graphics and gaudy colours, when FF was the best ship ever! Those weren't great days, mainly because of the black water, but as soon as that was removed, the game became REAL fun.
    Whole sectors would launch everything they had, team up and sail to another sector. Huge fleet Vs. fleet battles would rage. Ships dropping like flies. We would dodge the subs (that didn't have phantoms back then) and quickly target the enemies surface ships. Then one of our buddies who had a good sub killing fleet would lure the subs to hit him with a false flag trap!!
    We would move en-masse to hit some bases. One would hit while the others provided cover and took out enemies coming to their aid. Whole sectors would fight other sectors, inter-sector war would break out sometimes, filling the comms with abuse and sweet, sweet tears!

    It was GLORIOUS!

    And we didn't do it for prizes. We did it for fun and glory! We took those repair bills (because they were reasonable back then) because smashing the enemy was why we were here!

    Do you notice the one thing that I didn't mention once in the above statement? That's right...PvE!
    PvE is dull.
    PvE has always been dull.
    PvE is for care-bears who like single player games and proving their worth Vs. dumb Ai.
    The only reason we tolerated PvE is because we needed the tech it offered, so we could be better at PvP.

    Sure TLC's weren't such a bad idea, they were quick to complete and you could fit them wherever in the time limit. they also rotated, so as to minimize boredom factor and you could use different play styles each time.
    Raids were a chore, but at least you got the next best thing if you prepped and worked for it.
    Then things started to get out of hand.
    Even PvP is being ruined by a limited, time sensitive raid style chore, which more often than not requires PvE targets to complete! An event solely aimed at the top 10% of big spenders. If you want to PvP now, better get that credit card out, cos even the PvE chores won't get you PvP stuff now!

    The FM was always a little thing you ground away at to get some half decent tech, and eventually you would get the much coveted build tokens! It was yet another PvE care-bear chore, but meh! It was easy enough once you had the right fleet and it didn't take long, so we tolerated it.
    We never wanted to do the FM. who would? The same target, over and over and over, week in - week out! Who in their right mind thinks that is a challenge, or test of skill??? It's not, it's tedious and repetitive. It's a CHORE! But, we were willing to knock it out each week because it was quick and relatively easy for most. We had to get those MUCH needed tokens - given the sheer volume of MUST have PvE tech required to be built in the game now!

    Now, despite being told on numerous occasions targets wouldn't change in the FM, we have a change. And it's not just a tweak either. It's a full blown overhaul. This in itself has damaged morale and broken the relationship between customer and Kixeye.
    This change has turned an inconvenient little chore into a massive headache raid! It's turned the tedium up to 11! It's become just more time-sink, PvE rubbish that nobody really wanted.
    The pick a prize is a good idea, even though it was a subtle way to reduce tokens on us, still had promise and would help the little guy. Sadly it was implemented in a horrendous time waste of an overhaul that punished the little guy most of all! It requires most players to refit their ships, or even worse dump entire fleets and build whole new ones! All for a PvE chore almost nobody wants to do in the first place!
    Most don't really have the time to be doing refits right now, they are building the next gen of PvE chore fleets as we speak! More importantly though, they don't have the inclination. We have too many chore fleets as it is, and in a few weeks we will need to build yet more PvE chore fleets!
    We WANT to fight!

    The last time I looked at the sign on the way in, it read "Battle Pirates". It didn't say "Care-Bear Pirates", or "Build a Boat Workshop"....BATTLE Pirates!

    Maybe let's go back to battling and spend a bit less time grinding dumb Ai chores Kixeye?

    you'll find PvE is the most popular part of the game.
  • kiwis
    kiwis
    Minor Nuisance
    Joined Dec 2012 Posts: 228
    KIX you have 4 days took give a good answer or not putting coin in raid
  • GrumpyReign
    GrumpyReign
    Master Tactician
    Joined Dec 2012 Posts: 2,360
    Zeus6927 said:
    sinista said:

    its not the cms fault or the programmers most likely harbin came down and said " i need more money , make them coin everything or your fired"
    From what I am seeing all this has an opposite effect 
    which is why that tired line needs to be stomped on, every time. this is a video game, not a gas station or a pharmacy. they know fine well they can't just jack up the price and expect a greater return.

    and we gain nothing by patting ourselves on the back for so heroically posting "kix is greedy lol" on their forums.
    I can feel you judging me. That's palpable. But, hey, I never said I was the hero of this story.
  • predator-sad
    predator-sad
    Greenhorn
    Joined Nov 2011 Posts: 4
    if you where going to make the fm that hard why don't leave the 113, or increase the points on the 115, also we need more build tokens , not just 5
  • Specialist aka Specs
    Specialist aka Specs
    Unicorn Overlord
    Joined Nov 2012 Posts: 9,395
    beel78 said:

    interesting that the word I typed in was censored...didn't know it was considered profanity these days...I could see it if I dropped an f bomb....

    I thought you quit the game?


    MOD= Moderator of forums.  To keep forums streamline and pass information to and from the CM and DEVs....Not Troll players.  current or former.
    Asking a question to get an answer is not trolling ;)


  • carl.wear.3
    carl.wear.3
    Unicorn Overlord
    Joined May 2013 Posts: 6,081
    bort said:
    bort said:
    bort said:
    beel78 said:
    I would like to start of by saying thank you for the repair tokens for fleets that are doing the weekly mission this is where the positives end 

    I am a lvl 121 player who has been playing the game for 4 years now i would consider my self a big coiner the reason for me coining is i really enjoyed your game the excitement of logging in to see if my base had been hit and if so after i repair getting revenge by hitting them back maybe even someone from the alliance i am in could help me do this the interaction with other players not just in my alliance but in sector comms over the past year the content overload has gotten to an unbelievable stage that when i log in i dont even care if my base has been hit the 1st thing i look at is do i need URANIUM , do i need TITANIUM , do i need BASE PARTS do i need to do the WEEKLY FORSAKEN MISSION , do i need RES , do i need to do the DAILY CAMPAIGN , do i need to do any TIME LIMITED CAMPAIGNS , these 7 things that i HATE to do have become the game i now play there is no time to hit bases to have FUN it takes so dam long to do all the CHORES that are now in the game , yes i could auto them but the cost of this is also unreal i have never minded paying for repairs but its got to be reasonable to what you are getting in return and its just NOT !!! 

    Now with what you have done to the weekly targets this is just the most ridiculous single update you have ever done in the game its not only the INCREASED  insane damage that the 115 represents its the fact that you are willing to do this to your player base and this brings me on to a more worrying fact IF you are willing to do this to the FM the most important aspect in the game bar none then you could do it to any aspect of the game  i build a fleet to do the FM and i fully expected it to do the FM till June/July not Nov like it is now so as an end result you have now lost credibility as a company i have 0 faith in you now and without faith in you as a company and with the enjoyment factor being at an all time low there is no reason to coin 

    I URGE YOU yes YOU KIXEYE to look at what you have done in the FM the changes YOU MADE and the consequences they have in the game and not even just the impact it has had to players who are now suffering in the FM other wise YOUR GAME will end without players there is NO game maybe you will change it back to the old targets maybe you wont maybe you will make drastic changes to the 2 new targets maybe you wont but its in your hands and i implore you i urge you other wise the days of battle pirates are numbered  
    LOL you got to be kidding me as a matter of fact all you guys and gals are what word should i say well anyways stop posting the same crap and leave already or play the game but the FM is what it is build a fleet for it or move to the next part you think you can do but stop all the ###### about the new targets they are not that bad with the right build !! 
    Nope not kidding i can do the 115 for 1 hour 20 mins repair with icebreakers in 1 hit but if you cant see how this change is bad for the game then i not sure what to say ......... you say for players to leave the game if enough do this then there will not be a game , what kixeye have done is they wanted the target changed with 0 thought given to the players and the effect it will have them on the short term or long term is the most worrying thing 
    not arguing but using IB/VIB fleet as well and only do it in one hit, would like to see a video on a how to with that repair time.  I am down to three hours per 115 but, I would love some advice or tips on how to get it down to 80 min.
    george's vid is 1h30m with him putting in very little effort to drive with any caution.

    i suspect we'll easily see under 1 hour with an IB fleet. i'm confident mine will do it after my next refit, but i have a fang in my shipyard at the moment, and obviously i'm saving all my tokens and chests coming into the raid, just like everyone else, so cant speed it up.
    This is a big issue though. We were all told our fleets from the garrison raid would be good for a year.

    This being the case, many didn't build IB's or even monos in some cases. They didn't need to. They built what they were TOLD they needed and it worked. Emp/zel fleets could walk the raids and the old FM for example.
    Due to this many didn't bother struggling through all the garrison TLC reruns either, because AGAIN, they were TOLD they didn't need to. It was optional. Also, in order to get a full fleet of IB's built instantly and not interfere with more pressing builds, you needed to fully run the IB TLC repeatedly and there are no rank tokens offered for them either.

    Basically, if you were able to do the FM last week, you now might not be able to do this at all, or at least will be taking unreasonable damage. Meaning you now have to build another fleet! And you even said yourself, our yards are still busy with current raid fleets!

    The only option to finish this FM in any time close to the original time is with IB's. Not everyone has them and it's unreasonable to expect people to build them now with another garrison raid being just around the corner and current fleets building. And after Kix said there would be no change!

    Kixeye are making this game more and more about the top 10%, because they have an unscrupulous and very poor business model. That's all there is to it. 
    you know this is a strategy game right?

    Getting tokens gives you options to ensure you're not getting caught with your pants down. Resting on having one fleet that currently does the job is asking to get caught with your pants down.

    A year is a long time. A lot changes. We've had close to 1,000 days of build tokens given out since that last garrison raid. I dont recall them announcing they were going to give away 1,000 days of build tokens either, but they have. 

    Also, if there is another garrison raid around the corner, won't many players pick up better ships then anyways?
    So you say its our fault for resting on ONE fleet to do the job. Thats interesting since you also blast people for what you call " wasting" shipyard time building un-necessary fleets. So what are we meant to do? By your logic we need to build two fleets for every chore in the game. Catch is most are struggling to build ONE fleet for a chore and IF they get it finished in time then they are building for the next chore. There is no point building a second FM fleet when your current one ( before the FM changes ) worked and you needed to build a raid fleet.
    what do you do?

    You pick up the tokens in the TLCs for older, but still useful hulls wherever you can, rather than just leave them because you already have a fleet built. No kidding. done that.

    You pick up the tokens in TLCs for the secondary current raid fleet. The hunter was extremely simple to get first time round as a recent example. Maybe simple IF you got a FULL fleet of skyfires but some of us only had time to build a phoenix fleet and not having a FULL FLEET of skyfires makes finishing the hunter tlc rather HARD.

    You pick up extra ship tokens in raids if you have spare points. No kidding

    Catch is, you've only needed ONE of the raid fleets to keep up in the raids. And put in a bit more effort. For those of us who are caught up TWO has been easy to build with tokens and existing shipyard time. Well this contradicts your point above about building TWO FLEETS. AND I HAVE PUT THE EFFORT IN. I got the T5 chest this FM. What you FORGET is the FM is mant to be for LOWER lvls to catch up. How can they do that when low-mid lvls can't get T3 anymore.

    For monos/IBs there have been that many tokens given out you could have build FIVE FM fleets using only a couple months of shipyard time. I have a few spares build. The snag is as I only have ONE repair queue I could have 20 gazillion FM fleets; but I can still only REPAIR ONE FLEET AT A TIME so spare fleets DON'T help much.

    Using shipyard time for building unnecessary fleets is when you build punishers when you have a zelos print available. Or build citadels when you have monos/ibs available. Or as i've heard in comms even quite recently building vendettas when the player did not have a decent FM fleet. Its really not a difficult concept to get. Maybe read it a few more times and you'll get it. Oh I get it all right, you tell people to build spare fleets then you tell them its their fault they wasted shipyard time on 2 fleets. You keep contracting yourself. Try reading what you post next time.



  • GrumpyReign
    GrumpyReign
    Master Tactician
    Joined Dec 2012 Posts: 2,360
    kiwis said:
    KIX you have 4 days took give a good answer or not putting coin in raid
    it wasn't impressive when furor said it, and your'e no furor.
    I can feel you judging me. That's palpable. But, hey, I never said I was the hero of this story.
  • Dead_Base64
    Dead_Base64
    Minor Nuisance
    Joined Jun 2011 Posts: 242

    interesting that the word I typed in was censored...didn't know it was considered profanity these days...I could see it if I dropped an f bomb....

    I thought you quit the game?


    He didn´t say that he stops commenting. ;)
  • Randall Banks
    Randall Banks
    Minor Nuisance
    Joined May 2012 Posts: 118
    edited 5 Nov 2017, 9:45PM
     no fix for rogue crews which was stated ages ago,
     no new r&d.
    no uranium base middle .
    just a load of cr*p to coin and chores, 
    fleets still dont repair properly, ai is still fubah for fleets on auto etc etc etc etc etc etc

    yawn
    Really good points that I had forgot about, all the started, but never finished stuff Kixeye has put out, Rogue crews that have been out of date forever, R&D that basically died a long time ago, unfinished Uranium bases, and I have no doubt there is a ton of half done or unfinished stuff I am forgetting about
  • smellsfishy
    smellsfishy
    Strike-force Captain
    Joined Jun 2015 Posts: 611
    edited 5 Nov 2017, 9:45PM
    bort said:
    bort said:
    bort said:
    beel78 said:
    I would like to start of by saying thank you for the repair tokens for fleets that are doing the weekly mission this is where the positives end 

    I am a lvl 121 player who has been playing the game for 4 years now i would consider my self a big coiner the reason for me coining is i really enjoyed your game the excitement of logging in to see if my base had been hit and if so after i repair getting revenge by hitting them back maybe even someone from the alliance i am in could help me do this the interaction with other players not just in my alliance but in sector comms over the past year the content overload has gotten to an unbelievable stage that when i log in i dont even care if my base has been hit the 1st thing i look at is do i need URANIUM , do i need TITANIUM , do i need BASE PARTS do i need to do the WEEKLY FORSAKEN MISSION , do i need RES , do i need to do the DAILY CAMPAIGN , do i need to do any TIME LIMITED CAMPAIGNS , these 7 things that i HATE to do have become the game i now play there is no time to hit bases to have FUN it takes so dam long to do all the CHORES that are now in the game , yes i could auto them but the cost of this is also unreal i have never minded paying for repairs but its got to be reasonable to what you are getting in return and its just NOT !!! 

    Now with what you have done to the weekly targets this is just the most ridiculous single update you have ever done in the game its not only the INCREASED  insane damage that the 115 represents its the fact that you are willing to do this to your player base and this brings me on to a more worrying fact IF you are willing to do this to the FM the most important aspect in the game bar none then you could do it to any aspect of the game  i build a fleet to do the FM and i fully expected it to do the FM till June/July not Nov like it is now so as an end result you have now lost credibility as a company i have 0 faith in you now and without faith in you as a company and with the enjoyment factor being at an all time low there is no reason to coin 

    I URGE YOU yes YOU KIXEYE to look at what you have done in the FM the changes YOU MADE and the consequences they have in the game and not even just the impact it has had to players who are now suffering in the FM other wise YOUR GAME will end without players there is NO game maybe you will change it back to the old targets maybe you wont maybe you will make drastic changes to the 2 new targets maybe you wont but its in your hands and i implore you i urge you other wise the days of battle pirates are numbered  
    LOL you got to be kidding me as a matter of fact all you guys and gals are what word should i say well anyways stop posting the same crap and leave already or play the game but the FM is what it is build a fleet for it or move to the next part you think you can do but stop all the ###### about the new targets they are not that bad with the right build !! 
    Nope not kidding i can do the 115 for 1 hour 20 mins repair with icebreakers in 1 hit but if you cant see how this change is bad for the game then i not sure what to say ......... you say for players to leave the game if enough do this then there will not be a game , what kixeye have done is they wanted the target changed with 0 thought given to the players and the effect it will have them on the short term or long term is the most worrying thing 
    not arguing but using IB/VIB fleet as well and only do it in one hit, would like to see a video on a how to with that repair time.  I am down to three hours per 115 but, I would love some advice or tips on how to get it down to 80 min.
    george's vid is 1h30m with him putting in very little effort to drive with any caution.

    i suspect we'll easily see under 1 hour with an IB fleet. i'm confident mine will do it after my next refit, but i have a fang in my shipyard at the moment, and obviously i'm saving all my tokens and chests coming into the raid, just like everyone else, so cant speed it up.
    This is a big issue though. We were all told our fleets from the garrison raid would be good for a year.

    This being the case, many didn't build IB's or even monos in some cases. They didn't need to. They built what they were TOLD they needed and it worked. Emp/zel fleets could walk the raids and the old FM for example.
    Due to this many didn't bother struggling through all the garrison TLC reruns either, because AGAIN, they were TOLD they didn't need to. It was optional. Also, in order to get a full fleet of IB's built instantly and not interfere with more pressing builds, you needed to fully run the IB TLC repeatedly and there are no rank tokens offered for them either.

    Basically, if you were able to do the FM last week, you now might not be able to do this at all, or at least will be taking unreasonable damage. Meaning you now have to build another fleet! And you even said yourself, our yards are still busy with current raid fleets!

    The only option to finish this FM in any time close to the original time is with IB's. Not everyone has them and it's unreasonable to expect people to build them now with another garrison raid being just around the corner and current fleets building. And after Kix said there would be no change!

    Kixeye are making this game more and more about the top 10%, because they have an unscrupulous and very poor business model. That's all there is to it. 
    you know this is a strategy game right?

    Getting tokens gives you options to ensure you're not getting caught with your pants down. Resting on having one fleet that currently does the job is asking to get caught with your pants down.

    A year is a long time. A lot changes. We've had close to 1,000 days of build tokens given out since that last garrison raid. I dont recall them announcing they were going to give away 1,000 days of build tokens either, but they have. 

    Also, if there is another garrison raid around the corner, won't many players pick up better ships then anyways?
    So you say its our fault for resting on ONE fleet to do the job. Thats interesting since you also blast people for what you call " wasting" shipyard time building un-necessary fleets. So what are we meant to do? By your logic we need to build two fleets for every chore in the game. Catch is most are struggling to build ONE fleet for a chore and IF they get it finished in time then they are building for the next chore. There is no point building a second FM fleet when your current one ( before the FM changes ) worked and you needed to build a raid fleet.
    what do you do?

    You pick up the tokens in the TLCs for older, but still useful hulls wherever you can, rather than just leave them because you already have a fleet built. No kidding. done that.

    You pick up the tokens in TLCs for the secondary current raid fleet. The hunter was extremely simple to get first time round as a recent example. Maybe simple IF you got a FULL fleet of skyfires but some of us only had time to build a phoenix fleet and not having a FULL FLEET of skyfires makes finishing the hunter tlc rather HARD.

    You pick up extra ship tokens in raids if you have spare points. No kidding

    Catch is, you've only needed ONE of the raid fleets to keep up in the raids. And put in a bit more effort. For those of us who are caught up TWO has been easy to build with tokens and existing shipyard time. Well this contradicts your point above about building TWO FLEETS. AND I HAVE PUT THE EFFORT IN. I got the T5 chest this FM. What you FORGET is the FM is mant to be for LOWER lvls to catch up. How can they do that when low-mid lvls can't get T3 anymore.

    For monos/IBs there have been that many tokens given out you could have build FIVE FM fleets using only a couple months of shipyard time. I have a few spares build. The snag is as I only have ONE repair queue I could have 20 gazillion FM fleets; but I can still only REPAIR ONE FLEET AT A TIME so spare fleets DON'T help much.

    Using shipyard time for building unnecessary fleets is when you build punishers when you have a zelos print available. Or build citadels when you have monos/ibs available. Or as i've heard in comms even quite recently building vendettas when the player did not have a decent FM fleet. Its really not a difficult concept to get. Maybe read it a few more times and you'll get it. Oh I get it all right, you tell people to build spare fleets then you tell them its their fault they wasted shipyard time on 2 fleets. You keep contracting yourself. Try reading what you post next time.



    I would give this post a double like.   :) 

    The problem is not everyone is some elite player who spends 40 hours a week playing.     We just wanna log in and have some fun.  Grinding FM means no PvP
  • Cathedral_Rock
    Cathedral_Rock
    Unicorn Overlord
    Joined Feb 2013 Posts: 8,604
    bort said:
    bort said:
    bort said:
    beel78 said:
    I would like to start of by saying thank you for the repair tokens for fleets that are doing the weekly mission this is where the positives end 

    I am a lvl 121 player who has been playing the game for 4 years now i would consider my self a big coiner the reason for me coining is i really enjoyed your game the excitement of logging in to see if my base had been hit and if so after i repair getting revenge by hitting them back maybe even someone from the alliance i am in could help me do this the interaction with other players not just in my alliance but in sector comms over the past year the content overload has gotten to an unbelievable stage that when i log in i dont even care if my base has been hit the 1st thing i look at is do i need URANIUM , do i need TITANIUM , do i need BASE PARTS do i need to do the WEEKLY FORSAKEN MISSION , do i need RES , do i need to do the DAILY CAMPAIGN , do i need to do any TIME LIMITED CAMPAIGNS , these 7 things that i HATE to do have become the game i now play there is no time to hit bases to have FUN it takes so dam long to do all the CHORES that are now in the game , yes i could auto them but the cost of this is also unreal i have never minded paying for repairs but its got to be reasonable to what you are getting in return and its just NOT !!! 

    Now with what you have done to the weekly targets this is just the most ridiculous single update you have ever done in the game its not only the INCREASED  insane damage that the 115 represents its the fact that you are willing to do this to your player base and this brings me on to a more worrying fact IF you are willing to do this to the FM the most important aspect in the game bar none then you could do it to any aspect of the game  i build a fleet to do the FM and i fully expected it to do the FM till June/July not Nov like it is now so as an end result you have now lost credibility as a company i have 0 faith in you now and without faith in you as a company and with the enjoyment factor being at an all time low there is no reason to coin 

    I URGE YOU yes YOU KIXEYE to look at what you have done in the FM the changes YOU MADE and the consequences they have in the game and not even just the impact it has had to players who are now suffering in the FM other wise YOUR GAME will end without players there is NO game maybe you will change it back to the old targets maybe you wont maybe you will make drastic changes to the 2 new targets maybe you wont but its in your hands and i implore you i urge you other wise the days of battle pirates are numbered  
    LOL you got to be kidding me as a matter of fact all you guys and gals are what word should i say well anyways stop posting the same crap and leave already or play the game but the FM is what it is build a fleet for it or move to the next part you think you can do but stop all the ###### about the new targets they are not that bad with the right build !! 
    Nope not kidding i can do the 115 for 1 hour 20 mins repair with icebreakers in 1 hit but if you cant see how this change is bad for the game then i not sure what to say ......... you say for players to leave the game if enough do this then there will not be a game , what kixeye have done is they wanted the target changed with 0 thought given to the players and the effect it will have them on the short term or long term is the most worrying thing 
    not arguing but using IB/VIB fleet as well and only do it in one hit, would like to see a video on a how to with that repair time.  I am down to three hours per 115 but, I would love some advice or tips on how to get it down to 80 min.
    george's vid is 1h30m with him putting in very little effort to drive with any caution.

    i suspect we'll easily see under 1 hour with an IB fleet. i'm confident mine will do it after my next refit, but i have a fang in my shipyard at the moment, and obviously i'm saving all my tokens and chests coming into the raid, just like everyone else, so cant speed it up.
    This is a big issue though. We were all told our fleets from the garrison raid would be good for a year.

    This being the case, many didn't build IB's or even monos in some cases. They didn't need to. They built what they were TOLD they needed and it worked. Emp/zel fleets could walk the raids and the old FM for example.
    Due to this many didn't bother struggling through all the garrison TLC reruns either, because AGAIN, they were TOLD they didn't need to. It was optional. Also, in order to get a full fleet of IB's built instantly and not interfere with more pressing builds, you needed to fully run the IB TLC repeatedly and there are no rank tokens offered for them either.

    Basically, if you were able to do the FM last week, you now might not be able to do this at all, or at least will be taking unreasonable damage. Meaning you now have to build another fleet! And you even said yourself, our yards are still busy with current raid fleets!

    The only option to finish this FM in any time close to the original time is with IB's. Not everyone has them and it's unreasonable to expect people to build them now with another garrison raid being just around the corner and current fleets building. And after Kix said there would be no change!

    Kixeye are making this game more and more about the top 10%, because they have an unscrupulous and very poor business model. That's all there is to it. 
    you know this is a strategy game right?

    Getting tokens gives you options to ensure you're not getting caught with your pants down. Resting on having one fleet that currently does the job is asking to get caught with your pants down.

    A year is a long time. A lot changes. We've had close to 1,000 days of build tokens given out since that last garrison raid. I dont recall them announcing they were going to give away 1,000 days of build tokens either, but they have. 

    Also, if there is another garrison raid around the corner, won't many players pick up better ships then anyways?
    So you say its our fault for resting on ONE fleet to do the job. Thats interesting since you also blast people for what you call " wasting" shipyard time building un-necessary fleets. So what are we meant to do? By your logic we need to build two fleets for every chore in the game. Catch is most are struggling to build ONE fleet for a chore and IF they get it finished in time then they are building for the next chore. There is no point building a second FM fleet when your current one ( before the FM changes ) worked and you needed to build a raid fleet.
    what do you do?

    You pick up the tokens in the TLCs for older, but still useful hulls wherever you can, rather than just leave them because you already have a fleet built. No kidding. done that.

    You pick up the tokens in TLCs for the secondary current raid fleet. The hunter was extremely simple to get first time round as a recent example. Maybe simple IF you got a FULL fleet of skyfires but some of us only had time to build a phoenix fleet and not having a FULL FLEET of skyfires makes finishing the hunter tlc rather HARD.

    You pick up extra ship tokens in raids if you have spare points. No kidding

    Catch is, you've only needed ONE of the raid fleets to keep up in the raids. And put in a bit more effort. For those of us who are caught up TWO has been easy to build with tokens and existing shipyard time. Well this contradicts your point above about building TWO FLEETS. AND I HAVE PUT THE EFFORT IN. I got the T5 chest this FM. What you FORGET is the FM is mant to be for LOWER lvls to catch up. How can they do that when low-mid lvls can't get T3 anymore.

    For monos/IBs there have been that many tokens given out you could have build FIVE FM fleets using only a couple months of shipyard time. I have a few spares build. The snag is as I only have ONE repair queue I could have 20 gazillion FM fleets; but I can still only REPAIR ONE FLEET AT A TIME so spare fleets DON'T help much.

    Using shipyard time for building unnecessary fleets is when you build punishers when you have a zelos print available. Or build citadels when you have monos/ibs available. Or as i've heard in comms even quite recently building vendettas when the player did not have a decent FM fleet. Its really not a difficult concept to get. Maybe read it a few more times and you'll get it. Oh I get it all right, you tell people to build spare fleets then you tell them its their fault they wasted shipyard time on 2 fleets. You keep contracting yourself. Try reading what you post next time.



    I think you need to look up the definition of "contradict" mate...you use it incorrectly twice in the above response...
  • john joseph svelnys
    john joseph svelnys
    Skilled Warrior
    Joined Nov 2015 Posts: 505
    i see a money grab   
  • BurnedOut
    BurnedOut
    Strike-force Captain
    Joined Sep 2012 Posts: 628
    Not to be a party ^%$#^^ but, after gettin both the Sprinter and CTX 3 i can fairly say i do the 115 with less reppin then the ol 113... ok first few runs were terrible but i adapted and after seein a vid it hit me too, now mostly 4-5 hr reppin after 1 115, it used to be 6-9 hrs on a 113 ... ok the fact u gotta buy the chest still stinks... but after raid the next fm i will be able to get the chest as its still locked .... Oh i did refit my IB  with 2x sprinter , had enough buildtokens left so that was easy ... 

    Cheers !
    nice but are we to stop are fangs refitting to do it thats only got 3 days left!
  • orioles506
    orioles506
    Minor Nuisance
    Joined May 2012 Posts: 261
    Ruube1 said:
    The new FM is great.. More time to do it, you can choose what you want, you can get everything if you want... and here comes the best part, it is easy as fck. I hope they will make little bit harder, so that my enemies can't do it and i can be the King of the BP.
    Why don't you just come out and tell everyone you work for Kix and stop making believe your an actual player.
    I got what I wanted, COD II, this game has seen better days but keep pushing on, they'll love you till the end.
  • bort
    bort
    Unicorn Overlord
    Joined Oct 2011 Posts: 8,257
    FishBite said:
    bort said:
    bort said:
    bort said:
    beel78 said:
    I would like to start of by saying thank you for the repair tokens for fleets that are doing the weekly mission this is where the positives end 

    I am a lvl 121 player who has been playing the game for 4 years now i would consider my self a big coiner the reason for me coining is i really enjoyed your game the excitement of logging in to see if my base had been hit and if so after i repair getting revenge by hitting them back maybe even someone from the alliance i am in could help me do this the interaction with other players not just in my alliance but in sector comms over the past year the content overload has gotten to an unbelievable stage that when i log in i dont even care if my base has been hit the 1st thing i look at is do i need URANIUM , do i need TITANIUM , do i need BASE PARTS do i need to do the WEEKLY FORSAKEN MISSION , do i need RES , do i need to do the DAILY CAMPAIGN , do i need to do any TIME LIMITED CAMPAIGNS , these 7 things that i HATE to do have become the game i now play there is no time to hit bases to have FUN it takes so dam long to do all the CHORES that are now in the game , yes i could auto them but the cost of this is also unreal i have never minded paying for repairs but its got to be reasonable to what you are getting in return and its just NOT !!! 

    Now with what you have done to the weekly targets this is just the most ridiculous single update you have ever done in the game its not only the INCREASED  insane damage that the 115 represents its the fact that you are willing to do this to your player base and this brings me on to a more worrying fact IF you are willing to do this to the FM the most important aspect in the game bar none then you could do it to any aspect of the game  i build a fleet to do the FM and i fully expected it to do the FM till June/July not Nov like it is now so as an end result you have now lost credibility as a company i have 0 faith in you now and without faith in you as a company and with the enjoyment factor being at an all time low there is no reason to coin 

    I URGE YOU yes YOU KIXEYE to look at what you have done in the FM the changes YOU MADE and the consequences they have in the game and not even just the impact it has had to players who are now suffering in the FM other wise YOUR GAME will end without players there is NO game maybe you will change it back to the old targets maybe you wont maybe you will make drastic changes to the 2 new targets maybe you wont but its in your hands and i implore you i urge you other wise the days of battle pirates are numbered  
    LOL you got to be kidding me as a matter of fact all you guys and gals are what word should i say well anyways stop posting the same crap and leave already or play the game but the FM is what it is build a fleet for it or move to the next part you think you can do but stop all the ###### about the new targets they are not that bad with the right build !! 
    Nope not kidding i can do the 115 for 1 hour 20 mins repair with icebreakers in 1 hit but if you cant see how this change is bad for the game then i not sure what to say ......... you say for players to leave the game if enough do this then there will not be a game , what kixeye have done is they wanted the target changed with 0 thought given to the players and the effect it will have them on the short term or long term is the most worrying thing 
    not arguing but using IB/VIB fleet as well and only do it in one hit, would like to see a video on a how to with that repair time.  I am down to three hours per 115 but, I would love some advice or tips on how to get it down to 80 min.
    george's vid is 1h30m with him putting in very little effort to drive with any caution.

    i suspect we'll easily see under 1 hour with an IB fleet. i'm confident mine will do it after my next refit, but i have a fang in my shipyard at the moment, and obviously i'm saving all my tokens and chests coming into the raid, just like everyone else, so cant speed it up.
    This is a big issue though. We were all told our fleets from the garrison raid would be good for a year.

    This being the case, many didn't build IB's or even monos in some cases. They didn't need to. They built what they were TOLD they needed and it worked. Emp/zel fleets could walk the raids and the old FM for example.
    Due to this many didn't bother struggling through all the garrison TLC reruns either, because AGAIN, they were TOLD they didn't need to. It was optional. Also, in order to get a full fleet of IB's built instantly and not interfere with more pressing builds, you needed to fully run the IB TLC repeatedly and there are no rank tokens offered for them either.

    Basically, if you were able to do the FM last week, you now might not be able to do this at all, or at least will be taking unreasonable damage. Meaning you now have to build another fleet! And you even said yourself, our yards are still busy with current raid fleets!

    The only option to finish this FM in any time close to the original time is with IB's. Not everyone has them and it's unreasonable to expect people to build them now with another garrison raid being just around the corner and current fleets building. And after Kix said there would be no change!

    Kixeye are making this game more and more about the top 10%, because they have an unscrupulous and very poor business model. That's all there is to it. 
    you know this is a strategy game right?

    Getting tokens gives you options to ensure you're not getting caught with your pants down. Resting on having one fleet that currently does the job is asking to get caught with your pants down.

    A year is a long time. A lot changes. We've had close to 1,000 days of build tokens given out since that last garrison raid. I dont recall them announcing they were going to give away 1,000 days of build tokens either, but they have. 

    Also, if there is another garrison raid around the corner, won't many players pick up better ships then anyways?
    So you say its our fault for resting on ONE fleet to do the job. Thats interesting since you also blast people for what you call " wasting" shipyard time building un-necessary fleets. So what are we meant to do? By your logic we need to build two fleets for every chore in the game. Catch is most are struggling to build ONE fleet for a chore and IF they get it finished in time then they are building for the next chore. There is no point building a second FM fleet when your current one ( before the FM changes ) worked and you needed to build a raid fleet.
    what do you do?

    You pick up the tokens in the TLCs for older, but still useful hulls wherever you can, rather than just leave them because you already have a fleet built. No kidding. done that.

    You pick up the tokens in TLCs for the secondary current raid fleet. The hunter was extremely simple to get first time round as a recent example. Maybe simple IF you got a FULL fleet of skyfires but some of us only had time to build a phoenix fleet and not having a FULL FLEET of skyfires makes finishing the hunter tlc rather HARD.

    You pick up extra ship tokens in raids if you have spare points. No kidding

    Catch is, you've only needed ONE of the raid fleets to keep up in the raids. And put in a bit more effort. For those of us who are caught up TWO has been easy to build with tokens and existing shipyard time. Well this contradicts your point above about building TWO FLEETS. AND I HAVE PUT THE EFFORT IN. I got the T5 chest this FM. What you FORGET is the FM is mant to be for LOWER lvls to catch up. How can they do that when low-mid lvls can't get T3 anymore.

    For monos/IBs there have been that many tokens given out you could have build FIVE FM fleets using only a couple months of shipyard time. I have a few spares build. The snag is as I only have ONE repair queue I could have 20 gazillion FM fleets; but I can still only REPAIR ONE FLEET AT A TIME so spare fleets DON'T help much.

    Using shipyard time for building unnecessary fleets is when you build punishers when you have a zelos print available. Or build citadels when you have monos/ibs available. Or as i've heard in comms even quite recently building vendettas when the player did not have a decent FM fleet. Its really not a difficult concept to get. Maybe read it a few more times and you'll get it. Oh I get it all right, you tell people to build spare fleets then you tell them its their fault they wasted shipyard time on 2 fleets. You keep contracting yourself. Try reading what you post next time.



    I would give this post a double like.   :) 

    The problem is not everyone is some elite player who spends 40 hours a week playing.     We just wanna log in and have some fun.  Grinding FM means no PvP
    why would you like his reply. most of it is incorrect?

    why would you spend 40 hours a week playing? The FM is done in a little over an hour of actual seat time for the fm where you need to get all prizes. 35 minutes if you only needed chests.


  • T00T
    T00T
    Force to be Reckoned With
    Joined Feb 2013 Posts: 1,580
    beel78 said:

    interesting that the word I typed in was censored...didn't know it was considered profanity these days...I could see it if I dropped an f bomb....

    I thought you quit the game?


    MOD= Moderator of forums.  To keep forums streamline and pass information to and from the CM and DEVs....Not Troll players.  current or former.
    Asking a question to get an answer is not trolling ;)


    Actually, it's not a question. It's a statement followed by a question mark.
Sign In or Register to comment.