There's Some Unfair Game Mechanics in Vega Conflict Kixeye...

Crom_Shamrock
Crom_Shamrock
Greenhorn
Joined Sep 2013 Posts: 24

Dear KIXEYE,

Congratulations & Thank you on the incorporation of new "Xeno" ships and gear into Vega Conflict! It gives new interest to VC after years of playing it! However it became noticeable soon enough, that you may have overlooked something and programmed some unfair game mechanics into VC now as well. Specifically: why is there such a big discrepancy allowed between player Levels regarding attacks? I (a Level 48) and other Vega Conflict participants have been attacked recently by players 30, 40 or greater levels above our ranking. That isn't fair game play. A player half the experience level below their attacker can hardly defend or counter attack against that attacker. There should be level limits for attacks, like for instance in Battle Pirates: you have a 20 level spread (10 levels above you, 10 levels below you) that is considered allowable combat. Seriously, KIXEYE please correct this problem soon.

  • M.V.K.0
    M.V.K.0
    Incursion Leader
    Joined Jan 2017 Posts: 1,025

    Dear KIXEYE,

    Congratulations & Thank you on the incorporation of new "Xeno" ships and gear into Vega Conflict! It gives new interest to VC after years of playing it! However it became noticeable soon enough, that you may have overlooked something and programmed some unfair game mechanics into VC now as well. Specifically: why is there such a big discrepancy allowed between player Levels regarding attacks? I (a Level 48) and other Vega Conflict participants have been attacked recently by players 30, 40 or greater levels above our ranking. That isn't fair game play. A player half the experience level below their attacker can hardly defend or counter attack against that attacker. There should be level limits for attacks, like for instance in Battle Pirates: you have a 20 level spread (10 levels above you, 10 levels below you) that is considered allowable combat. Seriously, KIXEYE please correct this problem soon.

    In Fleet Level terms a Player 100 Levels above you can still field a Fleet, lest in most contrasts, with still the 5 Level Range of yourself and basically still have worth for no loss even if in complete defeat.

    If you are stealing cargo then Fleet Levels don't matter.

    Basing works the same as Fleets until Level 65, but only to a certain aspect but still changes.

    In-Planet there are changes different the Level 65 for what is for Level 60, but still aspect that change if not as much as 65.

    But in regards, with some Balance changes think something have been overlooked and as such there is a new "loop-hole" of things really then there was before.


    Thanks,

    MVK
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