@SCneeds2getAlife said:
so,are we going to get the charged armours in a tlc so we have a chance of doing the new FM targets ???? we have the grid/mono,specials,weapons & even build/vxp tokens but they ain't really worth sunshine days without charged armour are they !!!!
or maybe even having them with in reach in the next/last raid of this cycle
The charged armors are not required, they do help though.
I have done a 113 for 30 mins damage with Harlock citadel + 3 citadels + tide tank.
It all has to do with driving and damage output (splash and spread taken into account as they are extremely important)
The issue with citadels is the speed but u can tweak them, effectively I may add, too have close to the 40 combat speed and still have the fire power Vs the 113s.
The tide takes about 4 hours to repair from fully dead, thus allowing, in a perfect world scenario, to be able to do up to 8 of the 113 tsrgets which equates to both runs of the FM done, with no coins spent
not sure why everyone is crying about the 113, you can do them for instant repair on map. We have had 3 months knowledge the FM was changing soon. If you did not take that time to change your fleets whose fault is that?
If you can do a 113 for instant repair on map then show us an post a video of it. We may have had knowledge the FM was changing but not to what format and building a fleet on speculation is hit an miss at best also the 113 were suppose to be gradually suppose to be introduced slowly not just dumped on everyone. From what i remember we were also told that the FM targets would not be class restricted,
Here u go. It is not consistent though, the damage varied from instant repair up to 35 mins, in saying that though using the mono tokens from the campaign, and performing a couple of twesks, I have been able to consistently get around the 5-15 mins damage mark per 113 with mono and grid
And 25-35 with citadels, Harlock, And tide tank
The campaign to get that monolith, that appears to now be a necessity...? Maybe I am the only one who had JUST finally cought up- yet a Hcit flagged cit fleet with an all anti pun tank cannot so much as take the firstl tower?? what the hell???? One couldn't even coin one's way out of THAT or the fact that this is apparently the new NOW even if one were so inclined. There is no path? I have ranked armors on etc...???
I posted it in the forums, on the bottom header. I don't peruse the forums often , but I do know how to build a garrison fleet. I should yhave done the TLC the first night , as I think you guys ratcheted up the difficulty BIG time after that. I watched inferior fleets and drivers breeze on through. The game is getting killed again. It is supposed to be fun. I understand that this is a MONEY making venture , but you won't make any money if you keep frustrating players who keep ALMOST catching up , nor if you take the fun out of it!!! Ironclads used to be fun!!! You cannot tell me they are outdated in the same week you were selling outfitted fleets of them!!! Now, at 96% ballistic and 90% rad , with bloodthirt we still get just shredded in those scourge bases.. And now the FM... The ONE place where players of any level could go to at least TRY to catch up..... 102's gone next week. No FUN in it. Do you understand how many people had just gotten to the point where they could do a 109?? If you do not let us feel like we have won something when we participate and coin in your raids , wait and coin builds , eventually get that dream hull and blam!!!- it's obsolete!!!! Thanks for vassagos pun lol. I had quit for a long time; I came back because it looked as though the game finally was back on track and made some kind of sense, and I worked my **** off to ALMOST catch up- won my first two day build token from pool 4 the other day. But now, just trying to do that TLC , my H-cit flagged fleet with fully retro'd alloy etc... cannot so much as survive the first couple of towers let alone the first encounter; to get a hull you say we need??????? I am actually depressed over this. Thanks for taking the game away. I guess I will spend the coin that remains on a name change, and just leave the rest. Keep it.
If you haven't notice the sectors are unusually quiet these days except for the "****" sessions about the game. You are loosing veteran, paying players at a huge rate. they are just walking away from it, out alli has lost over 20 players. you have taken the fun out of the game, to many and too frequent changes, with confusing issues and situations. These folks are the ones that have played and paid for years and now they are tired of it all. New is fun and good, but not at such a rate that the common player can't afford the coin or time to keep up. Let us have so fun, don't make things so hard to achieve, let technique back into the game...who cares what fleet we want to use. If someone wants to attack a base with subs that is their choice. Simplify the perimeters of the game so you don't have to be a math whiz to figure out what works and what sucks. Less but better options....let folks blow the crap out of things and they will play and pay. Make it so hard that it is impossible to keep up for the common player they will quit. I would rather have 50 percent paying 10 dollars than 3 percent paying stupid money...and pass this on the someone that might read it and care. Or you might be loosing a job because everyone quits. Thank You!
Hahahahaha well suck me sideways ...so after ive refitted my 2 tank/spotters to handle the 112's and current "A" sets and possibly "S" targets , I have to refit back to handle the lower level targets for 2 weeks then refit back after that to handle the "new" Fm targets....geeeeeeezzzzusssss mary for the love of pete when will it end????....complete crap on kixeye especially the day before the change.....effin hysterical that they could screw up a wet dream....complete Bush League
what u on about??? im using the same tank for FM(all targets) for raid (80s and 100s) and the 112s and 115s that came out during the FM
only done one small refit, which was drop the hydraulic resistors for speed 5 so i can put a d5m armor instead of a d4m.
everything else hasnt changed.
the 112s instant repair
the 115s 20-30 mins damage
the 109s instant repair
the 100s 20-25mins damage
people really gotta learn the mechanics of this game....
cesar augusto jovel said:
GorillaMask said:
Hahahahaha well suck me sideways ...so after ive refitted my 2 tank/spotters to handle the 112's and current "A" sets and possibly "S" targets , I have to refit back to handle the lower level targets for 2 weeks then refit back after that to handle the "new" Fm targets....geeeeeeezzzzusssss mary for the love of pete when will it end????....complete crap on kixeye especially the day before the change.....effin hysterical that they could screw up a wet dream....complete Bush League
what u on about??? im using the same tank for FM(all targets) for raid (80s and 100s) and the 112s and 115s that came out during the FM
only done one small refit, which was drop the hydraulic resistors for speed 5 so i can put a d5m armor instead of a d4m.
everything else hasnt changed.
the 112s instant repair
the 115s 20-30 mins damage
the 109s instant repair
the 100s 20-25mins damage
people really gotta learn the mechanics of this game....
cesar augusto jovel said:
GorillaMask said:
Hahahahaha well suck me sideways ...so after ive refitted my 2 tank/spotters to handle the 112's and current "A" sets and possibly "S" targets , I have to refit back to handle the lower level targets for 2 weeks then refit back after that to handle the "new" Fm targets....geeeeeeezzzzusssss mary for the love of pete when will it end????....complete crap on kixeye especially the day before the change.....effin hysterical that they could screw up a wet dream....complete Bush League
what u on about??? im using the same tank for FM(all targets) for raid (80s and 100s) and the 112s and 115s that came out during the FM
only done one small refit, which was drop the hydraulic resistors for speed 5 so i can put a d5m armor instead of a d4m.
everything else hasnt changed.
the 112s instant repair
the 115s 20-30 mins damage
the 109s instant repair
the 100s 20-25mins damage
people really gotta learn the mechanics of this game....
Well why not help us folks out and post your build it would be appreciated
he's posted it many times...look on the TFC page.
BTW I never understood why anyone thinks they should be able to see someone's build....the targets do missile and explosive damage...one can be avoided....
after the start of todays Fm, all those who threat to quit and those who have complained will you al come and post how wrong you are? i just did the Call to Arms, PP1 how easy with cits and a zelo. kix are giving away whats needed. and if PP1 lvl 4 is 1 of the new targets then i see nothing to moan about.
kix doesn't give anything away ..........if you have fleets that you used coin to get or were lucky in passed raids to get ..great but saying that kix is GIVING anything away is just so condesending.... most regular players dont have the hulls of the tech to do most of the game requirements due to the difficulty in the targets
not sure why everyone is crying about the 113, you can do them for instant repair on map. We have had 3 months knowledge the FM was changing soon. If you did not take that time to change your fleets whose fault is that?
Some of us expected the change AFTER the current raid cycle had completed I.E. In about another 6 weeks...
Silly us for expecting this roll-out to be consistent in timing with the two previous PvE target changes... Some of us haven't finished building/fitting/ranking our fleet yet...
You should read the TOS again, they can change it anytime they wish Not their fault you failed to properly prepare.
3 months now to get something for the FM change. Zelos CM tank with Emp will do the 113 for under 30 min damage and poor driving. If you drive perfectly you can do it for much less. That is not even the top end fleet ya'all are claiming that is needed.
90 days is plenty of time with plenty of tokens available. In that time you could get them all built and ranked easy enough without coin.
not sure why everyone is crying about the 113, you can do them for instant repair on map. We have had 3 months knowledge the FM was changing soon. If you did not take that time to change your fleets whose fault is that?
If you can do a 113 for instant repair on map then show us an post a video of it. We may have had knowledge the FM was changing but not to what format and building a fleet on speculation is hit an miss at best also the 113 were suppose to be gradually suppose to be introduced slowly not just dumped on everyone. From what i remember we were also told that the FM targets would not be class restricted,
I might do that one day, right now I have more important things to do
Hint" Zelos - 76 base range missile, SFB3, 5x Gale 2, 4x Phalanx. Get your resistnace to 90%+, Frontline CM, Speed system 5, Evade special. I do use the best armor in the game (Charged Armor), if you do not have it then get it or use D5-M armor and D5-X so you keep them about even.
Your trailing ships go with D5-M and D5-X to help with the splash if you mess up. Morts and do everything to increase your splash/damage. I use the newest mort from the FM as it gives the best performance.
Driving is important as well
As I said one day I might get around to the video, but right now I have more pressing matters.
not sure why everyone is crying about the 113, you can do them for instant repair on map. We have had 3 months knowledge the FM was changing soon. If you did not take that time to change your fleets whose fault is that?
This is the sort of mod comment that infuriates players, of course a few people can do that but for the average majority player the targets are quite a challenge, my best so far with the tech I have is 1 hour 9 mins damage which I can cope with, the point being and why guys are moaning is the so called chore turning into some skill driving test when one little slip costs you 20 hours repairs - we seem to have to use raid fleets for 'chores' and all these fleets have mega long repair times, go figure the kix way.
More than a few are doing them for little to no damage.
Let us be honest here.
The moaning is because players are wanting to do the FM on auto for no damage. That is all it is about and that is fine, but running a business on auto and no chance to make money is no way to go about things.
fcking nice kix lie to us about when changes are coming so guess what i dont have my fcking fm fleet ready cuz i was counting on the tokens from this weeks fm and next raid to get my last two monos built, im 100% ready to quit bp right now ive taken the abuse and lies long enough all kix cares about is $$$$ and when you changed the game like you did with the ship classes you lost a hell of a lot of people due to it i bet battle pirates doesnt last a year now a lot of people are super pissed
luckily for you they are giving a ton of tokens away in the TLC.
kixeye doesn'y give crap away ............ if you have the hulls and tech to do these new tlcs great most players dont
Hahahahaha well suck me sideways ...so after ive refitted my 2 tank/spotters to handle the 112's and current "A" sets and possibly "S" targets , I have to refit back to handle the lower level targets for 2 weeks then refit back after that to handle the "new" Fm targets....geeeeeeezzzzusssss mary for the love of pete when will it end????....complete crap on kixeye especially the day before the change.....effin hysterical that they could screw up a wet dream....complete Bush League
what u on about??? im using the same tank for FM(all targets) for raid (80s and 100s) and the 112s and 115s that came out during the FM
only done one small refit, which was drop the hydraulic resistors for speed 5 so i can put a d5m armor instead of a d4m.
everything else hasnt changed.
the 112s instant repair
the 115s 20-30 mins damage
the 109s instant repair
the 100s 20-25mins damage
people really gotta learn the mechanics of this game....
cesar augusto jovel said:
GorillaMask said:
Hahahahaha well suck me sideways ...so after ive refitted my 2 tank/spotters to handle the 112's and current "A" sets and possibly "S" targets , I have to refit back to handle the lower level targets for 2 weeks then refit back after that to handle the "new" Fm targets....geeeeeeezzzzusssss mary for the love of pete when will it end????....complete crap on kixeye especially the day before the change.....effin hysterical that they could screw up a wet dream....complete Bush League
what u on about??? im using the same tank for FM(all targets) for raid (80s and 100s) and the 112s and 115s that came out during the FM
only done one small refit, which was drop the hydraulic resistors for speed 5 so i can put a d5m armor instead of a d4m.
everything else hasnt changed.
the 112s instant repair
the 115s 20-30 mins damage
the 109s instant repair
the 100s 20-25mins damage
people really gotta learn the mechanics of this game....
cesar augusto jovel said:
GorillaMask said:
Hahahahaha well suck me sideways ...so after ive refitted my 2 tank/spotters to handle the 112's and current "A" sets and possibly "S" targets , I have to refit back to handle the lower level targets for 2 weeks then refit back after that to handle the "new" Fm targets....geeeeeeezzzzusssss mary for the love of pete when will it end????....complete crap on kixeye especially the day before the change.....effin hysterical that they could screw up a wet dream....complete Bush League
what u on about??? im using the same tank for FM(all targets) for raid (80s and 100s) and the 112s and 115s that came out during the FM
only done one small refit, which was drop the hydraulic resistors for speed 5 so i can put a d5m armor instead of a d4m.
everything else hasnt changed.
the 112s instant repair
the 115s 20-30 mins damage
the 109s instant repair
the 100s 20-25mins damage
people really gotta learn the mechanics of this game....
Well why not help us folks out and post your build it would be appreciated
he's posted it many times...look on the TFC page.
BTW I never understood why anyone thinks they should be able to see someone's build....the targets do missile and explosive damage...one can be avoided....
after the start of todays Fm, all those who threat to quit and those who have complained will you al come and post how wrong you are? i just did the Call to Arms, PP1 how easy with cits and a zelo. kix are giving away whats needed. and if PP1 lvl 4 is 1 of the new targets then i see nothing to moan about.
kix doesn't give anything away ..........if you have fleets that you used coin to get or were lucky in passed raids to get ..great but saying that kix is GIVING anything away is just so condesending.... most regular players dont have the hulls of the tech to do most of the game requirements due to the difficulty in the targets
Or even if you do have the tech, don't want to waste tons of money on repairs and speeding up hulls that keep changing so you are almost stuck in neutral while Kix keeps nerfing hulls or tweaking targets so you can't do it without paying for repairs. F Kix and their chores. No more money here a game more deserving will get that.
Hahahahaha well suck me sideways ...so after ive refitted my 2 tank/spotters to handle the 112's and current "A" sets and possibly "S" targets , I have to refit back to handle the lower level targets for 2 weeks then refit back after that to handle the "new" Fm targets....geeeeeeezzzzusssss mary for the love of pete when will it end????....complete crap on kixeye especially the day before the change.....effin hysterical that they could screw up a wet dream....complete Bush League
what u on about??? im using the same tank for FM(all targets) for raid (80s and 100s) and the 112s and 115s that came out during the FM
only done one small refit, which was drop the hydraulic resistors for speed 5 so i can put a d5m armor instead of a d4m.
everything else hasnt changed.
the 112s instant repair
the 115s 20-30 mins damage
the 109s instant repair
the 100s 20-25mins damage
people really gotta learn the mechanics of this game....
cesar augusto jovel said:
GorillaMask said:
Hahahahaha well suck me sideways ...so after ive refitted my 2 tank/spotters to handle the 112's and current "A" sets and possibly "S" targets , I have to refit back to handle the lower level targets for 2 weeks then refit back after that to handle the "new" Fm targets....geeeeeeezzzzusssss mary for the love of pete when will it end????....complete crap on kixeye especially the day before the change.....effin hysterical that they could screw up a wet dream....complete Bush League
what u on about??? im using the same tank for FM(all targets) for raid (80s and 100s) and the 112s and 115s that came out during the FM
only done one small refit, which was drop the hydraulic resistors for speed 5 so i can put a d5m armor instead of a d4m.
everything else hasnt changed.
the 112s instant repair
the 115s 20-30 mins damage
the 109s instant repair
the 100s 20-25mins damage
people really gotta learn the mechanics of this game....
cesar augusto jovel said:
GorillaMask said:
Hahahahaha well suck me sideways ...so after ive refitted my 2 tank/spotters to handle the 112's and current "A" sets and possibly "S" targets , I have to refit back to handle the lower level targets for 2 weeks then refit back after that to handle the "new" Fm targets....geeeeeeezzzzusssss mary for the love of pete when will it end????....complete crap on kixeye especially the day before the change.....effin hysterical that they could screw up a wet dream....complete Bush League
what u on about??? im using the same tank for FM(all targets) for raid (80s and 100s) and the 112s and 115s that came out during the FM
only done one small refit, which was drop the hydraulic resistors for speed 5 so i can put a d5m armor instead of a d4m.
everything else hasnt changed.
the 112s instant repair
the 115s 20-30 mins damage
the 109s instant repair
the 100s 20-25mins damage
people really gotta learn the mechanics of this game....
Well why not help us folks out and post your build it would be appreciated
he's posted it many times...look on the TFC page.
BTW I never understood why anyone thinks they should be able to see someone's build....the targets do missile and explosive damage...one can be avoided....
kixeye will never do what the players want or ask for. it's all about getting u,the player to give them your money & then say hi ho,it's away we go (on another spending spree holiday paid for by the foolish). lol the best thing about kixeye now is reading the sunshine & rain that gets thrown about on here. it makes for nice laughs which is better than playing their games. LOL
fcking nice kix lie to us about when changes are coming so guess what i dont have my fcking fm fleet ready cuz i was counting on the tokens from this weeks fm and next raid to get my last two monos built, im 100% ready to quit bp right now ive taken the abuse and lies long enough all kix cares about is $$$$ and when you changed the game like you did with the ship classes you lost a hell of a lot of people due to it i bet battle pirates doesnt last a year now a lot of people are super pissed
luckily for you they are giving a ton of tokens away in the TLC.
kixeye doesn'y give crap away ............ if you have the hulls and tech to do these new tlcs great most players dont
well yes, you also get those for free.
the game is 100% free. and easy to get everything. if you are any good at strategy games, and willing to put in a little effort. admittedly, not as much effort is required now as the old days.
Here's my take on the transition. Yes, having it early sucked but everyone knew it was coming and should have had something set. I personally have had poor success with the 113s, and yes I watches a number of vids. Might be pc lag, poor driving, meds, illness, alcohol or a combo thereof. But I will get it.
I realize not everyone has the free time as I do but most whining on here seems to fall into 1 of 3 categories and this includes most other issues. 1)I want it done fast 2) I want it easy 3) I want it free
1) If you only want to spend a limited time, why are you playing a long term strategy game? 2) Any FB game ending with ville is much easier and may be more you style. 3) So does everyone, but it is a company that has a bottom line. I spend a bit here and there but not like some. If you don't wish too, don't expect to keep up with those who do and stop crying it's not fair to you.
If game is so horrible just actually quit instead of threatening to at every change. Yes Kixeye screws us sometimes, but someone figures it out soon enough. Plenty of help guides out there, stop being whiny and lazy.
i am sorry for all of us that didnt had a chance to get tier 5 for this FM . Anyway i dont care that much but what i care is that how the f a top tier ship like gridron momolith with 99 % i mean it when i say 99% penetrative defense +50% turret defense special and the the cheery 550 deflection get like hell damage when hitted and i mean hitted from missile turrets from 113 devil passage lol targets. i didnt mentioned than my grid have like 7 anti missile phalanx + proliferation system guys and get hitted like it have 1 antimissile i mean cmon .
UM, Maybe because those things shooting at you in the shrouded area are rockets, not missiles. Those are the Draconian version of the Cerberus Rocket.
not sure why everyone is crying about the 113, you can do them for instant repair on map. We have had 3 months knowledge the FM was changing soon. If you did not take that time to change your fleets whose fault is that?
Some of us expected the change AFTER the current raid cycle had completed I.E. In about another 6 weeks...
Silly us for expecting this roll-out to be consistent in timing with the two previous PvE target changes... Some of us haven't finished building/fitting/ranking our fleet yet...
You should read the TOS again, they can change it anytime they wish Not their fault you failed to properly prepare.
3 months now to get something for the FM change. Zelos CM tank with Emp will do the 113 for under 30 min damage and poor driving. If you drive perfectly you can do it for much less. That is not even the top end fleet ya'all are claiming that is needed.
90 days is plenty of time with plenty of tokens available. In that time you could get them all built and ranked easy enough without coin.
"they can change it anytime they wish" -
And they do... To their advantage... Again it makes things really difficult for the casual players and minor coiners to have Kix "moving the goal-posts" every time they change a target ( between TLC and Re-run, first Raid of a cycle / second Raid, changing the damage output etc )... It makes forward planning for a fleet almost impossible and annoys players...
There is little benefit seen to be had coining for a fleet ( either directly or for TLC / Raids ) at the moment by this group of players as 4 weeks later Kix has changed what is required making the purchase almost useless...
--- --- --- ---
"with plenty of tokens available"
Yes there are plenty of tokens available... IF YOU HAVE THE FLEETS TO GET THEM!!!...
You have to wonder how many are struggling with TLCs due to not having decent ( or the required ) Conq Hulls or having to grind the target on Zombie with pinches... Those TLC tokens benefit the players that already have most fleets not those still trying to catch up on Hulls and Tech...
FM Tokens??? Well if you are looking for T5 FM Build tokens they could be a way off if you still need to get your new FM fleet working efficiently... Not to mention the pile of "marginally" useful tech dropped into T4/5 last couple of raids to slow down getting them...
Raid Tokens??? Do poorly for a raid cycle for whatever reason ( Outdated Fleet, Poor builds/tech, Real Life issues ) and not get the "recommended" Hull for the next raid and you can say bye-bye to these too...
Don't get these tokens and the fleet build for a Raid Cycle ( or chore ) will take the better part of 2 months... Just in time to be not very useful for Raid and not a lot of time left for building PvP Hulls after that so you get screwed for TLCs... Again, the Tokens help those who are already capable but not necessarily those who aren't...
IF kixeye took out the 109's and give us something a lot of use don't have the fleets to the hit 113 I my self just starting hitting 109 and now can't kixeye should give us the boats to hit the 113's with
@stompper said:
after the start of todays Fm, all those who threat to quit and those who have complained will you al come and post how wrong you are? i just did the Call to Arms, PP1 how easy with cits and a zelo. kix are giving away whats needed. and if PP1 lvl 4 is 1 of the new targets then i see nothing to moan about.
Try pp3...lmao
Level 102, Collected all the hulls kix wants me to coin! Sectors travels...who cares play the game and don't whine when you get hit!
Kixeye has hammed the players again with the changing of FM (BAD MOVE KIXEYE)!.... FM is supposed to be fun! I understand that kixeye is just upgrading game but when you make 90% of the hulls we have usleess i get a little pissed. it's getting to a point where i don't care to play anymore and i love this game and i would hate to move to new game
I'm loving this change, It's come just at the right time for me to keep away the boredom while I try and catch up on the other tasks. I get less damage in a 113 than I ever did in a 109 (nearly instant now), purely because I had less time to build a fleet to suit it and just built a fleet that would handle the current raid cycle when it first changed. Turned out to be a great fleet of Zemps and now that I've got a bucket load of build tokens I'll have to try out the mono's and Grid. Y'all have it so easy now with all these tokens and task specific building. There's no more guessing what types of damage you need to defend against.
Think about when the 109's first come out, I'm sure most didn't just get them in the first week. Some maybe but most would've had to wait until they were told what to build or how to accomplish it. Same thing is going to happen now. Except I doubt so many would've insta rep'd the 109's so quick a year ago lol. And lets face it, no-one really drove the 109's, only a couple of vids did i see where the 109 was well driven, most just charged in and took what they could. Built a tank to withstand the damage.
Now you have to drive and that's where I think most of you are coming unstuck. It's a forgotten skill to most it seems but these raid targets are certainly going to remind everyone.
Build a budget fleet of preds and learn to salv again. If you never had to do this, this is your problem.
no point in complaining to kixeye in the forums ladies & gents. they don't enter here. they have mods to do that for them while they go out & party hard on your hard earned cash. look at kixeye's facebook page to see that. LOL
well 1 thing i feel good is that they are not paying even the taxi with my greens
i am sorry for all of us that didnt had a chance to get tier 5 for this FM . Anyway i dont care that much but what i care is that how the f a top tier ship like gridron momolith with 99 % i mean it when i say 99% penetrative defense +50% turret defense special and the the cheery 550 deflection get like hell damage when hitted and i mean hitted from missile turrets from 113 devil passage lol targets. i didnt mentioned than my grid have like 7 anti missile phalanx + proliferation system guys and get hitted like it have 1 antimissile i mean cmon .
You're getting hit by more than just missiles. The coldsnaps are dishing out explosive damage.
INCORRECT u can avoid all fire bar the arc and executioners....
IN SAYING THAT: ur evade is extremely low... not to mention u have no rank.. get it up to legendary rank and u will see a HUGE difference not sure how u deal with all the mortar fire with no hail/gale?? apart from that all i can tell u is if the phalanx miss one missile none of the other phalanx will shoot that missile i also believe they have some sort of bypass damage, and u should try changing from the normal d1m armor to 1 c1m will make a huge difference....
EDIT: im averaging about 5-15mins per 113 at the mo with my fleet last 113 i hit
yes ill put than armour soon but my point is that those topm tech ship and phalanx are just some garbage for top existing tech right now and that make me sad . my novastorm is performing much better than grid but is just too slow **** it
they are not garbage...ur anti is not keeping up with fire rate of the executioners due to the low rank on ur grid it is also due to the way phalanx work in the game. a phalanx 4 has 9 salvo... it will shoot at 9 missiles at one time. if one of those salvo misses, no other salvo will fire at that same missile. doesnt matter if u have 1 phalanx or 100 on ur fleet. if u miss it once u miss it forever..
ok bro so according to you 63 counters go for 1 missile and if the 1rst mis that the other 62 goes for the 2cnd ? All i can see is that i am shooting 63 counters to 4 missiles and 3 are passing in most of times and a grd mono with almost 20k of armour being killed with 15 missles thats for me is not being able to kill even i set of turrets . and phalanx are not garbage ????????!!!!!!!! how can my novastorm perform so much better than grid m and you say grid is not garbage ?????!!!!! nova build time =12 days grid m =25 days huh not hard for me to choose what is or isnt garbage bro . no offense
again u dont understand the simple mechanic behind phalanx. and this is what im trying to explain to u. 1) your rank is too low, your phalanx cant keep up, get a decent anti tank with legendary rank and u will see the difference 2) your evade is way too low, even at 80% i still get a few get past my phalanx and my evade and hit, even with legendary rank 3) i think the executioners have either flak evade, accuracy boost, or critical hit, as even with the phalanx i have, plus evade, plus the charged armors and resists, and deflects, when they hit they still make a decent dent 4) precisely my point with the phalanx. if u have 9 missiles coming towards u, a phalanx 4 will do, if any salvo miss that missile no other salvo will shoot. if u have 15 missiles coming towards u 2 phalanx 4 will do. and so on. the only point of having more than 3 or 4 phalanx is solely for the resists bonus, apart from that they are a waste. The mechanic is different from that of the hail or gale, which will keep shooting til the mortar salvo is shot down and then move on to the next.
in the 113s worse case scenario u have 6 possibly 9 misisle heading ur way, if u avoid the rhinos. so if u modify ur build to have only 2 phalanx 4 u will see the same performance.
now with all that being said, im just explaining the mechanic so u understand it, i didnt program the game but how come my grid only takes 11 mins damage and urs god knows how much.... so i know what im talking about and have video to prove.... u on the other hand dont.....
1) rank doesnt have to do with phalanx as i have an nova fully ranked and doesnt help 2) plz make us a favour and bring an image that shows grid with over 80 % damage because i am talking for grid here 3) no comment for the 3rd answer 4)we getting somewhere because we agree to something at last
The charged armors are not required, they do help though.
I have done a 113 for 30 mins damage with Harlock citadel + 3 citadels + tide tank.
It all has to do with driving and damage output (splash and spread taken into account as they are extremely important)
The issue with citadels is the speed but u can tweak them, effectively I may add, too have close to the 40 combat speed and still have the fire power Vs the 113s.
The tide takes about 4 hours to repair from fully dead, thus allowing, in a perfect world scenario, to be able to do up to 8 of the 113 tsrgets which equates to both runs of the FM done, with no coins spent
aka -->Da1nOnlyLatino<--
Here u go. It is not consistent though, the damage varied from instant repair up to 35 mins, in saying that though using the mono tokens from the campaign, and performing a couple of twesks, I have been able to consistently get around the 5-15 mins damage mark per 113 with mono and grid

And 25-35 with citadels, Harlock, And tide tank
aka -->Da1nOnlyLatino<--
what is a TFC page
kix doesn't give anything away ..........if you have fleets that you used coin to get or were lucky in passed raids to get ..great but saying that kix is GIVING anything away is just so condesending.... most regular players dont have the hulls of the tech to do most of the game requirements due to the difficulty in the targets
You should read the TOS again, they can change it anytime they wish
3 months now to get something for the FM change. Zelos CM tank with Emp will do the 113 for under 30 min damage and poor driving. If you drive perfectly you can do it for much less. That is not even the top end fleet ya'all are claiming that is needed.
90 days is plenty of time with plenty of tokens available. In that time you could get them all built and ranked easy enough without coin.
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I might do that one day, right now I have more important things to do
Hint" Zelos - 76 base range missile, SFB3, 5x Gale 2, 4x Phalanx. Get your resistnace to 90%+, Frontline CM, Speed system 5, Evade special. I do use the best armor in the game (Charged Armor), if you do not have it then get it or use D5-M armor and D5-X so you keep them about even.
Your trailing ships go with D5-M and D5-X to help with the splash if you mess up. Morts and do everything to increase your splash/damage. I use the newest mort from the FM as it gives the best performance.
Driving is important as well
As I said one day I might get around to the video, but right now I have more pressing matters.
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More than a few are doing them for little to no damage.
Let us be honest here.
The moaning is because players are wanting to do the FM on auto for no damage. That is all it is about and that is fine, but running a business on auto and no chance to make money is no way to go about things.
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kixeye doesn'y give crap away ............ if you have the hulls and tech to do these new tlcs great most players
dont
the forsaken council page
And I bet all the other games using this template are obsolete or completely forgotten.
Or even if you do have the tech, don't want to waste tons of money on repairs and speeding up hulls that keep changing so you are almost stuck in neutral while Kix keeps nerfing hulls or tweaking targets so you can't do it without paying for repairs. F Kix and their chores. No more money here a game more deserving will get that.
The Forsaken Council page on FB https://www.facebook.com/groups/TFCBP/
or http://www.forsakencouncil.co.uk/
its kixeye saying there doing what players what what a joke
the best thing about kixeye now is reading the sunshine & rain that gets thrown about on here. it makes for nice laughs which is better than playing their games. LOL
well yes, you also get those for free.
the game is 100% free. and easy to get everything. if you are any good at strategy games, and willing to put in a little effort. admittedly, not as much effort is required now as the old days.
I realize not everyone has the free time as I do but most whining on here seems to fall into 1 of 3 categories and this includes most other issues.
1)I want it done fast
2) I want it easy
3) I want it free
1) If you only want to spend a limited time, why are you playing a long term strategy game?
2) Any FB game ending with ville is much easier and may be more you style.
3) So does everyone, but it is a company that has a bottom line. I spend a bit here and there but not like some. If you don't wish too, don't expect to keep up with those who do and stop crying it's not fair to you.
If game is so horrible just actually quit instead of threatening to at every change. Yes Kixeye screws us sometimes, but someone figures it out soon enough. Plenty of help guides out there, stop being whiny and lazy.
http://prntscr.com/fflijf
try that, it might work a little better.
And they do... To their advantage... Again it makes things really difficult for the casual players and minor coiners to have Kix "moving the goal-posts" every time they change a target ( between TLC and Re-run, first Raid of a cycle / second Raid, changing the damage output etc )... It makes forward planning for a fleet almost impossible and annoys players...
There is little benefit seen to be had coining for a fleet ( either directly or for TLC / Raids ) at the moment by this group of players as 4 weeks later Kix has changed what is required making the purchase almost useless...
--- --- --- ---
"with plenty of tokens available"
Yes there are plenty of tokens available... IF YOU HAVE THE FLEETS TO GET THEM!!!...
You have to wonder how many are struggling with TLCs due to not having decent ( or the required ) Conq Hulls or having to grind the target on Zombie with pinches... Those TLC tokens benefit the players that already have most fleets not those still trying to catch up on Hulls and Tech...
FM Tokens??? Well if you are looking for T5 FM Build tokens they could be a way off if you still need to get your new FM fleet working efficiently... Not to mention the pile of "marginally" useful tech dropped into T4/5 last couple of raids to slow down getting them...
Raid Tokens??? Do poorly for a raid cycle for whatever reason ( Outdated Fleet, Poor builds/tech, Real Life issues ) and not get the "recommended" Hull for the next raid and you can say bye-bye to these too...
Don't get these tokens and the fleet build for a Raid Cycle ( or chore ) will take the better part of 2 months... Just in time to be not very useful for Raid and not a lot of time left for building PvP Hulls after that so you get screwed for TLCs... Again, the Tokens help those who are already capable but not necessarily those who aren't...
Try pp3...lmao
I get less damage in a 113 than I ever did in a 109 (nearly instant now), purely because I had less time to build a fleet to suit it and just built a fleet that would handle the current raid cycle when it first changed. Turned out to be a great fleet of Zemps and now that I've got a bucket load of build tokens I'll have to try out the mono's and Grid.
Y'all have it so easy now with all these tokens and task specific building. There's no more guessing what types of damage you need to defend against.
Think about when the 109's first come out, I'm sure most didn't just get them in the first week. Some maybe but most would've had to wait until they were told what to build or how to accomplish it. Same thing is going to happen now. Except I doubt so many would've insta rep'd the 109's so quick a year ago lol. And lets face it, no-one really drove the 109's, only a couple of vids did i see where the 109 was well driven, most just charged in and took what they could. Built a tank to withstand the damage.
Now you have to drive and that's where I think most of you are coming unstuck. It's a forgotten skill to most it seems but these raid targets are certainly going to remind everyone.
Build a budget fleet of preds and learn to salv again. If you never had to do this, this is your problem.
well 1 thing i feel good is that they are not paying even the taxi with my greens
1) rank doesnt have to do with phalanx as i have an nova fully ranked and doesnt help
2) plz make us a favour and bring an image that shows grid with over 80 % damage because i am talking for grid here
3) no comment for the 3rd answer
4)we getting somewhere because we agree to something at last