March Alien Decimation Briefing

  • John Jones22
    John Jones22
    Unicorn Overlord
    Joined Feb 2015 Posts: 3,291

    @CS CHRIS said:
    I understand this looks to be quite a daunting challenge, and it is. A few gentle reminders for everyone, though:

    • Solo targets are balanced at a lower difficulty than Co-Op targets. Your task is not to face a level 95 Co-Op target by yourself. While boss targets will be extremely difficult (they are boss targets, after all), they are balanced for one player to tackle.

    • Yes, the latest Xeno ships with the latest Xeno tech equipped will be the most efficient means to destroy a target. As was mentioned at the start of this season, the highest level tech from the monthly events and various sector activities are subsequently going to be the best to use for the highest level Alien targets. They are not the only means to destroy a target, just the most efficient.

    • This event lasts for 4 days. A single boss target fight at the highest level will earn you enough points to unlock almost any prize in the store, and those are far from the only targets on the map. So don't go into this feeling like you have to completely clean out the store in a day, you have time and you have options. Plan your strategies accordingly. 

    Do the fleets repair or van we use two fleets? Those **** barrage hives healed themselves if u didnt kill them in one go.

  • STORM_BREAKER
    STORM_BREAKER
    Force to be Reckoned With
    Joined Mar 2016 Posts: 1,920

    @Sonidojoo said:
    remember: 1 step forward (half repair time), 2 steps backward (x10 incoming damage)

    LMAO, but unfortunately that applies for XENO ships, and ****, I don't coin entire fleets, or basically anything...

  • Ryan Carter
    Ryan Carter
    Skilled Warrior
    Joined Jul 2012 Posts: 446


    Just gonna leave this here

    Playing VC be like
    image
  • STORM_BREAKER
    STORM_BREAKER
    Force to be Reckoned With
    Joined Mar 2016 Posts: 1,920

    @Sonidojoo said:
    remember: 1 step forward (half repair time), 2 steps backward (x10 incoming damage)

    LMAO, but unfortunately that applies for XENO ships, and ****, I don't coin entire fleets, or basically anything...

  • Coelus
    Coelus
    Incursion Leader
    Joined Jul 2015 Posts: 1,222

    @zparadis said:
    Ya know, in the story of the game, reducing the point payout on older flts makes sense. Geir wants us to get info on the aliens, well guess what? we have learned just about everything we can from the regular hives, and the reapers are starting to become old news too. So quit your whining, and think about it logically. not only that, but the ever increasing flt lvs also makes sense. the aliens are getting annoyed that we have not died yet, so they are sending more powerful things to try and kill us

    Sure, aliens adapting and sending stronger more valuable fleets makes sense.... but why does that have anything to do with the other fleets values, its not like they proportionately scaled down their difficulty, you dont take less damage. Juat because people hve had more time to work on them and fogure them out doesnt mean its gonna be easier. For someone who just bow figured out how to manage reapers its a major slap on the face, especially when they were the hardest thing around a couple weeks ago

  • Alvis Grove III
    Alvis Grove III
    Potential Threat
    Joined Feb 2016 Posts: 60

    Hitting 95s are we guaranteed to get a mk5 pattern or the same screwed up 1 in 10000 chance of get the mk5 pattern

  • Coelus
    Coelus
    Incursion Leader
    Joined Jul 2015 Posts: 1,222

    put it this way, the fact that theyre worth exponentially more than other fleets is incentive enough for the players who can hit them to hit them. You dint need to cut other fleet values to scraps as well for the reat of us

  • kamikaze_xyz
    kamikaze_xyz
    Skilled Warrior
    Joined Jan 2015 Posts: 581

    no coop, no demon, no in planet targets...

    http://i.imgur.com/QYnxhWI.gif
  • mason.dixen
    mason.dixen
    Master Tactician
    Joined Oct 2013 Posts: 2,156
    RagE-GOAT said:
    This is ... disappointing. How are we supposed to keep up without spending $600 every 2 weeks.

    We need mk 2 and 3 punisher patterns more than we need mk 4 and 5!

    It's impossible to build the fleets you need to get the things you need as it is.

    You miss the punisher coin deal you are behind and cant catch up...
    Rage!  Awesome seeing you back in the grind?  The game has changed.  Good seeing you bro.
    "Forged in the flames of the original 8k wars"
    "Participant in the Jova Crusades; the winning side"
    "I hate cargo fleets.  What else do you want me to say"
    "I attacked you because you stole my piece of cheesecake with cherry toppings."
    "The government has ordered me to harvest this farm.  Please be patient as your base is harvested."
    IGN: MasonD
    ~Condolences to all who share a similar name - there can only be one.
  • L1b4ninho
    L1b4ninho
    Greenhorn
    Joined Jan 2016 Posts: 16

    95 solo harvesters...nothing more to say

  • Ghost Effect
    Ghost Effect
    Minor Nuisance
    Joined Dec 2014 Posts: 100

    Yup..... another event I'm not going to partake in. This back to back event is getting too much and omfg power creep...

  • IdahoWizard
    IdahoWizard
    Minor Nuisance
    Joined Sep 2016 Posts: 213

    I think I'm just going to observe these ridiculous events from now. I finally finished my Punisher fleet, and now it's useless except for collecting blueprints and supply runs. How long before the cutter fleet is useless.. Another month?

  • invadingdingo
    invadingdingo
    Skilled Warrior
    Joined Jul 2015 Posts: 430

    You guys are really shifting on us with this one.

    I thought Xeno wouldn't be good in PvP and DC would still be top? I'm not crazy, right? That's what we were told.

    **** these barrage fleets. Keep your **** mega hydra missile out of the game.


  • invadingdingo
    invadingdingo
    Skilled Warrior
    Joined Jul 2015 Posts: 430


  • mason.dixen
    mason.dixen
    Master Tactician
    Joined Oct 2013 Posts: 2,156
    Sonidojoo said:
    i was thinking how can they make game even worse, here is the answer drop weapon as blueprint from lvl 90+ fleets when most player fleets are lvl 65 =)

    also +50% aoe radius looks like bullshit with 100m base aoe radius
    Use them on Brutal Hydra and Scatter missles bro!  AoEs of 900m!!!!
    "Forged in the flames of the original 8k wars"
    "Participant in the Jova Crusades; the winning side"
    "I hate cargo fleets.  What else do you want me to say"
    "I attacked you because you stole my piece of cheesecake with cherry toppings."
    "The government has ordered me to harvest this farm.  Please be patient as your base is harvested."
    IGN: MasonD
    ~Condolences to all who share a similar name - there can only be one.
  • Hlias Schumacher
    Hlias Schumacher
    Minor Nuisance
    Joined Dec 2014 Posts: 133

    Unknown Reaper Fleets lvl 60-78 (pts range 30,000 - 152,460) 

     Why the 60s from 40 000 now give 30 000 points? And at previous Alien event the 60s were harder than usual.

    **** you kixeye you keep reducing the points and make the aliens stronger.

  • wayne12345cool
    wayne12345cool
    Potential Threat
    Joined Aug 2012 Posts: 92
    So in the brifing ALL **** TARGETS ARE SOLO ARE YOU INSANE HOW THE **** CAN I BEAT A LVL 95 HARVESTER SOLO GIVE ME SOME OF THAT **** YOUR SMOKING KIXEYE
    image
  • Heliosa
    Heliosa
    Potential Threat
    Joined Jan 2017 Posts: 62

    ^dominion*

  • nashslash
    nashslash
    Minor Nuisance
    Joined May 2015 Posts: 246
    "insert coin for game !"
    www.vega-conflict-alliances.com
  • Natasfonos
    Natasfonos
    Potential Threat
    Joined Jun 2015 Posts: 29

    I think there is only one question remaining, regarding Vega Conflict:

    What is Kixeye's new project that they think is so much better than Vega Conflict that they have purposely killed this game?

  • takumi152
    takumi152
    Potential Threat
    Joined Dec 2014 Posts: 51
    Remember when coop alien targets were first introduced... there was no solo target at that time...
    Now it is INVERTED, no coop and only solo. That's no fun :(
    (。・ω・)ノ
  • John the Savage
    John the Savage
    Strike-force Captain
    Joined Nov 2016 Posts: 956
    You guys sure did  a lot of work creating the framework for co-op only to eliminate it later on....

  • Hallack
    Hallack
    Incursion Leader
    Joined May 2015 Posts: 1,085

    Perhaps @cm doomrooster you could tell us if this is a one to one blueprint drop or if multiple pieces are needed? I may have missed that in the briefing.

This discussion has been closed.