Alien Mobilization Begins 03/16 at 3 PM Pacific [updated]

  • campbellr66
    campbellr66
    Minor Nuisance
    Joined Feb 2016 Posts: 139

    Kix please don't nerf the points for old hives and reapers. Loads of players are still building and low level coining punisher fleets.

    To soon

  • Ryan Carter
    Ryan Carter
    Skilled Warrior
    Joined Jul 2012 Posts: 446
    woohoo more bullshit. 

    They expect us to coin 6 decimators for the event, buy the mark upgrades and coin them. coin repair times ect ect

    i'm willing to bet that the stasis field around these hives are gonna be the same range as their missiles, meaning that any ship that doesn't have stasis resistance i.e. everything except MK 5 cutters won't even get close to the hives

    Playing VC be like
    image
  • Warshadow_EMP
    Warshadow_EMP
    Skilled Warrior
    Joined Mar 2016 Posts: 358

    Let me paraphrase.

    Coin coin, coin coin coin.

  • Star Platinum
    Star Platinum
    VC Mod
    Joined May 2015 Posts: 2,261
    edited 16 Mar 2017, 1:35PM
    @CM_Scarlett

    You said that the Mobilization is 72 hours, that's from the 16th to the 19th. If that's true, then the Legacy Event (which is set for the 18th) has to be pushed back. Is it supposed to be 48 hours or 72? Most of the previous Mobilizations would last 48 hours.

    In game, it also says 72 hours duration. 
    Don't screw with me, I'm an Engineer. | Read this if you're jailed/banned. | C-MOON
  • The Face Less Man
    The Face Less Man
    Strike-force Captain
    Joined Apr 2014 Posts: 717
    Well even more proof the Game is dying faster than usual seems content needs to be cut back a bit!!!
    Or: reduce build times, stop spamming the players with constant enemy fleets that are OP except to COINERS and #Fake Scarlett-We all know this isn't how you act where is our high res photo of xeno ships and or reapers? And why are you so inactive makes us slightly concerned this is gonna be another LXC "accident". OR Kixeye made a bot to replace their CM's now.

    As for mobilization store look forward to more xeno bps with energy and projectile resistance built in like the EX-plosive and AL-ien Xeno armor.(EXAL) in the next month or so.
  • IdahoWizard
    IdahoWizard
    Minor Nuisance
    Joined Sep 2016 Posts: 213

    Finally some blueprints for the armor!

  • IdahoWizard
    IdahoWizard
    Minor Nuisance
    Joined Sep 2016 Posts: 213

    And I noticed some one talking about having to 'coin' a Punisher fleet. I've been building them since it was released, no coining needed, just planning out your builds.

  • nazar3901
    nazar3901
    Skilled Warrior
    Joined Jun 2015 Posts: 330

    @Sonidojoo said:
    FB13 is short on mass again :dizzy:

    No no no no
    Delete that, don't give them a reason to increase the mass again...
    80k is far far far more than enough

    To prevent KIXEYE from conquering my wallet
  • jskelton063
    jskelton063
    Skilled Warrior
    Joined Jun 2015 Posts: 356
    Does "EXAL Heavy Talonite Armor 2" + "Skirmish resistor 3 X 2" 100% damage free from explosive weapon? 
  • Star Platinum
    Star Platinum
    VC Mod
    Joined May 2015 Posts: 2,261
    edited 16 Mar 2017, 1:43PM
    kuzi1572 said:
    Does "EXAL Heavy Talonite Armor 2" + "Skirmish resistor 3 X 2" 100% damage free from explosive weapon? 
    We will never see 100% resistance of a weapon class. The resistance of the EXAL only applies to the armor points on it, just like Skirmish armor. Resistors apply to the entire ship health points (that also includes the EXAL).
    Don't screw with me, I'm an Engineer. | Read this if you're jailed/banned. | C-MOON
  • touche6784
    touche6784
    Skilled Warrior
    Joined Apr 2015 Posts: 477

    I have come to the realization that kixeye has monkeys for developers and all other employees are simply snakes, slugs, snails, anything that just slithers around and easy for PP to squash.

  • Pekkali
    Pekkali
    Potential Threat
    Joined Sep 2015 Posts: 52
    So, we have an event starting for which are supposed to use coins to quick build new cutters and upgrade them to get stasis resistance. Yet, for some reason, the game does not offer me the Decimator upgrade packets. I do know many if not most have the offer on.

    This means that there are players (or at least one player) who are not offered a level playing field even if they chose to use good money to compete.
  • Sonidojoo
    Sonidojoo
    Unicorn Overlord
    Joined Aug 2016 Posts: 2,713
    kuzi1572 said:
    Does "EXAL Heavy Talonite Armor 2" + "Skirmish resistor 3 X 2" 100% damage free from explosive weapon? 
    We will never see 100% resistance of a weapon class. The resistance of the EXAL only applies to the armor points on it, just like Skirmish armor. Resistors apply to the entire ship health points (that also includes the EXAL).
    + all resistances are multiplicative not cummulative so 50% on ship and 50% on armor = 50% on ships and 75% on armor
  • Roinuj Suil
    Roinuj Suil
    Strike-force Captain
    Joined Dec 2015 Posts: 685

    @GALACTUSX31 said:
    Nizar3901 said:

    @CM_Scarlett

    I assume the new Hives will also launch squadrons?

    And could you please fix the bug where net torps don't effect Reaper fleets?

    It's not a "BUG", it's something "intentional" ... do you really still believe that kixeye would not notice something like this?

    If
    it is the player that takes advantage of a bug in the game to get items
    / events faster / easier, it is something that is punishable ... if it
    is kixeye who "sees / introduces a bug", it is not punishable, it is a
    rebalance ... I still remember That in a video said that the events did not modify them in the air ... band of liars without scrupulous ...

    Lol I could stop laughing after reading that.

  • Khemul
    Khemul
    Incursion Leader
    Joined Sep 2016 Posts: 1,436

    @Ryan Carter said:
    woohoo more bullshit. 

    They expect us to coin 6 decimators for the event, buy the mark upgrades and coin them. coin repair times ect ect

    i'm willing to bet that the stasis field around these hives are gonna be the same range as their missiles, meaning that any ship that doesn't have stasis resistance i.e. everything except MK 5 cutters won't even get close to the hives

    Just wait until we get the xeno frigate, it'll be perfect for these stasis hives... Oh wait :fearful:

  • CM Scarlett
    CM Scarlett
    Unicorn Overlord
    Joined Mar 2014 Posts: 3,026
    The post has been updated to include hive drops: These new hives will also drop Decimator Cutter Mk 2 crafting boxes (80, 83, 85) and Decimator Cutter Mk 3 crafting boxes (88, 90).

    Submit ideas and feedback
    >>>r/VEGAConflict<<<

  • CM Scarlett
    CM Scarlett
    Unicorn Overlord
    Joined Mar 2014 Posts: 3,026
    @CM_Scarlett

    You said that the Mobilization is 72 hours, that's from the 16th to the 19th. If that's true, then the Legacy Event (which is set for the 18th) has to be pushed back. Is it supposed to be 48 hours or 72? Most of the previous Mobilizations would last 48 hours.

    In game, it also says 72 hours duration. 
    Legacy event was moved back to the 20th. I've updated the calendar :)
    Submit ideas and feedback
    >>>r/VEGAConflict<<<

  • duzertozer
    duzertozer
    Minor Nuisance
    Joined Jul 2015 Posts: 244
    wow.... sad when a game becomes more fun to **** about on the forum than actually play.... and the event hasn't even started...
     
    Please be fun...
    Please be fun...
    Please be fun...

    but i'm ready for

    fleet dead
    fleet dead
    fleet dead

    no points
    to much to coin

    read some amusing posts **** about how bad the game is by  poor tormented souls who don't yet realize that it doesn't matter what they say or think. The fact they are passionate and care about the game and want to make it better only allows kix to grab em by the **** and milk it for all its got..... then ill post something that may or may not be relevant or even noticed.

    and life will go on....
     
  • Khemul
    Khemul
    Incursion Leader
    Joined Sep 2016 Posts: 1,436

    So, the fleets designed to be taken down with upgraded Decimators drop materials needed to upgrade Decimators...

    I'm sensing a loop we appear to be stuck in.

  • fandobanando
    fandobanando
    Strike-force Captain
    Joined Oct 2016 Posts: 896

    @LordErebus said:
    kixeye wtf are you doing. we want reapers from level 60-90 new hives from level 60-90 and old hives to have like a 10k base point payout with a 50k max payout so they are not 100% useless. 

    They want you to hit the new stuff to take more damage

  • MPoitras
    MPoitras
    Potential Threat
    Joined Jun 2015 Posts: 94
    The post has been updated to include hive drops: These new hives will also drop Decimator Cutter Mk 2 crafting boxes (80, 83, 85) and Decimator Cutter Mk 3 crafting boxes (88, 90).

    So, you need a fleet of mk3 decimators to kill these but they will drop mk3 decimator crafting materials.

    LMAO. Good old kixeye. You guys are good for at least one good laugh every day.

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