Kixeye needs to give us more dock room if there gonna keep slamming us with new hulls.
Scrap your crap. I haven't even ranked my final fleet slot and I technically have 7 slots free (currently filled with old SCX/MCX/DNX etc. that never leave the yard.
While I don't see an issue with increasing storage for collectors to keep their classics stowed away in, I really cannot see how people are running out of space for viable workhorse fleets. 2-3 basers, 1 FM fleet, 1 miner, 1 Uranium hunter, 1-2 FvF, 1 guard and one dogsbody fleet. That leaves you at least 5 slots for whatever you want.
Yea I never understood how people manage to run out of space, I scrapped two Ramps for the first time in like two years because I just didn't want to have to scroll through them. I think people just overbuild and then get attached, I haven't even bothered upgrading my War Academy in years.
Kix is so screwed up we build the ship we should be able to use them as we want this whole level of of ships sucks. i built vens scraped citadels for room and now i am screwed. kix you really suck!!!!
You scrapped the best current workhorse of the garrison tier, even though the forums and comms have been alive with talk of a garrison raid coming and fleet restrictions????
Then quite frankly you deserve all the misfortune you receive from this point on!
I'm not a Kixeye ****-kisser, but they are not to blame in your case. If you wear a blindfold to drive and then blame the lamppost for smashing into your car, you shouldn't be allowed to drive!
Scrapped my cit about 3-4 months ago as well as my vendatas did same job, guess Im in the same boat as I will not build them again.
Kix is so screwed up we build the ship we should be able to use them as we want this whole level of of ships sucks. i built vens scraped citadels for room and now i am screwed. kix you really suck!!!!
You obviously don't keep up with the forums do you? They did it for game balance, which they explained and gave us warning months in advance. It's your own fault for not listening.
well i do have a life and dont have time to read everything like you. so take your 400lb **** an go play
Funny, you dont have time to read release notes but you find time to comment on this thread about a non issue
Kix is so screwed up we build the ship we should be able to use them as we want this whole level of of ships sucks. i built vens scraped citadels for room and now i am screwed. kix you really suck!!!!
You scrapped the best current workhorse of the garrison tier, even though the forums and comms have been alive with talk of a garrison raid coming and fleet restrictions????
Then quite frankly you deserve all the misfortune you receive from this point on!
I'm not a Kixeye ****-kisser, but they are not to blame in your case. If you wear a blindfold to drive and then blame the lamppost for smashing into your car, you shouldn't be allowed to drive!
Scrapped my cit about 3-4 months ago as well as my vendatas did same job, guess Im in the same boat as I will not build them again.
The rule I have always used, is only scrap stuff well over a year old. Also, never scrap the current best of any tech tree, cos you never know what might be needed in this game.
The FM has long been a garrison target and there has been talk for a good 3 or 4 months of restricting stuff and there being a garrison raid coming, so scrapping the best of the garrison tree is a really bad move.
The fact is you only really need 5 - 7 fleets total to do everything, so running out of space shouldn't be an issue. What the hell do you have in your dock? Do you keep stuff out of nostalgia?
I feel your pain, but seriously, that was not a good move bud.
Coming Soon in Kixeye land means "When Satan need to put the heating on"
CM tank that you use to do the 109 in the FM, Citadel, and 1 Pride
Bullseye crew makes the 1-4 and 6 instant repair. 1 pride will take a total of 1 hour damage from both base encounters.
Another alternative if you do not have mortar fleet, yet have time to repair afterwards. Using FM ballistic 4 Punisher fleet for 1-4, each with 4Arb/4ES, Phal, Gale, SB3, ST3, Bullseye crew. Using rockets to stun, then hit an island, retreat, repeat. Less than 50% damage to fleet after lvl 4. For lvl 5, one blank Pride (Thud), one IC and 3 Cannoneers. Cannoneers instant repair, replace IC and Pride for round 7. Just showing another doable method, although of course Mortar is the way to go.
Say you should use Conqueror/Garrison but it won't let you engage target with a Conqueror hull????
If you read the briefing is specifically says 1-4 and 6 are for garrison hulls and pvp will be locked out, but 5 & 7 require conqueror hulls.
Which means if you just go to try the campaign and not read the forums you will most likely lose your garrison fleet in the stage 5/7. Not to mention PvP and pve are separate so they say. They want to make campaigns PvP then ok whole thing PvP. They want to make it pve then ok pve. They want it megahull then ok megahull but REALLY mixing them... You guys want to lock targets from certain ships then keep the targets separate.
Why would you take a garrison fleet on a base hit?
Why can't they change it up a bit?
They are individual targets.
Besides requiring your average daily **** session, what is the problem?
@Davey_Jones said:
kixeye and doom you suck and I am done ...you all are liars and cheats and need to get over yourselves. You have trashed what used to be a good game.!!!!!!!!!!!
Prove you're done sunshine. Back up what you're flapping about.
Post pics of your empty docks and squared off base.....
Say you should use Conqueror/Garrison but it won't let you engage target with a Conqueror hull????
If you read the briefing is specifically says 1-4 and 6 are for garrison hulls and pvp will be locked out, but 5 & 7 require conqueror hulls.
Which means if you just go to try the campaign and not read the forums you will most likely lose your garrison fleet in the stage 5/7. Not to mention PvP and pve are separate so they say. They want to make campaigns PvP then ok whole thing PvP. They want to make it pve then ok pve. They want it megahull then ok megahull but REALLY mixing them... You guys want to lock targets from certain ships then keep the targets separate.
its a fecking joke kix wants to keep new players playing yet you have to have what is now an old fleet to do a campaign to be able to keep up? citadels went out of use before they were easily available for lower players so unless you were a high player or heavy coiner you wont have the ability to get anything to keep up with heavy coiners seeing as all none conq hulls have ridiculous build times
Can we all just agree to nominate this for "Stupidest Statement of the Day"?
Kix is so screwed up we build the ship we should be able to use them as we want this whole level of of ships sucks. i built vens scraped citadels for room and now i am screwed. kix you really suck!!!!
You obviously don't keep up with the forums do you? They did it for game balance, which they explained and gave us warning months in advance. It's your own fault for not listening.
well i do have a life and dont have time to read everything like you. so take your 400lb **** an go play
Pretty amazed that in a game that really requires only 5-6 fleets to play, but allows you 16 plus storage, you didn't have room for citadels.
Also, the thread which announced this was actually posted on your map screen, not just in forums. That's not "everything," that's one thing.
Admit it, mate - reading gives you headaches, doesn't it?
I use a punisher tank and Harlock Cit for 1 - 4 and 6 (crew Bullseye) Harlock Revenge plus 4 Revenge for 5 and a Mix of Zoe Vendetta, Vendetta, two spite and a malice for 7. About 9-10 coin for each run so 50 coins tops for a new fleet not bad
I did the entire thing coin free and the only real damage I took was from the final base... I'll slow repair that as I already claimed one of the liberators. Now I just have to figure out how to build the fker.
Fleets used: Encounters 1-4 & 6 : Hcit, 3 cits and an anti TideSeeker (basically my FM fleet). Ran it with a Bullseye Brigade crew. Encounters 5 & 7: Zoes Vendetta & 2 Vendetta, Malice and Retribution
I use Pinch Rockets, lots and lots of Pinch Rockets, on the Garrison targets. Had no choice because my primary FM fleet uses Vendetta's. I went through Prize Pack 1 and 2, with 6 hours repair on a Launcher Pun fleet, and a hour repair between two Spites.
This hull restriction thing is getting crazy if you ask me. They are now desiging target expecting players to have every dam high end hull build and ready. These campaign are all optional i kow, but they are used to gage for future targets and that worry me a little. Will see......
No, I won’t come back. No. I’ve talked to Lieutenant Gridiron. She knows what I want, so listen to her. She’s a hard-**** ****, but she’ll get the job done. That’s what counts. That’s all that ever counts.
I’m better out here, hitting the Drac convoys. After what Harlock said… and did… I’m better out here.
I am posting this here rather than submitting a ticket as it is a wide scale issue.
The Homeland Campaign clearly states that the suggested hulls are Garrison/Conqueror hulls. However, if you try to use a conqueror hull it says you are using an unauthorized class of ship.
MODS have any feedback on this issue?
If you are not to use the conqueror hull, then how did KIX Q&A let the use of it be posted in the campaign description.
I am posting this here rather than submitting a ticket as it is a wide scale issue.
The Homeland Campaign clearly states that the suggested hulls are Garrison/Conqueror hulls. However, if you try to use a conqueror hull it says you are using an unauthorized class of ship.
MODS have any feedback on this issue?
If you are not to use the conqueror hull, then how did KIX Q&A let the use of it be posted in the campaign description.
Now that you are on forums. Go and actually read about this. It's been explained a few times already. Stop being lazy and do some research. Nothing wrong with the camp or the hulls that you can use.
With the addition of Outpost 9, we gave players the opportunity to align themselves with one of the Factions found in our game lore. We want to expand on this feature by introducing a series of Faction-based campaigns. Each campaign will tie into the over-arcing story of 2017, supplementing event cycles and story arcs as we head into the next year. Each campaign will feature a limited Conqueror-class hull that can be earned to help defeat the next faction campaign in the series.
The first of these campaigns is called Homeland and features the Legion.
You must have reached Outpost 9 in order to participate in these campaigns. You do not need to match the faction of the campaign in order to participate.
Homeland will consist of five Garrison targets and two Conqueror targets.
Start/End Times: 2/22 12pm to 2/28 12pm
Runthroughs/Encounters: 3 runthroughs, progressing from 5 to 7 encounters. The final runthrough will be a Mastery round, and can be repeated up to 5 times.
For encounters 1-4 and 6, you can use anything except a PVP hull.
For encounter 5 and 7 you can use any hull, but we recommend using a Conqueror.
Tier 6 Conqueror hulls may participate in encounters 5 and 7.
Heck even in the campaign UI it tells you when Conqueror hulls are permitted are not.
i only used conqueror hull on the base part just used 1 x malice did the job the rest of it i used ic and tides as i don't have any garrison hulls built
No, I won’t come back. No. I’ve talked to Lieutenant Gridiron. She knows what I want, so listen to her. She’s a hard-**** ****, but she’ll get the job done. That’s what counts. That’s all that ever counts.
I’m better out here, hitting the Drac convoys. After what Harlock said… and did… I’m better out here.
So, I see that square base, roll up and flatten it. Suddenly there's sector police everywhere, the noob is crying on coms and everyone's looking at me like I'm the bad guy? Shoulda built a better base.
You shouldn't have to read patch note to play a TLC. Kix wants to separate pve from PvP then the should keep it separate not create stuff that require both and mix when you need them.
You shouldn't have to read patch note to play a TLC. Kix wants to separate pve from PvP then the should keep it separate not create stuff that require both and mix when you need them.
No, but you should be reading the patch notes anyway. It's as much about events in the game than it is notes.
This hull restriction thing is getting crazy if you ask me. They are now desiging target expecting players to have every dam high end hull build and ready. These campaign are all optional i kow, but they are used to gage for future targets and that worry me a little. Will see......
a punisher and citadels is high end? they're being offered in the first two tiers of the FM isn't that "low end"? and.....who doesn't have a conqueror fleet these days?
You shouldn't have to read patch note to play a TLC. Kix wants to separate pve from PvP then the should keep it separate not create stuff that require both and mix when you need them.
why not?
step away from your hall-of-fame sense of entitlement for just a second and explain why someone shouldn't have to read instructions before doing something new?
This hull restriction thing is getting crazy if you ask me. They are now desiging target expecting players to have every dam high end hull build and ready. These campaign are all optional i kow, but they are used to gage for future targets and that worry me a little. Will see......
a punisher and citadels is high end? they're being offered in the first two tiers of the FM isn't that "low end"? and.....who doesn't have a conqueror fleet these days?
Renaming Tiers We have changed the names of each prize pool from “Tiers” to “Prize Pools”. Originally,
this naming convention was meant to help identify tech levels found in
each prize list. Specifically, the use of “Tiers” was to help players
identify Foundry components by tech level. With the addition of hulls to
the prize pool and the eventual removal of Foundry components from the
FM prize lists, we have changed this naming structure to mitigate
confusion. For example, players may find a Tier 5 hull in Prize Pool 4,
etc.
Something about reading the release notes...
Of course, I thought that the Foundry was supposed to be the thing that people were supposed to be able to use to advance their tech. I guess the view now is that the Foundry just isn't doing that job, as people get frustrated with a glacial progression in the game, so now they're practically throwing Punishers and Citadels at people.
At the same time, this could very well mean that the power creep in the game has reached the point where Tier 4 through Tier 5 tech is, indeed, considered "low end".
This hull restriction thing is getting crazy if you ask me. They are now desiging target expecting players to have every dam high end hull build and ready. These campaign are all optional i kow, but they are used to gage for future targets and that worry me a little. Will see......
a punisher and citadels is high end? they're being offered in the first two tiers of the FM isn't that "low end"? and.....who doesn't have a conqueror fleet these days?
Renaming Tiers We have changed the names of each prize pool from “Tiers” to “Prize Pools”. Originally,
this naming convention was meant to help identify tech levels found in
each prize list. Specifically, the use of “Tiers” was to help players
identify Foundry components by tech level. With the addition of hulls to
the prize pool and the eventual removal of Foundry components from the
FM prize lists, we have changed this naming structure to mitigate
confusion. For example, players may find a Tier 5 hull in Prize Pool 4,
etc.
Something about reading the release notes...
Of course, I thought that the Foundry was supposed to be the thing that people were supposed to be able to use to advance their tech. I guess the view now is that the Foundry just isn't doing that job, as people get frustrated with a glacial progression in the game.
At the same time, this could very well mean that the power creep in the game has reached the point where Tier 4 through Tier 5 tech is, indeed, considered "low end".
Did I screw up again? he's talking about what's required to do the new Homeland campaign, right?
When I am not helping people on forums, and I'm not banned, I run a YouTube channel. I focus on actually helping players in the game. I respond to every comment on there, so it is the best way to find me. If you want more info click the link below.
This hull restriction thing is getting crazy if you ask me. They are now desiging target expecting players to have every dam high end hull build and ready. These campaign are all optional i kow, but they are used to gage for future targets and that worry me a little. Will see......
a punisher and citadels is high end? they're being offered in the first two tiers of the FM isn't that "low end"? and.....who doesn't have a conqueror fleet these days?
Renaming Tiers We have changed the names of each prize pool from “Tiers” to “Prize Pools”. Originally,
this naming convention was meant to help identify tech levels found in
each prize list. Specifically, the use of “Tiers” was to help players
identify Foundry components by tech level. With the addition of hulls to
the prize pool and the eventual removal of Foundry components from the
FM prize lists, we have changed this naming structure to mitigate
confusion. For example, players may find a Tier 5 hull in Prize Pool 4,
etc.
Something about reading the release notes...
Of course, I thought that the Foundry was supposed to be the thing that people were supposed to be able to use to advance their tech. I guess the view now is that the Foundry just isn't doing that job, as people get frustrated with a glacial progression in the game.
At the same time, this could very well mean that the power creep in the game has reached the point where Tier 4 through Tier 5 tech is, indeed, considered "low end".
Did I screw up again? he's talking about what's required to do the new Homeland campaign, right?
I dunno what he's talking about, threads have been getting merged all over so it's getting hard to figure out who's talking about what now. Weren't you saying that Punishers and Citadels are "low end" tech because they're available in the first two prize pools? I just ironically parroted the many who have commented that people should read release notes to quote the release note saying that the Prize Pools no longer have any connection to tech level and then spring boarded off that to take another jab at the power creep in the game.
CM tank that you use to do the 109 in the FM, Citadel, and 1 Pride
Bullseye crew makes the 1-4 and 6 instant repair. 1 pride will take a total of 1 hour damage from both base encounters.
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Funny, you dont have time to read release notes but you find time to comment on this thread about a non issue
The FM has long been a garrison target and there has been talk for a good 3 or 4 months of restricting stuff and there being a garrison raid coming, so scrapping the best of the garrison tree is a really bad move.
The fact is you only really need 5 - 7 fleets total to do everything, so running out of space shouldn't be an issue. What the hell do you have in your dock? Do you keep stuff out of nostalgia?
I feel your pain, but seriously, that was not a good move bud.
Why would you take a garrison fleet on a base hit?
Why can't they change it up a bit?
They are individual targets.
Besides requiring your average daily **** session, what is the problem?
Prove you're done sunshine. Back up what you're flapping about.
Post pics of your empty docks and squared off base.....
Can we all just agree to nominate this for "Stupidest Statement of the Day"?
Pretty amazed that in a game that really requires only 5-6 fleets to play, but allows you 16 plus storage, you didn't have room for citadels.
Also, the thread which announced this was actually posted on your map screen, not just in forums. That's not "everything," that's one thing.
Admit it, mate - reading gives you headaches, doesn't it?
Fleets used:
Encounters 1-4 & 6 : Hcit, 3 cits and an anti TideSeeker (basically my FM fleet). Ran it with a Bullseye Brigade crew.
Encounters 5 & 7: Zoes Vendetta & 2 Vendetta, Malice and Retribution
Pinch cluster, kill cluster, retreat, repeat.
The Homeland Campaign clearly states that the suggested hulls are Garrison/Conqueror hulls. However, if you try to use a conqueror hull it says you are using an unauthorized class of ship.
MODS have any feedback on this issue?
If you are not to use the conqueror hull, then how did KIX Q&A let the use of it be posted in the campaign description.
Legion Faction Time-Limited Campaign --- Homeland
With the addition of Outpost 9, we gave players the opportunity to align themselves with one of the Factions found in our game lore. We want to expand on this feature by introducing a series of Faction-based campaigns. Each campaign will tie into the over-arcing story of 2017, supplementing event cycles and story arcs as we head into the next year. Each campaign will feature a limited Conqueror-class hull that can be earned to help defeat the next faction campaign in the series.
The first of these campaigns is called Homeland and features the Legion.
You must have reached Outpost 9 in order to participate in these campaigns. You do not need to match the faction of the campaign in order to participate.
Homeland will consist of five Garrison targets and two Conqueror targets.
Start/End Times: 2/22 12pm to 2/28 12pm
Runthroughs/Encounters: 3 runthroughs, progressing from 5 to 7 encounters. The final runthrough will be a Mastery round, and can be repeated up to 5 times.
For encounters 1-4 and 6, you can use anything except a PVP hull.
For encounter 5 and 7 you can use any hull, but we recommend using a Conqueror.
Tier 6 Conqueror hulls may participate in encounters 5 and 7.
Heck even in the campaign UI it tells you when Conqueror hulls are permitted are not.
Can we nominate this for the best comment of the day...
You shouldn't have to read patch note to play a TLC. Kix wants to separate pve from PvP then the should keep it separate not create stuff that require both and mix when you need them.
they're being offered in the first two tiers of the FM
isn't that "low end"?
and.....who doesn't have a conqueror fleet these days?
step away from your hall-of-fame sense of entitlement for just a second and explain why someone shouldn't have to read instructions before doing something new?
Renaming Tiers
We have changed the names of each prize pool from “Tiers” to “Prize Pools”.
Originally, this naming convention was meant to help identify tech levels found in each prize list. Specifically, the use of “Tiers” was to help players identify Foundry components by tech level. With the addition of hulls to the prize pool and the eventual removal of Foundry components from the FM prize lists, we have changed this naming structure to mitigate confusion. For example, players may find a Tier 5 hull in Prize Pool 4, etc.
Of course, I thought that the Foundry was supposed to be the thing that people were supposed to be able to use to advance their tech. I guess the view now is that the Foundry just isn't doing that job, as people get frustrated with a glacial progression in the game, so now they're practically throwing Punishers and Citadels at people.
At the same time, this could very well mean that the power creep in the game has reached the point where Tier 4 through Tier 5 tech is, indeed, considered "low end".
Black leather, chains and whips optional.
he's talking about what's required to do the new Homeland campaign, right?
This thread got messed up
https://www.youtube.com/c/DerpyTheCow47?sub_confirmation=1
Black leather, chains and whips optional.