How the neutron driver works

EVIL MUFFIN MAN
EVIL MUFFIN MAN
Skilled Warrior
Joined Oct 2013 Posts: 525

I found this particularly to be a very awesome weapon, I should thank kixeye for it, it's very cool...

Sorry to waste time BUT....
This is it

The neutron driver absorbs passive Ionizing radiation (which is every where in space) and forming a dense cluster of neutrons from the radiation
And firing those neutrons with a gravimetric shock wave

But wait there's more

The neutron driver can possibly be built to produce its own neutrons with fission techniques, but compared to today, the fission techniques would need to be massively improved...

Clearly not uranium-236 (only **** out 2 neutrons)

And the only reason the cluster **** of neutrons and falling apple disease
Is blue is simply because, it absorbs the colour from the neutron drivers innards

Even when leaving the barrel it should turn, suggestively... a dark grey colour

This post feels flawed, as if I missed something... meh

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  • RemoceUnstableReacter
    RemoceUnstableReacter
    Skilled Warrior
    Joined Nov 2016 Posts: 481

    why does energy weapon even need time to travel, they should all fire like implus!

  • EVIL MUFFIN MAN
    EVIL MUFFIN MAN
    Skilled Warrior
    Joined Oct 2013 Posts: 525

    @RemoceUnstableReacter said:
    why does energy weapon even need time to travel, they should all fire like implus!

    i assume that hard light projectiles are being fired (solid state light)
    And beam weapons just focus a solid BEAM of light, pew pew

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  • FusionInferno1
    FusionInferno1
    Unicorn Overlord
    Joined Oct 2014 Posts: 8,729

    Actually both fire the same way firing a beam of heated plasma... the difference is that the beams are designed to focus and hold a continuos fire until the weapon starts to overheat and requires cooldown (hence the 2-3 second wait between shots) where as rays fire much smaller shots and between each the weapon only needs to cool down a small bit which happens rapidly allowing it to continuosly fire... gat ray fires much smaller bullets and 1 per barrel meaning each barrel cools while others fire so that barrel can shoot again

    just existing at this point

  • SiIverLance
    SiIverLance
    Incursion Leader
    Joined May 2015 Posts: 1,155

    Why would you use uranium 236 as a reference? Uranium 235 is more commonly used in fission reactions because it emits 3 neutrons when is fissioned.

  • Bryce entropyDEFINED
    Bryce entropyDEFINED
    Minor Nuisance
    Joined Dec 2015 Posts: 110
    I see ray weapons as burst of ionized plasma
  • SkyBuster
    SkyBuster
    Unicorn Overlord
    Joined Jul 2015 Posts: 2,973

    @Nightmare Deathlock said:
    Actually both fire the same way firing a beam of heated plasma... the difference is that the beams are designed to focus and hold a continuos fire until the weapon starts to overheat and requires cooldown (hence the 2-3 second wait between shots) where as rays fire much smaller shots and between each the weapon only needs to cool down a small bit which happens rapidly allowing it to continuosly fire... gat ray fires much smaller bullets and 1 per barrel meaning each barrel cools while others fire so that barrel can shoot again

    elite dangerous does it better

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  • Jason63045
    Jason63045
    Potential Threat
    Joined Sep 2015 Posts: 73
    edited 21 Jan 2017, 1:38AM
    Beam weapons travel at the speed of light, so at astronomical distance, it still takes time. Even though the distance between ships is on average half a kilometer. Impulse beams only look instantaneous because of the relatively close distances between ships.

    If you had the ability to create a gravitational soliton wave (use an electromagnetic soliton wave in a particle accelerator), you could inject a plasma stream into something like a tokamak reactor, and at extreme temperatures and pressures the protons and electrons would violate Pauli's Exclusion Principle, and convert into neutrons and nuetronium. Since you are already slopping the particles around at near relativistic speeds, they are effectively hard gamma and x-rays so similar optical techniques would allow you to focus the neutronium into a projectile. Voila, a neutron driver.
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  • FusionInferno1
    FusionInferno1
    Unicorn Overlord
    Joined Oct 2014 Posts: 8,729

    Logic doesnt exist in this game bud ^^^
    Technically the beams are easily capable of striking instantly from a much farther distance since rays... another light speed based projectile actually take a little time to reach the target... also its more like 3.5 or so kilometers depending on the beam (3000m=3000 meters)

    just existing at this point

  • Jason63045
    Jason63045
    Potential Threat
    Joined Sep 2015 Posts: 73
    edited 24 Jan 2017, 1:47AM

    Logic doesnt exist in this game bud ^^^
    Technically the beams are easily capable of striking instantly from a much farther distance since rays... another light speed based projectile actually take a little time to reach the target... also its more like 3.5 or so kilometers depending on the beam (3000m=3000 meters)


    At max range sure, it's 3 to 4 klicks. Hell a destroyer can get pretty close to 8 which is still peabuts compared to c, but on average, most fvf happens close up. Especially when cutters are in play. Yes, I know logic doesn't apply to this game, but I have a love of speculative high energy engineering. Like how it should be adaptive optics for more range, as focusing a beam makes the point of incidence receive more radiation pressure per unit^2. Thus it gets hotter. I mean, if they were really real, continuous beams should slough off in damage over time, as the metal vapor from the hull would reflect portions of the beam back into space (a common problem of metal cutting lasers actually). Anything that fires little yellow pellets, should actually do better in a combat situation, because they allow the hull plasma to dissipate before the next hit. Still having a gravity wave accelerator sounds like a lot of fun to play with for a physics nerd.
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  • FusionInferno1
    FusionInferno1
    Unicorn Overlord
    Joined Oct 2014 Posts: 8,729

    Eh i guess it just depends on the beams heat... it does work on dot... maybe the beam just vaporizes what it hits at a slow rate

    just existing at this point

  • FusspilzDamnation
    FusspilzDamnation
    Minor Nuisance
    Joined May 2016 Posts: 284

    Why would you use uranium 236 as a reference? Uranium 235 is more commonly used in fission reactions because it emits 3 neutrons when is fissioned.

    You both are right kinda... Uranium 235 is a stable isotope where you fire a slow moving neutron in... Out comes a very unstable isotope Uranium 236... then 236 breaks into smaller elements and releasing per core two to three neutrones. Which again hit other uranium 235 cores. same happens. Chain reaction. 
    We are the Forgotten
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