If we were to be able to build modules for building individual specials/weapons/shields, then this idea would be viable.
Players could make individual specials/weapons/shields (and maybe hulls??) and then sell them on a Player driven black market for coins equal to the time taken to make them. These would be in a one time credit form.
This would mean that players who were unable to make these parts would have an opportunity to equip their ships with higher level gear.
Advantages: Adds a new element to the game which would give high level players a reason to produce en masse again. Lower level players would be able to reach high levels faster and get into those difficult events and unlock pieces for themselves faster. People would have another reason to buy coins. CW would definitely be more interesting because players would be using better gear.
Having the players involved in the economy of the game makes it more than a game.