I need someone to explain the deference between Fire rate components and Reload speed components. I don't yet undertsnd their effect on Jericho and cyclons.
ClipSize: is the max number of Bullets that can be loaded in the gun of the unit to be fired.
FireRate: is the rate (Bullet per Second) that the unit will fire from the bullets in Clip.
Reload: when the unit shoot all the bullets the Clip become empty and the Unit need to refill the Clip, So Reload is the TIME the unit take to refill the Clip again (during reload time the unit do not shoot)
As far as i know all units fire this way:
ClipSize: is the max number of Bullets that can be loaded in the gun of the unit to be fired.
FireRate: is the rate (Bullet per Second) that the unit will fire from the bullets in Clip.
Reload: when the unit shoot all the bullets the Clip become empty and the Unit need to refill the Clip, So Reload is the TIME the unit take to refill the Clip again (during reload time the unit do not shoot)
this document include the details about some units
https://docs.google.com/spreadsheets/d/1Grt6uXOijDv93jIijWpGyY7qFPhU3qrZFNO0HNYmDmY/pubhtml#