hey thanks for the up date and for takeing time out of you busy day keep up the info win you can ether throu you or the cms ps if you need testers i can think of a few people that might be good win they get free time
Ok, this is a very important update, but it's not an open invitation to break the forum rules to discuss cheating, posting suspected cheaters etc. let's focus on the positive update and not spiral into the abyss. Thanks.
For those who are curious, Covehomer, refers to the act of a San Francisco Giant hitting a home run over the right field fence and into the SF Bay called McCovey Cove.
There is one more thing that needs to be added though. Reducing repairs and second dozer because upgrades are way too long or reducing repairs and reducing building times.
Hi WT.... you say you stopped overcap? and what about workshophack? check out the 2 screenshots (for the privacy of the players posted without names) .. . the part about alliances i hardly undertand will read it again tomorrow, maybe then i will understand Then my issues lot of tickets takes ages to be handled sometimes even then nothing happend Then a lot of players couldn`t build missiles, mech and other things for weeks. Very silent it was fixed.. thnks for that but it took quit long ... needed to play an event without missiles, after that a war without missiles, no player is ever compensated for that. You mentioned repairtimes but a reduction of 35% is nothing, everybodies favorit toon, inferno growler, legion and jericho or sf has a repairtime of 1 1/2 day to 2 days ... do you still think that when we are online, we only bubble one base a day? thats done in 6 minutes or less, you think we want to log off for 2 days til its repaired before playing again? That point alone already shows that you guys at kixeye office don`t have a clue how people play this game and what we want and need.
What's wrong with the two pics??? What are you trying to show?
well sorry to say you are talking rubbish my base has just been missile spammed 12 bulleyes and 8 mavriks in 1 attack i have spent a fortune on this game and all i get is hit with hacks missile spaming and way over base defenders i never get sht off kixeye so as a lvl 46 its time i gave up on ur bull sht stop bying gol and leave the game kikeye are nothing but greedy manipulating noobs. you have lost millions off players with ur greed now u will loose more repair times and up grade times are so stupid its not real jaco
There is one more thing that needs to be added though. Reducing repairs and second dozer because upgrades are way too long or reducing repairs and reducing building times.
it is a obvious problem, if you win 8 jackels in event by time you got them built and work shopped the next event will be live, even worse if you got more than that...
How about fixing up the new workshop so that you can reduce the level of a component as easy as you can raise it!
Why would you ever want to reduce a level of a component?
i think i know what he means, some of the older units you could swap n change tech but the lvls needed to be changed too to add a different tech part, like i use in hercules i want to lower the lvl of one part so i can add another part
How about fixing up the new workshop so that you can reduce the level of a component as easy as you can raise it!
Why would you ever want to reduce a level of a component?
i think i know what he means, some of the older units you could swap n change tech but the lvls needed to be changed too to add a different tech part, like i use in hercules i want to lower the lvl of one part so i can add another part
All levels of standard or common components had their capacity costs adjusted to 500. And every standard schematic has a Capacity limit of 500 x Number of Slots.
So the capacity cost of a component doesn't change no matter the level so.. I'm still lost as to why you would want to do lower a level.
First thing I'd like to say is I like the name of this thread, it's just really official sounding..kudos. I like the fact you'll be doing the preview servers, I think it really helped the Kix team see what would happen and give them a chance to fix it before actually putting it in game. I must say I'm not too keen on the PVP thing no matter what you do to it. But that's just me.
Ok, just a wee bit of clarification needed here,
Question 1 - Is the raid thing for any other sectors or is it the "Rogues" home sectors we will be fighting in?
Question 2 - Aren't the events we have "wave" events? They're made up of waves in a tier. Or is it the old style "make it as far as you can make it" wave event?
Awesome ideas and plans, keeping my fingers crossed and hoping it all works.
Yeah I said it...Yeah I meant it...Suck it up buttercup, life goes on and it's only pixels on a screen..happy hunting, play nice and fight fair..even enemies can get along.
WT, while i embrace the good stuff thats happening..... there are still a lot of problems, and i think i can speak for everyone when i say, "sort that out first"! i wont list them, cos you's already know them if u look at the posts. but one thing i will say is, Slowdown on content? Where?
How about fixing up the new workshop so that you can reduce the level of a component as easy as you can raise it!
Why would you ever want to reduce a level of a component?
i think i know what he means, some of the older units you could swap n change tech but the lvls needed to be changed too to add a different tech part, like i use in hercules i want to lower the lvl of one part so i can add another part
All levels of standard or common components had their capacity costs adjusted to 500. And every standard schematic has a Capacity limit of 500 x Number of Slots.
So the capacity cost of a component doesn't change no matter the level so.. I'm still lost as to why you would want to do lower a level.
we not on about slots, we on about the tech in them if one is lvl 2 and the other lvl 6 and we want to add a different part at another lvl but it will take it over that cap we want to reduce one part in lvls to fit the new part
Seeing is believing, don't hold your breath on the repair reduction the reason they tackling the issue is so people are going to be forced to Coin repairs in order to progress. I bet my life the hit points on rouges are tweaked up pre events as always and units nerfed to the point that they become more useless as they are upgraded. When I see some evidence of Kixeye actually considering the players to me it just another pocket liner for them. PS I make that statement based on previous changes made by Kixeye. Example, asking players what they wanted to see changed then doing the total opposite
Hi WT.... you say you stopped overcap? and what about workshophack? check out the 2 screenshots (for the privacy of the players posted without names) .. . the part about alliances i hardly undertand will read it again tomorrow, maybe then i will understand Then my issues lot of tickets takes ages to be handled sometimes even then nothing happend Then a lot of players couldn`t build missiles, mech and other things for weeks. Very silent it was fixed.. thnks for that but it took quit long ... needed to play an event without missiles, after that a war without missiles, no player is ever compensated for that. You mentioned repairtimes but a reduction of 35% is nothing, everybodies favorit toon, inferno growler, legion and jericho or sf has a repairtime of 1 1/2 day to 2 days ... do you still think that when we are online, we only bubble one base a day? thats done in 6 minutes or less, you think we want to log off for 2 days til its repaired before playing again? That point alone already shows that you guys at kixeye office don`t have a clue how people play this game and what we want and need.
What's wrong with the two pics??? What are you trying to show?
the First Pic was Starscreams hitter platoon......if you notice he has the Diamond plating on the Legion which he didnt earn....only 3 people in the game earned that and he wasnt one of them
the sad this is he DID get banned for it.....but they let him come back 2 days later and he went right back to his hacking ways.....back to almost 1300 infamy and they didnt even reset his workshop stuff. he got LESS then a slap on the wrist for blatantly hacking
the second pic shows the massively over cap main storage
How about fixing up the new workshop so that you can reduce the level of a component as easy as you can raise it!
Why would you ever want to reduce a level of a component?
i think i know what he means, some of the older units you could swap n change tech but the lvls needed to be changed too to add a different tech part, like i use in hercules i want to lower the lvl of one part so i can add another part
All levels of standard or common components had their capacity costs adjusted to 500. And every standard schematic has a Capacity limit of 500 x Number of Slots.
So the capacity cost of a component doesn't change no matter the level so.. I'm still lost as to why you would want to do lower a level.
we not on about slots, we on about the tech in them if one is lvl 2 and the other lvl 6 and we want to add a different part at another lvl but it will take it over that cap we want to reduce one part in lvls to fit the new part
Again all levels of a component have the same capacity cost so lowering the level will not lower the amount of capacity you have used.
How about fixing up the new workshop so that you can reduce the level of a component as easy as you can raise it!
Why would you ever want to reduce a level of a component?
i think i know what he means, some of the older units you could swap n change tech but the lvls needed to be changed too to add a different tech part, like i use in hercules i want to lower the lvl of one part so i can add another part
All levels of standard or common components had their capacity costs adjusted to 500. And every standard schematic has a Capacity limit of 500 x Number of Slots.
So the capacity cost of a component doesn't change no matter the level so.. I'm still lost as to why you would want to do lower a level.
we not on about slots, we on about the tech in them if one is lvl 2 and the other lvl 6 and we want to add a different part at another lvl but it will take it over that cap we want to reduce one part in lvls to fit the new part
Again all levels of a component have the same capacity cost so lowering the level will not lower the amount of capacity you have used.
you still dont get it if the cap is 500 you cant fit 3 parts in 3 slots with 200 units of lvl, we want to reduce one parts lvl to 100 so all fit
o.k. i know in all this; this maybe a small issue? but the Deena shredder fix say's nothing about what will be fixed? when all's said and done will Deena still not be able too hit air targets with shredder? if not; in my eye's that makes Deena less then hailstorm and no long a hero unit. and shredder which was too be the thing that made her a hero a waste. she just becomes a cyclone with some extra health.
Kixeye ?! about 30 days now i dont play the game because the game stuck in base on beyond capacity fix this issue please.
try un making all platoons then add one unit at a time and eploy each time until you find the offending unit stopping deploy ment, ive seen this before
ps if you need testers i can think of a few people that might be good win they get free time
Nothing much new.
Just a recap of old stuff.
Seems the greed will continue unabated
WAR COMMANDER WIKIA
Lead Administratorjaco
WAR COMMANDER WIKIA
Lead AdministratorThen work together to solve this problem, it has been loaded ..... not enter
sometimes it just doesn't all fit and you need to make adjustments
So the capacity cost of a component doesn't change no matter the level so.. I'm still lost as to why you would want to do lower a level.
WAR COMMANDER WIKIA
Lead AdministratorOk, just a wee bit of clarification needed here,
Question 1 - Is the raid thing for any other sectors or is it the "Rogues" home sectors we will be fighting in?
Question 2 - Aren't the events we have "wave" events? They're made up of waves in a tier. Or is it the old style "make it as far as you can make it" wave event?
Awesome ideas and plans, keeping my fingers crossed and hoping it all works.
i wont list them, cos you's already know them if u look at the posts. but one thing i will say is, Slowdown on content? Where?
I have done so many wiki pages for components that they have all blended together in my mind lol.
WAR COMMANDER WIKIA
Lead Administratorthe sad this is he DID get banned for it.....but they let him come back 2 days later and he went right back to his hacking ways.....back to almost 1300 infamy and they didnt even reset his workshop stuff. he got LESS then a slap on the wrist for blatantly hacking
the second pic shows the massively over cap main storage
WAR COMMANDER WIKIA
Lead Administratorif the cap is 500 you cant fit 3 parts in 3 slots with 200 units of lvl, we want to reduce one parts lvl to 100 so all fit