Could we get the count on scatter guns bumped to 10 redeemable, and possibly some explanation of why Tokens aren't being offered? If they aren't still being considered. The addition of charon and styx torps would be a good add considering that the banshee and Tiger shark were in the hull raid.
What happened to reducing ship build times via tokens???
kixeye follows the same bussiness model as drug dealers get you addicted the jack the price they did this with the tournament and took away ur insurance and now after players have gotten used to use tokens to get fleets on the water faster their taking away tokens in hopes our addiction will win and we will coin the builds oh and dont be supprised when we dont get vxp weekends anymore just saying
Once again another raid that give us a few hours of play time before we are capped out of items to get . What has happened to Tokens , regular speed upgrades , and more access to cobra scatter guns . Now another waste of time on the vanguards for the hope a blue print will drop for a rare haul or items that you do not use . No one wants the Death Scythe. Bring back the Cobra Scatter guns at least they are useful. Let us build a second or third tiger shark fleet . I have had the other speed upgrades the Nuclear Accelerators and Interception system for ever now but have not seen the regular speed upgrade offered in over a year or more maybe even 2 years now . Tokens at least if you didn't like the prizes or had the raid prizes already you had something good to go after something you could / would use . Looks like ill have to find something else to spend my money on this month . Thank you Kixeye for another disapointment
The new hull looks pretty amazing with it's base stats (dat pierce buff tho...), but I find the new weapon to be a touch underwhelming... It's kinda like the arb's little brother, while I do initially see some minor DPS improvements it has the same range as the arbs which means it's outranged by every other end game weapon, I think an extremely mild range buff is in order, and possibly a ballistic bypass to counter the ridiculous defenses most hulls have nowadays.
do u know what is that pierce?
pierce is an attribute that allows a projectile to pass through it's target and damage additional targets along it's flight path, the buff on this hull increases how far the projectile will damage targets.
There is a discrepancy on the picture posted in the announcement thread and the ones attached for the Punisher. In the posted image, it shows 500/500 Assault/Siege Deflections. But on the attached images, it shows 300/600 Assault/Siege Deflections.
"We shall defend our island, whatever the cost may be, we shall fight on the beaches, we shall fight on the landing grounds, we shall fight in the fields and in the streets, we shall fight in the hills; we shall never surrender." -Winston Churchill
“We can throw stones, complain about them, stumble on them, climb over them, or build with them.” - William Arthur Ward
"I get my tech. I do it for free. Kix ain't go no strings on me. Weeee!" -thedragonslay3r
However seen as one of my ally mates was asking, i'd like to know if the build time for the drac rail gun is shorter than the regular arbalest because it has a uranium cost attached to it?
That will impact a lot of peoples decision to go and get one if it does I feel, so it needs to be answered before the raid starts.
nice to see apoc mortors there and the new hull looks very op but the weapon looks a little underwhelming on paper and lacks range of harrier or bomber which makes me think that drac carriers will still be in charge
Retired from BP
Bloodravenfavian said "but one cant know w/o checking. And someone's "word" on the web is as useful as a penny in an Apple store.
So the Punisher needs a name change, when it comes to damage - can take it but can't deal it I really do not need another supertank, disappointed with the new hull - weapon
“Life is not what we live; it is what we imagine we are living.”
There is a discrepancy on the picture posted in the announcement thread and the ones attached for the Punisher. In the posted image, it shows 500/500 Assault/Siege Deflections. But on the attached images, it shows 300/600 Assault/Siege Deflections.
Please ignore attached images. They are generally added while I am working on the post as placeholders, prior to final tuning. The images posted in the briefing are correct.
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If the punisher has a 40% increase in range. What is it with nuclear accelerators with the new gun or arb? And yes I'm lazy
The same as SCX/Crusader/Templar/Goliath/(non Gamma)Behemoths. With Nuclear Accelerator + 50 Range Ballistic Weapon = 95 range.
"We shall defend our island, whatever the cost may be, we shall fight on the beaches, we shall fight on the landing grounds, we shall fight in the fields and in the streets, we shall fight in the hills; we shall never surrender." -Winston Churchill
“We can throw stones, complain about them, stumble on them, climb over them, or build with them.” - William Arthur Ward
"I get my tech. I do it for free. Kix ain't go no strings on me. Weeee!" -thedragonslay3r
Tokens were the best prize in the raid. And again are left off. Seems the "Team" are stubborn teenagers who simply must have their way. Tokens would make the community happy but we cant have that now can we.
pierce is an attribute that allows a projectile to pass through it's target and damage additional targets along it's flight path, the buff on this hull increases how far the projectile will damage targets.
There is a discrepancy on the picture posted in the announcement thread and the ones attached for the Punisher. In the posted image, it shows 500/500 Assault/Siege Deflections. But on the attached images, it shows 300/600 Assault/Siege Deflections.
Please ignore attached images. They are generally added while I am working on the post as placeholders, prior to final tuning. The images posted in the briefing are correct.
Ok, thank you.
"We shall defend our island, whatever the cost may be, we shall fight on the beaches, we shall fight on the landing grounds, we shall fight in the fields and in the streets, we shall fight in the hills; we shall never surrender." -Winston Churchill
“We can throw stones, complain about them, stumble on them, climb over them, or build with them.” - William Arthur Ward
"I get my tech. I do it for free. Kix ain't go no strings on me. Weeee!" -thedragonslay3r
Apoch mortars are pretty crap now and useless against the rush and uber range fleets, i would also like to see more of the missles turrets offered again (at reasonable prices), but I dont think it will happen.
We can see you have never bothered to try to work in a proper layout
I need the siege battery.. so thanks for that. Going for gales and the Siege battery. I don't need a new OP hull, or an arbalest redo. Pissed about not offering tokens, so I won't spend a dime.
Your time is limited, so don't waste it living someone else's life. Don't be trapped by dogma - which is living with the results of other people's thinking. Don't let the noise of others' opinions drown out your own inner voice. And most important, have the courage to follow your heart and intuition.
If the punisher has a 40% increase in range. What is it with nuclear accelerators with the new gun or arb? And yes I'm lazy
Range would be about 105
Nope, +40% hull range + Nuclear Accelerator's +50% x 50-range Arbalest/Drac Railgun = 95.
"We shall defend our island, whatever the cost may be, we shall fight on the beaches, we shall fight on the landing grounds, we shall fight in the fields and in the streets, we shall fight in the hills; we shall never surrender." -Winston Churchill
“We can throw stones, complain about them, stumble on them, climb over them, or build with them.” - William Arthur Ward
"I get my tech. I do it for free. Kix ain't go no strings on me. Weeee!" -thedragonslay3r
What I don't see are the build times. The repair times look good.
If you built five of them with 10 of the new rail guns each, you're looking at 2 hours repair for each ship, or 4 per hull, 20 for a fleet which would be a step in the right direction for repair times. However, when you start adding in the armor and specials, it's going to be another 30+ coin fleet to repair.
If Kixeye really wants to do something good that is long overdue, reduce the repair times on specials by 50% across the board.
I added the times to the briefing just now.
Punisher: 5d 11h 53m 25s
Railgun: 10h 43m 25s
Next question, Will uranium be required for building?
"We shall defend our island, whatever the cost may be, we shall fight on the beaches, we shall fight on the landing grounds, we shall fight in the fields and in the streets, we shall fight in the hills; we shall never surrender." -Winston Churchill
“We can throw stones, complain about them, stumble on them, climb over them, or build with them.” - William Arthur Ward
"I get my tech. I do it for free. Kix ain't go no strings on me. Weeee!" -thedragonslay3r
If the punisher has a 40% increase in range. What is it with nuclear accelerators with the new gun or arb? And yes I'm lazy
The same as SCX/Crusader/Templar/Goliath/(non Gamma)Behemoths. With Nuclear Accelerator + 50 Range Ballistic Weapon = 95 range.
I get all that. My question was in addition to these. The Punisher also adds 40% range...So it is more than 95. So if its 105 as another stated. Is that the longest range out right now? Or the drac carrier with the chaining?
Tier 2
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Posted image:
Attached Image 1:
Attached image 2:
So pretty much you'd need 2x of these new weapons to equal 1 Arbalest.
Forgot the build time and it would have taken too long to reformat everything..
However seen as one of my ally mates was asking, i'd like to know if the build time for the drac rail gun is shorter than the regular arbalest because it has a uranium cost attached to it?
That will impact a lot of peoples decision to go and get one if it does I feel, so it needs to be answered before the raid starts.
I really do not need another supertank, disappointed with the new hull - weapon
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"Best of luck, Captains! And may the odds be ever in your favour..."
Raids Boycotted: Hellstrike, Lightning Carrier, Enforcer, Neptune- and at this rate, the entire upcoming Reaver raid series.
First played: Shortly After Revenge Raid 2