Community Wishlist 10/03/15

  • WHITEKNIGHT-01
    WHITEKNIGHT-01
    Strike-force Captain
    Joined Feb 2013 Posts: 881
    i have been informed of our sectros wishlist and it is as follows
    1 schamatic for bulldozer to speed up construction times
    2 thorium foundaries ie like the metal and oil we have already
    3 new schmatics for towers,bunkers etc

    those 3 are the most asked for thank you
  • carlene.douglas
    carlene.douglas
    Greenhorn
    Joined May 2014 Posts: 2
    My wish with all the air that has come out that the hangar could be used for air repair. If your air is damaged, you send it to the hanger and click repair. Or if that is not an option have a second helipad and a third toon for air.
    Another suggestion is that the air be upgraded in the airfield or hangar and that the tanks be upgraded in the tech shop. There is so much being thrown at players that it is truly frustrating to have to decide whether to max say a growler or your sandstorm or whatever.

    Just a couple of thoughts for the day.
    I know you think that having to pay for support is a good idea but honestly I think its made more people cheat. They can't get answers or fixes in the normal traditional way so they are trying to find ways to fix it in an untraditional way. Free support might encourage people to coin on other things. Instead no answers no support can't fix an issue they quit.
    Some people can coin heavily, some a bit here and there. But the key is to make it in the range that is tempting for people to coin. People run toon repair because they can't afford to pay what is current to repair. But if you make it where it is perhaps half of what it is or even say a 5 gold per toon. many would coin that wouldn't otherwise. When i see its going to cost 100 gold or whatever to repair I am like well not playing til its healed.INstead you need to make it where it's tempting for someone to just coin. Lower the cost of upgrading buildings and more will coin as well. It's like having a product in a store. You find the price the market is willing to bear. Right now I know too many people that aren't willing to coin as they either don't have the money or feel it's too much to justify on their budget.
  • Polo471
    Polo471
    Strike-force Captain
    Joined Feb 2013 Posts: 628
    what if when a base is bubbled all upgrades stop ( it does happens right now ) but all upgrades would remain paralized as long as the bubble is in place, even if the buildings are rebuilt the upgrades would not continue as long as bubble is in place.... this will force more player versus player battles, because everyone will want to cause the other guys upgrades to stop
  • Champs54
    Champs54
    Potential Threat
    Joined May 2013 Posts: 39
    I've always by an advocate for greater penalties for a destroyed base. I hate seeing people still attacking with the base completely destroyed.
  • TonyMcC15
    TonyMcC15
    Greenhorn
    Joined Dec 2015 Posts: 1
    A medic op that decreases repair time. white 5% gold 12% and green 20%...

    Also don't get why we cant have a platoon of tanks and a platoon of men healing at the same time. there is a barracks, war factory and an air field. so i just don't get why you cant heal them both at the same time as long as there all tanks and men in platoons.
  • WHITEKNIGHT-01
    WHITEKNIGHT-01
    Strike-force Captain
    Joined Feb 2013 Posts: 881
    TonyMcC15 said:
    A medic op that decreases repair time. white 5% gold 12% and green 20%...

    Also don't get why we cant have a platoon of tanks and a platoon of men healing at the same time. there is a barracks, war factory and an air field. so i just don't get why you cant heal them both at the same time as long as there all tanks and men in platoons.
    that could be a special ops idea, maybe kixeye will look into that further for a instant repair rare ops bonus?
  • Lavitz6
    Lavitz6
    Skilled Warrior
    Joined Feb 2013 Posts: 371
    Champs54 said:
    I've always by an advocate for greater penalties for a destroyed base. I hate seeing people still attacking with the base completely destroyed.
    WHo cares, any player can attack as long as the attack on their base does not complete when you initiate an attack. Otherwise you stuck to popping to attacking
     
  • Lavitz6
    Lavitz6
    Skilled Warrior
    Joined Feb 2013 Posts: 371
    woodysz3 said:
    TonyMcC15 said:
    A medic op that decreases repair time. white 5% gold 12% and green 20%...

    Also don't get why we cant have a platoon of tanks and a platoon of men healing at the same time. there is a barracks, war factory and an air field. so i just don't get why you cant heal them both at the same time as long as there all tanks and men in platoons.
    that could be a special ops idea, maybe kixeye will look into that further for a instant repair rare ops bonus?
    PFFFFFF more rubbish almost an good idea. 
  • Charles6744
    Charles6744
    Force to be Reckoned With
    Joined Aug 2013 Posts: 1,527
      I would like more prizes available for purchase during events.  Since Kixeye is only letting players get the really good new units from defeating Tier A players tend to build up lots of XP.  And if those same  players already own all the items from the event store all their XP goes to waste.  All they can buy is the trophy.  And all Kixeye seems to come out with is tech for our SF.  So I think Kixeye needs to start coming out with the must have units during events like the good old days.  And possibly come out with Special Weapons for other Heroes like they did with Sheila.
  • Matt Kostman
    Matt Kostman
    Minor Nuisance
    Joined Oct 2012 Posts: 114
    I like this idea healing air and men and tanks all separate, so you could heal multiple units to save time  
  • Lavitz6
    Lavitz6
    Skilled Warrior
    Joined Feb 2013 Posts: 371
    I like this idea healing air and men and tanks all separate, so you could heal multiple units to save time  
    GRRRR The fracking idea been out there FOR AN YEAR NOW but greedy kixeye wants people to either play or sit on their **** getting bored due to the HIGH EXTENSIVE damages that can take over a few days to repair depending what you have to repair. 

    Asked for an better repair function that granted us up to base defenders and up to 4 toons to heal all at once but they dont seem to want to give us that esp for those that dont coin or coin alot, I think with an feature like this at least kixeye would be less abusive in the manners they go about making money. Moreover, would heavy coiners see this as an move to ease their spending and yet branch out and get more players to play and To coin? I know I would coin upon seeing such an feature. But I wont and I guess I sit on my **** when I run out of Units to play with. 
  • Lean D. Ro
    Lean D. Ro
    Potential Threat
    Joined Oct 2015 Posts: 65
    I wish that our wishes will be granted :smile: non of the above wishes were granted yet :disappointed: 
    .......
  • Josephgod101
    Josephgod101
    Greenhorn
    Joined May 2014 Posts: 21
    well if you think about it, it is a war game, and markets are in a war.  yes they have to fix the problems but at least open some new ideas
  • Ms_ Grey
    Ms_ Grey
    Minor Nuisance
    Joined Nov 2012 Posts: 132
    Id seriously like to see less cost for plat repairs, less time for upgrades especially when thor is involved i get your trying to stop the hackers but **** you punishing the rest of us  (we are playing upgrade commander at the moment), less events maybe quarterly, no ghost bases, Id like to see events based on hitting bases not stupid waves (its a war game afterall) less roach bases, less enemy hitting me with 52 missiles and 32 owls thats my wishlist 
  • Ms_ Grey
    Ms_ Grey
    Minor Nuisance
    Joined Nov 2012 Posts: 132
    Oh perhaps a special op to give you a second worker :)

  • Ace Hammer
    Ace Hammer
    Minor Nuisance
    Joined Jan 2013 Posts: 293
    Add an additional dozer so we can build/upgrade two buildings at a time. This is something many people have suggested over time and would be very appreciated by most players.
    image
  • Infidel Templar
    Infidel Templar
    Greenhorn
    Joined Jan 2013 Posts: 2
    Attention Moderators and Fellow WC Players, 

    I also play VEGA Conflict (Another kixeye game) and I've noticed many features within VEGA that feel would both improve and enhance the War Commander platform dramatically and I would love to see the following features added to WC

    First Priority: The ability to view battles in progress
    Second Priority: The ability to assist fellow alliance member to accelerate upgrades and builds
    Third Priority: The integrated Full Screen Chats (Which includes Alliance Chat, Group Chat, Sector Chat)

    All of these features are already programed into the VEGA Game Platform and I believe that they would All Greatly Improve WC
  • James T Myers
    James T Myers
    Greenhorn
    Joined Jul 2012 Posts: 23
    maybe they should give us a floating cc to go with all the floating platforms
  • James T Myers
    James T Myers
    Greenhorn
    Joined Jul 2012 Posts: 23
    bring back auto repair for all toons and air when off line

  • Polo471
    Polo471
    Strike-force Captain
    Joined Feb 2013 Posts: 628
    give us more time on attack... 7 minutes is not enough any more
  • BrokenChild
    BrokenChild
    Potential Threat
    Joined Mar 2013 Posts: 33
    I know I have listed a number of ideas.  But, I am really wanting these 3.  And, they seem very common.

    1) Auto Heal, or better set a heal queue.  Allow me to set the order things will heal when I am offline (aka. at work or asleep).
    2) Group Battles:  On the field, allow several people to enter a battle, and/or see the battle in progress.  (This would be so cool.)
    3) More time per battle.  Increase the time to 10 mins. 6/7 mins just isn't enough sometimes.

    I would say do all this before you add anymore cool features.  These 3 should be easy.
  • BrokenChild
    BrokenChild
    Potential Threat
    Joined Mar 2013 Posts: 33
    As a follow on.  In an "on field" battle.  Allow both side to send out air.  Not just the attacked but the attacker.  Put them on even ground if both are online.  And, auto place both sets of troops in the battle with a directional offset.  (none of this I jump in, and attack only with air when my puppy came to the battle...)

  • BrokenChild
    BrokenChild
    Potential Threat
    Joined Mar 2013 Posts: 33
    Lavitz6 said:
    woodysz3 said:
    TonyMcC15 said:
    A medic op that decreases repair time. white 5% gold 12% and green 20%...

    Also don't get why we cant have a platoon of tanks and a platoon of men healing at the same time. there is a barracks, war factory and an air field. so i just don't get why you cant heal them both at the same time as long as there all tanks and men in platoons.
    that could be a special ops idea, maybe kixeye will look into that further for a instant repair rare ops bonus?
    PFFFFFF more rubbish almost an good idea. 
    They tried the medic unit a few years back, and had to pull it.  It almost killed the game.  I know yours is different, but... this is a difficult thing.  I would say more that there is some form of "research" that shortens repair time, or building (like say... a hospital, and a mechanic shop... ???).  But, I agree with Kixeye on this...  the medic from 5 years ago almost ruined the game.

  • Lavitz6
    Lavitz6
    Skilled Warrior
    Joined Feb 2013 Posts: 371
    Lavitz6 said:
    woodysz3 said:
    TonyMcC15 said:
    A medic op that decreases repair time. white 5% gold 12% and green 20%...

    Also don't get why we cant have a platoon of tanks and a platoon of men healing at the same time. there is a barracks, war factory and an air field. so i just don't get why you cant heal them both at the same time as long as there all tanks and men in platoons.
    that could be a special ops idea, maybe kixeye will look into that further for a instant repair rare ops bonus?
    PFFFFFF more rubbish almost an good idea. 
    They tried the medic unit a few years back, and had to pull it.  It almost killed the game.  I know yours is different, but... this is a difficult thing.  I would say more that there is some form of "research" that shortens repair time, or building (like say... a hospital, and a mechanic shop... ???).  But, I agree with Kixeye on this...  the medic from 5 years ago almost ruined the game.

    LOL It almost killed the game? I suppose the TECH UNIT ( much like the MEDIC but for vechiles ) almost killed the game? HAHAHAHAHA What an joke. PFFFFFFFFF. THEY pulled it for an reason. ANd truth be told medic and tech unit was just about **** useless as the repair function now. YOU WANNA GET TO THE BOTTOM OF THIS KIXEYE RUINS THEIR OWN GAME. LOL 
  • huyhuy14
    huyhuy14
    Greenhorn
    Joined Jun 2015 Posts: 2
    Can you guys please remove the range nerf on the Midgard Carrier? I want to be able to use it to fight and not just for the ability. It's kind of overpowered when I see videos of people soloing vsec fleets with a rag and yet the midgard can't do that.
  • Mark Bennett Snr
    Mark Bennett Snr
    Greenhorn
    Joined Jul 2012 Posts: 2
    KIX_BK said:
    Hey Commanders,

    I didn't find too many new suggestions for this week. However, I've included some of the most consistently suggested feedback from week to week. Leave any additional feedback below!

    High Priority

    • Reduce repair/build/upgrade times

    • Bugs fixed

    • Events

      • Every 2 to 3 months

      • Reduce repair times during events

      • Increase time to finish bases

      • Event XP

        • Convert leftover event XP into another game resource

    Mid Priority

    • Base

      • Base Planner

        • Ability to design base layouts and move buildings around through a base planning view

        • Save different base layouts

      • Barricades

        • More barricades

        • Specialized barricades

        • Ability to upgrade multiple barricades with resources at once

    • Platoons

      • Ability to set/move units in a platoon in specific formations

    Low Priority

    • Increase PvP +/-5 level cap
    every time i do tier b i get frozen and loose my platoons plz help me
  • SvetlanaVee
    SvetlanaVee
    Potential Threat
    Joined Jan 2015 Posts: 82
    a feature id love to see again is the classic junk yards and a new bit of recycling defeated units in the junk yards.
    - they were part of the game so much so anyone who was about when c first launched still miss these buildings. please bring them back.
  • SvetlanaVee
    SvetlanaVee
    Potential Threat
    Joined Jan 2015 Posts: 82
    KIX_BK said:
    Hey Commanders,

    I didn't find too many new suggestions for this week. However, I've included some of the most consistently suggested feedback from week to week. Leave any additional feedback below!

    High Priority

    • Reduce repair/build/upgrade times

    • Bugs fixed

    • Events

      • Every 2 to 3 months

      • Reduce repair times during events

      • Increase time to finish bases

      • Event XP

        • Convert leftover event XP into another game resource

    Mid Priority

    • Base

      • Base Planner

        • Ability to design base layouts and move buildings around through a base planning view

        • Save different base layouts

      • Barricades

        • More barricades

        • Specialized barricades

        • Ability to upgrade multiple barricades with resources at once

    • Platoons

      • Ability to set/move units in a platoon in specific formations

    Low Priority

    • Increase PvP +/-5 level cap
    Hello there Moderator,

    Just wanna add something seems interesting to all....

    First, have you ever think of "adding" a thorium depot in the MAP that can be "owned" and "fight-for" by anyone else?
    Second, to have a "Market" in players bases... Meaning we can "sell" Oils for Metal or vise-versa
    and Lastly, possibilities to install "Flood, Storm & Blitz" on the defense platforms

    Suggestions only that may seems "acceptable" to everyone.

    Thanks and cheers to all!
    Michelle
    having a market so to speak is a brilliant idea...let us swap stuff we don't want for stuff we do want...we could even give left over xp from events to our team members to help them get something they want...now that would earn you big brownie points with everyone....like the idea above...have thor depo's like we do oil & metal ones...
    go to hay day or farmville if you want a market. they need to make high priorty get rid of the cheaters and people with multiple accounts.if they did that the lag issue would fix itself  .

    yes cheats are a blight on the game, and cause no end of issues with the game, however when people learn how these things work then they can suggest things. lag is caused by many things, such as server specs, isp speeds, company policy on quotas and even where in the world they have servers. so an example of this is say, 10 servers in san francisco to serve the world on comcast fibre at 30mbps upstream and 30mbps down stream with a avaerage of 3gb per server would equate to 100 connections with no issue, 101 would slow things down a touch, where 10 per continant with an avaerage of 32 gb ram and an array of page file drives to pick up the slack there could be 10001 before any issues show. many other game makers already expanded to include usa, europe, india, russia and australia and see very little to no lag issues due to the expansion they undertook. most game servers are built to spec for the heavy loads and many connections required, like blade centers and blades that very cost effective and easy to impliment. on a note of ideas michelle had a good idea - many players want a way to trade off obselete units, spec ops, surplus resources even buildings and turrets would benefit all players specially low level players who are finding play too hard due to difficulty being raised. why don't these people who say to play farmville go play it themselves and stop trolling people that offer ideas!

  • John Spencer31
    John Spencer31
    Greenhorn
    Joined Dec 2014 Posts: 3
    I would like to see an auto heal most toons take anywhere from 1hr to 24 depending on there size it would be nice if once a toon has been repaired the next on starts automatic that way when you wake up in the morning you have some toons repaired also less repair time
  • John Spencer31
    John Spencer31
    Greenhorn
    Joined Dec 2014 Posts: 3
    i would also like to see 2 upgrades at a time in tech 1 air other ground
This discussion has been closed.