How do I put this politely? Does anyone in Kixeye actually play the game or even understand it? My reason for asking is due to the way Kixeye words things that ends up resulting in confusion (or disappointment, {drac coax mis-labeled}). We have Zynthonite armours S,E,X,M,C etc. X,M,C are the explosive, Penetrating (missile), and ballistic resistance armours and E are the evade ones. Currently the Es are, D2-E, D3-E, D4-E and D5-E. We also have the D1-M, D2-M, D3-M & D4-M. Following this sequence, the next D5-M would logically be PENETRATIVE armour. So why is Kixeye calling a non missile resistance armour D5-E? Then we also have the COMPOUND armour specials; D5-E and D5-M.
Point being; If we ever get a D5-M Penetrative defense armour to follow on from the D4-M; we will have 3 things called D5-M. Is it possible for Kixeye to STOP using the same sequence of letters for everything?
The D5-M armor will increase DPS deflection. {so shouldn't this be the D5-D armour to avoid confusion?}
I see 4 new FM tech items listed. Does that mean we are getting 4 Tier 4 items again this month? If so does that mean the devs have officially decided we do not need a tech slowdown we need a tech addition speedup? I would love those build tokens but I have to say the FM is way to boring to bother doing twice in a week.
Maybe when my tigers are finally done a couple weeks from now and after I make some minor changes to my Rinos now that I have better tech I can finally start on my drac carriers. Those should be done sometime in March. Thinking that means no point in spending money on the next raid as I might as well wait and win the Feb or March hull instead as I will not have time to build the Jan hull anyway.
The point being I am not willing to be bored by a game just to get build tokens and without those build tokens I have no reason to not skip every other monthly raid as I can only build every other ship you release.
Sadly doin FM twice is a week isnt a choice anymore. It was meant the way, but kixeye has decided that to be an Elite player, you need to od it twice a week. Hence, sincethey need 2 weeks to earn all of them and there desire to reduce token avaialbility, limitng to 1 week twice is enough in the eyes.
Yes doin FM twice should be a choice, but kixeye is aiming there game at a very specific group of player telling the rest to play or leave.
Very true but also a bit my point. Kix has exceeded my willingness to be bored by a game with trying to make us do the FM twice a week. I mostly like this game and am willing to force myself to 50 mil once a week and keep playing. At some point that probably means I will be far enough behind I will quit which is sad but that is what they are achieving from me with trying to make us earn 100 mil points a week. I have fun with my first 85 a week. The second 85 is not bad after that it is like why the BLANK am I bothering with this stupid game. I can remind myself how much fun I have at other times enough to get to 50 mil but no way am I going for 100 mil anymore.
You need to do 8 over 3 days. At your level you should have a fleet or a couple fleets that you can do 3 in less than hour at minimum. At least if you have put in anytime at this game over the last year. Go away for 8 hours to 12 hours, come back do it all over again and you only have 2 the next day to do
If you do not find time for 2 hours a day to play a game you profess to like (it is easy to do, I do it with all my games) can it be said that you truly like the game?
Glad to here that they will look into all the massive complaints about the R&D issues. With the reduced 60s and everyone hunting for them, I rather keep my uranium for retrofits. Maybe if they upped the elites from 10 to 100 uranium, it might help those without the fleets to do 60s some. For 262k uranium, you have to so 26.2k elites. A bit excessive. 2.62k elites is still up there but this would help people to get enough uranium to retrofit to rank 5. A 5k low rank retrofit will currently require 500 elites. Not doable for someone that is trying to get the lower tiers retros done.
As for the FM new prizes, please don't make them all elite. If you do, please bump some of the worthless elite prizes from the last FM cycle down to tier 3. I have been drudging through the FM to elite twice each week trying to catch up (the intent of the reset) and I can't. You keep throwing new crap in the way. I am finally down to 4 things remaining and with the changes, I only reduce the remaining BPs by 2 each month (do FM 6 times in a month because of the raid and you add 4 equals a progress of 2 towards build tokens).
I am not getting a warm and fuzzy about the crafting idea. Unless it is some meaningless task of gather res like the blue print partial drops, I don't want another thing that is directed for those that chain coin repairs to meet an objective.
I see a lot of people calling for retrofits. I would be happy with just repair specialist. This rolls into the VXP bulking. This sounds like a good idea for the coiners (not me) and helps reduce repair times through the repair specialist (another perk of gaining rank). If they reduce the cost of VXP, wouldn't they also want to address the current VXP rates for cargo fleets? At least do repair specialist for hulls that have been out for a while. The crusader was the last recent hull to get that love and the hull is approaching being a year old. When was the last time you said 'oh crap, crusaders are coming to level my base' with no sarcasm in your voice?
I see 4 new FM tech items listed. Does that mean we are getting 4 Tier 4 items again this month? If so does that mean the devs have officially decided we do not need a tech slowdown we need a tech addition speedup? I would love those build tokens but I have to say the FM is way to boring to bother doing twice in a week.
Maybe when my tigers are finally done a couple weeks from now and after I make some minor changes to my Rinos now that I have better tech I can finally start on my drac carriers. Those should be done sometime in March. Thinking that means no point in spending money on the next raid as I might as well wait and win the Feb or March hull instead as I will not have time to build the Jan hull anyway.
The point being I am not willing to be bored by a game just to get build tokens and without those build tokens I have no reason to not skip every other monthly raid as I can only build every other ship you release.
Sadly doin FM twice is a week isnt a choice anymore. It was meant the way, but kixeye has decided that to be an Elite player, you need to od it twice a week. Hence, sincethey need 2 weeks to earn all of them and there desire to reduce token avaialbility, limitng to 1 week twice is enough in the eyes.
Yes doin FM twice should be a choice, but kixeye is aiming there game at a very specific group of player telling the rest to play or leave.
Very true but also a bit my point. Kix has exceeded my willingness to be bored by a game with trying to make us do the FM twice a week. I mostly like this game and am willing to force myself to 50 mil once a week and keep playing. At some point that probably means I will be far enough behind I will quit which is sad but that is what they are achieving from me with trying to make us earn 100 mil points a week. I have fun with my first 85 a week. The second 85 is not bad after that it is like why the BLANK am I bothering with this stupid game. I can remind myself how much fun I have at other times enough to get to 50 mil but no way am I going for 100 mil anymore.
Ive never done 50 mil and never will, even when or if id be able to do it. My philosophy around this game as changed. I play my way and commit the time i want to commit and not what kix want me to commit too it.
Im already well behind with no hope of ever catching up, so ive reach that stage and im having more fun now then ever before. Not having rush and consume the entire content is great and allow me to spend time doin other obbies and games. That is not likely to change whatever changes kix may bring foward. They have lost me as an addict and i wont go back to it.
thier dropping more elite tier items into tier 3, so you dont need to worry about competing or catching up.
I see 4 new FM tech items listed. Does that mean we are getting 4 Tier 4 items again this month? If so does that mean the devs have officially decided we do not need a tech slowdown we need a tech addition speedup? I would love those build tokens but I have to say the FM is way to boring to bother doing twice in a week.
Maybe when my tigers are finally done a couple weeks from now and after I make some minor changes to my Rinos now that I have better tech I can finally start on my drac carriers. Those should be done sometime in March. Thinking that means no point in spending money on the next raid as I might as well wait and win the Feb or March hull instead as I will not have time to build the Jan hull anyway.
The point being I am not willing to be bored by a game just to get build tokens and without those build tokens I have no reason to not skip every other monthly raid as I can only build every other ship you release.
Sadly doin FM twice is a week isnt a choice anymore. It was meant the way, but kixeye has decided that to be an Elite player, you need to od it twice a week. Hence, sincethey need 2 weeks to earn all of them and there desire to reduce token avaialbility, limitng to 1 week twice is enough in the eyes.
Yes doin FM twice should be a choice, but kixeye is aiming there game at a very specific group of player telling the rest to play or leave.
Very true but also a bit my point. Kix has exceeded my willingness to be bored by a game with trying to make us do the FM twice a week. I mostly like this game and am willing to force myself to 50 mil once a week and keep playing. At some point that probably means I will be far enough behind I will quit which is sad but that is what they are achieving from me with trying to make us earn 100 mil points a week. I have fun with my first 85 a week. The second 85 is not bad after that it is like why the BLANK am I bothering with this stupid game. I can remind myself how much fun I have at other times enough to get to 50 mil but no way am I going for 100 mil anymore.
I have to second this...this past weekend (Thursday and on), I started the FM. After completing a single 85, my base got hit, and my LP killed (along with my dock). So, that's about 10 hours repair....I refused to coin it. After it repaired, I MIGHT have had time to get to elite, but I thought about it, and came to the conclusion that I just didn't give an EFF. I had better ways to spend my time. I SO miss the days when I could complete the FM in 30 min to an hour, and then get on to doing things like ranking fleets, getting res (when needed), tweaking my base, hitting other bases, designing ships, etc. As it is right now, more than half of my week in the game is taken up with trying to get to Elite twice and keep up with the RIDICULOUS rate of new tech. It's just not fun...not fun at all. At least if I go on top of the house and sweep of the roof next weekend instead of spending my time doing FM, I won't have to sweep it the weekend after, and then the next, and the next, etc. Sad when sweeping off the roof is more satisfying than playing a computer game...
umm...
It is 72 hours for the FM, you have to wait 3 hours for the dock (if you are maxed out)... So, how does 3 hours of waiting (not coining the dock) turn into 72 hours of wait time?
Even if you waited for launch pad at 10 hours, the dock is done in 3. You would still have 26 hours of time to do the FM first time through
Yeah you did not even try to do the FM and look for any excuse to say you cannot do it.
The LP is what I am talking about. I find that for me and my fleets,
anyway, I MUST use pinch rockets when doing 85 or the damage is too
high. Hence the 10 hours. And, I've done elite twice every week
(except the it was raid week) for the last few months. So, I am NOT
saying I can't do it...I am simply agreeing with the previous
poster...it takes too much time. Not worth the effort, and MOST
importantly, NO FUN! This is a game, and therefore, by definition,
SUPPOSED to be fun. It is ceasing to be fun. That's my whole point.
BTW,
for me, it takes about 8 hours of steady play to get through elite once
if I am not willing to coin repairs (which I am not). So, my point is,
why should I spend the equivalent of TWO WORK DAYS to do the FM?
Ridiculous. And, if I don't, as another previous poster said, I miss
out on the speedup tokens which is allegedly Kix's solution to
out-of-control build times. Again, ridiculous. Oh, and thanks for
assuming that I "look for any excuse to say (I) cannot do it". Since
you are a mind reader, your stock portfolio must be gigantic.
The LP is what I am talking about. I find that for me and my fleets,
anyway, I MUST use pinch rockets when doing 85 or the damage is too
high. Hence the 10 hours. And, I've done elite twice every week
(except the it was raid week) for the last few months. So, I am NOT
saying I can't do it...I am simply agreeing with the previous
poster...it takes too much time. Not worth the effort, and MOST
importantly, NO FUN! This is a game, and therefore, by definition,
SUPPOSED to be fun. It is ceasing to be fun. That's my whole point.
BTW,
for me, it takes about 8 hours of steady play to get through elite once
if I am not willing to coin repairs (which I am not). So, my point is,
why should I spend the equivalent of TWO WORK DAYS to do the FM?
Ridiculous. And, if I don't, as another previous poster said, I miss
out on the speedup tokens which is allegedly Kix's solution to
out-of-control build times. Again, ridiculous. Oh, and thanks for
assuming that I "look for any excuse to say (I) cannot do it". Since
you are a mind reader, your stock portfolio must be gigantic.
If you are gamer you spend more than 2 work days total playing in a week
Maybe next time do not try to make excuses for why you cannot do it, when even at 10 hours you still have 26 hours of bubble time to do 8 of them, that you say can take you 8 hours with no coin You see that is still 18 hours out of a single hit on your base to get 50 mil and keep up.
At least if you really like the game as you claim, and not looking for excuses on why it cannot be done.
sector threat, need to spawn more than 2 60 Armadas would be nice, that would give us the opportunity to get to yellow,
May want to proofread this.....
I, see? nothing wr.ong
Hitting armada takes you to orange. Not to yellow is what I think he trolled at. But also armadas are supposed to help us stay In yellow but don't respawn faster then the decay rate in some sectors. Looking at the WIP we getting a brand spanking new target to help get to orange rather then just fixing the sector bar problem.
Good, but why not have Base guards with its own repair dock. Kixeye should create much more Base Type only hulls that only can be used within your base only and not be used in other events ( over power monsters )
Make a slot to repair Guard Fleet in 1 hrs at most. Base Guards can not be used on map. They are only meant just for your base defense only. All weapons, amour & specials made for a existing guard fleet can be swap in under 1hr to another ship/fleet. You can pre-build weapons, amour & specials ahead of time for new ship or fleet. Your base guards will gain bonus VXP during an attack...
Example: Cause 5% to 15% damage to base hitter fleet... You gain 1000 vxp points towards base guards.
Building a Base Only Guard Fleet will take 3 days at most. You can hold only 6 made fleets of base guards only.
Another Year , another month and once again nothing on reducing Build and refit time ..
I am sorry Kixeye, but i thought "Updated" "state of the game" mention reduction in January , February and March. Did you miss to put what year it will be in ?
Curious about the crafting. Will it let us tinker with BPs to make our own? EG, D4-M zynth armour gives 10% missile defense; would crafting let me craft it to a D4-ME that has 5% missile and 5% evade on the 1 armour type of thing?
Don't like it being tied into the R&D stream as it would take FOREVER to get all the R&D done to be able to unlock the ability to start crafting.
When will we be seeing the build times get addressed or are they going to be.
The state of the game post suggested it was in the works for Jan-March.
I, personally, am afraid to start any major builds right now. I don't have the time, or patience, and I've got at least 14 two-to-three-day refits that I need to do in advance of the raid. I haven't even started my first drac bomber build, and those are all 12-day builds (so, I guess I'll let you guys know what I think in 6 months or so).
The build time thing is ridiculous. I understand completely why it's still an issue - money - but as a low-spending player it REALLY pisses me off that the team didn't even bother to de-escalate the costs of old hulls as they rolled out new ones.
if your carrier build is 12 days, thats 3 done every month. why do you want to build 18 of them over 6 months?
I hope the new FM content you mentioned is bought into the fm after the raid and not this week - that would really P me off.
Overall it looks good - looking forward to base planner and alliance changes. Also looking forward to the stats for the coldsnap turret - will it be another Drac Scattergun or a Dead Eye Ballista of a turret......
Yes, FM content drops after the raid.
if you drop 4 elite prizes, are are forcing players to do the FM at least twice in one week in the next cycle between raids, what happened to its an option doing the FM twice in a week?
It's still an option. You can do it once a week but you'll miss out on the ship build tokens.
laredo sir, if you only did it once a week and they release 4 elite prizes with only 3 FM in between raids, you would fall behind in winning prizes? or did i miss something?
prizes dropped from elite to tier 3. Wait and you will get them. What bothered me, was doing elite for weeks and then prizes dropped a tier.and me having to start all over to get them all so i could get some tokens.
I'm liking the idea of "deconstructing" blueprints to enable possible access to newer tech. I think anyone whos played on here enough has plenty of "useless" prints that clog up their inventory. I also like how it seems Kix is attempting to improve base defense, even if the last 2 turrets were junkers. You guys are taking baby steps but they're moving in the right direction. Thank you
When will we be seeing the build times get addressed or are they going to be.
The state of the game post suggested it was in the works for Jan-March.
I, personally, am afraid to start any major builds right now. I don't have the time, or patience, and I've got at least 14 two-to-three-day refits that I need to do in advance of the raid. I haven't even started my first drac bomber build, and those are all 12-day builds (so, I guess I'll let you guys know what I think in 6 months or so).
The build time thing is ridiculous. I understand completely why it's still an issue - money - but as a low-spending player it REALLY pisses me off that the team didn't even bother to de-escalate the costs of old hulls as they rolled out new ones.
if your carrier build is 12 days, thats 3 done every month. why do you want to build 18 of them over 6 months?
Because of all those retrofits I also have to do?
(14*3)+(5*12) = 42+60 = 102 = 3.5 months, plus the other builds I also would like to get done.
I see 4 new FM tech items listed. Does that mean we are getting 4 Tier 4 items again this month? If so does that mean the devs have officially decided we do not need a tech slowdown we need a tech addition speedup? I would love those build tokens but I have to say the FM is way to boring to bother doing twice in a week.
Maybe when my tigers are finally done a couple weeks from now and after I make some minor changes to my Rinos now that I have better tech I can finally start on my drac carriers. Those should be done sometime in March. Thinking that means no point in spending money on the next raid as I might as well wait and win the Feb or March hull instead as I will not have time to build the Jan hull anyway.
The point being I am not willing to be bored by a game just to get build tokens and without those build tokens I have no reason to not skip every other monthly raid as I can only build every other ship you release.
Sadly doin FM twice is a week isnt a choice anymore. It was meant the way, but kixeye has decided that to be an Elite player, you need to od it twice a week. Hence, sincethey need 2 weeks to earn all of them and there desire to reduce token avaialbility, limitng to 1 week twice is enough in the eyes.
Yes doin FM twice should be a choice, but kixeye is aiming there game at a very specific group of player telling the rest to play or leave.
Very true but also a bit my point. Kix has exceeded my willingness to be bored by a game with trying to make us do the FM twice a week. I mostly like this game and am willing to force myself to 50 mil once a week and keep playing. At some point that probably means I will be far enough behind I will quit which is sad but that is what they are achieving from me with trying to make us earn 100 mil points a week. I have fun with my first 85 a week. The second 85 is not bad after that it is like why the BLANK am I bothering with this stupid game. I can remind myself how much fun I have at other times enough to get to 50 mil but no way am I going for 100 mil anymore.
You need to do 8 over 3 days. At your level you should have a fleet or a couple fleets that you can do 3 in less than hour at minimum. At least if you have put in anytime at this game over the last year. Go away for 8 hours to 12 hours, come back do it all over again and you only have 2 the next day to do
If you do not find time for 2 hours a day to play a game you profess to like (it is easy to do, I do it with all my games) can it be said that you truly like the game?
I have no problem doing 8 over three days other then it gets boring. In fact I can easily do it in 2 days for zero coin now.I like the game plenty just not the FM as it is boring not sure why you think my not liking the FM means I do not like the game overall. I even said I enjoy the first 85 every week.
I will continue to do 8 over 2 days and be a bit bored during that time. I am refusing to do 16 over 4 days and spend that amount of time bored! It does take me about 20 mins per 85 of seat time. Doing this twice is about 5 hours a week of being bored. Total seat time being 5 hours and 20 mins but I have fun with first 85 so 5 hours bored if done twice. Guessing I spend about 10 hours a week playing this game more on raid weeks. If I do the FM twice it means I spent about 1/2 of my time on this game being bored.
I have been begging them to add a 95 or something so I do not have to sit and do the same thing 16 times a week. If you enjoy spending hours every week doing the same thing over and over congrats. I do not enjoy that and it makes me sad because I like so many other things about this game.
When will we be seeing the build times get addressed or are they going to be.
The state of the game post suggested it was in the works for Jan-March.
I, personally, am afraid to start any major builds right now. I don't have the time, or patience, and I've got at least 14 two-to-three-day refits that I need to do in advance of the raid. I haven't even started my first drac bomber build, and those are all 12-day builds (so, I guess I'll let you guys know what I think in 6 months or so).
The build time thing is ridiculous. I understand completely why it's still an issue - money - but as a low-spending player it REALLY pisses me off that the team didn't even bother to de-escalate the costs of old hulls as they rolled out new ones.
if your carrier build is 12 days, thats 3 done every month. why do you want to build 18 of them over 6 months?
Because of all those retrofits I also have to do?
(14*3)+(5*12) = 42+60 = 102 = 3.5 months, plus the other builds I also would like to get done.
you need to remember there's a difference between have to do, and want to do.
I don't even have 14 small refits that need to be done given you'll likely need the exact same fleets as last raid. And the raid before.
i'm still not sure why you'd need 5 carriers either. unless you're building variations.
Until we see things in the game, i'm not getting excited over what Kixeye say. In the past, things have sounded good and have either been garbage, not working properly or of course aimed at the coiners.
Kixeye, please look into making changes and additions for ALL players and not just the whales. Every player is a potential coiner!
Your work in progress for January is nice but i feel you guys might be missing on some points. You have lost a great number of aspects in the game such as story. as of this point its grind, grind and more grind with us as the player filling in the story using our imagination/ You are just designing ships to push out and have lost all interest in making a real actual campaign to roll into. I really is not that hard to add these features and i am sure players would not mind a month of raid delay just so that you can actually have a narrative of just what the hell we are doing. R&d should not be like the campaign or the FM. it should not be a grind but a series of different aspects in a simple story. You use to do a story. I would like to see some story mixed in with a bit of actual tech function. I like the idea of improving old tech with new shards but please do please put a story to it.
It appears I was spot on about this, 2 days ago I predicted a new higher and tougher armada to get the bar to Orange, rather than fixing the actual issue of the decay rate and the points needed per sector.
Alliance improvements:
Same with this, 3rd time lucky for us in terms of having this been promised to us.
Base Defense Fleets in the Base Planner
Good, i'm glad this change is finally happening, it's a good thing for us to see in January
January Event - Revenge Raid III
Well..... the mega hull is done now.... I guess we'll see what sort of unpleasantness that leads to but i'm confident of defeating it with my mighty fleet of gunboats.
Further Armor Reductions
BUT, more repair reductions are good, providing they're noticeable and nothing stupid like another 3% reduction that will barely be felt, so i'll wait and see on that before getting excited.
Forsaken Mission Content
4 prizes again.... probably not 4 weeks between the raids.... back to the bad old days of players perpetually falling behind unless they do the FM to the max every week.... another "promise" broken by Kixeye.
BUT, it's nice to see prizes come down into tier 3 again, especially items that had no business being in tier 4 in the first place *narrows eyes and looks at "oil slick"
VXP Bulk Ranking
*runs Kixeye -> English in Google Translate* - "We need more coins, we'll make it easier for you to give us coins"
R&D improvements
Cut the uranium costs by 75%, remove the bullseye from the base when a research is active, reduce/remove the 8 hour penalty to research time from losing a PvP encounter.
Job done, it's really not rocket science, unless you're sat in the Kixeye office I guess ¯\_(ツ)_/¯
Oh, and of course there will probably be another few objectives stuck on there cos y'know..... money.
Crafting
"We’ve been toying with the idea of using R&D to unlock the ability to craft blueprints using shards and pieces or de-constructing existing blueprints for materials. So far, this idea is still in its earliest conceptual stages. I look forward to your thoughts on this subject. "
Having seen the absolute car crash that was crafting which Kixeye put into Vega 2 months ago i'm just gonna wait for the fireworks when it all goes wrong.
The idea of "crafting" blueprints out of shards sounds very much like putting a cost on making a blueprint out of shards.... which considering it is currently free sounds like taking from players rather than enhancing the game for them.
Something missing:
No mention of the weapon/components build time reductions we were promised last month.... looks like we're having "weapon rebalance 2.0" - like its predecessor of almost 2 years ago a slew of changes that were promised to reduce build time but next to no build time reductions were actually made - instead only weapon damages and weights were changed.
Overall the month of January is pretty much everything I expected it to be besides the base guard going in the base planner, that's a nice touch and i'm looking forward to that (as long as it works properly)
Coining more ranks at once...LMAO...maybe instead of coming up with ideas for fill your pockets you should come up with a fun way for us to gain vxp at an increased rate while NOT trying to rob us blind?
I see 4 new FM tech items listed. Does that mean we are getting 4 Tier 4 items again this month? If so does that mean the devs have officially decided we do not need a tech slowdown we need a tech addition speedup? I would love those build tokens but I have to say the FM is way to boring to bother doing twice in a week.
Maybe when my tigers are finally done a couple weeks from now and after I make some minor changes to my Rinos now that I have better tech I can finally start on my drac carriers. Those should be done sometime in March. Thinking that means no point in spending money on the next raid as I might as well wait and win the Feb or March hull instead as I will not have time to build the Jan hull anyway.
The point being I am not willing to be bored by a game just to get build tokens and without those build tokens I have no reason to not skip every other monthly raid as I can only build every other ship you release.
Sadly doin FM twice is a week isnt a choice anymore. It was meant the way, but kixeye has decided that to be an Elite player, you need to od it twice a week. Hence, sincethey need 2 weeks to earn all of them and there desire to reduce token avaialbility, limitng to 1 week twice is enough in the eyes.
Yes doin FM twice should be a choice, but kixeye is aiming there game at a very specific group of player telling the rest to play or leave.
Very true but also a bit my point. Kix has exceeded my willingness to be bored by a game with trying to make us do the FM twice a week. I mostly like this game and am willing to force myself to 50 mil once a week and keep playing. At some point that probably means I will be far enough behind I will quit which is sad but that is what they are achieving from me with trying to make us earn 100 mil points a week. I have fun with my first 85 a week. The second 85 is not bad after that it is like why the BLANK am I bothering with this stupid game. I can remind myself how much fun I have at other times enough to get to 50 mil but no way am I going for 100 mil anymore.
I have to second this...this past weekend (Thursday and on), I started the FM. After completing a single 85, my base got hit, and my LP killed (along with my dock). So, that's about 10 hours repair....I refused to coin it. After it repaired, I MIGHT have had time to get to elite, but I thought about it, and came to the conclusion that I just didn't give an EFF. I had better ways to spend my time. I SO miss the days when I could complete the FM in 30 min to an hour, and then get on to doing things like ranking fleets, getting res (when needed), tweaking my base, hitting other bases, designing ships, etc. As it is right now, more than half of my week in the game is taken up with trying to get to Elite twice and keep up with the RIDICULOUS rate of new tech. It's just not fun...not fun at all. At least if I go on top of the house and sweep of the roof next weekend instead of spending my time doing FM, I won't have to sweep it the weekend after, and then the next, and the next, etc. Sad when sweeping off the roof is more satisfying than playing a computer game...
umm...
It is 72 hours for the FM, you have to wait 3 hours for the dock (if you are maxed out)... So, how does 3 hours of waiting (not coining the dock) turn into 72 hours of wait time?
Even if you waited for launch pad at 10 hours, the dock is done in 3. You would still have 26 hours of time to do the FM first time through
Yeah you did not even try to do the FM and look for any excuse to say you cannot do it.
The LP is what I am talking about. I find that for me and my fleets,
anyway, I MUST use pinch rockets when doing 85 or the damage is too
high. Hence the 10 hours. And, I've done elite twice every week
(except the it was raid week) for the last few months. So, I am NOT
saying I can't do it...I am simply agreeing with the previous
poster...it takes too much time. Not worth the effort, and MOST
importantly, NO FUN! This is a game, and therefore, by definition,
SUPPOSED to be fun. It is ceasing to be fun. That's my whole point.
BTW,
for me, it takes about 8 hours of steady play to get through elite once
if I am not willing to coin repairs (which I am not). So, my point is,
why should I spend the equivalent of TWO WORK DAYS to do the FM?
Ridiculous. And, if I don't, as another previous poster said, I miss
out on the speedup tokens which is allegedly Kix's solution to
out-of-control build times. Again, ridiculous. Oh, and thanks for
assuming that I "look for any excuse to say (I) cannot do it". Since
you are a mind reader, your stock portfolio must be gigantic.
You chose unwisely upgrading your LP to level 5. My alt has a level 4 LP...less repair time and launches small long pinches just fine...not sure the minimum lvl for a long small pinch, but blindly upgrading stuff can bite you in the ****.
I see 4 new FM tech items listed. Does that mean we are getting 4 Tier 4 items again this month? If so does that mean the devs have officially decided we do not need a tech slowdown we need a tech addition speedup? I would love those build tokens but I have to say the FM is way to boring to bother doing twice in a week.
Maybe when my tigers are finally done a couple weeks from now and after I make some minor changes to my Rinos now that I have better tech I can finally start on my drac carriers. Those should be done sometime in March. Thinking that means no point in spending money on the next raid as I might as well wait and win the Feb or March hull instead as I will not have time to build the Jan hull anyway.
The point being I am not willing to be bored by a game just to get build tokens and without those build tokens I have no reason to not skip every other monthly raid as I can only build every other ship you release.
Sadly doin FM twice is a week isnt a choice anymore. It was meant the way, but kixeye has decided that to be an Elite player, you need to od it twice a week. Hence, sincethey need 2 weeks to earn all of them and there desire to reduce token avaialbility, limitng to 1 week twice is enough in the eyes.
Yes doin FM twice should be a choice, but kixeye is aiming there game at a very specific group of player telling the rest to play or leave.
Very true but also a bit my point. Kix has exceeded my willingness to be bored by a game with trying to make us do the FM twice a week. I mostly like this game and am willing to force myself to 50 mil once a week and keep playing. At some point that probably means I will be far enough behind I will quit which is sad but that is what they are achieving from me with trying to make us earn 100 mil points a week. I have fun with my first 85 a week. The second 85 is not bad after that it is like why the BLANK am I bothering with this stupid game. I can remind myself how much fun I have at other times enough to get to 50 mil but no way am I going for 100 mil anymore.
Ive never done 50 mil and never will, even when or if id be able to do it. My philosophy around this game as changed. I play my way and commit the time i want to commit and not what kix want me to commit too it.
Im already well behind with no hope of ever catching up, so ive reach that stage and im having more fun now then ever before. Not having rush and consume the entire content is great and allow me to spend time doin other obbies and games. That is not likely to change whatever changes kix may bring foward. They have lost me as an addict and i wont go back to it.
thier dropping more elite tier items into tier 3, so you dont need to worry about competing or catching up.
Yeap, another great reason not to do it
Why bother getting elite tech i wont use at all or in a bit if i get it in a few months when ill need them or i can get them effortless
Does anyone in Kixeye actually play the game or even understand it? My reason for asking is due to the way Kixeye words things that ends up resulting in confusion (or disappointment, {drac coax mis-labeled}).
We have Zynthonite armours S,E,X,M,C etc. X,M,C are the explosive, Penetrating (missile), and ballistic resistance armours and E are the evade ones.
Currently the Es are, D2-E, D3-E, D4-E and D5-E. We also have the D1-M, D2-M, D3-M & D4-M. Following this sequence, the next D5-M would logically be PENETRATIVE armour. So why is Kixeye calling a non missile resistance armour D5-E?
Then we also have the COMPOUND armour specials; D5-E and D5-M.
Point being; If we ever get a D5-M Penetrative defense armour to follow on from the D4-M; we will have 3 things called D5-M.
Is it possible for Kixeye to STOP using the same sequence of letters for everything?
The D5-M armor will increase DPS deflection. {so shouldn't this be the D5-D armour to avoid confusion?}
If you do not find time for 2 hours a day to play a game you profess to like (it is easy to do, I do it with all my games) can it be said that you truly like the game?
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As for the FM new prizes, please don't make them all elite. If you do, please bump some of the worthless elite prizes from the last FM cycle down to tier 3. I have been drudging through the FM to elite twice each week trying to catch up (the intent of the reset) and I can't. You keep throwing new crap in the way. I am finally down to 4 things remaining and with the changes, I only reduce the remaining BPs by 2 each month (do FM 6 times in a month because of the raid and you add 4 equals a progress of 2 towards build tokens).
I am not getting a warm and fuzzy about the crafting idea. Unless it is some meaningless task of gather res like the blue print partial drops, I don't want another thing that is directed for those that chain coin repairs to meet an objective.
I see a lot of people calling for retrofits. I would be happy with just repair specialist. This rolls into the VXP bulking. This sounds like a good idea for the coiners (not me) and helps reduce repair times through the repair specialist (another perk of gaining rank). If they reduce the cost of VXP, wouldn't they also want to address the current VXP rates for cargo fleets? At least do repair specialist for hulls that have been out for a while. The crusader was the last recent hull to get that love and the hull is approaching being a year old. When was the last time you said 'oh crap, crusaders are coming to level my base' with no sarcasm in your voice?
BTW, for me, it takes about 8 hours of steady play to get through elite once if I am not willing to coin repairs (which I am not). So, my point is, why should I spend the equivalent of TWO WORK DAYS to do the FM? Ridiculous. And, if I don't, as another previous poster said, I miss out on the speedup tokens which is allegedly Kix's solution to out-of-control build times. Again, ridiculous. Oh, and thanks for assuming that I "look for any excuse to say (I) cannot do it". Since you are a mind reader, your stock portfolio must be gigantic.
Maybe next time do not try to make excuses for why you cannot do it, when even at 10 hours you still have 26 hours of bubble time to do 8 of them, that you say can take you 8 hours with no coin
At least if you really like the game as you claim, and not looking for excuses on why it cannot be done.
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Hitting armada takes you to orange. Not to yellow is what I think he trolled at. But also armadas are supposed to help us stay In yellow but don't respawn faster then the decay rate in some sectors. Looking at the WIP we getting a brand spanking new target to help get to orange rather then just fixing the sector bar problem.
My$hinyAss alliance
http://support.kixeye.com/mail/
Good, but why not have Base guards with its own repair dock. Kixeye should create much more Base Type only hulls that only can be used within your base only and not be used in other events ( over power monsters )
Dock Slot for Base Guard Repairs and Builds Only https://www.kixeye.com/forum/discussion/586292
I am sorry Kixeye, but i thought "Updated" "state of the game" mention reduction in January , February and March.
Did you miss to put what year it will be in ?
Don't like it being tied into the R&D stream as it would take FOREVER to get all the R&D done to be able to unlock the ability to start crafting.
(14*3)+(5*12) = 42+60 = 102 = 3.5 months, plus the other builds I also would like to get done.
I will continue to do 8 over 2 days and be a bit bored during that time. I am refusing to do 16 over 4 days and spend that amount of time bored! It does take me about 20 mins per 85 of seat time. Doing this twice is about 5 hours a week of being bored. Total seat time being 5 hours and 20 mins but I have fun with first 85 so 5 hours bored if done twice. Guessing I spend about 10 hours a week playing this game more on raid weeks. If I do the FM twice it means I spent about 1/2 of my time on this game being bored.
I have been begging them to add a 95 or something so I do not have to sit and do the same thing 16 times a week. If you enjoy spending hours every week doing the same thing over and over congrats. I do not enjoy that and it makes me sad because I like so many other things about this game.
I don't even have 14 small refits that need to be done given you'll likely need the exact same fleets as last raid. And the raid before.
i'm still not sure why you'd need 5 carriers either. unless you're building variations.
Kixeye, please look into making changes and additions for ALL players and not just the whales. Every player is a potential coiner!
Mxm....build time
Sector threat:
It appears I was spot on about this, 2 days ago I predicted a new higher and tougher armada to get the bar to Orange, rather than fixing the actual issue of the decay rate and the points needed per sector.
Alliance improvements:
Same with this, 3rd time lucky for us in terms of having this been promised to us.
Base Defense Fleets in the Base Planner
Good, i'm glad this change is finally happening, it's a good thing for us to see in January
January Event - Revenge Raid III
Well..... the mega hull is done now.... I guess we'll see what sort of unpleasantness that leads to but i'm confident of defeating it with my mighty fleet of gunboats.
Further Armor Reductions
BUT, more repair reductions are good, providing they're noticeable and nothing stupid like another 3% reduction that will barely be felt, so i'll wait and see on that before getting excited.
Forsaken Mission Content
4 prizes again.... probably not 4 weeks between the raids.... back to the bad old days of players perpetually falling behind unless they do the FM to the max every week.... another "promise" broken by Kixeye.
BUT, it's nice to see prizes come down into tier 3 again, especially items that had no business being in tier 4 in the first place *narrows eyes and looks at "oil slick"
VXP Bulk Ranking
*runs Kixeye -> English in Google Translate* - "We need more coins, we'll make it easier for you to give us coins"
R&D improvements
Cut the uranium costs by 75%, remove the bullseye from the base when a research is active, reduce/remove the 8 hour penalty to research time from losing a PvP encounter.
Job done, it's really not rocket science, unless you're sat in the Kixeye office I guess ¯\_(ツ)_/¯
Oh, and of course there will probably be another few objectives stuck on there cos y'know..... money.
Crafting
"We’ve been toying with the idea of using R&D to unlock the ability to craft blueprints using shards and pieces or de-constructing existing blueprints for materials. So far, this idea is still in its earliest conceptual stages. I look forward to your thoughts on this subject. "
Having seen the absolute car crash that was crafting which Kixeye put into Vega 2 months ago i'm just gonna wait for the fireworks when it all goes wrong.
The idea of "crafting" blueprints out of shards sounds very much like putting a cost on making a blueprint out of shards.... which considering it is currently free sounds like taking from players rather than enhancing the game for them.
Something missing:
No mention of the weapon/components build time reductions we were promised last month.... looks like we're having "weapon rebalance 2.0" - like its predecessor of almost 2 years ago a slew of changes that were promised to reduce build time but next to no build time reductions were actually made - instead only weapon damages and weights were changed.
Overall the month of January is pretty much everything I expected it to be besides the base guard going in the base planner, that's a nice touch and i'm looking forward to that (as long as it works properly)
You chose unwisely upgrading your LP to level 5. My alt has a level 4 LP...less repair time and launches small long pinches just fine...not sure the minimum lvl for a long small pinch, but blindly upgrading stuff can bite you in the ****.
Yeap, another great reason not to do it
Why bother getting elite tech i wont use at all or in a bit if i get it in a few months when ill need them or i can get them effortless