State of the Game

  • michael2642
    michael2642
    Incursion Leader
    Joined Mar 2013 Posts: 1,294
    Laredo said:
    Rustdog said:
    Laredo
    Moderator
    Joined Dec 2011Posts: 4,885
    The U cost isn't here but figure on 150k each and you should be able to all of them.

    Full List:
    1 - Return 100 mil res to base, have Weapon lab 10
    2 - Destroy 1 x Level 85 MilOut
    3 - Have Advanced Lab 10, repair 50k ship armor
    4 - Destroy SSB (Core and satellites)
    5 - Return 100 mil res to base, have Naval lab 10
    6 - Destroy 3 x Level 85 MilOut
    7 - Complete Fractured Empires Mastery x 5
    8 - Return 125 mil res to base, own Warehouse 10
    9 - Return 125 mil res to base, repair 75k armor
    10 - Destroy 5 x Level 60 Armada
    11 - Destroy 5 x Level 75 MilOut
    12 - Complete Snowfall Mastery x 5
    13 - Destroy 2 x SSB (Core and satellites)
    14 - Return 225 mil res to base, have Weapons Lab 11
    15 - Return 225 mil res to base, repair 125k armor

    Have nothing more to say then WoW!!!  CHORE'S.
    Other than number 12, its stuff you do anyway.
    NO it's NOT

    I dont hit level 75 Strongholds.
    I dont do Campaigns. (number 7+12)
    I dont do drac bases as I can get my Urinium from Armadas.


  • James Ciaramitaro
    James Ciaramitaro
    Potential Threat
    Joined Oct 2012 Posts: 28
    i thought kixeye said there were not going to be anymore "chores" added to the game, then they add this - plus the uranium cost is crazy - especially when we only get 2 lvl 60's armadas when we get to yellow level - i personally wont have to much an issue but our smaller players will have no chance of getting 100K in uranium for the first research and then 140k for the second research. I think Kixeye designers need to bend over-grab their ears - and pull their heads outta their **** !!!
  • Laredo
    Laredo
    Moderator
    Joined Dec 2011 Posts: 18,736
    Laredo said:
    Rustdog said:
    Laredo
    Moderator
    Joined Dec 2011Posts: 4,885
    The U cost isn't here but figure on 150k each and you should be able to all of them.

    Full List:
    1 - Return 100 mil res to base, have Weapon lab 10
    2 - Destroy 1 x Level 85 MilOut
    3 - Have Advanced Lab 10, repair 50k ship armor
    4 - Destroy SSB (Core and satellites)
    5 - Return 100 mil res to base, have Naval lab 10
    6 - Destroy 3 x Level 85 MilOut
    7 - Complete Fractured Empires Mastery x 5
    8 - Return 125 mil res to base, own Warehouse 10
    9 - Return 125 mil res to base, repair 75k armor
    10 - Destroy 5 x Level 60 Armada
    11 - Destroy 5 x Level 75 MilOut
    12 - Complete Snowfall Mastery x 5
    13 - Destroy 2 x SSB (Core and satellites)
    14 - Return 225 mil res to base, have Weapons Lab 11
    15 - Return 225 mil res to base, repair 125k armor

    Have nothing more to say then WoW!!!  CHORE'S.
    Other than number 12, its stuff you do anyway.
    NO it's NOT

    I dont hit level 75 Strongholds.
    I dont do Campaigns. (number 7+12)
    I dont do drac bases as I can get my Urinium from Armadas.


    You're a lvl 87, you should have everything needed to do everything on the list.  If you don't then you must play a different game than I did as a 87.
  • kixeyeuser_1390809225545_1032829180
    kixeyeuser_1390809225545_1032829180
    Potential Threat
    Joined Mar 2015 Posts: 86
    this is  kixs way of weeding out the non coiners of the game and because look at it 50 to 70 lvl players are now open to everyone that having a hard time keeping up with everyone else i realy see this move killing the gaming commuity except for thous who coin and keep going u say is a rebalanced for who to keep the whales happy i dont think your greed will be your undoing 


    P.S. IF U ARE A NON COINER U WILL LOSE KIX HAS MADE IT CLEAR FREELOADERS ARE NOT WELCOME TO PLAY A FREEEEEEEEEEEE GAME 


  • michael2642
    michael2642
    Incursion Leader
    Joined Mar 2013 Posts: 1,294
    Laredo said:
    Laredo said:
    Rustdog said:
    Laredo
    Moderator
    Joined Dec 2011Posts: 4,885
    The U cost isn't here but figure on 150k each and you should be able to all of them.

    Full List:
    1 - Return 100 mil res to base, have Weapon lab 10
    2 - Destroy 1 x Level 85 MilOut
    3 - Have Advanced Lab 10, repair 50k ship armor
    4 - Destroy SSB (Core and satellites)
    5 - Return 100 mil res to base, have Naval lab 10
    6 - Destroy 3 x Level 85 MilOut
    7 - Complete Fractured Empires Mastery x 5
    8 - Return 125 mil res to base, own Warehouse 10
    9 - Return 125 mil res to base, repair 75k armor
    10 - Destroy 5 x Level 60 Armada
    11 - Destroy 5 x Level 75 MilOut
    12 - Complete Snowfall Mastery x 5
    13 - Destroy 2 x SSB (Core and satellites)
    14 - Return 225 mil res to base, have Weapons Lab 11
    15 - Return 225 mil res to base, repair 125k armor

    Have nothing more to say then WoW!!!  CHORE'S.
    Other than number 12, its stuff you do anyway.
    NO it's NOT

    I dont hit level 75 Strongholds.
    I dont do Campaigns. (number 7+12)
    I dont do drac bases as I can get my Urinium from Armadas.


    You're a lvl 87, you should have everything needed to do everything on the list.  If you don't then you must play a different game than I did as a 87.
    I did NOT say I have problems doing these things

    I just do NOT have any reasons to do them at all
    [well until now]


  • Carnegie_SIASS
    Carnegie_SIASS
    Skilled Warrior
    Joined Nov 2012 Posts: 380
    although just looked, I actually have fractured empires and snowfall already done.  so not that big a deal for me, my point still stands,  campaigns should be kept out off objectives. 
  • Sir
    Sir
    Greenhorn
    Joined Jul 2012 Posts: 8
    Kixeye, I'm definitely NOT your best Pirate, but at the moment I'm probably the MOST PISSED OFF ONE. I attacked a 51 cargo with a fleet of scorpions. Unfortunately without a single weapon being fired either by my scorpions or The Draconian Fleet  & with NO, ( 0,  zero, zilch, nix) control I  HAVE LOST 2 SCORPION FLEETS IN THE SAME MANNER
  • arnast
    arnast
    Incursion Leader
    Joined Jan 2012 Posts: 1,247
    "If you attack a base that is displaying this icon and destroy that player’s Outpost, you will increase their R&D research time by 8 hours. If you are also researching R&D at the time of the attack, you will increase their research time by 8 hours and reduce your research time by 8 hours."

    This is absolute rubbish..if someone hits you that you lose 8 hrs of research, this means if you start a 2day research and someone hits you then you lose have 8hrs add to the reseach and after your bubble drops if they hit you again you get an extra 8 hrs added meaning a 2 day research would take 16hrs extra, imaging how long the other researches are going to take then..
  • wolf davidson
    wolf davidson
    Potential Threat
    Joined Apr 2014 Posts: 52
    Just throwing it out there. None of this is actually MANDATORY. It's a side objective to give you rewards for something you already do. Practically until step 12 you get rewarded for playing normally. Don't understand why you are complaining. But in short, if you simply don't want to do it. Then don't do it. You aren't being forced to do anything. But if you want extra perks, you gotta put in extra seat time. There is nothing free in this world except for parental love, but even at that end they had to put up with you. So no, I guess nothing is free. 

    `Deep moment of the day. 
    But you're wrong.  All this 'optional' stuff becomes mandatory if you want to compete.  Ex: Uranium  It's supposed to be optional (only Kixeye could ever say THAT with a straight face.)
    That's your choice to compete right? I choose to play this leisurely not minding a care. I mean you can try and turn this into a Hardcore game like Call of Duty/Halo/Battlefield etc. But remember that's your choice. If you choose to be competitive, you better ride that decision. 
    So in conclusion, I am still right because you choose to compete with others and therefore force it upon yourself to make it mandatory. That's some crazy psychoanalysis right there. - Sike I barely went into how or why. But what remains the fact is that it is YOUR CHOICE to compete therefore if you compete you CAN FORCE yourself to compete. But like I said earlier, it is NOT MANDATORY because that is a personal decision. 

    we have a special ed shrink posting now.... who joins a battle game to not compete? who plays any strategic game without competition as intent... everything in life is a choice... since kixeye wants to continue down the path of destruction... people will chose not to coin and eventually not to play... in my opinion if i can't compete or progress without coining than i wont enhance my game play by coining easy and simple as that...
  • BattlePirate_BlackShark
    BattlePirate_BlackShark
    Master Tactician
    Joined Sep 2011 Posts: 2,263
    edited 18 Dec 2015, 3:46PM
    arnast said:
    "If you attack a base that is displaying this icon and destroy that player’s Outpost, you will increase their R&D research time by 8 hours. If you are also researching R&D at the time of the attack, you will increase their research time by 8 hours and reduce your research time by 8 hours."

    This is absolute rubbish..if someone hits you that you lose 8 hrs of research, this means if you start a 2day research and someone hits you then you lose have 8hrs add to the reseach and after your bubble drops if they hit you again you get an extra 8 hrs added meaning a 2 day research would take 16hrs extra, imaging how long the other researches are going to take then..
    That was in BP the reality for years! Because we had no instant repair labs! LOL!
    If you had started the upgrade from the dock, you wasn´t able to launch a fleet during the upgrade...and we had other funny things like 18days researchings.

    Now the peeps are crying about few hours from a research, which is affecting nothing in the game except that research.

    OMG! The research could take few days more as 2 days!

    Calm down, start the research from some XL rockets (or compare it) and you will say:" The operative research is pretty fast...!"  :)
    BlackShark        Born in Sector 429

    Decoding Pirateslangword "F.A.R.M." = Foolish Amateur Reaches Midgame
  • arnast
    arnast
    Incursion Leader
    Joined Jan 2012 Posts: 1,247
    arnast said:
    "If you attack a base that is displaying this icon and destroy that player’s Outpost, you will increase their R&D research time by 8 hours. If you are also researching R&D at the time of the attack, you will increase their research time by 8 hours and reduce your research time by 8 hours."

    This is absolute rubbish..if someone hits you that you lose 8 hrs of research, this means if you start a 2day research and someone hits you then you lose have 8hrs add to the reseach and after your bubble drops if they hit you again you get an extra 8 hrs added meaning a 2 day research would take 16hrs extra, imaging how long the other researches are going to take then..
    That was in BP the reality for years! Because we had no instant repair labs! LOL!
    If you had started the upgrade from the dock, you wasn´t able to launch a fleet during the upgrade...and we had other funny things like 18days researchings.

    Now the peeps are crying about few hours from a research, which is affecting nothing in the game except that research.

    OMG! The research could take few days more as 2 days!

    Calm down, start the research from some XL rockets (or compare it) and you will say:" The operative reserch is pretty fast...!"  :)
    It's still rubbish..they claim that they are trying to help by cutting build, repair and other times and then they do this rubbish and btw i am calm and have done the long research, builds..etc..etc.. 
  • wolf davidson
    wolf davidson
    Potential Threat
    Joined Apr 2014 Posts: 52
    just dont participate in the new chore it will go away like the arena
  • Altonator
    Altonator
    Force to be Reckoned With
    Joined Oct 2011 Posts: 1,811
    just dont participate in the new chore it will go away like the arena
    nno it won t as some will and many are doing it   its here to stay 
  • michael2642
    michael2642
    Incursion Leader
    Joined Mar 2013 Posts: 1,294
    Notretsam said:
    filler removed
    doesn't matter if we can do them or not,   the uranium cost is too high, shouldn't cost any more than 25k uranium for each one. 

    I also don't like having to do campaigns ,  campaigns are a great feature because there optional and available when/if we want to do them.  having some campaigns in there that need to be done to get boost, and then move on to next objectives negates the optional side of campaigns, which is a bad thing. 
    AGREE! 

    On top of all those things we need to do. With current payout form 75 Armada's at about 26K then we will need to hit 100+ Armada's....

     
  • wolf davidson
    wolf davidson
    Potential Threat
    Joined Apr 2014 Posts: 52
    so it stays and players leave makes a lot of sense
    Altonator said:
    just dont participate in the new chore it will go away like the arena
    nno it won t as some will and many are doing it   its here to stay 


  • kixeyeuser_1421236348331_100008896387806
    kixeyeuser_1421236348331_100008896387806
    Skilled Warrior
    Joined Apr 2015 Posts: 413
    Kixeye has for some time now made it clear that they want to shed non-coiners above level 50. Will Harbin underlined it when he took away support tickets from non-coiners. Their objective was also to get small and mid-level coiners to become bigger coiners.

    What they did not take into account is that every move they made thus far towards that objective has enabled whales and big coiners to do everything for free once they coined the required tech.

    All that is left to say is : Kixeye, may your fall be as great as your game were :smile: , and to all coiners, thanks for keeping us in the game thus far.


  • AnEyeForAnEye
    AnEyeForAnEye
    Unicorn Overlord
    Joined Feb 2014 Posts: 7,191
    Kixeye has for some time now made it clear that they want to shed non-coiners above level 50. Will Harbin underlined it when he took away support tickets from non-coiners. Their objective was also to get small and mid-level coiners to become bigger coiners.

    What they did not take into account is that every move they made thus far towards that objective has enabled whales and big coiners to do everything for free once they coined the required tech.

    All that is left to say is : Kixeye, may your fall be as great as your game were :smile: , and to all coiners, thanks for keeping us in the game thus far.


    Yes they have been sheding non coiner away form the game and willingly to reduce the service cost.

    But the reason whales and big coiners are able to do things for free is becasue kix listened to them. They were getting tired of paying upfront, during and after winning every new content released. 

    A player who coins the latest flt should get an edge and be able to do al ot of stuff for free, since he paid upfront.  Aplyer who doesnt should struggle more. But, in the past year, even if you coined the latest flt, you had to coin just has hard to win the next latest flt, whcih become a vicious circle that made many whales quit.
  • kixeyeuser_1390809225545_1032829180
    kixeyeuser_1390809225545_1032829180
    Potential Threat
    Joined Mar 2015 Posts: 86
    i hope that this is going to end the game and be sold to some company that treats there gamers better weather your a coiner or not i realy hope so 
  • wolf davidson
    wolf davidson
    Potential Threat
    Joined Apr 2014 Posts: 52
    if they were not loosing coiners like myself they would not be fixing or trying to fix the game...  so you can defend them all you like... doesn't help a bit ....do you think anything you say will make me coin.... it will be kixeyes actions that will decide that not the cheerleaders in here... hmm i spent 15 dollars for all the new prizes for myself but i would normally put 50 on raid and help others with the rest of my coin add another 50 after raid for dock and fleet repairs until next event and repeat...that doesn't count research or hulls that are sped up im not the only one playing this way now i only spend what you have too to get by.... and in the end kix loses and the game suffers free players lose there help they leave small coiners never get far enough ahead to be worth playing and they leave as well... kix will need to step back bring the profits back by volume of players... by making the game affordable to play .... that means the guy working at mcdonalds can afford to coin enough to enjoy it
  • wolf davidson
    wolf davidson
    Potential Threat
    Joined Apr 2014 Posts: 52
    i hope that this is going to end the game and be sold to some company that treats there gamers better weather your a coiner or not i realy hope so 

    easiest way to fix game is to kill the free part take all builds to 5 days at max 5 hours max on all fleets nothing can be coined hull or weapon wise make the game 1 dollar a week to play build players back up to 500k- 1mil
  • wolf davidson
    wolf davidson
    Potential Threat
    Joined Apr 2014 Posts: 52
    i hope that this is going to end the game and be sold to some company that treats there gamers better weather your a coiner or not i realy hope so 

    easiest way to fix game is to kill the free part take all builds to 5 days at max 5 hours max on all fleets nothing can be coined hull or weapon wise make the game 1 dollar a week to play build players back up to 500k- 1mil

    "5 hour max on all fleet repairs"^^

  • wolf davidson
    wolf davidson
    Potential Threat
    Joined Apr 2014 Posts: 52
    i hope that this is going to end the game and be sold to some company that treats there gamers better weather your a coiner or not i realy hope so 

    easiest way to fix game is to kill the free part take all builds to 5 days at max 5 hours max on all fleets nothing can be coined hull or weapon wise make the game 1 dollar a week to play build players back up to 500k- 1mil

    "5 hour max on all fleet repairs"^^


    and heres some free marketing advice.... you offer the first 100hrs logged in game time free... 1 dollar a week to continue... or $50 per year
  • wolf davidson
    wolf davidson
    Potential Threat
    Joined Apr 2014 Posts: 52
    i hope that this is going to end the game and be sold to some company that treats there gamers better weather your a coiner or not i realy hope so 

    easiest way to fix game is to kill the free part take all builds to 5 days at max 5 hours max on all fleets nothing can be coined hull or weapon wise make the game 1 dollar a week to play build players back up to 500k- 1mil

    "5 hour max on all fleet repairs"^^


    and heres some free marketing advice.... you offer the first 100hrs logged in game time free... 1 dollar a week to continue... or $50 per year
    after 100 hrs most will be hooked and 1 dollar per week as a base pay would be nothing for the fun the game can bring once the repair and build times are reduced and no one can coin hulls or ship weapons..... all base stuff still able to coin , retro skins...etc not coining hulls and weapons balances and slows game a bit even though build times are shorter... and that gives you time to develop more hulls and weaponry that fit the game better and keep the power creep down... it will become more pvp and coin spent on repairs of fleets more will have the fleets to do it with and can afford at least one repair or 2 at 5hrs max plus you always have the base 1 dollar a week per player... i see way more profit and a satisfied customer this way
  • PBUSE
    PBUSE
    Potential Threat
    Joined Sep 2014 Posts: 39
      One of the biggest complaints was repair times were too long, with this set up 2% would knock off 12 minutes off my biggest flt's repair time. Yeah you can get it up to 6% if you are capable of getting them all (requires coin for most)  again 36 minutes off didn't really do much. Kixeye completely missed the mark with this one. 
    Thank you for moving decent tech to Tier 3 and lowering the weights on some of the weapons so far the only moves you won't profit from.
  • BERSERKERNA39
    BERSERKERNA39
    Greenhorn
    Joined Nov 2012 Posts: 2
    when will the lower lvl players get a chance to even compete? awhile back you had an event that you had to be a lvl 55 to even partake in it. but yet at lvl 50 we get attacked by lvl 90's. how was that fair? all about the $$$ not the players.
  • michael2642
    michael2642
    Incursion Leader
    Joined Mar 2013 Posts: 1,294
    Many times I have told: STATE OF GAME = BROKEN

    With the latest introduction of objectives, a system that was so SCREAMING of abuse that how to abuse it was on forums the very minute objective got launched.



    I will have to revise that to:

    STATE OF GAME = FUBAR 
  • Erock3
    Erock3
    Greenhorn
    Joined Jun 2013 Posts: 2
    Oh this is just delightful.  To address player concerns regarding chores in the game, KE introduces new chores.  And these chores rewards won't make a dent in build or repair times.  KE is only interested in listening to the mega coiners while this game dies.  A pity really.  It was a fun game.  Certainly worthy of throwing money at it each month.  Now?  It's a bad joke.  You're going to keep losing players KE, soon the mega coiners won't have anyone to bother but themselves.  Then they'll get bored and leave as well. 
  • Xcalubur
    Xcalubur
    Force to be Reckoned With
    Joined Nov 2011 Posts: 1,655
    when will the lower lvl players get a chance to even compete? awhile back you had an event that you had to be a lvl 55 to even partake in it. but yet at lvl 50 we get attacked by lvl 90's. how was that fair? all about the $$$ not the players.
    Kixeye is acting just loke what you see happen in the oceans: small fish disappears slowly and steady and the big fish get less and less food in the future till the day they only can attack eachother to survive. Maybe a reduction of worlds from 5 to 4 or else is then a only remaining solution with all dropping numbers and kixeye will desperately seeking then for ways to stabilize the income as in fact they do already now by very many methods and playing deaf and blind for what (players =) their customers ask for or have the right to have in working things and solved issues or bugs.
  • bullfrog99
    bullfrog99
    Potential Threat
    Joined Mar 2013 Posts: 99
    The only thing I care about is Kixeye doing something that would stimulate more PvP. Repair cost being the major factor. No one wants to have big fleet versus fleet attacks like we did back in the day because we know we will be repairing for far too long, same with hitting bases. I think this is a great game but having the majority of players concentrating on only one thing- PvE. This is a battle game first and foremost- when you take that away all you are left with is a game of doing chores. 

    As for build times- maybe tweak that a bit but honestly a great fleet should take time to build. 

This discussion has been closed.