After the story is finished...

stormconure
stormconure
Potential Threat
Joined Aug 2015 Posts: 32

So, VEGA is one of those games that holds one-time events and makes everybody play the story at the same time rather than having each individual player complete the story on their own. Which is cool. But there are a few problems with this: for on, new players won't ever get to play the old events, and they'll have to start in the middle of the story. Two: based on the nature of the events, certain equipment will never again be obtainable once the events are over. And third, for every story there must b an ending. Vega must be beaten eventually, or the miners will be defeated themselves. So what happens after this story ends?

Here is what I suggest: after the final event, where vega is defeated, the story starts over at the first event ever and runs exactly as it did before all over again. I know this story takes several real-time years, but what else are you going to do?

  • SteelSteve
    SteelSteve
    Force to be Reckoned With
    Joined Sep 2013 Posts: 1,684
    have you ever seen a tv series? Once vega is defeated or beaten into submission, the aliens will come in and take over everything ;)
    then we have another 2 years of aliens, then an infection may make alien zombies and vega zombies to start all over again :)
    old tech is useless to the new tech now (most of it) fyi
    I NEED ZYNTHIUM!!!    UID 5439584
  • FusionInferno1
    FusionInferno1
    Unicorn Overlord
    Joined Oct 2014 Posts: 8,729
    have you ever seen a tv series? Once vega is defeated or beaten into submission, the aliens will come in and take over everything ;)
    then we have another 2 years of aliens, then an infection may make alien zombies and vega zombies to start all over again :)
    old tech is useless to the new tech now (most of it) fyi
    um vega is about to die soon XD lol... weve been kicking their **** so badly these past few months that they are to the point that they can barely fight... look at revenge they have no carriers lol cause they couldnt build any and the ones iron star fought got destroyed... aliens coming soon :p... i think vega will still be alive but a lot less in the story plot... and u forgot one option :p 2 rebel factions that fight eachother lol... (aka algol' faction vs larus' faction)

    just existing at this point

  • mason.dixen
    mason.dixen
    Master Tactician
    Joined Oct 2013 Posts: 2,156

    So, VEGA is one of those games that holds one-time events and makes everybody play the story at the same time rather than having each individual player complete the story on their own. Which is cool. But there are a few problems with this: for on, new players won't ever get to play the old events, and they'll have to start in the middle of the story. Two: based on the nature of the events, certain equipment will never again be obtainable once the events are over. And third, for every story there must b an ending. Vega must be beaten eventually, or the miners will be defeated themselves. So what happens after this story ends?

    Here is what I suggest: after the final event, where vega is defeated, the story starts over at the first event ever and runs exactly as it did before all over again. I know this story takes several real-time years, but what else are you going to do?

    VEGA like Battle Pirates and War Commander is a never ending story where life is cheaper, and the cost of failure is high.  We rebels must fight to preserve what little remains of our humanity and struggle to overcome the yoke of VEGA Corporation.  The battle will never end I am afraid. 
    "Forged in the flames of the original 8k wars"
    "Participant in the Jova Crusades; the winning side"
    "I hate cargo fleets.  What else do you want me to say"
    "I attacked you because you stole my piece of cheesecake with cherry toppings."
    "The government has ordered me to harvest this farm.  Please be patient as your base is harvested."
    IGN: MasonD
    ~Condolences to all who share a similar name - there can only be one.
  • jimmymcgoochie
    jimmymcgoochie
    Master Tactician
    Joined Jan 2012 Posts: 2,161
    How will the VEGA story end? Simple answer: when everyone stops playing the game.

    Look at BP- six years later, the Draconian Empire is still going (somehow) and there are now TWO other factions that have been added, the first of which clocked up nearly two years of monthly events etc. in the storyline (which I still don't really get). WC is throwing in new factions all over the place- about a dozen so far, though the plot in that game is virtually non-existent.

    So, VEGA is 'losing' to ISC? Simple solution- VEGA gets their own mercenaries to fight ISC. War continues for a while until both merc teams are wrecked, VEGA vs rebels again with no outside interference. Personally, I cannot possibly see how an organisation as large and complex as the VEGA Corporation (or is it the VEGA Federation? It was VEGA Corp in closed beta, so I'm sticking with that.) can lose to a bunch of halfwits with undergunned, undershielded, underspecial-ed, overarmoured FRIDGES for ships. There's clearly much more to VEGA than the mining and security bits that we haven't seen yet, and I suspect that there will be more of these appearing in future.
    Besides, that Bishop guy is a total failure if he can't kick ISC back to whatever backwater world they're hiding on- just bung a load of terminus mines outside VEGA HQ, arrestor beams on turrets and destroy them effortlessly. If he can't do his job, I'll take over...
    My VC story: 
    Vega Conflict-er since closed beta phase 1, back when torpedo harriers ruled the sector.
    BP- started in the black sea days, then the game died...
    WC- started pre-World Map, then everything went downhill.

    My BP story series:
    https://www.kixeye.com/forum/discussion/202668
    https://www.kixeye.com/forum/discussion/239790
    https://www.kixeye.com/forum/discussion/466086 (in progress).

  • FusionInferno1
    FusionInferno1
    Unicorn Overlord
    Joined Oct 2014 Posts: 8,729
    How will the VEGA story end? Simple answer: when everyone stops playing the game.

    Look at BP- six years later, the Draconian Empire is still going (somehow) and there are now TWO other factions that have been added, the first of which clocked up nearly two years of monthly events etc. in the storyline (which I still don't really get). WC is throwing in new factions all over the place- about a dozen so far, though the plot in that game is virtually non-existent.

    So, VEGA is 'losing' to ISC? Simple solution- VEGA gets their own mercenaries to fight ISC. War continues for a while until both merc teams are wrecked, VEGA vs rebels again with no outside interference. Personally, I cannot possibly see how an organisation as large and complex as the VEGA Corporation (or is it the VEGA Federation? It was VEGA Corp in closed beta, so I'm sticking with that.) can lose to a bunch of halfwits with undergunned, undershielded, underspecial-ed, overarmoured FRIDGES for ships. There's clearly much more to VEGA than the mining and security bits that we haven't seen yet, and I suspect that there will be more of these appearing in future.
    Besides, that Bishop guy is a total failure if he can't kick ISC back to whatever backwater world they're hiding on- just bung a load of terminus mines outside VEGA HQ, arrestor beams on turrets and destroy them effortlessly. If he can't do his job, I'll take over...
    the next possible faction to come is probably aliens :p (who doesnt like aliens? lol...) according to algols warning anyway. plus vega is actually the best of the 3 games when it comes to plot as well.

    just existing at this point

  • aofarmakis
    aofarmakis
    Potential Threat
    Joined Jan 2015 Posts: 43
    Why not have an interal crisis within ISC after their leader (somehow) dies or is captured? That would bring things back to their original pace :P
    Fan of the Apollo Dreadnought

    And the organizer of the 4100 to 4600 counter-strike
    Also a wiki editor by the name of aofarmakis
  • SteelSteve
    SteelSteve
    Force to be Reckoned With
    Joined Sep 2013 Posts: 1,684
    in one of the posts for crafting the future pieces to find come out of ISC fleets, almost confirming such a thing
    I NEED ZYNTHIUM!!!    UID 5439584
  • aofarmakis
    aofarmakis
    Potential Threat
    Joined Jan 2015 Posts: 43
    Probably, but we'll need to wait to see that. That, and for KIXEYE to release more ISC hulls to fill the fleets. A Frigate, a Battleship and maybe a Carrier hull.
    Fan of the Apollo Dreadnought

    And the organizer of the 4100 to 4600 counter-strike
    Also a wiki editor by the name of aofarmakis
  • FusionInferno1
    FusionInferno1
    Unicorn Overlord
    Joined Oct 2014 Posts: 8,729

    @aofarmakis said:
    Probably, but we'll need to wait to see that. That, and for KIXEYE to release more ISC hulls to fill the fleets. A Frigate, a Battleship and maybe a Carrier hull.

    the battleship is what most expect in next event basically being a heavy armor ven

    just existing at this point

  • aofarmakis
    aofarmakis
    Potential Threat
    Joined Jan 2015 Posts: 43
    Why not something reminiscent of a Fury?
    Fan of the Apollo Dreadnought

    And the organizer of the 4100 to 4600 counter-strike
    Also a wiki editor by the name of aofarmakis
  • FusionInferno1
    FusionInferno1
    Unicorn Overlord
    Joined Oct 2014 Posts: 8,729

    @aofarmakis said:
    Why not something reminiscent of a Fury?

    ISC hulls have 1 less weapon (and shield or special) than the vsec hulls... the ISC battleship will be basically a heavy armored ven with 1 special (considering its mark ups will earn the special and maybe the weapon back)

    just existing at this point

  • aofarmakis
    aofarmakis
    Potential Threat
    Joined Jan 2015 Posts: 43

    @aofarmakis said:
    Why not something reminiscent of a Fury?

    ISC hulls have 1 less weapon (and shield or special) than the vsec hulls... the ISC battleship will be basically a heavy armored ven with 1 special (considering its mark ups will earn the special and maybe the weapon back)

    The Machete and the Heretic had 2 Specials. The Python had 1 because of the 34 degree turn rate and the 400 m/s combat speed,  thus eliminating the need for thrusters. Plus, the ISC had other bonuses to fill in for the missing Weapon slot, such as higher Armor. But, that doesn't mean the Battleship should follow the same restrictions, since Machete had no extra bonuses like Armor reduction as the previous. But who knows..
    Fan of the Apollo Dreadnought

    And the organizer of the 4100 to 4600 counter-strike
    Also a wiki editor by the name of aofarmakis
  • FusionInferno1
    FusionInferno1
    Unicorn Overlord
    Joined Oct 2014 Posts: 8,729

    @aofarmakis said:
    spring nightmare said:

    aofarmakis said:

    Why not something reminiscent of a Fury?

    ISC hulls have 1 less weapon (and shield or special) than the vsec hulls... the ISC battleship will be basically a heavy armored ven with 1 special (considering its mark ups will earn the special and maybe the weapon back)

    The Machete and the Heretic had 2 Specials. The Python had 1 because of the 34 degree turn rate and the 400 m/s combat speed,  thus eliminating the need for thrusters. Plus, the ISC had other bonuses to fill in for the missing Weapon slot, such as higher Armor. But, that doesn't mean the Battleship should follow the same restrictions, since Machete had no extra bonuses like Armor reduction as the previous. But who knows..

    compare the machete has 2 weapons, 2 armor, 2 special, and NO SHIELD... lance has 3 weapons, 2 special, 1 armor, and a shield. the heretic had 2 more armor than the rapture (since who knows if corinthian has 2 shields) and 1 shield to raps 2 shields and 3 weapons to raps 4 weapons... python has 1 less weapon and special than the komodo but 2 more armor... u see the comparisons? the ISC battleship will have 5 weapons, 1 shield, 1 special, 3-4 armor (i hope 4) to the zeals 6 weapons, 1 shield, 2 specials, 2 armor.

    just existing at this point

  • aofarmakis
    aofarmakis
    Potential Threat
    Joined Jan 2015 Posts: 43

    @aofarmakis said:
    spring nightmare said:

    aofarmakis said:

    Why not something reminiscent of a Fury?

    ISC hulls have 1 less weapon (and shield or special) than the vsec hulls... the ISC battleship will be basically a heavy armored ven with 1 special (considering its mark ups will earn the special and maybe the weapon back)

    The Machete and the Heretic had 2 Specials. The Python had 1 because of the 34 degree turn rate and the 400 m/s combat speed,  thus eliminating the need for thrusters. Plus, the ISC had other bonuses to fill in for the missing Weapon slot, such as higher Armor. But, that doesn't mean the Battleship should follow the same restrictions, since Machete had no extra bonuses like Armor reduction as the previous. But who knows..

    compare the machete has 2 weapons, 2 armor, 2 special, and NO SHIELD... lance has 3 weapons, 2 special, 1 armor, and a shield. the heretic had 2 more armor than the rapture (since who knows if corinthian has 2 shields) and 1 shield to raps 2 shields and 3 weapons to raps 4 weapons... python has 1 less weapon and special than the komodo but 2 more armor... u see the comparisons? the ISC battleship will have 5 weapons, 1 shield, 1 special, 3-4 armor (i hope 4) to the zeals 6 weapons, 1 shield, 2 specials, 2 armor.

    I see the comparison, but e.g. the Machete has the same amount of weapons as the Scythe, or the Trident. But maybe the ISC hulls turn out to be Tier III instead of Tier IV like VSec and VEGA hulls (weapons difference) but are just as rare. And if it has 3-4 Armor slots then holy **** will it be OP. O_O
    Fan of the Apollo Dreadnought

    And the organizer of the 4100 to 4600 counter-strike
    Also a wiki editor by the name of aofarmakis
  • FusionInferno1
    FusionInferno1
    Unicorn Overlord
    Joined Oct 2014 Posts: 8,729

    @aofarmakis said:
    spring nightmare said:

    aofarmakis said:

    spring nightmare said:

    aofarmakis said:
    

    Why not something reminiscent of a Fury?



    ISC hulls have 1 less weapon (and shield or special) than the vsec hulls... the ISC battleship will be basically a heavy armored ven with 1 special (considering its mark ups will earn the special and maybe the weapon back)



    The Machete and the Heretic had 2 Specials. The Python had 1 because of the 34 degree turn rate and the 400 m/s combat speed,  thus eliminating the need for thrusters. Plus, the ISC had other bonuses to fill in for the missing Weapon slot, such as higher Armor. But, that doesn't mean the Battleship should follow the same restrictions, since Machete had no extra bonuses like Armor reduction as the previous. But who knows..

    compare the machete has 2 weapons, 2 armor, 2 special, and NO SHIELD... lance has 3 weapons, 2 special, 1 armor, and a shield. the heretic had 2 more armor than the rapture (since who knows if corinthian has 2 shields) and 1 shield to raps 2 shields and 3 weapons to raps 4 weapons... python has 1 less weapon and special than the komodo but 2 more armor... u see the comparisons? the ISC battleship will have 5 weapons, 1 shield, 1 special, 3-4 armor (i hope 4) to the zeals 6 weapons, 1 shield, 2 specials, 2 armor.

    I see the comparison, but e.g. the Machete has the same amount of weapons as the Scythe, or the Trident. But maybe the ISC hulls turn out to be Tier III instead of Tier IV like VSec and VEGA hulls (weapons difference) but are just as rare. And if it has 3-4 Armor slots then holy **** will it be OP. O_O

    op gone cause 1 special :p the comparison is that ISC hulls are always 1 weapon and depending on the hull 1 shield or special down from the vsec thats how the chains been running why does machete have no shield and 2 weapons? cause lance has 1 shield and 3 weapons... why does python have 1 special and 3 weapons? cause komodo has 2 special and 4 weapons... they follow a downgrade from the vsec class (which are t5 btw) so the battleship will have 5 weapons and most likely 1 special (as taking shield makes it very weak)

    just existing at this point

  • aofarmakis
    aofarmakis
    Potential Threat
    Joined Jan 2015 Posts: 43

    @aofarmakis said:
    spring nightmare said:

    aofarmakis said:

    spring nightmare said:

    aofarmakis said:
    

    Why not something reminiscent of a Fury?



    ISC hulls have 1 less weapon (and shield or special) than the vsec hulls... the ISC battleship will be basically a heavy armored ven with 1 special (considering its mark ups will earn the special and maybe the weapon back)



    The Machete and the Heretic had 2 Specials. The Python had 1 because of the 34 degree turn rate and the 400 m/s combat speed,  thus eliminating the need for thrusters. Plus, the ISC had other bonuses to fill in for the missing Weapon slot, such as higher Armor. But, that doesn't mean the Battleship should follow the same restrictions, since Machete had no extra bonuses like Armor reduction as the previous. But who knows..

    compare the machete has 2 weapons, 2 armor, 2 special, and NO SHIELD... lance has 3 weapons, 2 special, 1 armor, and a shield. the heretic had 2 more armor than the rapture (since who knows if corinthian has 2 shields) and 1 shield to raps 2 shields and 3 weapons to raps 4 weapons... python has 1 less weapon and special than the komodo but 2 more armor... u see the comparisons? the ISC battleship will have 5 weapons, 1 shield, 1 special, 3-4 armor (i hope 4) to the zeals 6 weapons, 1 shield, 2 specials, 2 armor.

    I see the comparison, but e.g. the Machete has the same amount of weapons as the Scythe, or the Trident. But maybe the ISC hulls turn out to be Tier III instead of Tier IV like VSec and VEGA hulls (weapons difference) but are just as rare. And if it has 3-4 Armor slots then holy **** will it be OP. O_O

    op gone cause 1 special :p the comparison is that ISC hulls are always 1 weapon and depending on the hull 1 shield or special down from the vsec thats how the chains been running why does machete have no shield and 2 weapons? cause lance has 1 shield and 3 weapons... why does python have 1 special and 3 weapons? cause komodo has 2 special and 4 weapons... they follow a downgrade from the vsec class (which are t5 btw) so the battleship will have 5 weapons and most likely 1 special (as taking shield makes it very weak)

    5 Weapons would be Tier III. What you're saying about VSec hulls sounds kinda wrong to my ears, but that's not the point. If they give it, sday, 8 degrees turn rate and maybe 320-290 m/s (no thrusters) it would be a REALLY good ship and worth flying. Only the Heritic is sorta useful because it can be an excellent decoy, but otherwise, the ISC hulls are bullshit.
    Fan of the Apollo Dreadnought

    And the organizer of the 4100 to 4600 counter-strike
    Also a wiki editor by the name of aofarmakis
  • FusionInferno1
    FusionInferno1
    Unicorn Overlord
    Joined Oct 2014 Posts: 8,729

    @aofarmakis said:
    spring nightmare said:

    aofarmakis said:

    spring nightmare said:

    aofarmakis said:
    
    spring nightmare said:
    

    aofarmakis said:

    Why not something reminiscent of a Fury?

    ISC hulls have 1 less weapon (and shield or special) than the vsec hulls... the ISC battleship will be basically a heavy armored ven with 1 special (considering its mark ups will earn the special and maybe the weapon back)

    The Machete and the Heretic had 2 Specials. The Python had 1 because of the 34 degree turn rate and the 400 m/s combat speed,  thus eliminating the need for thrusters. Plus, the ISC had other bonuses to fill in for the missing Weapon slot, such as higher Armor. But, that doesn't mean the Battleship should follow the same restrictions, since Machete had no extra bonuses like Armor reduction as the previous. But who knows..



    compare the machete has 2 weapons, 2 armor, 2 special, and NO SHIELD... lance has 3 weapons, 2 special, 1 armor, and a shield. the heretic had 2 more armor than the rapture (since who knows if corinthian has 2 shields) and 1 shield to raps 2 shields and 3 weapons to raps 4 weapons... python has 1 less weapon and special than the komodo but 2 more armor... u see the comparisons? the ISC battleship will have 5 weapons, 1 shield, 1 special, 3-4 armor (i hope 4) to the zeals 6 weapons, 1 shield, 2 specials, 2 armor.



    I see the comparison, but e.g. the Machete has the same amount of weapons as the Scythe, or the Trident. But maybe the ISC hulls turn out to be Tier III instead of Tier IV like VSec and VEGA hulls (weapons difference) but are just as rare. And if it has 3-4 Armor slots then holy **** will it be OP. O_O

    op gone cause 1 special :p the comparison is that ISC hulls are always 1 weapon and depending on the hull 1 shield or special down from the vsec thats how the chains been running why does machete have no shield and 2 weapons? cause lance has 1 shield and 3 weapons... why does python have 1 special and 3 weapons? cause komodo has 2 special and 4 weapons... they follow a downgrade from the vsec class (which are t5 btw) so the battleship will have 5 weapons and most likely 1 special (as taking shield makes it very weak)

    5 Weapons would be Tier III. What you're saying about VSec hulls sounds kinda wrong to my ears, but that's not the point. If they give it, sday, 8 degrees turn rate and maybe 320-290 m/s (no thrusters) it would be a REALLY good ship and worth flying. Only the Heritic is sorta useful because it can be an excellent decoy, but otherwise, the ISC hulls are bullshit.

    u say they are bullshit now :p machete mk3 regains its shield and may possibly get a weapon as well at mk5... and sounds kinda wrong? no im just saying that ISC hulls are technically downgrades from vsec in the sense that they always feature 1 less weapon and either 1 less shield or special on them... if they didnt then the machete would have 3 weapons and replace the shield with an armor or the python would trade a special for 2 armor and so on :p they always have 1 less weapon as well as either 1 less special or 1 less shield than vsec... thats how ISC works so the ISC battleship will feature 5 weapons, 1 shield, 1 special, and 3-4 armor since that will keep with ISC tradition of loosing a weapon and 1 other slot thats not armor.

    just existing at this point

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