Did Tier B's mission 13 and the displays are incorrect. It paid out the 14K as promised, but it still shows 7K for its payout in the mission screen. Ya may wanna check that before people call you out on it and say your lying. Just sayin.
Did Tier B's mission 13 and the displays are incorrect. It paid out the 14K as promised, but it still shows 7K for its payout in the mission screen. Ya may wanna check that before people call you out on it and say your lying. Just sayin.
got 1.5k from both defense waves, and 1k from both attack waves. 750 from the bonus. a total of 5750.
I had 125010 pts before i ran the tier. when i finished, i had 130760. Exactly 5750 more points. No increase at all.
Yea, they lied. I got 5750 from the whole tier, just like yesterday.
We did not increase the Tier C payout. I plainly posted exactly what we did.
We did NOT increase any difficulties since event launch. We reduced Tier B and Tier C defense by removing units. If that's not what's on live, we'll need to change that.
well im glad u did that with deffence waves but i have not been able to take a 25 base on tier B so i would think u would power that down some also so thanks again for nothing on attack waves
Theres also 1 more Cyclone in tier B defense that i remember there being. I should know, i tried it like 5 times. It seems even harder than it was, and i dont even want to try the other 25 defense waves Tier B has..
As for Tier C, i have yet to do the 2nd defense wave, but the first one was no different. Maybe a few less zombies, but who would notice.
Everyone is saying Tier B the 50 base is bugged where you can't finish it, has this been fixed?
We are not aware of this, and I have not had this problem personally.
ABSOLUTE RUBBISH.........., it has been reported here on the forums by those that cannot send in bug reports, and also with support tickets since nearly 24 hours ago.... ( i know as it took me 3 attempts to get through the 50 base yesterday, losing toons on every attempt.., fkd me up for my next session as my air was dead after all that, and i read it on the forums as a bug alert then too..................., so who the hell is this WE you are talking about that is bulshitting you clearly.......
will any of the xp be corrected/paid out retroactivly for missions weve already done? so we can build up to actually compete in the impossible defense missions?
will any of the xp be corrected/paid out retroactivly for missions weve already done? so we can build up to actually compete in the impossible defense missions?
This i would like to know too. Iv done every attack wave in Tier B, including the 50 (which i had no problem with personally). And due to the crushing defense waves and the fact theirs like, 90, i wont be able to rerun it. So the exp increase difference being paid out would be nice.
Most of players platoons are dead already from the eilier screw up's,so what's the point of upping the xp?Platoons don't follow commands and then they are dead.Thanks repair commander.
will any of the xp be corrected/paid out retroactivly for missions weve already done? so we can build up to actually compete in the impossible defense missions?
This i would like to know too. Iv done every attack wave in Tier B, including the 50 (which i had no problem with personally). And due to the crushing defense waves and the fact theirs like, 90, i wont be able to rerun it. So the exp increase difference being paid out would be nice.
Well I have little chance of completing tier b or c, so not being able to redo them then I guess we just lose out on the point increate for the levels we could complete?
First off, Chris, thanks for listening to the feedback of the players.
Secondly, for those who are still complaining about the difficulty of defense of Tier A, there are 2 possible conclusions why you still are saying it's difficult:
1. You haven't tried it yet 2. Your base isn't strong enough and should play a lower tier level
Tier A defense is SIGNIFICANTLY easier. IMO, there should be no more reductions or it will be a joke.
For those who are curious, Covehomer, refers to the act of a San Francisco Giant hitting a home run over the right field fence and into the SF Bay called McCovey Cove.
So are you going to compensate players the difference of the increase? had i known you were going to increase the payouts i wouldn't have started until now.
OK, that display issue with the XP Payouts has occurred on Mission 14 of Tier B as well. Payouts are still correct, but the mission UI shows the old versions. I wouldn't be surprised if this were the case for all of Tier B. Like I said, get it checked.
So now that I've lost my **** and have oodles of repairs due to latency, Kixeye decides to make improvements and reduce the difficulty.The incompetence on this event on top of the way Kixeye has handled the server bungles with regard to making things right for your customer base is lack luster at best. Thanks for nothing !
First off, Chris, thanks for listening to the feedback of the players.
Secondly, for those who are still complaining about the difficulty of defense of Tier A, there are 2 possible conclusions why you still are saying it's difficult:
1. You haven't tried it yet 2. Your base isn't strong enough and should play a lower tier level
Tier A defense is SIGNIFICANTLY easier. IMO, there should be no more reductions or it will be a joke.
at the rate kixeye is taking care of these issuse the event will be over or they will need to extend it tell x-mass
I started the event a bit on Friday and I am essentially done. Not sure why people are complaining so much, particularly considering how easy kixeye made the defensive waves and 95s.
For those who are curious, Covehomer, refers to the act of a San Francisco Giant hitting a home run over the right field fence and into the SF Bay called McCovey Cove.
First off, Chris, thanks for listening to the feedback of the players.
Secondly, for those who are still complaining about the difficulty of defense of Tier A, there are 2 possible conclusions why you still are saying it's difficult:
1. You haven't tried it yet 2. Your base isn't strong enough and should play a lower tier level
Tier A defense is SIGNIFICANTLY easier. IMO, there should be no more reductions or it will be a joke.
Honestly I have to agree, if tier A is easy enough for me who's missed out on too many events to particularly clear much, then it's easy, so what is the challenge in that? Be stubborn and work your way through, otherwise it's just not enough work for the buck, the event is hard, hell yes, especially for me ... but I will still continue to try even if it kills all my toons, it's the way to beat anything, or at least try doing so. Give the mods a break, most people won't do so well, not compared to other events, but hell it's the October event, they're always at least 3x harder than anything else in that year.
The lag is very bad this event, can't see what is attacking you for several seconds (if it loads at all) and attacking I was disconnected every time i deploy ground troops. Once I log back in the base is rested back to full strength.
Yea, they lied. I got 5750 from the whole tier, just like yesterday.
It paid out the 14K as promised, but it still shows 7K for its payout in the mission screen.
Ya may wanna check that before people call you out on it and say your lying. Just sayin.
I had 125010 pts before i ran the tier. when i finished, i had 130760. Exactly 5750 more points. No increase at all.
We did NOT increase any difficulties since event launch. We reduced Tier B and Tier C defense by removing units. If that's not what's on live, we'll need to change that.
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If I don't reply to your PM, don't take it personally. We get far too many to keep track of.
As for Tier C, i have yet to do the 2nd defense wave, but the first one was no different. Maybe a few less zombies, but who would notice.
Those who desire peace , best prepare for war.
Secondly, for those who are still complaining about the difficulty of defense of Tier A, there are 2 possible conclusions why you still are saying it's difficult:
1. You haven't tried it yet
2. Your base isn't strong enough and should play a lower tier level
Tier A defense is SIGNIFICANTLY easier. IMO, there should be no more reductions or it will be a joke.
Payouts are still correct, but the mission UI shows the old versions.
I wouldn't be surprised if this were the case for all of Tier B. Like I said, get it checked.