Can we have a clarification about how to calculate % changes in stats and how different bonuses stack with Tech Components?
♦ Damage Bonus are Multiplicative (?) :
Example Heavy Ordnance [+30%] + Take Aim [+24%]
New DPR = DPR * 1.30 * 1.24
♦ Damage Reduction Bonus uses Diminishing Returns :
Example : Cobra with [Compact Rotors] & [Flak Armor]
Compact Rotors [-30% Damage From Flak] + Flak Armor [-40% Damage From Flak]
We would receive a 30% reduction from damage taken then the remaining damage will be mitigated by another 40%
30% + [ ( 100% - 30% ) * 40% ]
0.3 + [ (1-0.3) * 0.4 ] = 0.58
The Net Damage Reduction would be = 58%
♦ Flat Damage Reduction Bonus:
subtracted directly from the received damage amount.
♦ Reload Speed Bonus :
(Reload Time) is not (Reload Speed).
The change in Reload Time is a result in the change of Reload Speed.
How do we calculate this bonus?
New Reload Time = 1 / ( 1 + RS bonus )
Compressed Mag with [+35% Reload Speed]
New Reload Time for Kara = 2 / (1+0.35) = 1.48 seconds.
Is this how it's calculated?
♦ Fire Rate Bonus :
Is the stacking of two or more bonuses additive or multiplicative ?
♦ Range Bonus is additive.
P Sherman, 42 Wallaby Way, Sydney.