This release contains information regarding the monthly event - Dark Tide - as well as bug fixes and tunings.
July Event - Dark Tide
The Reavers begin their final push into Forsaken waters, capturing our allies and interrogating their crews. Fight back and drive the Reavers out of our sectors once and for all! Dark Tide begins July 16th!
More information on the event can be found here.
Bug fixes & Tunings
Damage Protection will no longer be removed from a player’s base when they attack an enemy Mercenary Fleet.
Addressed a long standing bug where joining a co-op combat could require multiple attempts.
Corrected the UI of the base context menu so that a player’s user ID will not be overlapped when a large number of buttons are present.
The Store will once again be accessible through the Command Center drop down menu.
Removed redundant text from the War Academy pop up.
Fixed a bug where ships using limited hulls placed in Ship Storage were not correctly counting towards the number of the limited blueprint used.