Dark Tide Tips & Tricks Discussion

CM DOOMROOSTER
CM DOOMROOSTER
KIXEYE Community Manager
Joined Jan 2014 Posts: 4,939
Tips & Tricks for Dark Tide are now available!

Read it here

Talk about it below!

Stay frosty, Captains!
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  • Corp. Punishment
    Corp. Punishment
    Strike-force Captain
    Joined Jul 2013 Posts: 951

    Interesting, lots of players will be happy that all the campaign levels are open for everyone. Kind of like this new twist. We'll see how it's implemented.

  • Patchman
    Patchman
    Strike-force Captain
    Joined Dec 2012 Posts: 676

    Interesting, lots of players will be happy that all the campaign levels are open for everyone. Kind of like this new twist. We'll see how it's implemented.


    Exactly. It sounds interesting and potentialy fun again. Hopefully it turns out that way.
  • The_Professor
    The_Professor
    Strike-force Captain
    Joined Mar 2013 Posts: 737
    One word! 

    Kickass!
  • billy.mcdaniel.14
    billy.mcdaniel.14
    Greenhorn
    Joined Sep 2014 Posts: 19
    During Co-op if you help another person free ships will it count towards both your Elite meter filling up or just the person that is doing the Event ?
  • Praxen
    Praxen
    Potential Threat
    Joined Nov 2013 Posts: 54
    So there's only ONE actual tip... in the tips and tricks post..... 

    And dammit....reavers again.....

    So what happens if any of the captured ships gets destroyed on it's way out? Can they be destroyed? So leave a random building before destroying the shroud building? Anything else actually useful??

    Prize list?
  • bmann
    bmann
    Minor Nuisance
    Joined Dec 2012 Posts: 141
    I didnt see the 85 platforms? are the left out of this raid?
  • The_Professor
    The_Professor
    Strike-force Captain
    Joined Mar 2013 Posts: 737
    During Co-op if you help another person free ships will it count towards both your Elite meter filling up or just the person that is doing the Event ?
    Campaign owner i guess.
  • destroyU0
    destroyU0
    Minor Nuisance
    Joined Oct 2014 Posts: 288
    Honestly, I think the devs made the right choice with this idea and have a really good chance at making this an awesome and fun raid format.
    I'm excited to see how this plays out.

  • CHUBBB
    CHUBBB
    Minor Nuisance
    Joined Sep 2014 Posts: 277
    Patchman said:

    Interesting, lots of players will be happy that all the campaign levels are open for everyone. Kind of like this new twist. We'll see how it's implemented.


    Exactly. It sounds interesting and potentialy fun again. Hopefully it turns out that way.
    I think it is a good move but could be badly.  The quote was "ALL campaigns are now available for players of ALL levels. Veteran pirates will receive fewer Event Points for defeating lower level campaigns"

    So they may give points so low that it is not even worth your time to do lower level campaigns.  Hopefully it is a sliding scale like players 60-65 get 85% of the points, players 66-70 get 75%, players 71-80 get 60% of points.

    Any more detail if that will how it will go DOOMROOSTER?
  • CM DOOMROOSTER
    CM DOOMROOSTER
    KIXEYE Community Manager
    Joined Jan 2014 Posts: 4,939
    CHUBBB said:
    Patchman said:

    Interesting, lots of players will be happy that all the campaign levels are open for everyone. Kind of like this new twist. We'll see how it's implemented.


    Exactly. It sounds interesting and potentialy fun again. Hopefully it turns out that way.
    I think it is a good move but could be badly.  The quote was "ALL campaigns are now available for players of ALL levels. Veteran pirates will receive fewer Event Points for defeating lower level campaigns"

    So they may give points so low that it is not even worth your time to do lower level campaigns.  Hopefully it is a sliding scale like players 60-65 get 85% of the points, players 66-70 get 75%, players 71-80 get 60% of points.

    Any more detail if that will how it will go DOOMROOSTER?
    I don't have a specific modifier, but the concept is right: If you are a higher level player hitting below level, you'll get reduced points, depending on the difference in level. It should be noted that this is not inverse: if you are low level hitting upwards, you will not get more points. 
    If you have technical questions, please submit a ticket here.

    Having trouble submitting a ticket? Try this link.

    Not sure about the rules

    I cannot discuss your account ban. Don't ask.
  • TallGiraffe
    TallGiraffe
    Unicorn Overlord
    Joined May 2012 Posts: 4,743
    CHUBBB said:
    Patchman said:

    Interesting, lots of players will be happy that all the campaign levels are open for everyone. Kind of like this new twist. We'll see how it's implemented.


    Exactly. It sounds interesting and potentialy fun again. Hopefully it turns out that way.
    I think it is a good move but could be badly.  The quote was "ALL campaigns are now available for players of ALL levels. Veteran pirates will receive fewer Event Points for defeating lower level campaigns"

    So they may give points so low that it is not even worth your time to do lower level campaigns.  Hopefully it is a sliding scale like players 60-65 get 85% of the points, players 66-70 get 75%, players 71-80 get 60% of points.

    Any more detail if that will how it will go DOOMROOSTER?
    I don't have a specific modifier, but the concept is right: If you are a higher level player hitting below level, you'll get reduced points, depending on the difference in level. It should be noted that this is not inverse: if you are low level hitting upwards, you will not get more points. 
    Doom this is bad because level doesn't mean anything. It matters on your tech! A player who is 60 maybe have better or worse tech than a 70. 
    Don't use Level. Use Tech when describing players. Level means nothing, its all about tech.
    image
  • CHUBBB
    CHUBBB
    Minor Nuisance
    Joined Sep 2014 Posts: 277
    Doom:
    I think that is a good way to implement it.  Last raid I turned 60 during the raid.  I just could not do the higher level campaign at all cause I didn't have the fleets for it.  So I was forced to quit the raid, this will allow me to play in the raid even if it is less points it is better than no points. 
  • SHOGUNNNN
    SHOGUNNNN
    Skilled Warrior
    Joined Sep 2011 Posts: 513
    Wait...rescue 800 pixel ships for a rogue crew? and not every battle contains ships to be rescued?

    Let's take the graphic as an example, let's say 3 ships on average, hell, make it 4 per target that makes for approx 200 battles. Oh but wait, not every target contains them, only "certain" encounters, so that's 200 x unknown quantity....

    And then you have to wait for the ships to do their thing before you finish...they better be fast **** drivers, I don't wanna wait around for them.

    Are they placed on one side of the screen and exit on the other far side? Will it be a damage fest if you wanna free them early? If we are prudent and prep to free them with less damage, effectively putting a another limit on us....the prep slows us down already and then we gotta wait for them to sail off the screen....ffs

    All for a rogue crew that's pretty meh for anything but a Crusader, like the crusader needs this crew to walk most low-mid levels already complaining about their bases being walked?

    Can I get the crew, sure, do I aim for it, nope, if I do it will be a by-product of my grinding if I choose to wait for it. As for the amount of work for what it is, get a grip, you guys have lost touch.

    Kixeye, what universe do you live in?
  • Peter Oakley
    Peter Oakley
    Minor Nuisance
    Joined May 2014 Posts: 132
    Patchman said:

    Interesting, lots of players will be happy that all the campaign levels are open for everyone. Kind of like this new twist. We'll see how it's implemented.


    Exactly. It sounds interesting and potentialy fun again. Hopefully it turns out that way.

    Sounds like a good addition to the game. i like the idea of rescuing forsaken ships and crews from the clutches of the reavers. mabye we should bring this into the draconian based events as well. :)
    Warriors, Renegades, Rebels and Rogues are we. Death to all Draconians, Reavers and Scourge. (And depending on the day the Legion to.)
  • CHUBBB
    CHUBBB
    Minor Nuisance
    Joined Sep 2014 Posts: 277
    Patchman said:

    Interesting, lots of players will be happy that all the campaign levels are open for everyone. Kind of like this new twist. We'll see how it's implemented.


    Exactly. It sounds interesting and potentialy fun again. Hopefully it turns out that way.

    Sounds like a good addition to the game. i like the idea of rescuing forsaken ships and crews from the clutches of the reavers. mabye we should bring this into the draconian based events as well. :)
    I think it is a great idea as well.  It keeps it interesting and keeps people from just doing the bases on "Auto"
  • Grumpy Pirate
    Grumpy Pirate
    Unicorn Overlord
    Joined Nov 2012 Posts: 3,339
    Interesting, I have to say that this actually looks quite good

    That being said things that look potentially positive also make me nervous.... they're usually followed up by unpleasantness later on, we virtually never get something positive for nothing.

    For now though i'll settle for a couple of questions that immediately came to mind when I read this:
    • To what degree are the points reduced for higher levels playing through lower campaigns? (although unless it's a 90% reduction I suspect most won't care)
    • Lifespan of the crew?
    • Is the 800 ship target just a placeholder or a final number?
    • Is the ship target a static number across the whole player base or is it influenced by player level?
    • How does the ship rescue mechanic work in relation to co-op?
    • Are all of the other mechanics still present in the event? (Sector bar, Sector Store etc, level 90 RAPs etc.)
    There's probably other questions too but those are the ones that immediately came to mind.
  • Peterpan 123
    Peterpan 123
    Potential Threat
    Joined Dec 2013 Posts: 28
    wait so i can do recon even though i am a 55?
  • CHUBBB
    CHUBBB
    Minor Nuisance
    Joined Sep 2014 Posts: 277
    cj clark said:
    wait so i can do recon even though i am a 55?
    Yes, you can do any campaign you choose.  I like this!
  • Peterpan 123
    Peterpan 123
    Potential Threat
    Joined Dec 2013 Posts: 28
    SWEET!!!!! ty kixeye
  • katra5
    katra5
    Strike-force Captain
    Joined Feb 2015 Posts: 977
    edited 9 Jul 2015, 11:28PM
    I like this, however whats the point difference and will you get the event point pay out?
    Will it still be 1-45, 46-59 and 60+ for the "required" levels so to speak and do I get a bonus for doing harder campaign than I'm qualified for?
  • Blackllllll
    Blackllllll
    Incursion Leader
    Joined May 2012 Posts: 1,125

    Interesting, lots of players will be happy that all the campaign levels are open for everyone. Kind of like this new twist. We'll see how it's implemented.


    Oh you mean how it use to be ? : )~
  • Peterpan 123
    Peterpan 123
    Potential Threat
    Joined Dec 2013 Posts: 28
    will it still be co-op?

  • Blackllllll
    Blackllllll
    Incursion Leader
    Joined May 2012 Posts: 1,125
    CHUBBB said:
    Patchman said:

    Interesting, lots of players will be happy that all the campaign levels are open for everyone. Kind of like this new twist. We'll see how it's implemented.


    Exactly. It sounds interesting and potentialy fun again. Hopefully it turns out that way.
    I think it is a good move but could be badly.  The quote was "ALL campaigns are now available for players of ALL levels. Veteran pirates will receive fewer Event Points for defeating lower level campaigns"

    So they may give points so low that it is not even worth your time to do lower level campaigns.  Hopefully it is a sliding scale like players 60-65 get 85% of the points, players 66-70 get 75%, players 71-80 get 60% of points.

    Any more detail if that will how it will go DOOMROOSTER?
    I don't have a specific modifier, but the concept is right: If you are a higher level player hitting below level, you'll get reduced points, depending on the difference in level. It should be noted that this is not inverse: if you are low level hitting upwards, you will not get more points. 

    LOL the plan is to force everyone to play higher levels
  • Lucky Luke
    Lucky Luke
    Unicorn Overlord
    Joined Dec 2011 Posts: 8,422

    Interesting, lots of players will be happy that all the campaign levels are open for everyone. Kind of like this new twist. We'll see how it's implemented.


    Oh you mean how it use to be ? : )~
    Back to the Future.
  • Youngman300
    Youngman300
    Strike-force Captain
    Joined May 2012 Posts: 869
    edited 9 Jul 2015, 11:47PM
    Interesting, I have to say that this actually looks quite good

    That being said things that look potentially positive also make me nervous.... they're usually followed up by unpleasantness later on, we virtually never get something positive for nothing.

    For now though i'll settle for a couple of questions that immediately came to mind when I read this:
    • To what degree are the points reduced for higher levels playing through lower campaigns? (although unless it's a 90% reduction I suspect most won't care)
    • Lifespan of the crew?
    • Is the 800 ship target just a placeholder or a final number?
    • Is the ship target a static number across the whole player base or is it influenced by player level?
    • How does the ship rescue mechanic work in relation to co-op?
    • Are all of the other mechanics still present in the event? (Sector bar, Sector Store etc, level 90 RAPs etc.)
    There's probably other questions too but those are the ones that immediately came to mind.
    Interested in the answers to these questions, and also who gets credit for co-op freed ships. 

    I know that the briefing says the rescued ships will help fight on their way out. Is it safe to assume they will just fire while moving, and not stop to target things? How long does it take the freed ships to exit the playing field? 

    Final question.. can S armor be added to the prize list... UAV power cells would be nice too..?



    Your time is limited, so don't waste it living someone else's life. Don't be trapped by dogma - which is living with the results of other people's thinking. Don't let the noise of others' opinions drown out your own inner voice. And most important, have the courage to follow your heart and intuition.

  • screenwriter
    screenwriter
    Force to be Reckoned With
    Joined Dec 2012 Posts: 1,646
    Sounds interesting, something different for a change.
  • Douglas_J703
    Douglas_J703
    Potential Threat
    Joined Dec 2013 Posts: 76
    CHUBBB said:
    Patchman said:

    Interesting, lots of players will be happy that all the campaign levels are open for everyone. Kind of like this new twist. We'll see how it's implemented.


    Exactly. It sounds interesting and potentialy fun again. Hopefully it turns out that way.
    I think it is a good move but could be badly.  The quote was "ALL campaigns are now available for players of ALL levels. Veteran pirates will receive fewer Event Points for defeating lower level campaigns"

    So they may give points so low that it is not even worth your time to do lower level campaigns.  Hopefully it is a sliding scale like players 60-65 get 85% of the points, players 66-70 get 75%, players 71-80 get 60% of points.

    Any more detail if that will how it will go DOOMROOSTER?
    I don't have a specific modifier, but the concept is right: If you are a higher level player hitting below level, you'll get reduced points, depending on the difference in level. It should be noted that this is not inverse: if you are low level hitting upwards, you will not get more points. 

    LOL the plan is to force everyone to play higher levels
    Of course it is. This may or may not be a step in the right direction to help the low and mid tech players actually be able to accomplish something in the raid. I hope Kixeye remembers the last event that had a sliding points scale  I believe Hubs were the targets. It ended badly and just angered the players. It could be even worse. Player level is now completely useless at judging a players true power. If the penalty is to severe you might as well not even bother.
  • BEAVER_BUMPER
    BEAVER_BUMPER
    Greenhorn
    Joined Apr 2015 Posts: 15
    Are the sector bars and sector store part of this raid?
  • sgt_pyro
    sgt_pyro
    Minor Nuisance
    Joined Sep 2012 Posts: 294
    I think the number of freed ships to get a rogue crew is sector wide just like the points bar that's been at the top of the screen.
  • Rusty_Dog
    Rusty_Dog
    Potential Threat
    Joined Oct 2014 Posts: 59
    I like the format of this raid and campaigns But 800 ships for one rogue crew is a bit much thats at least 267 targets Come on kix wise up 
This discussion has been closed.