My ship Design

USA
USA
Incursion Leader
Joined Sep 2011 Posts: 1,195
edited 22 Feb 2015, 7:17AM
Anyone welcome to add stats and give it a name Just screwing around designing tonight.
  • Azrakhul
    Azrakhul
    Strike-force Captain
    Joined May 2012 Posts: 882
    edited 22 Feb 2015, 8:05AM
    Cataphract
    Tech - Forsaken
    Max Wieght: 20,000 Tons
    Armor: 25,000
    Weapon Slots: 12
    Armor Slots: 7
    Special slots: 4
    Cargo: 100 Tons
    Evade: -20%
    Map Speed: 20MPH
    Combat Speed: 7MPH
    Turn Speed: 5MPH
    Ballistic Defense: 30%
    Explosive Defense: 30%
    Missile Defense: 60%
    Radioactive Defense: 75%
    UAV Defense: +50%
    Penetrating Reload: 100%
    Penetrating Range: +15% (Base Defense Only)
    Retargetable: True
    Penetrating Damage: +25%
    Counter Measure Range: +50%
    Countermeasure Accuracy: +50%
    Countermeasure Reload: +50%
    Penetrating Accuracy:  +50%
    Repaid Modifer:  50%

    *Twin Launcher Ability: +1 To all Penetrating Salvo's with x2 Damage Threshold.

    *Last Resort Ability: If the last ship in the fleet remaining, +200% Penetrating Accuracy, +50% Reload and 100% Pinch Resistance. (fleet health must be equal to or greater than 60K) Base Defense only.

    *Open Sea Missile Support: If hull is in a FVF battle, not in a base, -80% Combat Speed, +50% Accuracy and 80 Missile Relay Range.

    *Mass Distabilization Warning: If ship is in a Base Siege (Players Base) and is not in the defense fleet, -66% Damage, -50% Reload, All Defenses x0.5, Retargetting Disabled and -25% Range on all Weapons.

    8 Days, 12hours, 33 Minutes to build.

    *Abilities Copy Righted. LOL.
    They said to hold them accountable, "to put their feet over the fire..."
    image 
  • DeathStorm13
    DeathStorm13
    Incursion Leader
    Joined Aug 2014 Posts: 1,025
    edited 22 Feb 2015, 8:33AM
    The Sea Cleaner

    An experimental draconian hull that was build whit only 1 purpose to destroy all reaver threats ,  it has an experimental draconian missile launcher  in 1 of its cargo hulls .
    The experimental missile is an cryo misslie and beforoe it hits it launches multiple (tons ) of rockets .

    Ok now for the Status 
    Weapon slots :12 all normal i guess
    Armour slots  : 7
    Special slots :4
    Armour : 6000
    Max weight : 15 K (15 000)
    Defence : Balistic : 25 %
                   Explosive :60 %
                   Missile : 60 %
                   Radioactive : 60 %
    Evade  : 10 % 
    Comat speed : 8
    Turn speed :8
    Armour effective buff : 25 %
    Missile damage : 25 % 
    Missile reload : 125 %
    Radioactive reload : 80  %
    Retargetin : true 
    Thermal 75 ( :P)

    Now for the missile 
    Damage : 2500 (2500)
    Radioactive damage : 500 (500)
    Reload (not affected by  bonuses ) :8 s 
    Note damage not affected by bonuses 
    Range ( not affected by bonuses ) : 95
    And it leaves an cryo field 
    And yeah as i said up there the missile launcher an  metric s**t ton2 of rockets .




    For the build time il leave it to your imagination , kixeyes greed and your wallet :P
    Normal work day at Kixeye . I had Jail Bars Twice does that make me an Double Badass ?
  • The Rum Diary
    The Rum Diary
    Master Tactician
    Joined Aug 2013 Posts: 2,072
    The first word that popped into my head was 'Othello' followed by 'Rumba' followed by 'Harbin's Lament'
    sfc174: ".....I'm starting to fall in with the tinfoil hat crowd who believe this game has been taken over by some experimental behaviorists conducting research on how far you can push addicts."
  • DeathStorm13
    DeathStorm13
    Incursion Leader
    Joined Aug 2014 Posts: 1,025
    There you go stats .......
    Normal work day at Kixeye . I had Jail Bars Twice does that make me an Double Badass ?
  • Azrakhul
    Azrakhul
    Strike-force Captain
    Joined May 2012 Posts: 882
    Lol. When you say make a ship I make crazy stuff, that's too scary for Kixeye to implement...
    They said to hold them accountable, "to put their feet over the fire..."
    image 
  • DeathStorm13
    DeathStorm13
    Incursion Leader
    Joined Aug 2014 Posts: 1,025
    edited 22 Feb 2015, 8:33AM
    Serenade said:
    Lol. When you say make a ship I make crazy stuff, that's too scary for Kixeye to implement...
    Well i dont think its forkasen ....... too good to be forkasen .
    Normal work day at Kixeye . I had Jail Bars Twice does that make me an Double Badass ?
  • Azrakhul
    Azrakhul
    Strike-force Captain
    Joined May 2012 Posts: 882
    Serenade said:
    Lol. When you say make a ship I make crazy stuff, that's too scary for Kixeye to implement...
    Well i dont think its forkasen .......
    It's Brennus's Secret thing he's been developing, why you think the Forsaken haven't had many hulls lately?
    They said to hold them accountable, "to put their feet over the fire..."
    image 
  • DeathStorm13
    DeathStorm13
    Incursion Leader
    Joined Aug 2014 Posts: 1,025
    Serenade said:
    Serenade said:
    Lol. When you say make a ship I make crazy stuff, that's too scary for Kixeye to implement...
    Well i dont think its forkasen .......
    It's Brennus's Secret thing he's been developing, why you think the Forsaken haven't had many hulls lately?
    Nope just he ran out of ideas ....
    Normal work day at Kixeye . I had Jail Bars Twice does that make me an Double Badass ?
  • USA
    USA
    Incursion Leader
    Joined Sep 2011 Posts: 1,195
    edited 22 Feb 2015, 6:22PM
    This is more like it guys "Another day at the office for Kixeye"
    https://www.youtube.com/watch?v=VRrMu7B1L2I
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