i know people are hating on the phantoms and crying about zombie subs. but can you fathom the amount of hate mail they would get if they stopped them now? lol wow just wow ... nope don't think it will ever happen .. sorry
Going by the 49 posts, you don't visit here much. Robot posted a thread poll, asking what kixeye needed to do about them. Not one option was available, for leaving them alone. To be blunt, those that exploit them and use them to **** another's day, ruined it for the majority that use them in the spirit of how the should be played. That said, there needs to be risks to attacking. If you only risk a 20 second repair, you are not risking enough
I'm willing to bet you've lost more than your share of fleets to zombie subs. The way I look at it, Zombie subs are a way for the average player (one who coins none or very little) to do their repairs about as fast as coined repairs are done. Don't be mad because those of us who use Zombie subs have found a way to "even the odds"..
i know people are hating on the phantoms and crying about zombie subs. but can you fathom the amount of hate mail they would get if they stopped them now? lol wow just wow ... nope don't think it will ever happen .. sorry
Going by the 49 posts, you don't visit here much. Robot posted a thread poll, asking what kixeye needed to do about them. Not one option was available, for leaving them alone. To be blunt, those that exploit them and use them to **** another's day, ruined it for the majority that use them in the spirit of how the should be played. That said, there needs to be risks to attacking. If you only risk a 20 second repair, you are not risking enough
I'm willing to bet you've lost more than your share of fleets to zombie subs. The way I look at it, Zombie subs are a way for the average player (one who coins none or very little) to do their repairs about as fast as coined repairs are done. Don't be mad because those of us who use Zombie subs have found a way to "even the odds"..
So you think a freeloader that does not put into the game should be able to repair as fast as a coiner one who supports the game? Just making sure I understand you right.
If zombie subs stop, i"ll probably cry in my corner for a day. Then work around it by healing more than 1%. Still free, just more time; I can dig that.
and this is why zombies should be required to repair 25% not 10%
Whatever minimum number it is, I'm game. I'll be a pain, but it is what it is.
Don't be mad because those of us who use Zombie subs have found a way to "even the odds"..
So those of you who use Zombie fleets should have no penalty or cost for using these fleets to "even the odds" to destroy a baser?
Or have no penalty to Zombie sub fleet hitting the same sub hunter fleet repeatedly that it eventually ends up being destroyed, yet you have 10 seconds of repair and travel time to be effective again.
I can see why Kix is deciding to change the rules for fleets like these. And I hope they do as there is no serious penalty of time to repair or no minimum health as to which to attack with.
So coining is cheating is it?? REMEMBER I coin so YOU can play for free noob!!!!
EVERY TIME I SEE A PLAYER COMPLAINING IN THE FORUM ABOUT BEING 20 LEVELS LOWER AND BEING ATTACKED I DESTROY 20 LEVEL 50 BASES
Don't be mad because those of us who use Zombie subs have found a way to "even the odds"..
So those of you who use Zombie fleets should have no penalty or cost for using these fleets to "even the odds" to destroy a baser?
Or have no penalty to Zombie sub fleet hitting the same sub hunter fleet repeatedly that it eventually ends up being destroyed, yet you have 10 seconds of repair and travel time to be effective again.
I can see why Kix is deciding to change the rules for fleets like these. And I hope they do as there is no serious penalty of time to repair or no minimum health as to which to attack with.
Any decent fvf fleet would kill that baser fleet.
Dont leave your sub hunter fleet sitting out so it can be hit repeatedly.
And you are incorrect, there is a minimum health requirement to attack.
I know its a 'pirate' game, these updates always come up with new ways to try to rob me.
I use Harlock carriers they see off many FvF fleets on the surface but when Zombie subs attack they really don't do well at all. I pay a penalty for them being destroyed. The Zombie fleet does not.
Dont leave your sub hunter fleet sitting out so it can be hit repeatedly.
When we are after the sub fleet(s) and the same player comes back 5 times as he has no penalty of time to repair to his Zombie subs. That sub hunting fleet soon becomes destroyed (I realise now I should have made this more clear in my original post)
And you are incorrect, there is a minimum health requirement to attack.
This is very little especially how effective a Zombie sub fleet is and it bares no real penalty of play for being a near dead fleet compared to a Zombie baser fleet that stands no chance of destroying the base it is attacking.
This minimum health requirement to attack should be raised so it has a penalty of play EG the fleet is down for at least 25 minutes.
So coining is cheating is it?? REMEMBER I coin so YOU can play for free noob!!!!
EVERY TIME I SEE A PLAYER COMPLAINING IN THE FORUM ABOUT BEING 20 LEVELS LOWER AND BEING ATTACKED I DESTROY 20 LEVEL 50 BASES
here is another issue the players don't want fixed only glitcheye and the 1% who are ruining the game because they have to coin a repair for nothing. Glitcheye has so many things they can fix this should not be one of them.
No bunny its not getting back to 2011 because the game used to be fun before all the quotas. now you have alliance points, dredge fleets, weekly missions and have to work in a few fleets to hit some bases between repair periods.
The original pred subs were nerfed due to this exact same reason of being used to grief with no penalty of play. Pred subs were being used by players you could not hit as they were out of the +/-5 hit thresh hold and if you destroyed the fleet or survived the attack 7 other pred fleets were there to attack you again.
Today I have even seen someone getting his Phantom knighthawk destroyed so it would not surface move at different times as his zombie cudas. YET he still keeps its bonus and has no penalty for having it destroyed as the cloak is still there. IF anything it makes the fleet easier to control in FvF.
Zombie fleets need to be addressed and revisited.
After all
Gunboat spamming has been removed........
So coining is cheating is it?? REMEMBER I coin so YOU can play for free noob!!!!
EVERY TIME I SEE A PLAYER COMPLAINING IN THE FORUM ABOUT BEING 20 LEVELS LOWER AND BEING ATTACKED I DESTROY 20 LEVEL 50 BASES
Today I have even seen someone getting his Phantom knighthawk destroyed so it would not surface move at different times as his zombie cudas. YET he still keeps its bonus and has no penalty for having it destroyed as the cloak is still there. IF anything it makes the fleet easier to control in FvF.
By doing that you're punishing everyone who has the Phantom but not the regular Nighthawks. It was 40 million points, it needs some versatility.
i for one , would like to see an end to zombie fleets . they encourage bad play . dont have to repair , dont have to wait , dont have to coin . that is just to many donts !
I'm willing to bet you've lost more than your share of fleets to zombie subs. The way I look at it, Zombie subs are a way for the average player (one who coins none or very little) to do their repairs about as fast as coined repairs are done. Don't be mad because those of us who use Zombie subs have found a way to "even the odds"..
So you think a freeloader that does not put into the game should be able to repair as fast as a coiner one who supports the game? Just making sure I understand you right.
Whatever minimum number it is, I'm game. I'll be a pain, but it is what it is.
And there we have it the post that really counts
EVERY TIME I SEE A PLAYER COMPLAINING IN THE FORUM ABOUT BEING 20 LEVELS LOWER AND BEING ATTACKED I DESTROY 20 LEVEL 50 BASES
So those of you who use Zombie fleets should have no penalty or cost for using these fleets to "even the odds" to destroy a baser?
Or have no penalty to Zombie sub fleet hitting the same sub hunter fleet repeatedly that it eventually ends up being destroyed, yet you have 10 seconds of repair and travel time to be effective again.
I can see why Kix is deciding to change the rules for fleets like these. And I hope they do as there is no serious penalty of time to repair or no minimum health as to which to attack with.
EVERY TIME I SEE A PLAYER COMPLAINING IN THE FORUM ABOUT BEING 20 LEVELS LOWER AND BEING ATTACKED I DESTROY 20 LEVEL 50 BASES
Any decent fvf fleet would kill that baser fleet.
Dont leave your sub hunter fleet sitting out so it can be hit repeatedly.
And you are incorrect, there is a minimum health requirement to attack.
EVERY TIME I SEE A PLAYER COMPLAINING IN THE FORUM ABOUT BEING 20 LEVELS LOWER AND BEING ATTACKED I DESTROY 20 LEVEL 50 BASES
The original pred subs were nerfed due to this exact same reason of being used to grief with no penalty of play. Pred subs were being used by players you could not hit as they were out of the +/-5 hit thresh hold and if you destroyed the fleet or survived the attack 7 other pred fleets were there to attack you again.
Today I have even seen someone getting his Phantom knighthawk destroyed so it would not surface move at different times as his zombie cudas. YET he still keeps its bonus and has no penalty for having it destroyed as the cloak is still there. IF anything it makes the fleet easier to control in FvF.
Zombie fleets need to be addressed and revisited.
After all
Gunboat spamming has been removed........
EVERY TIME I SEE A PLAYER COMPLAINING IN THE FORUM ABOUT BEING 20 LEVELS LOWER AND BEING ATTACKED I DESTROY 20 LEVEL 50 BASES
i for one , would like to see an end to zombie fleets . they encourage bad play . dont have to repair , dont have to wait , dont have to coin . that is just to many donts !
Didn't we have a big discussion on this subject a couple of weeks ago???