i know people are hating on the phantoms and crying about zombie subs. but can you fathom the amount of hate mail they would get if they stopped them now? lol wow just wow ... nope don't think it will ever happen .. sorry
How in the heck do you justify posting a thread about eliminating or changing zombies and at the same time introduce an "invisible" sub into the game..................................Just saying
How in the heck do you justify posting a thread about eliminating or changing zombies and at the same time introduce an "invisible" sub into the game..................................Just saying
If zombie subs stop, i"ll probably cry in my corner for a day. Then work around it by healing more than 1%. Still free, just more time; I can dig that.
If zombie subs are nerfed, their revenue will plummit. Lot of players going around sinking (expensive) basers in defense of a base or as payback for bubbing them! lol
how is their revenue gonna plummet from something that is free ...
So just to clarify ... This is a hit and be hit game ... Yet some hate it when their attacker gets ... hit ... by someone else ... after they have been hit ...
Amazing how those wanting to force some to play their way ... would in fact be up in arms if they were forced to play someone elses way ...
What ... why would player x ... care if they sank player y's fleets if they dont repair for free ...
So just to clarify ... This is a hit and be hit game ... Yet some hate it when their attacker gets ... hit ... by someone else ... after they have been hit ...
Amazing how those wanting to force some to play their way ... would in fact be up in arms if they were forced to play someone elses way ...
here is another issue the players don't want fixed only glitcheye and the 1% who are ruining the game because they have to coin a repair for nothing. Glitcheye has so many things they can fix this should not be one of them.
No bunny its not getting back to 2011 because the game used to be fun before all the quotas. now you have alliance points, dredge fleets, weekly missions and have to work in a few fleets to hit some bases between repair periods.
Glitch repairs - long-time whine - sorted (37k banned/reset in a year)
Guards - long-time whine - sorted
Zombies - ling-time whine - being sorted
not being able to find raid targets - being sorted
not bad for a couple of months effort
only frubbling to go, and they're consulting about that
the game may change, casual players may leave -- but the game is getting back to the feeling of 2011 when i first started playing
its nothing like when i started i could role 10 bases in a day with out paying 50 bucks to do it. i had none of this quota **** the raids were simple and easy and fun. most of all i had a lot more fun back then. i do the weekly i do the monthly and build a ship and really my fleets just sit there because its not fun to hit maybe one base and a day and walk away im keepin gmy base up in hopes they bring the fun back but im not holding my breath.
here is another issue the players don't want fixed only glitcheye and the 1% who are ruining the game because they have to coin a repair for nothing. Glitcheye has so many things they can fix this should not be one of them.
No bunny its not getting back to 2011 because the game used to be fun before all the quotas. now you have alliance points, dredge fleets, weekly missions and have to work in a few fleets to hit some bases between repair periods.
you started in 2012, but can remember the early days??
and quotas take at worst your first five base hits of the week ... so that's Monday evening
Glitch repairs - long-time whine - sorted (37k banned/reset in a year)
Guards - long-time whine - sorted
Zombies - ling-time whine - being sorted
not being able to find raid targets - being sorted
not bad for a couple of months effort
only frubbling to go, and they're consulting about that
the game may change, casual players may leave -- but the game is getting back to the feeling of 2011 when i first started playing
its nothing like when i started i could role 10 bases in a day with out paying 50 bucks to do it. i had none of this quota **** the raids were simple and easy and fun. most of all i had a lot more fun back then. i do the weekly i do the monthly and build a ship and really my fleets just sit there because its not fun to hit maybe one base and a day and walk away im keepin gmy base up in hopes they bring the fun back but im not holding my breath.
oh and on top of all of that i could have a fleet in 2 weeks instead of 2 months.
oh and on top of all of that i could have a fleet in 2 weeks instead of 2 months.
only a poor one though with NO siege weapons - my FF fleet were initially a 27 day build, my SSa were nearly 40 days
and you can still have those now, they'd just be useless in most combats
the games evolved, but I still loved playing this week-end -- even if the sector lost the battle over one base (bout 200 hours of repairs for eight players) -- they'll win another time lol
here is another issue the players don't want fixed only glitcheye and the 1% who are ruining the game because they have to coin a repair for nothing. Glitcheye has so many things they can fix this should not be one of them.
No bunny its not getting back to 2011 because the game used to be fun before all the quotas. now you have alliance points, dredge fleets, weekly missions and have to work in a few fleets to hit some bases between repair periods.
and without those things we would only have player bases, player fleets and salv.....wooooooo what FUN!! no one is forcing you to hit any of it, or play for that matter.
oh and on top of all of that i could have a fleet in 2 weeks instead of 2 months.
only a poor one though with NO siege weapons - my FF fleet were initially a 27 day build, my SSa were nearly 40 days
and you can still have those now, they'd just be useless in most combats
the games evolved, but I still loved playing this week-end -- even if the sector lost the battle over one base (bout 200 hours of repairs for eight players) -- they'll win another time lol
a two week fleet was top of the line when i started i could crack any and every base i came to
oh and on top of all of that i could have a fleet in 2 weeks instead of 2 months.
only a poor one though with NO siege weapons - my FF fleet were initially a 27 day build, my SSa were nearly 40 days
and you can still have those now, they'd just be useless in most combats
the games evolved, but I still loved playing this week-end -- even if the sector lost the battle over one base (bout 200 hours of repairs for eight players) -- they'll win another time lol
a two week fleet was top of the line when i started i could crack any and every base i came to
2 months ...lol id be lucky to do that with just building 2 ships and sure i may be a lvl 57 and all but ive got hulls and armr and wepns that the big guys have and ive ben playing longer than alot of the ppl i see
Hi I'm an A**hole been one since i can remember if your having symptoms such as "extreme aggravation, extreme ****, or enjoy angering others" you too may be an A**hole call this number in the next 40 minutes and a certified A**hole representative will give you the advice you need to be a professional A**hole messaging and billing restrictions may apply.
oh and on top of all of that i could have a fleet in 2 weeks instead of 2 months.
only a poor one though with NO siege weapons - my FF fleet were initially a 27 day build, my SSa were nearly 40 days
and you can still have those now, they'd just be useless in most combats
the games evolved, but I still loved playing this week-end -- even if the sector lost the battle over one base (bout 200 hours of repairs for eight players) -- they'll win another time lol
a two week fleet was top of the line when i started i could crack any and every base i came to
you seem to forget how often we cracked you !!!!!!!!!!!!!!!!!!!!!!!!!
oh and on top of all of that i could have a fleet in 2 weeks instead of 2 months.
only a poor one though with NO siege weapons - my FF fleet were initially a 27 day build, my SSa were nearly 40 days
and you can still have those now, they'd just be useless in most combats
the games evolved, but I still loved playing this week-end -- even if the sector lost the battle over one base (bout 200 hours of repairs for eight players) -- they'll win another time lol
a two week fleet was top of the line when i started i could crack any and every base i came to
you seem to forget how often we cracked you !!!!!!!!!!!!!!!!!!!!!!!!!
not often actually i usually sent fleets home dead
here is another issue the players don't want fixed only glitcheye and the 1% who are ruining the game because they have to coin a repair for nothing. Glitcheye has so many things they can fix this should not be one of them.
No bunny its not getting back to 2011 because the game used to be fun before all the quotas. now you have alliance points, dredge fleets, weekly missions and have to work in a few fleets to hit some bases between repair periods.
you started in 2012, but can remember the early days??.......
April 2012 isn't when he started playing the game, it's when he started participating on the forums, so he very well could have started playing the game in 2011.
“It’s easy for others to lose their focus on quality,” That’s where we are laser-focused.”
“If users are more engaged, they naturally spend more money.”
“We don’t throw the ecosystem out of whack. A free player who spends a lot of time in the game has as much chance as a whale who spends a lot of money.”
i know people are hating on the phantoms and crying about zombie subs. but can you fathom the amount of hate mail they would get if they stopped them now? lol wow just wow ... nope don't think it will ever happen .. sorry
Going by the 49 posts, you don't visit here much. Robot posted a thread poll, asking what kixeye needed to do about them. Not one option was available, for leaving them alone. To be blunt, those that exploit them and use them to **** another's day, ruined it for the majority that use them in the spirit of how the should be played. That said, there needs to be risks to attacking. If you only risk a 20 second repair, you are not risking enough
i know people are hating on the phantoms and crying about zombie subs. but can you fathom the amount of hate mail they would get if they stopped them now? lol wow just wow ... nope don't think it will ever happen .. sorry
Going by the 49 posts, you don't visit here much. Robot posted a thread poll, asking what kixeye needed to do about them. Not one option was available, for leaving them alone. To be blunt, those that exploit them and use them to **** another's day, ruined it for the majority that use them in the spirit of how the should be played. That said, there needs to be risks to attacking. If you only risk a 20 second repair, you are not risking enough
Amazing how many people will hit my zombies with fleets that won't win when they already saw what they were. Amazing how many players still don't how to properly exit a base after a hit.
If zombie subs stop, i"ll probably cry in my corner for a day. Then work around it by healing more than 1%. Still free, just more time; I can dig that.
and this is why zombies should be required to repair 25% not 10%
Satanic Bible: "Why should I not hate mine enemies - if I "love" them does that not place me at their mercy?"
LOL kixeye will fix zombie fleets in the future probably next month. Its good for them because they force you to coin repairs if you want to use them to fight. Notice they fix all the stuff that is free in the game like gb spamming. Zombie subs next. maybe when they find out way to fix frubble that will be following fix... just my 2 cents
Ok, I'm closing this thread.
Kaos Rebel, while I certainly don't want to diminish any negative experience you may have had during the raid, as I think most players would agree that the raid was a little rocky, posting on the forums that you've spent 600 coins on repairs during Forsaken Fury 2 when your last expenditure of coins was actually over a month ago certainly isn't going to fly.
And yet Kixeye proposed it... without giving an option to say no.
yea but i think it was just to get feedback on how much crap they would have to eat. i do not believe that they ask because it was in the works.
How in the heck do you justify posting a thread about eliminating or changing zombies and at the same time introduce an "invisible" sub into the game..................................Just saying
lol wow such a good point ..
If zombie subs stop, i"ll probably cry in my corner for a day. Then work around it by healing more than 1%. Still free, just more time; I can dig that.

If zombie subs are nerfed, their revenue will plummit. Lot of players going around sinking (expensive) basers in defense of a base or as payback for bubbing them! lol
how is their revenue gonna plummet from something that is free ...
This is a hit and be hit game ...
Yet some hate it when their attacker gets ... hit ... by someone else ... after they have been hit ...
Amazing how those wanting to force some to play their way ... would in fact be up in arms if they were forced to play someone elses way ...
What ... why would player x ... care if they sank player y's fleets if they dont repair for free ...
This is a hit and be hit game ...
Yet some hate it when their attacker gets ... hit ... by someone else ... after they have been hit ...
Amazing how those wanting to force some to play their way ... would in fact be up in arms if they were forced to play someone elses way ...
Glitch repairs - long-time whine - sorted (37k banned/reset in a year)
Guards - long-time whine - sorted
Zombies - ling-time whine - being sorted
not being able to find raid targets - being sorted
not bad for a couple of months effort
only frubbling to go, and they're consulting about that
the game may change, casual players may leave -- but the game is getting back to the feeling of 2011 when i first started playing
First played July 2011, in sector 96
radiation ballistic shells https://www.kixeye.com/forum/discussion/463183
here is another issue the players don't want fixed only glitcheye and the 1% who are ruining the game because they have to coin a repair for nothing. Glitcheye has so many things they can fix this should not be one of them.
No bunny its not getting back to 2011 because the game used to be fun before all the quotas. now you have alliance points, dredge fleets, weekly missions and have to work in a few fleets to hit some bases between repair periods.
its nothing like when i started i could role 10 bases in a day with out paying 50 bucks to do it. i had none of this quota **** the raids were simple and easy and fun. most of all i had a lot more fun back then. i do the weekly i do the monthly and build a ship and really my fleets just sit there because its not fun to hit maybe one base and a day and walk away im keepin gmy base up in hopes they bring the fun back but im not holding my breath.
you started in 2012, but can remember the early days??
and quotas take at worst your first five base hits of the week ... so that's Monday evening
the rest is fluff that's optional
First played July 2011, in sector 96
radiation ballistic shells https://www.kixeye.com/forum/discussion/463183
oh and on top of all of that i could have a fleet in 2 weeks instead of 2 months.
only a poor one though with NO siege weapons - my FF fleet were initially a 27 day build, my SSa were nearly 40 days
and you can still have those now, they'd just be useless in most combats
the games evolved, but I still loved playing this week-end -- even if the sector lost the battle over one base (bout 200 hours of repairs for eight players) -- they'll win another time lol
First played July 2011, in sector 96
radiation ballistic shells https://www.kixeye.com/forum/discussion/463183
and without those things we would only have player bases, player fleets and salv.....wooooooo what FUN!! no one is forcing you to hit any of it, or play for that matter.
I hope they will make it so Zombie subs take 20 minutes to repair to put back on the water so they can attack again.
Again it is a type of fleet that has no penalty to use to be effective again
EVERY TIME I SEE A PLAYER COMPLAINING IN THE FORUM ABOUT BEING 20 LEVELS LOWER AND BEING ATTACKED I DESTROY 20 LEVEL 50 BASES
a two week fleet was top of the line when i started i could crack any and every base i came to
2 months ...lol id be lucky to do that with just building 2 ships and sure i may be a lvl 57 and all but ive got hulls and armr and wepns that the big guys have and ive ben playing longer than alot of the ppl i see
Heavy coiners are the biggest whiners in the game BUT they are the bread and butter for Kix so I would imagine there will be a change coming to subs
you seem to forget how often we cracked you !!!!!!!!!!!!!!!!!!!!!!!!!
First played July 2011, in sector 96
radiation ballistic shells https://www.kixeye.com/forum/discussion/463183
not often actually i usually sent fleets home dead
April 2012 isn't when he started playing the game, it's when he started participating on the forums, so he very well could have started playing the game in 2011.
Going by the 49 posts, you don't visit here much. Robot posted a thread poll, asking what kixeye needed to do about them. Not one option was available, for leaving them alone. To be blunt, those that exploit them and use them to **** another's day, ruined it for the majority that use them in the spirit of how the should be played. That said, there needs to be risks to attacking. If you only risk a 20 second repair, you are not risking enough
Amazing how many people will hit my zombies with fleets that won't win when they already saw what they were. Amazing how many players still don't how to properly exit a base after a hit.
and this is why zombies should be required to repair 25% not 10%

Satanic Bible: "Why should I not hate mine enemies - if I "love" them does that not place me at their mercy?"
LOL kixeye will fix zombie fleets in the future probably next month. Its good for them because they force you to coin repairs if you want to use them to fight. Notice they fix all the stuff that is free in the game like gb spamming. Zombie subs next. maybe when they find out way to fix frubble that will be following fix... just my 2 cents