In this game, when it comes to the lower level players (those below 40) there is nothing more important than controlling how fast you level up and what you do with the time you spend before reaching level 40. You'll hear many say stock up on res, get as much as you can and so on. I'm going to tell you the opposite and break another common mindset of the LL's. Do NOT research everything as soon as you can. Instead, keep these pointers in mind:
1. Rapier missiles are useless once you have cutlass 1, I personally would never research them if I was starting over.
2. Thuds rock at the lower levels.
3. Torpedos are more useful than missiles when it comes to salvages and fvf at your level.
4. Pay attention to the Advanced Lab and what you do in it. A good example is Cannon Systems will give you less experience points than researching hardened barrels and auto loaders (plus the systems add less weight to a ship)
5. Do your missions and shoot to get Speed System 3. If you get it you get to skip Engines and Thrusters until AFTER level 40.
6. Use smaller ships to do missions so you don't take home res you don't need. Only use your bigger boats when you must get lots of res.
7. When you BP hunt find someone else to take the res to their base if you don't need it.
8. Keep your bubble while your young. Use the time it's popped to practice hitting bases and doing fvf.
9. Do the raids, go for the best item you can get with what you have. Again, if you don't take home a ton of res then you won't level up quick.
10. Always have 1 upgrade going and a research on everything else while a ship is building and a rocket in your launchpad or building. NEVER let your workers rest.
11. Walls are great to upgrade, but turrets are what really dishes out the damage in the end so upgrade those to the next level and THEN the walls. If your turret is level 3 then you can upgrade the walls to 3, if a single turret is level 2, wait to upgrade the walls.
12. Participate in fvf with some of the bigger players, pick fvf battles and be willing to lose with your chin held high. What you learn in these battles will teach you more than you can imagine.
13. When you see coords posted in comms go view them. If there is a battle, watch it. Pay attention to what works and doesn't work. See how some make their fleets live longer while others crash quickly.
Good Luck Admirals.
Jerk
4
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Yes, but for a low 40s lvl3 walls and lvl4 turrets can be a blessing... I intensionally delayed upgrading my walls. High level player sees lvl3 walls, assumes as you say lvl3 turrets and decides it is a cakewalk (i.e no thought of prep). The number dnx and sc's that have met their demise in my channel based on that false assumption.
So, you are right, they will test it, but some under false assumptions and it is fun to watch big fleets go down...
One final note... U r right about levelled up weapons on platforms... Lvl4 weapons on lvl3 platforms can still do some serious damage....
Heehee. Good on ya.
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Seriously though....
Something to add to that list too is concentrating on base defense works wonders... A low level with howies 4 will rip a new one in fleets coming in expecting to just walk right past your guns.
I got howie 4 around the same time I was upgrading to DU4 and this was before cerb rockets came out. I don't know how cerb 3s stack up vs howie 4 at lower levels.
Minor problem with this one. Rapier missiles are now a requirement for researching all sorts of other more useful things, including cutlass and sents, and I think diplomat mortars (which I believe are now required for PMs - would have to check though). A whole lot of pre-reqs have gotten put in since us oldest farts started playing. You also have to research all the Forsaken hulls in order - can't skip around and get just the ones you want. To get wolfs, which are arguably the only remaining useful Forsaken hull, you have to first research skirmisher, longship, barge, and lev.
(o.o)
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By hitting outposts? I feel like this question is pointless. I'm going to say it's safe to assume you have BBs researched, make 2 or so fleets of instant repair BBs and just plow outposts. Basically the same as you would in a raid. If you have SWs, same deal.
War Commander - 38 - Retired
Vega Conflict - 38 - Retired
I did not know that. Kinda sucks and forces them to level up faster. Your right about the SW but, I do not think, I have used mine in months. The dics have replaced them.
Yeah but in order to win something as high end as dics, you have to start with something from the Forsaken line.
(o.o)
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Very true. I was throwing my 2 cents out there for my personal favorite but you are correct. They are a big factor in getting raid items if built/used correctly.
Overall, players under level 40 are better off going for the tier 2 mission items. Earning tier 3 can collect a million experience points with no guarantee of gaining anything usable. They might end up with torpedoes instead. The time to go for tier 3 is right after reching level 40 when gaining levels becomes advantageous.
New forum rules.
Good points here..I also would like to add to what has been changed in the last few months. With the addition of the retro fit lab and the hulls going into it and the required resources, you are leveling up twice as fast. I have not hit cargo over a month, with the resources I get from weekly missions and weekly raids I still am leveling up to fast and I am not even researching or upgrading stuff. I only do when I think I need something, so I use the res up on new builds or even I need to start a research or upgrade. Ex. in this month raid I needed over 6 mil points to level 55. I didn't even try that hard to get resources and i cubed once used it and almost got half again and I leveled up to 55. Hitting all B targets. This is one major area the team needs to look at making some adjustments. I have watched players go from a level 50 to level 60 in one month and still don't have decent fleets. I hope that this is not what they wanted all Higher levels with crap fleets. Now once I have a couple of more fleets built, then I will not care about leveling up. But, for the lower levels, it is way to fast for them. Heard of these new players getting to level 40 in a month, WTF!!!
kinda goes with the other posts but
#4 cannon sys example, i do think needs the appropriate HB and AL need to be researched b4 the cannon sys can be done
Alternative is that you fill warehouse, and the only experience you get is when you repair ships, research, upgrade and replace those resources. Know a guy that has been at 39 forever following this strategy, he and his whole alliance does it to stay below 40 for a few months.
Year old thread, nice.
War Commander - 38 - Retired
Vega Conflict - 38 - Retired
Once they hit 40 that won't work as they will be farmed for their resources. I keep mine empty and only do stuff as needed mostly while during the mission and raids.