good base hitting fleet

nuahs8891
nuahs8891
Greenhorn
Joined May 2011 Posts: 11

My current setup for a Base hitting fleet would be:

Revelation Crusier

  • Weapons: 2x Scatter Missile V & 2x Disruptor RayV
  • Special 1: Rotation Thrusters IV
  • Special 2: Basic Cargo V
  • Armor: 4x Zynthium Alloy II
  • Shield: 2x Shockwave Shields III
  • Mass: 3358 / 3360

What would you optimize if you consider my current techtree?


My Tech tree so far is:

Weapons

  • Pulse Laser: V
  • Railgun: V
  • Scatter Missiles: V
  • Beam Laser: V
  • Gauss Gun: V
  • Plasma Battery: V
  • Plasma Torpedo: IV
  • Polareon Beam: III
  • Mass Driver: III

Specials:

  • Basic Cargo: IV
  • Rotation Thrusters: IV
  • Rear Thrusters: IV
  • Strafe Thrusters: V
  • Iridium Magnets: IV
  • Sweep Launcher: III
  • Phased Projectile: III
  • Focused Optics: III
  • Ion Modulator: III
  • AM Warheads: III

Armor

  • Plasteel: V
  • Tritanium: V
  • Iridium: V
  • Zynthium: III

Shields

  • Spectral: V
  • Shockwave: IV
  • Deflector: IV
Battle Pirates: Level 55
War Commander: Level 17
Vega Conflict: Level 30

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  • SteelSteve
    SteelSteve
    Force to be Reckoned With
    Joined Sep 2013 Posts: 1,684

    rear not rotation - hex missles - not scatter - and no disruptor - mabie a projectile of some sort

    if this is a base fleet you want to move away from shots - so strafe away or circle around, and stay away, so no disruptor

    I NEED ZYNTHIUM!!!    UID 5439584
  • Destoryer Of Worlds
    Destoryer Of Worlds
    Incursion Leader
    Joined Aug 2013 Posts: 1,114

    Well, if its a blitz fleet you want, try Rears, Cargos, Disrupter and Shock Shields

    image
  • shadow228
    shadow228
    Strike-force Captain
    Joined Apr 2012 Posts: 887
    edited 16 Dec 2013, 7:24PM
    nuahs8891 said:

    My current setup for a Base hitting fleet would be:

    Revelation Crusier

    • Weapons: 2x Scatter Missile V & 2x Disruptor RayV
    • Special 1: Rotation Thrusters IV
    • Special 2: Basic Cargo V
    • Armor: 4x Zynthium Alloy II
    • Shield: 2x Shockwave Shields III
    • Mass: 3358 / 3360

    What would you optimize if you consider my current techtree?

    Shock 4 for shields, shock 3 won't hold against any decent base.

    Drop the scatter and go all disruptor.

    Rear or dual cargo 5s (You can never have enough cargo, I have a fleet of revs all with dual cargo 5s, and I still max it out a lot).

    Armor is fine.


    If you plan on using a blitz fleet, though, make sure you have hawks or tridents with MDs to prep out the lasers.


    rear not rotation - hex missles - not scatter - and no disruptor - mabie a projectile of some sort

    if this is a base fleet you want to move away from shots - so strafe away or circle around, and stay away, so no disruptor

    Don't use revs to circle. They're tanky enough to just rush in and sit on a base. If you want to circle a base, just use venoms or furies.

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