I have had no end of problems with this event, more so than probably the last 5 combined then to add insult to injury you secretly buff the mortar turrets and tell no one about it. I sent maxed Hf's to destroy targets clearly far enough ahead of the mortars that with the known/accepted ranges to not take damage, instead I have my hf's smashed by the mortar because level 5 mortars now have a range of 498, is this intended or yet another glitch or bug or another way to catch out players to force extra repairs upon them?
The first picture shows the range now displayed for level 5 mortars in the defence lab (498 now) and the second shows the unit I sent my (maxed) hf's to attack from the right.
-3
Stopped: January 2014
Favourite Unit: Hellstorm
Frowned Unit: Honey Badger
Sectors: 126, 99, 5, 224, 76, 9
No Unique units owned! No Spectre because of that **** Devils grip event!
Not spending any single dime on this game anymore.
All prizes unlocked with zombifier. + Cerberus Trophy
Advanced missions completed.
Level 38. Overall event xp - prolly 2m.
BP - 2307531 / WC - 922580 / VC - 13270
Yh coming from a socially retarded **** that carrys alot of weight, you can always tell the retards, theyre the first ones to start calling others names.
Turrets: Rocket barrage turret.
But was wide spread when Kixeye boost mortar turret, remember when u join ur base and all units are under repair because have +range +live and + dps?
In the same upgrade they change ur troops and mortar turret range, this is a very old tread.
Take care
IMMORTAL COINERS, WE WILL PUT THEIR NAME TO THE TEST !!!
GIVE THEM NOTHING, BUT TAKE FROM THEM EVERYTHING !!!
THIS IS SPARRTTAAAAA
'300'
Bases destroyed: 814 as of 11/16/13 (Where is this now??)
hey you foolish ****..dnt be mad at people..we all r rgt..mortars have 498 range for more than 6 months now..dnt behave like **** ****...
BP - 2307531 / WC - 922580 / VC - 13270
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