Genesis

KMFDM NOMAD
KMFDM NOMAD
Potential Threat
Joined Jan 2013 Posts: 78
i need a DEsign for Genesis Fleet to farm at least 15's on auto with minimal damage. anyone have any ideas? working ideas?
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  • Jurkee
    Jurkee
    Potential Threat
    Joined Mar 2013 Posts: 45
    Railguns
  • KMFDM NOMAD
    KMFDM NOMAD
    Potential Threat
    Joined Jan 2013 Posts: 78
    but i have heard its more for tanking. so thought mid to short range with highest armor i have.
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  • Flo
    Flo
    Unicorn Overlord
    Joined Jun 2011 Posts: 8,586
    I have yet to see a good genesis fleet for cargo, use my tactic using longbos and a harrier, takes 17 and 20s in 1 minute, no damage
    Currently playing: Vega Conflict
    Alliance: Galaxy Lords

  • KMFDM NOMAD
    KMFDM NOMAD
    Potential Threat
    Joined Jan 2013 Posts: 78
    ya i think with no lag id be able to manage that. now do you think maybe a Big Armored Genesis could take place of the Harrier?
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  • Pirate_Steve
    Pirate_Steve
    Force to be Reckoned With
    Joined Jul 2011 Posts: 1,952

    I can take a 20 with insta repair ships on auto, using 3 genesis and 3 longbows. 

     

    Lead Genesis:

    • Rail Gun2 x 2
    • Titanium  1
    • Plasteel 1
    • Shield 3

    Second and third Genesis:

    • Rail Gun3 x 2
    • Titanium 1
    • Plasteel 3

    3 Longbows:

    • Rail Gun3 x 2
    • Titanium 1

    On Auto, the lead Genesis will live long enough to see the first 3 enemy Genesis die.  I will usually end up with one Genesis barely alive and the Longbows untouched at the end.  Have a cargo hauler close by to pick up the resources.

     

    I did try using the lead Genesis with a lot more armor and no shield, but, it wasn't insta repair (repairing each ship individually).  It's not perfect and I am still messing around with it, but, it works. 

     

     

  • Musebreaks
    Musebreaks
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    Joined Mar 2013 Posts: 92
    Nice one Steve, I took note of that.
  • KMFDM NOMAD
    KMFDM NOMAD
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    Joined Jan 2013 Posts: 78
    thanks Steve, right now im killing 40's with my Harriers
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  • Gbarare
    Gbarare
    Skilled Warrior
    Joined Nov 2012 Posts: 490
    edited 18 Mar 2013, 4:11PM
    the genesis is a better PvP FvF kind of ship i think, I have a fleet of them with maxed armor and pulse lasers, they are slower and can snipe alot of player fleets befor needing repair but can only auto a lvl 5 cargos with them, the longbows on a lvl 7 take them out if im not controling them

    Do or die

  • He says
    He says
    Minor Nuisance
    Joined Jul 2012 Posts: 150
    I use 3 tank Gen 3 attack Gen auto and will insta rep after killing one.

    Tank Gen - Tritan II , Spectral III, Rear I x 2, Pulse II x 2   MAX WEIGHT (360) Arm 430, Shield 160
    Attack Gen - Tritan I, Spectral III, Rear i x 2, Pulse III x 2   WEIGHT (350) Arm 280, Shield 160
  • Flo
    Flo
    Unicorn Overlord
    Joined Jun 2011 Posts: 8,586
    the genesis is a better PvP FvF kind of ship i think, I have a fleet of them with maxed armor and pulse lasers, they are slower and can snipe alot of player fleets befor needing repair but can only auto a lvl 5 cargos with them, the longbows on a lvl 7 take them out if im not controling them
    Agreed...even though they are a bit UP right now as even harriers can often take them out
    Currently playing: Vega Conflict
    Alliance: Galaxy Lords

  • KMFDM NOMAD
    KMFDM NOMAD
    Potential Threat
    Joined Jan 2013 Posts: 78
    ya i think in a few days im gonna start making FVF ships
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  • Rob U
    Rob U
    Minor Nuisance
    Joined Jul 2012 Posts: 122
    Right now I'm experimenting with a PvP Genesis fleet that is II shield, I and II plastic armour, II rear thruster, III cannon, IV rail that is instant repair at 5:01.  

    My plan is to see if they can easily kill multiple harrier fleets.  I know you can make a heavy blitz genesis fleet that does, but the repairs on it are killer.  You lose even if you win because your enemy just repairs and is back in 60 seconds.  

    My hope is to figure out if there is such a thing as an instant repair genesis that would be worth using. If there are any suggestions out there I would love to hear them.
  • Flo
    Flo
    Unicorn Overlord
    Joined Jun 2011 Posts: 8,586
    My genesis has 8 minutes repairs(I think) with torps
    Currently playing: Vega Conflict
    Alliance: Galaxy Lords

  • Krazie243
    Krazie243
    Unicorn Overlord
    Joined May 2010 Posts: 10,669
    My god.... people begging for fleets that can auto kill? Just lazy. Unbelievably lazy.

    Why not hit a base? You can easily get several 100K from even a lower level target. The bigger you get the closer to millions your average hit becomes. Cargos are just a newbie supplement.
    I don't play much anymore =(
  • Pirate_Steve
    Pirate_Steve
    Force to be Reckoned With
    Joined Jul 2011 Posts: 1,952
    My god.... people begging for fleets that can auto kill? Just lazy. Unbelievably lazy.

    Why not hit a base? You can easily get several 100K from even a lower level target. The bigger you get the closer to millions your average hit becomes. Cargos are just a newbie supplement.

    Curtis,

     

    You have to remember when this thread was started.  And not everyone likes to hit bases, why, I don't know, but they don't. 

  • Krazie243
    Krazie243
    Unicorn Overlord
    Joined May 2010 Posts: 10,669
    I don't know why the timing of the thread matters. We're only talking a week ago. And even if that coincides with a nerf or something that is irrelevant. People ought to be figuring out strategy, not relying on broken game mechanics to get through the day.

    The moment that 15s because farms without damage is the moment that the DEVs have something else to fix. There should never be a battle you can do without damage without even watching a battle. That is just plain silly.

    Now I know folk don't like hitting bases, but that is not the only way to get res. I can hit every cargo up to L20 without taking damage if I control properly. And I use a 5 Corvette + 1 Harrier combo. So even if I do screw up it doesn't cost me. With this strategy I can easily get millions of res in an hour. But asking for an auto-kill fleet option is lazy.
    I don't play much anymore =(
  • Pirate_Steve
    Pirate_Steve
    Force to be Reckoned With
    Joined Jul 2011 Posts: 1,952

    Timing mattered because salvaging went very quickly from hitting planetary salvages to the vegas...within days.  Example is in this thread, OP asked for builds, I gave an example of what I built to use on 20's.  He reposted shortly after that, that he was now hitting vega's.  That's what I meant about when the thread was started.

  • Darth Scorpious
    Darth Scorpious
    Force to be Reckoned With
    Joined May 2012 Posts: 1,603
    best idea is the hit lvl 17s and 20s with harriers or rancors NOT USING AUTO 

    take less damage if done right (i can pull away with no damage or less than 5 minutes) 

    its a little tricky for the harriers, pretty  easy with 1 rancor but the more you rancors you add the more dificult and overwhelming it becomes.



    ill never understand why people try to auto kill the mid level NPCs its more fun and more effective to control the battles with higher level NPCs 
  • Pirate_Steve
    Pirate_Steve
    Force to be Reckoned With
    Joined Jul 2011 Posts: 1,952
    RAPTOR 94 said:
    best idea is the hit lvl 17s and 20s with harriers or rancors NOT USING AUTO 

    take less damage if done right (i can pull away with no damage or less than 5 minutes) 

    its a little tricky for the harriers, pretty  easy with 1 rancor but the more you rancors you add the more dificult and overwhelming it becomes.



    ill never understand why people try to auto kill the mid level NPCs its more fun and more effective to control the battles with higher level NPCs 

    I can offer one reason why people might want to auto kill salvages.  I'm at work and need res.  I cannot always devote the time to micro control my fleets.  Therefore, killing on auto is a great solution to my problem.  Point, shoot and kill.  Bank res.  Yeah, yeah, yeah, I know...I'm at work.  Too bad I have a job that I can do such a thing.  :D
  • Krazie243
    Krazie243
    Unicorn Overlord
    Joined May 2010 Posts: 10,669


    I can offer one reason why people might want to auto kill salvages.  I'm at work and need res.  I cannot always devote the time to micro control my fleets.  Therefore, killing on auto is a great solution to my problem.  Point, shoot and kill.  Bank res.  Yeah, yeah, yeah, I know...I'm at work.  Too bad I have a job that I can do such a thing.  :D
    Or play this game when you can time. It should not be possible to point and click and bank res. That implies a complete lack of skill, especially when these ideas on auto-fleets aren't even your own...
    I don't play much anymore =(
  • Pirate_Steve
    Pirate_Steve
    Force to be Reckoned With
    Joined Jul 2011 Posts: 1,952


    I can offer one reason why people might want to auto kill salvages.  I'm at work and need res.  I cannot always devote the time to micro control my fleets.  Therefore, killing on auto is a great solution to my problem.  Point, shoot and kill.  Bank res.  Yeah, yeah, yeah, I know...I'm at work.  Too bad I have a job that I can do such a thing.  :D
    Or play this game when you can time. It should not be possible to point and click and bank res. That implies a complete lack of skill, especially when these ideas on auto-fleets aren't even your own...

    That fleet takes damage, it's just insta repair damage.  And anyone can play the game anytime they want.  If someone has a job that allows them to mindlessly play the game with no skill, then so be it. 
  • Sprouts
    Sprouts
    Unicorn Overlord
    Joined Nov 2010 Posts: 3,716


    I can offer one reason why people might want to auto kill salvages.  I'm at work and need res.  I cannot always devote the time to micro control my fleets.  Therefore, killing on auto is a great solution to my problem.  Point, shoot and kill.  Bank res.  Yeah, yeah, yeah, I know...I'm at work.  Too bad I have a job that I can do such a thing.  :D
    Or play this game when you can time. It should not be possible to point and click and bank res. That implies a complete lack of skill, especially when these ideas on auto-fleets aren't even your own...
    This would probably be why I seem to be so much farther behind than everyone else. I can't play games full-time like some of y'all appear to, and I can't play this game the whole time I can play games, because I'm also playing BP. And I also would rather drive than auto things. But driving means actually playing. When I was about ten levels lower, I would just hit the 1-5 cargoes on auto all day long while I worked, but those are a tiny trickle of what I need now and not worth the time and repair bill of hitting.

    So in short, when I don't have time to play, nothing at all happens in my base. No research, no upgrades, etc. Then I come back to being broke and needing at least a million res before I can do anything. 

    Unless someone wants to share with me where you're all hitting superfat farms. There don't seem to be very many in 100 at least...



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  • Krazie243
    Krazie243
    Unicorn Overlord
    Joined May 2010 Posts: 10,669
    Sprouts said:
    This would probably be why I seem to be so much farther behind than everyone else. I can't play games full-time like some of y'all appear to, and I can't play this game the whole time I can play games, because I'm also playing BP. And I also would rather drive than auto things. But driving means actually playing. When I was about ten levels lower, I would just hit the 1-5 cargoes on auto all day long while I worked, but those are a tiny trickle of what I need now and not worth the time and repair bill of hitting.

    So in short, when I don't have time to play, nothing at all happens in my base. No research, no upgrades, etc. Then I come back to being broke and needing at least a million res before I can do anything. 

    Unless someone wants to share with me where you're all hitting superfat farms. There don't seem to be very many in 100 at least...
    My latest hit on a L19 player net me over 600K in a single load. 3 Rancor with Railguns + 2 Longbows with Railguns + 1 Harrier with Railguns. No cargo holds (otherwise I would have net more since I hit the cargo capacity).

    Basically, base hitting is where it is at for quick and easy res. Sure you might have to repair a little if you hit a well defended base. I have 4 Rancors licking scabs right now. But between the latest hit and the one before it I scored over 1M in total res. Way more in those 10-15 minutes then you could possibly get from planetary cargos in a couple hours.

    Add to that the fact I loaded up a bunch of RGs to levels between 3-5 (you can upgrade to L3 instant). So each time I get on I pack on a few 100K of each res from overnight res and such. Nice way to get that little bit extra.
    I don't play much anymore =(
  • altair1199
    altair1199
    Force to be Reckoned With
    Joined Mar 2013 Posts: 1,674
    my design kills 20's with zero damage if u do it right n if u do it wrong max of 2:30 repair time. its called corvettes n 1 harrier. 
  • Sprouts
    Sprouts
    Unicorn Overlord
    Joined Nov 2010 Posts: 3,716
    My latest hit on a L19 player net me over 600K in a single load. 3 Rancor with Railguns + 2 Longbows with Railguns + 1 Harrier with Railguns. No cargo holds (otherwise I would have net more since I hit the cargo capacity).

    Basically, base hitting is where it is at for quick and easy res. Sure you might have to repair a little if you hit a well defended base. I have 4 Rancors licking scabs right now. But between the latest hit and the one before it I scored over 1M in total res. Way more in those 10-15 minutes then you could possibly get from planetary cargos in a couple hours.

    Add to that the fact I loaded up a bunch of RGs to levels between 3-5 (you can upgrade to L3 instant). So each time I get on I pack on a few 100K of each res from overnight res and such. Nice way to get that little bit extra.
    I guess I'm used to scaling the profitability of a base hit by BP standards, where less than 100% cargo is basically a failure. I think I've had it go over 100% maybe twice, ever (6 rancors), and it wasn't anywhere close to 500%.

    Also, you must not have spent much time hardcore salvaging. 1 mil from the cargoes is not hard at all. I can do either a 17 or 20 in under a minute, and have five fleets filled up in 10-15 minutes, plus it's 30 seconds from my base. Mostly what slows me down is that 20s don't spawn nearly as often as 17s. Whereas when I hit a base, it's with one fleet, and there's travel time to and from the base (I don't hit my own planet but will hit just about anywhere else). 

    Also also, isn't a vega cargo at least 1-2 mil? 

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  • The_Forsaken
    The_Forsaken
    Potential Threat
    Joined Feb 2013 Posts: 54
    Flo said:
    I have yet to see a good genesis fleet for cargo, use my tactic using longbos and a harrier, takes 17 and 20s in 1 minute, no damage
    You must not have seen mine, I kill 20s with only 5 of my build, and never lose a ship.
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  • The_Forsaken
    The_Forsaken
    Potential Threat
    Joined Feb 2013 Posts: 54
    the genesis is a better PvP FvF kind of ship i think, I have a fleet of them with maxed armor and pulse lasers, they are slower and can snipe alot of player fleets befor needing repair but can only auto a lvl 5 cargos with them, the longbows on a lvl 7 take them out if im not controling them
    I also use mine for base killing, flat bases bigger then mine and get enough res to make a healthy profit(keep in mind that i only use 5 ships)
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  • Mark Concliffe
    Mark Concliffe
    Minor Nuisance
    Joined Jan 2012 Posts: 212
    edited 24 Jun 2013, 11:18PM
    hey here is a gensis fleet i use to blitz base's with i still need to add higher weapon's special's ad armor to fleet apart from that i think the fleet work's good
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