My Opinion

Destrudo
Destrudo
Master Tactician
Joined Feb 2012 Posts: 2,400
edited 17 Mar 2013, 3:24PM
So i have been playing for almost a week now and this is what i have to say

Pros:
  1. This is a game that actually requires skill
  2. The game is very enjoyable and can keep you busy
  3. Good Variety of Ships bonuses to have different uses for each weapon
  4. The Arc firing range is very neat addition in a kixeye game as it makes a player think more about builds and uses

Cons:
  1. Shipyard has Many more Lvls than in BP which means more time that it cant be used to build Ships
  2. Big jump in builds from Genesis Cruiser to Rancor Battleship (maybe need a ship in the middle that take 1hr-2hr to build)
  3. Some defense Weapons seem to OP and need a bit more balancing

Additions:
  1. I would like to see a Rank multiplier similar to the one in BP (but offers turning/strafing benefits as well as fire rate)
  2. When Building a Ship and clicking on Shipyard it Shows what your build is

What i would like to know:
  1. When do you plan to Enable Coin (i know you have to sort out any major bugs first)
  2. Who are we fighting (we know we are rebels but no name of enemies)
  3. Things that you would like to add in closed beta for us to test out
  4. When is relocate being enabled to test that out

Thats all i can think of just now but overall 10/10. Love this game and keep up the good work :)
Lvl 23 - Vega Conflict
Vega ID - 12417  
No prizes yet as no raids yet :p
  • altair1199
    altair1199
    Force to be Reckoned With
    Joined Mar 2013 Posts: 1,674
    lol we are fighting vega lol. VEGA Cargos VEGA complex hehe
  • Destrudo
    Destrudo
    Master Tactician
    Joined Feb 2012 Posts: 2,400
    i just thought that was us lol  #-o stupid me
    Lvl 23 - Vega Conflict
    Vega ID - 12417  
    No prizes yet as no raids yet :p
  • BraticusCaticus
    BraticusCaticus
    Potential Threat
    Joined May 2012 Posts: 46
    Then who are we?
    Regards,
    BraticusCaticus


    "I choose to believe what I was programmed to believe"
     
  • THEBEARD98
    THEBEARD98
    Incursion Leader
    Joined Oct 2011 Posts: 1,478
    Good observations!  Also would love leveling and this may address some of the balance issues I've noticed. I absolutely love the skill involved in fighting in this game.  
    "KIXEYE makes no guarantee as to the nature, quality or value of the features of the Service that will accessible through the use of Virtual Currency, or the availability or supply of Virtual Currency." -copied from new TOS

  • DanHa
    DanHa
    Strike-force Captain
    Joined Feb 2013 Posts: 812
    Thanks for the feedback!

    To answer your questions:

    When do you plan to Enable Coin (i know you have to sort out any major bugs first)
    • There is no set date for coin purchases to be enable as of yet.
    Who are we fighting (we know we are rebels but no name of enemies)
    • You are fighting the VEGA Corporation, more info to come on this later :)
    Things that you would like to add in closed beta for us to test out.
    • This is on-going each day, with each new release we add new features that we would like you to test out!
    When is relocate being enabled to test that out
    • This will be added soon.
    KIXEYE Community Manager

    VEGA Conflict FAQ

    Support Form | Forum Rules 

  • altair1199
    altair1199
    Force to be Reckoned With
    Joined Mar 2013 Posts: 1,674
    sweet relocation is soon great 
  • THEBEARD98
    THEBEARD98
    Incursion Leader
    Joined Oct 2011 Posts: 1,478
    @ Cm Dan anyway we could rename it the Kixeye corp.  It would both be funny and realistic as we all have a love hate relationship with said corp...  8)
    "KIXEYE makes no guarantee as to the nature, quality or value of the features of the Service that will accessible through the use of Virtual Currency, or the availability or supply of Virtual Currency." -copied from new TOS

  • altair1199
    altair1199
    Force to be Reckoned With
    Joined Mar 2013 Posts: 1,674
    a lmfao that would be hilarious maybe have some anger management sessions or stress relieving ones. send out some easy ships with high health to just beat up. heheheh please do lol.
  • No..Beard
    No..Beard
    Unicorn Overlord
    Joined Jun 2010 Posts: 3,794
    I like to think that, in the future, VEGA is a wholly-owned subsidiary of KIXEYE...

    BP ID: 1038         WC ID: 1476        VC ID: 18589     Tome ID: 3698   

    image

  • altair1199
    altair1199
    Force to be Reckoned With
    Joined Mar 2013 Posts: 1,674
    edited 21 Mar 2013, 9:09AM
    I agree with u on that vega conflict has a lot of potential u guys have out done ur selves on this one. Good Job.
  • HappyPuppy
    HappyPuppy
    Minor Nuisance
    Joined Oct 2012 Posts: 264
    edited 21 Mar 2013, 8:56AM
    Great job, myself, I am coming in later than everyone else at this point, so many of my observations have been already mentioned.
    Love the fast pace, the ship handling takes a little getting used to, still haven't mastered the backing up of ships as per the video I saw, but getting better at it, will take a bit of practice trial and error.

    • Would like to see a fleet level indicator like in BP
    •  also haven't found if they rank or not, if so, someone can point me in the right direction to look.
    • Would like to see a little brighter colours, or something that really stands out to differentiate the Labs from the other modules, they are a little difficult to find and I can see some having difficulty finding them (myself included).
    • Will there be something similar to BP as a Base Planner?
    Overall, what I see is a great future for this game, even the sound effects are cool.
    I would say that this game far outshines some of the other space games out there at the moment, the graphics are good, the 3D effect appealing.
    Forgive my comparisons to BP, as that is what I have to go on at the moment
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