How to play Battle Pirates

Digger Jones
Digger Jones
Incursion Leader
Joined Oct 2011 Posts: 1,393
edited 29 Nov 2012, 6:42AM
Ok... How do you play it?

Because Conkers is annoying. Everyone who hits my base and gets Less res than what it costs to repair their fleets Looses. It matters not that my base was "beaten" the base beat the fleet for the cost of repair to what I lost in res.

So why do we have these new design ships that allow you to get in but, you don't take as much res.


Can't figure it out. I think maybe to many Whingers and whiners asking for BIG guns to take an easy base.



I have to see this.. Anyone with a ship that can run past my guns and take my docks and OP is not doing anything skillful, In the game of tower defence the idea is to flatten the whole base. The surgical strike (while accurate to story... there isn't one) is a community killer. I'll not pay for dock repair.. and a vast majority agree with me in all the sectors I have visited.

So I have to ask Which idiot deisgns these hips, and what was the intent?
Sunk a DreadX with a Frigate.. I'm not bothered about what you have.. I'll find the smallest thing to take it out.
  • Ascension
    Ascension
    Unicorn Overlord
    Joined Mar 2012 Posts: 26,257
    I, for one, do not hit bases for resources. Resources are laughably easy to get once you have even predator subs. Many others think the same way.

    Also, I prefer not to hit a person's dock if I can help it. Unless I think they're a douchebag.

    Forum banned by a hypocrite at Kixeye.

  • Magic Bunny
    Magic Bunny
    Unicorn Overlord
    Joined Sep 2011 Posts: 17,465
    who hits bases for resources??

    guess you don't own dreads or DNX
    Level ... not enough fingers to count that high

    First played July 2011, in sector 96

  • Digger Jones
    Digger Jones
    Incursion Leader
    Joined Oct 2011 Posts: 1,393
    Also.. what is the actual thinking behind a raid.

    Most games it's to drag the community into one side and fight the foe and make a massive community feel. Or to score the company lots of money with people trying.

    Basically it looks to me like RAID's are to form an elite of coiners. Once you have a few RAID ships... you find RAID's get easier. Why?

    Why have Foresaken Tech gotten any better on the Hulls? Why are there no longer anymore hulls extra to research?
    Sunk a DreadX with a Frigate.. I'm not bothered about what you have.. I'll find the smallest thing to take it out.
  • Ascension
    Ascension
    Unicorn Overlord
    Joined Mar 2012 Posts: 26,257
    Also.. what is the actual thinking behind a raid.

    Most games it's to drag the community into one side and fight the foe and make a massive community feel. Or to score the company lots of money with people trying.

    Basically it looks to me like RAID's are to form an elite of coiners. Once you have a few RAID ships... you find RAID's get easier. Why?

    Why have Foresaken Tech gotten any better on the Hulls? Why are there no longer anymore hulls extra to research?

    And yet every raid is mostly people using Sea Wolf class hulls to win their raid prizes...

    Your logic is flawed, I think.

    Forum banned by a hypocrite at Kixeye.

  • phroxenphyre
    phroxenphyre
    Unicorn Overlord
    Joined Oct 2011 Posts: 5,342
    Your point is valid if one assumes that acquiring resources are the primary purpose of base attacks. However, that's not always true. Some people attack just to prove a point, in which case the resources don't matter.

    These days, the OP and WHs serve mostly as "the flag" that opponents must capture in order to declare victory over you. They don't care about res as it's more efficient to get that from salvages.
    Out of retirement
  • Lucky Luke
    Lucky Luke
    Unicorn Overlord
    Joined Dec 2011 Posts: 8,422
    Res are easy..who cares about them?

    In fact, in this day and age of Battle pirates..who really cares if you base is levelled? As long as they leave my LP alone..im happy...lol

    Drac tech is better than forsakin because we are losing the war.
  • Digger Jones
    Digger Jones
    Incursion Leader
    Joined Oct 2011 Posts: 1,393
    Do you not understand why you hit a base for res? Not for actual res... but to take it away from someone else. There are entirely to many salvages spawning of a high level.
    Sunk a DreadX with a Frigate.. I'm not bothered about what you have.. I'll find the smallest thing to take it out.
  • Ascension
    Ascension
    Unicorn Overlord
    Joined Mar 2012 Posts: 26,257
    Do you not understand why you hit a base for res? Not for actual res... but to take it away from someone else. There are entirely to many salvages spawning of a high level.

    You are missing the point entirely. I think there's a language barrier here.

    Forum banned by a hypocrite at Kixeye.

  • Digger Jones
    Digger Jones
    Incursion Leader
    Joined Oct 2011 Posts: 1,393
    So many people playing the game wrong. And it is "wrong", there is no opinion on this.

    There is no "WAR" there is no story... nothing is there. It's a Resource collection game. Having more than your enemy means you win. How you go about getting more than anyone else is how the game is played.

    Sorry.. but this is very basic game playing. I can't believe it's not obvious.
    Sunk a DreadX with a Frigate.. I'm not bothered about what you have.. I'll find the smallest thing to take it out.
  • Lucky Luke
    Lucky Luke
    Unicorn Overlord
    Joined Dec 2011 Posts: 8,422
    Do you not understand why you hit a base for res? Not for actual res... but to take it away from someone else. There are entirely to many salvages spawning of a high level.

    I hit bases for fun...no other reason.
  • Ascension
    Ascension
    Unicorn Overlord
    Joined Mar 2012 Posts: 26,257
    So many people playing the game wrong. And it is "wrong", there is no opinion on this.

    There is no "WAR" there is no story... nothing is there. It's a Resource collection game. Having more than your enemy means you win. How you go about getting more than anyone else is how the game is played.

    Sorry.. but this is very basic game playing. I can't believe it's not obvious.

    That's opinion, not fact.

    Forum banned by a hypocrite at Kixeye.

  • Tom-Hastings
    Tom-Hastings
    Force to be Reckoned With
    Joined Oct 2011 Posts: 1,764
    hitting base and crushing it cos you can is the name of the game salvs is for res
    AscensionModeratorUnicorn OverlordJoined Posts: 10,426
    43 minutes ago
    Closing thread as memorials have no place in the game. So therefor neither do complaints about them being hit.

    My Info:

    In Game Name: -Drodion- Current Level: 59 Alliance: DIDIT

  • Digger Jones
    Digger Jones
    Incursion Leader
    Joined Oct 2011 Posts: 1,393
    You are missing the point entirely. I think there's a language barrier here.

    I think I am missing your point. What is it about a Resource collection game your not getting. You hit a base and kill a dock for little to no res.. Why? You killed a base to prove you can? But you actually can't because your not proving anything. You have proven you have not gotten enough space on your ships for cargo. It's not a feat at all, you lost. Plain and simple.

    People get annoyed they have no dock or OP or Launcher and then go play another game. So what have you achieved? not a lot apart from playing a game by yourself, wrong.

    Please enlighten me to your point.
    Sunk a DreadX with a Frigate.. I'm not bothered about what you have.. I'll find the smallest thing to take it out.
  • Digger Jones
    Digger Jones
    Incursion Leader
    Joined Oct 2011 Posts: 1,393
    That's opinion, not fact.

    give me your facts.

    There is no story... and you collect resources from Multiple areas. This is all fact. The Idea is to have more than everyone else.
    Sunk a DreadX with a Frigate.. I'm not bothered about what you have.. I'll find the smallest thing to take it out.
  • Digger Jones
    Digger Jones
    Incursion Leader
    Joined Oct 2011 Posts: 1,393
    Drodion wrote: »
    hitting base and crushing it cos you can is the name of the game salvs is for res

    Really? It's not. That's Conkers. Your not actually doing anything but annoying people. The name of the Game is to have more than anyone else. How are you going about that?
    Sunk a DreadX with a Frigate.. I'm not bothered about what you have.. I'll find the smallest thing to take it out.
  • Magic Bunny
    Magic Bunny
    Unicorn Overlord
    Joined Sep 2011 Posts: 17,465
    levelling a base, puts it out of action for six hours plus

    and it stops that base levelling my mates or me for that period of time. They can hit earlier , but will be an easy hit back.

    Play against level 55+ and you will see resources are irrelevant. I can fill my wh in less than two hours from empty.
    Level ... not enough fingers to count that high

    First played July 2011, in sector 96

  • Digger Jones
    Digger Jones
    Incursion Leader
    Joined Oct 2011 Posts: 1,393
    levelling a base, puts it out of action for six hours plus

    and it stops that base levelling my mates or me for that period of time. They can hit earlier , but will be an easy hit back.

    Play against level 55+ and you will see resources are irrelevant. I can fill my wh in less than two hours from empty.


    Right, and this is the First honest answer that makes sense.

    I've played against a lot higher than lvl 55's. Also sacking a base is one very limited way of playing the resource game. It's a Start and a very good one. However there are a lot more tactics to employ.
    Sunk a DreadX with a Frigate.. I'm not bothered about what you have.. I'll find the smallest thing to take it out.
  • phroxenphyre
    phroxenphyre
    Unicorn Overlord
    Joined Oct 2011 Posts: 5,342
    I think I am missing your point. What is it about a Resource collection game your not getting. You hit a base and kill a dock for little to no res.. Why? You killed a base to prove you can? But you actually can't because your not proving anything. You have proven you have not gotten enough space on your ships for cargo. It's not a feat at all, you lost. Plain and simple.

    People get annoyed they have no dock or OP or Launcher and then go play another game. So what have you achieved? not a lot apart from playing a game by yourself, wrong.

    Please enlighten me to your point.

    By your reasoning, King Leonidas defeated Xerxes at the Battle of Thermopylae because it cost Xerxes more resources than he gained. But that doesn't change the fact that at the end of the battle, Leonidas was the one who was dead. As an attacker, I win the battle if I destroy my opponent. It doesn't matter if I didn't plunder enough to cover my repairs - I still destroyed you.
    Out of retirement
  • Digger Jones
    Digger Jones
    Incursion Leader
    Joined Oct 2011 Posts: 1,393
    JDredbull wrote: »
    I play it based on an interest of the idea of making boats, not always award winning boats but the base thing is like "oh look a static target" and mortars are dam boring to use, don't even try arguing... Really they are probably one the most uninspiring and dull weapons on the game. So realistically speaking this is how I play the game.

    I collect stuff and upgrade my tiny little pets with just enough to take out salvage, whilst in my spare time coming up with crazy ideas on hulls that can achieve that job but also are based on what i think the name of the hull suggest about it. So for example the Interdictor being my favorite design. I feel the name and design lends itself to this layout. Its fast, and thanks to its catamaran design it should sail/break through water and turn like a supercar, get there fast, attack and leave.

    Then I spend years trying to get one, using crappy/crazy designs that don't perform too well in raids but can get first two quotas. Of course I have a few little fleets that are pretty decent and just designed like everyone does, to try and win FvF battles. Which is another aspect of the game I enjoy. Much better than hitting a static base with boring mortars.

    That is where my interest lies and therefore that's how I play the game, I spend alot of time on comms too. man i love comms, the variety in sectors, insult sectors are the best... OH how i love to wind up the locals.


    This answer is more close to how the game should be played than I think 99% on this forum know.
    Sunk a DreadX with a Frigate.. I'm not bothered about what you have.. I'll find the smallest thing to take it out.
  • Digger Jones
    Digger Jones
    Incursion Leader
    Joined Oct 2011 Posts: 1,393
    By your reasoning, King Leonidas defeated Xerxes at the Battle of Thermopylae because it cost Xerxes more resources than he gained. But that doesn't change the fact that at the end of the battle, Leonidas was the one who was dead. As an attacker, I win the battle if I destroy my opponent. It doesn't matter if I didn't plunder enough to cover my repairs - I still destroyed you.

    Ok.. we going here?... Right... Actually Leonidas did win. He fooled his enemy into thinking *roughly* 7000 troops was 300. He used grit and determination to last 3 days. Every single day he won (exceopt the last he lost). From this little over 50,000 Greeks were able to gather and repulse the Persians.

    The real battle worth noting here is the Athenians vs the Persians in the water. Outnumbered to similar numbers they won. They held of Xerxes ships and fought them to a draw, not allowing them to beach behind Leonidas.


    You say Xerxes won?.. I say on the long run no.. He lost his empire and he lost all of the much gained ground his father got. Add to that the Greeks got those gains and became a stronger nation for it. The greeks in Smaller number Beat the powerhouse.

    That's what I think.
    Sunk a DreadX with a Frigate.. I'm not bothered about what you have.. I'll find the smallest thing to take it out.
  • Quackgoesthe
    Quackgoesthe
    Force to be Reckoned With
    Joined Mar 2012 Posts: 1,706
    I think the game becomes much more enjoyable if you decide what your "win" is and let your opponent decide what his is. Then you can both theoretically win. I design my base to make sure you take more damage in res than you will take from my wh or op. You design your fleet to take my base regardless of cost. We both win. We both log in and are satisfied by the results.

    However, I personally design my attacking fleets to take res. So when I waltz in to most difficult bases and waltz out with 30 mil, I am much more satisfied than waltzing away with the 14 mil that dreads carry. That, to me, is finding the strategic weakness in my opponents base and giving me the victory I enjoy the most.
    ([Damage] * (1 + [Damage Bonus])) / ([Reload] / (1 + [Reload bonus]) + 0.1 * ([Salvo] - 1)) = [DPS]
    Not factoring in splash or spread.
    (3200 * (1 + 0)) / (4 / (1 + 0) + 0.1 * (6 - 1)) = 711
    (3200 * (1 + -0.65)) / (4 / (1 + 2) + 0.1 * (6 - 1)) = 611


     [QUOTE=KIXEYE CM MagicSarap;2643418]Actually, it's 815 trillion.
  • MagicSarap
    MagicSarap
    Unicorn Overlord
    Joined Sep 2012 Posts: 5,522
    People play games for different reasons. There is no real "right" or "wrong" way to play the game. "Right" and "wrong" really only come into the equation when you are attempting to attain a certain goal. If your goal is to acquire the most resources possible, then yes, hitting a base is probably not the best way to go about it. However, if your goal to grief as many people as possible, then base hitting may be the way to go. Just depends on your goal.
  • Dee McLean
    Dee McLean
    Force to be Reckoned With
    Joined Jul 2012 Posts: 1,561
    I think I am missing your point. What is it about a Resource collection game your not getting. You hit a base and kill a dock for little to no res.. Why? You killed a base to prove you can? But you actually can't because your not proving anything. You have proven you have not gotten enough space on your ships for cargo. It's not a feat at all, you lost. Plain and simple.

    People get annoyed they have no dock or OP or Launcher and then go play another game. So what have you achieved? not a lot apart from playing a game by yourself, wrong.

    Please enlighten me to your point.

    It's not called Resource Collection though lol it's called Battle Pirates. The game is meant to be about pirates who battle. Pirates are able to take on Draconian fleets to steal their cargo.
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  • Quackgoesthe
    Quackgoesthe
    Force to be Reckoned With
    Joined Mar 2012 Posts: 1,706
    People play games for different reasons. There is no real "right" or "wrong" way to play the game. "Right" and "wrong" really only come into the equation when you are attempting to attain a certain goal. If your goal is to acquire the most resources possible, then yes, hitting a base is probably not the best way to go about it. However, if your goal to grief as many people as possible, then base hitting may be the way to go. Just depends on your goal.

    I actually find base hitting to still be the quickest and most efficient way to obtain resources.
    ([Damage] * (1 + [Damage Bonus])) / ([Reload] / (1 + [Reload bonus]) + 0.1 * ([Salvo] - 1)) = [DPS]
    Not factoring in splash or spread.
    (3200 * (1 + 0)) / (4 / (1 + 0) + 0.1 * (6 - 1)) = 711
    (3200 * (1 + -0.65)) / (4 / (1 + 2) + 0.1 * (6 - 1)) = 611


     [QUOTE=KIXEYE CM MagicSarap;2643418]Actually, it's 815 trillion.
  • Ironclad
    Ironclad
    Skilled Warrior
    Joined Dec 2011 Posts: 560
    I, for one, do not hit bases for resources. Resources are laughably easy to get once you have even predator subs. Many others think the same way.

    Also, I prefer not to hit a person's dock if I can help it. Unless I think they're a douchebag.

    i try very hard to steer round docks but some people just put them in the way
    So coining is cheating is it??  REMEMBER I coin so YOU can play for free noob!!!!

    EVERY TIME I SEE A PLAYER COMPLAINING IN THE FORUM ABOUT BEING 20 LEVELS LOWER AND BEING ATTACKED I DESTROY 20 LEVEL 50 BASES

  • Digger Jones
    Digger Jones
    Incursion Leader
    Joined Oct 2011 Posts: 1,393
    People play games for different reasons. There is no real "right" or "wrong" way to play the game. "Right" and "wrong" really only come into the equation when you are attempting to attain a certain goal. If your goal is to acquire the most resources possible, then yes, hitting a base is probably not the best way to go about it. However, if your goal to grief as many people as possible, then base hitting may be the way to go. Just depends on your goal.

    How? Games have points to them. What is Battle Pirates? As a community game it has to have something we can all buddy up against. This is a Resource collecting game. I agree that people play games for different reasons, those reasons may or may not give them the goal of the game. If your playing to upset as many people as possible, in a community game, that's WRONG. It goes against the idea of the game and goes against Kixeye's bank balance surely?

    Sector wars were GREAT fun. That's gone. Jumping into sectors and having a fight is all that's left. But who is my enemy? that's who I select and how I make the game work for me.

    Is that what you mean? Because this game has strictly limited goals. Are you suggesting we should all have different ways to get the end result? If so great.. if your saying people do as people do... that's kind of a bunch of.... well yeah you know. Games have points and have a reward system. Otherwise what is a RAID there for? I sat and did nothing for 2 days and I won out, does that mean I get RAID prizes? hell no. We all have to follow similar things in a raid to get the prizes. However what your suggesting is I don't have to and I get them anyway????
    Sunk a DreadX with a Frigate.. I'm not bothered about what you have.. I'll find the smallest thing to take it out.
  • nazykiller
    nazykiller
    Master Tactician
    Joined Sep 2011 Posts: 2,167
    Ok... How do you play it?


    I just play it like I play it and play it as you please
  • Digger Jones
    Digger Jones
    Incursion Leader
    Joined Oct 2011 Posts: 1,393
    Dee McLean wrote: »
    It's not called Resource Collection though lol it's called Battle Pirates. The game is meant to be about pirates who battle. Pirates are able to take on Draconian fleets to steal their cargo.


    your pirating resources through battle. Is that better?
    Sunk a DreadX with a Frigate.. I'm not bothered about what you have.. I'll find the smallest thing to take it out.
  • Quackgoesthe
    Quackgoesthe
    Force to be Reckoned With
    Joined Mar 2012 Posts: 1,706
    How? Games have points to them. What is Battle Pirates? As a community game it has to have something we can all buddy up against. This is a Resource collecting game. I agree that people play games for different reasons, those reasons may or may not give them the goal of the game. If your playing to upset as many people as possible, in a community game, that's WRONG. It goes against the idea of the game and goes against Kixeye's bank balance surely?

    Sector wars were GREAT fun. That's gone. Jumping into sectors and having a fight is all that's left. But who is my enemy? that's who I select and how I make the game work for me.

    Is that what you mean? Because this game has strictly limited goals. Are you suggesting we should all have different ways to get the end result? If so great.. if your saying people do as people do... that's kind of a bunch of.... well yeah you know. Games have points and have a reward system. Otherwise what is a RAID there for? I sat and did nothing for 2 days and I won out, does that mean I get RAID prizes? hell no. We all have to follow similar things in a raid to get the prizes. However what your suggesting is I don't have to and I get them anyway????

    You are incorrect in that not all games have a point. The first MMO's and table top games took the "way to win" and made it much more ambiguous and gray than the board games typical "first to the finish, whoever has the most points, &c wins". There are options and you are free to explore how you wish to play the game in win. In most MMO's you can choose between pvp or pve, raid content or other content in the world. In table top games you could pursue the evil villain, or join him. In battle pirates you can play to destroy, play to have the most res, or play to make friends and have a good time. The choice is completely up to you. Hell, sometimes I let people who are chasing my base hitters kill them with their fvf ships just to keep them showing up to the fights and keep things interesting.
    ([Damage] * (1 + [Damage Bonus])) / ([Reload] / (1 + [Reload bonus]) + 0.1 * ([Salvo] - 1)) = [DPS]
    Not factoring in splash or spread.
    (3200 * (1 + 0)) / (4 / (1 + 0) + 0.1 * (6 - 1)) = 711
    (3200 * (1 + -0.65)) / (4 / (1 + 2) + 0.1 * (6 - 1)) = 611


     [QUOTE=KIXEYE CM MagicSarap;2643418]Actually, it's 815 trillion.
  • Digger Jones
    Digger Jones
    Incursion Leader
    Joined Oct 2011 Posts: 1,393
    Ducky424 wrote: »
    You are incorrect in that not all games have a point. The first MMO's and table top games took the "way to win" and made it much more ambiguous and gray than the board games typical "first to the finish, whoever has the most points, &c wins". There are options and you are free to explore how you wish to play the game in win. In most MMO's you can choose between pvp or pve, raid content or other content in the world. In table top games you could pursue the evil villain, or join him. In battle pirates you can play to destroy, play to have the most res, or play to make friends and have a good time. The choice is completely up to you. Hell, sometimes I let people who are chasing my base hitters kill them with their fvf ships just to keep them showing up to the fights and keep things interesting.


    The Point here is "to win is to have fun. If your having Fun you win". Your thinking about Community and this is a Community Game. Having fun and knowing others are having fun makes it a Win. You'll still have more than them, but that's because there will be a them for you to have more against. Thinking outside the box.
    Sunk a DreadX with a Frigate.. I'm not bothered about what you have.. I'll find the smallest thing to take it out.
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