PAX_DI wrote: »
Why, a level 59 player can attack a player of level 46, and level 46 player can attack a maximum level 40 player? This is not unfair to convey players between 40 and 50?
Fukitol Tol wrote: »
it is completely unfair lvl 40 players are beeing smashed by lvl 66 how come ??
it should have a bracket as bfore so higher level players let smaller players grown up
the way it is set up more and more lvl 40 - 47 players are goona leave the game
that is stupid :rolleyes::rolleyes::rolleyes::p
Dennis Susko wrote: »
I agree, this is ridiculous. When they changed the levels, it was excellent when you could only attack or be attacked by someone within 5 levels. You had a chance at base defense and it evened the odds. There was actual game balance. Now that I hit level 40, I get smashed by level 52+ players. I asked how that happened in chat. They said that at level 40, you can get attacked by anyone who is level 40 or above. What a crock. I attacked a level 38, then his big buddy , level 52, crushes my base easily with five fortresses. He then tells me if I ever attack his buddy again, he will annihilate my base over and over. And the fact of the matter is, there is little I can do about it. It's gonna take me weeks to get my base defenses up and even then, I would still get crushed. What is the rational for this?? Where is the game balance? If you are a solo player as I am, you don't stand a chance against this higher level players. I might be able to survive a level 45 attack but 52?? Come on! If you want to expand the level range for the higher levels, fine, but maybe make it within 6 levels from 40-45, 7 level from 45-50, 8 level from 50-55 and so on. This 12 level disadvanatge at level 40 is total BS. Looks like I won't be spending my money on Battle Pirates anymore if it isn't changed. Adios.
Dee McLean wrote: »
When you look at it from the perspective of how much of a thrashing the higher level can dish out, I would say it's exactly the same. By level 46, most players have some half decent fleets that can adequately smash someone 5 levels below. An old level 29 was already getting smashed by every decent level 33-34 who made a reasonable attempt on their base so now are able to be smashed by those who are even higher...there is no difference, a base cannot get any flatter than flat
The high end players are fewer than the mid range players therefore they had less targets under the previous system...this was changed to allow them more targets by widening the gap.
An old level 34 had the same tech available to them as an old level 36+, the only difference being the time spent playing and experience gained. The higher level player cannot give your base more damage than the 100% damage that the old level 34 did.
patiszerg wrote: »
LOL that's hilarious... It is crazy how such a high level can flatten a lower level... An old 35+ can destroy 29s with hardly no damage taken. I don't see the challenge.
Anthony Mcconnell wrote: »
well i can speak from experience here i was old level 31 now i just turned old level 32 , so new level 49 .... and guess what a level 64 player can come and smash my base to pieces , like a stroll in the park with their dread x's , dup 4 or even the compound armour that gives 33 % protection against all base weapons.. .a dread x has far more armour already than the ffs i have even with dup 4 kixeye has royally SCREWED UP with this level change.. they say its due to the lesser amounts of base targets the higher levels can attack due to shortage of high level players.......... well kixeye here is a clue for you ........ MAKE THE DAM RAIDS FAIRER FOR THOSE OF A LOWER LEVEL , REDUCE THE AMOUNT OF POINTS NEEDED AND TIER THE PRIZES ACCORDINGLY , HOW THE HELL DO YOU KIXEYE PEOPLE REALLY EXPECT A NEW LEVEL 30 TO 40 PLAYER TO OBTAIN SUCH A STUPID AMOUNT OF POINTS...........WISE UP KIXEYE , OR SOON IT WILL BE A CASE OF .... THE LAST PERSON LEFT IN THE BUILDING TURN OFF THE LIGHTS AND LOCK THE STEEL DOOR COS BATTLE PIRATES WILL BE LIKE A GHOST TOWN WITH ONLY THE LEVEL 60 + PLAYERS LEFT ALL PAYING YOUR SALARY WITH THE CREDIT CARDS AND ONCE THEY STOP PAYING COS THERE IS NO ONE ELSE TO FLATTEN WITH THEIR NEW TOYS YOU WONT HAVE A SALARY TO COLLECT .
Man Tim wrote: »
If all the lvl 40-47 leaves, there will be less and less new players, and all the old players will quit eventually when they get bored. End of kixeye.
trivie wrote: »
Do you actually think higher levels want a challenge, most higher levels want things to be easy for them, they feel they earned it, as still be around in a game that many of their pears lost interest in when the challenge went away. The truth is you do not see many old level 35's attacking old level 35 players, not because they are not around, but because most old level 35 have all the same toys as they do, and they know that they can flatten each other base, so they avoid each other like VD.
If it was not for the old level 35 plus complaining about not having enough targets, Kixeye would of never of open up old level 29's for them to hit. Many player stop playing this game old level 30-34, because if you do not have all the toys to play this game, then your nothing but a farm, no matter when you started playing this game.
Ric Erikson wrote: »
now lvl 45, yes there is no real difference to who can sack your base after lvl 45 or so, the really big difference that upcoming players have to face (that older higher levels did not) is that now as a level 40 + you now have to build base defenses against the many players using Dread X's. Without du4 complete, victory mortar4's and cerb 4's, that pretty much is impossible, spending all of your time building base defenses against these beasts means that as far as offensive fleets go for attacking other bases or in raids you really wont have much . the time needed for building your base defenses and fleets that can be effective at this level just don't add up. currently have 50% du4, still researching for victory 4 and cerb 4 and have yet to complete a fleet of FF's with Assault mortars to defend my base which gets sacked by dreads 3 to 4 times a week.
So for me another raid goes by that i don't have enough fleets ready to win the big prize(cause i'm building base defenses)and feel that I'm farther behind than ever before.
have not won barracuda,
have not won strike cruiser,
have not won toilets,
have not won dreads,
have not won new sub,
will not win halo missile
Waffle_Copter wrote: »
Amazing how no matter how many times you explain that it's no different they just keep moaning it's not fair.
Magic Bunny wrote: »
so you prioritize - i did and had DU-4 at level 28
shadowwphoenixx wrote: »
It's just the way Kix set it up, by 40 you should already have a decent/good base, however, if this is an issue for you, you could just move to a more peaceful area...
Also what ^ said
sheranraj wrote: »
if i get banned I am gonna quit playing this game..
Toy Jun Kie wrote: »
LOL a level 40 under the new system having a good decent base you must be JOKING or smoking soe real good stuff. A LEVEL 40 IS < A older level 40(29) simply because of all the stuff to research/build/upgrade that older players didn't have combined with the "monthly" events.
James Maybe wrote: »
not often that I agree with the bunny.. but this is why people are getting hammered.. they went after the shiny stuff and ignored the fact that this game is as much about DEFENSE as it is about offence.
anyone at new level 40 not having DU4 and at least some turrets done has noone to blame but themselves.
wolf123 wrote: »
i think kixeye should have arranged the new level hitting system to be as followed;
-5 to +5 level for 39 and below.
players between level 40 to 49 can hit each other but can't be hit from level 50 and above.
level 50 and above can all kill one another lol